Mercurial > audlegacy-plugins
view src/rootvis/config_definition.c @ 903:1820b4026fe2 trunk
[svn] - flac: when bitrate update is disabled, always display VBR instead of a useless value
author | giacomo |
---|---|
date | Fri, 30 Mar 2007 01:52:06 -0700 |
parents | d985f0dcdeb0 |
children |
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#include <string.h> #include <rootvis.h> #include <config.h> inline void add_valb(struct config_def* conf, char* name, int affects, int* var, int def); inline void add_vali(struct config_def* conf, char* name, int affects, int* var, int def, int from, int to); inline void add_valf(struct config_def* conf, char* name, int affects, float* var, float def, float from, float to); inline void add_valt(struct config_def* conf, char* name, int affects, char** var, char* def, int maxlen); inline void add_valc(struct config_def* conf, char* name, int affects, unsigned char* var, char* def); void config_def_init(void) { Cmain.count = 0; add_valb(&Cmain, "debug", 0, &conf.debug, 0); add_valb(&Cmain, "stereo", 32, &conf.stereo, 1); Cchannel[0].count = 0; add_valt(&Cchannel[0], "geometry_display", 32, &conf.geo[0].display, "", 255); add_vali(&Cchannel[0], "geometry_posx", 1, &conf.geo[0].posx, 520, 0, 0); add_vali(&Cchannel[0], "geometry_posy", 1, &conf.geo[0].posy, 1, 0, 0); add_vali(&Cchannel[0], "geometry_orientation", 1, &conf.geo[0].orientation, 0, 0, 3); add_vali(&Cchannel[0], "geometry_height", 1, &conf.geo[0].height, 50, 0, 0); add_vali(&Cchannel[0], "geometry_space", 1, &conf.geo[0].space, 1, 0, 0); add_vali(&Cchannel[0], "bar_width", 1, &conf.bar[0].width, 8, 0, 0); add_vali(&Cchannel[0], "bar_falloff", 0, &conf.bar[0].falloff, 5, 1, 0); add_vali(&Cchannel[0], "bar_shadow", 1, &conf.bar[0].shadow, 1, 0, 0); add_valb(&Cchannel[0], "bar_bevel", 0, &conf.bar[0].bevel, 0); add_valb(&Cchannel[0], "bar_gradient", 0, &conf.bar[0].gradient, 1); add_valc(&Cchannel[0], "bar_color_1", 2, conf.bar[0].color[0], "#e6ff64FF"); add_valc(&Cchannel[0], "bar_color_2", 2, conf.bar[0].color[1], "#cdf62bFF"); add_valc(&Cchannel[0], "bar_color_3", 2, conf.bar[0].color[2], "#b8dd27FF"); add_valc(&Cchannel[0], "bar_color_4", 2, conf.bar[0].color[3], "#a3c422FF"); add_valc(&Cchannel[0], "bar_bevel_color", 2, conf.bar[0].bevel_color, "#00FF00FF"); add_valc(&Cchannel[0], "bar_shadow_color", 2, conf.bar[0].shadow_color, "#00000066"); add_valb(&Cchannel[0], "peak_enabled", 1, &conf.peak[0].enabled, 1); add_vali(&Cchannel[0], "peak_falloff", 0, &conf.peak[0].falloff, 4, 1, 0); add_vali(&Cchannel[0], "peak_step", 0, &conf.peak[0].step, 5, 0, 0); add_valc(&Cchannel[0], "peak_color", 2, conf.peak[0].color, "#ffffffdd"); add_valb(&Cchannel[0], "peak_shadow", 0, &conf.peak[0].shadow, 0); add_vali(&Cchannel[0], "data_cutoff", 1, &conf.data[0].cutoff, 180, 1, 255); add_vali(&Cchannel[0], "data_div", 1, &conf.data[0].div, 4, 1, 255); add_valf(&Cchannel[0], "data_linearity", 0, &conf.data[0].linearity, 0.33, 0.1, 0.9); add_vali(&Cchannel[0], "data_fps", 0, &conf.data[0].fps, 30, 1, 100); Cchannel[1].count = 0; add_valt(&Cchannel[1], "geometry_display", 32, &conf.geo[1].display, "", 255); add_vali(&Cchannel[1], "geometry_posx", 1, &conf.geo[1].posx, 520, 0, 0); add_vali(&Cchannel[1], "geometry_posy", 1, &conf.geo[1].posy, 52, 0, 0); add_vali(&Cchannel[1], "geometry_orientation", 1, &conf.geo[1].orientation, 1, 0, 3); add_vali(&Cchannel[1], "geometry_height", 1, &conf.geo[1].height, 40, 0, 0); add_vali(&Cchannel[1], "geometry_space", 1, &conf.geo[1].space, 2, 0, 0); add_vali(&Cchannel[1], "bar_width", 1, &conf.bar[1].width, 8, 0, 0); add_vali(&Cchannel[1], "bar_falloff", 0, &conf.bar[1].falloff, 5, 1, 0); add_vali(&Cchannel[1], "bar_shadow", 1, &conf.bar[1].shadow, 0, 0, 0); add_valb(&Cchannel[1], "bar_bevel", 0, &conf.bar[1].bevel, 0); add_valb(&Cchannel[1], "bar_gradient", 0, &conf.bar[1].gradient, 1); add_valc(&Cchannel[1], "bar_color_1", 2, conf.bar[1].color[0], "#e6ff6466"); add_valc(&Cchannel[1], "bar_color_2", 2, conf.bar[1].color[1], "#e6ff6455"); add_valc(&Cchannel[1], "bar_color_3", 2, conf.bar[1].color[2], "#e6ff6433"); add_valc(&Cchannel[1], "bar_color_4", 2, conf.bar[1].color[3], "#e6ff6422"); add_valc(&Cchannel[1], "bar_bevel_color", 2, conf.bar[1].bevel_color, "#00FF00FF"); add_valc(&Cchannel[1], "bar_shadow_color", 2, conf.bar[1].shadow_color, "#00000066"); add_valb(&Cchannel[1], "peak_enabled", 1, &conf.peak[1].enabled, 1); add_vali(&Cchannel[1], "peak_falloff", 0, &conf.peak[1].falloff, 4, 1, 0); add_vali(&Cchannel[1], "peak_step", 0, &conf.peak[1].step, 5, 0, 0); add_valc(&Cchannel[1], "peak_color", 2, conf.peak[1].color, "#ffffff88"); add_valb(&Cchannel[1], "peak_shadow", 0, &conf.peak[1].shadow, 0); add_vali(&Cchannel[1], "data_cutoff", 1, &conf.data[1].cutoff, 180, 1, 255); add_vali(&Cchannel[1], "data_div", 1, &conf.data[1].div, 4, 1, 255); add_valf(&Cchannel[1], "data_linearity", 0, &conf.data[1].linearity, 0.33, 0.1, 0.9); add_vali(&Cchannel[1], "data_fps", 0, &conf.data[1].fps, 30, 1, 100); } inline void add_begin(struct config_def* conf, char* name, int affects) { conf->def = realloc(conf->def, (conf->count+1)*sizeof(struct config_value)); conf->def[conf->count].name = (char*)malloc(strlen(name) + 1); strcpy(conf->def[conf->count].name, name); conf->def[conf->count].affects = affects; } inline void add_end(struct config_def* conf) { conf->count++; } inline void add_valb(struct config_def* conf, char* name, int affects, int* var, int def) { add_begin(conf, name, affects); conf->def[conf->count].type = BOOLN; conf->def[conf->count].vali.var = var; conf->def[conf->count].vali.def_value = def; add_end(conf); } inline void add_vali(struct config_def* conf, char* name, int affects, int* var, int def, int from, int to) { add_begin(conf, name, affects); conf->def[conf->count].type = INT; conf->def[conf->count].vali.var = var; conf->def[conf->count].vali.def_value = def; conf->def[conf->count].vali.range[0] = from; conf->def[conf->count].vali.range[1] = to; add_end(conf); } inline void add_valf(struct config_def* conf, char* name, int affects, float* var, float def, float from, float to) { add_begin(conf, name, affects); conf->def[conf->count].type = FLOAT; conf->def[conf->count].valf.var = var; conf->def[conf->count].valf.def_value = def; conf->def[conf->count].valf.range[0] = from; conf->def[conf->count].valf.range[1] = to; add_end(conf); } inline void add_valt(struct config_def* conf, char* name, int affects, char** var, char* def, int maxlen) { add_begin(conf, name, affects); conf->def[conf->count].type = TEXT; conf->def[conf->count].valt.var = var; conf->def[conf->count].valt.def_value = (char*)malloc(strlen(def) + 1); strcpy(conf->def[conf->count].valt.def_value, def); conf->def[conf->count].valt.maxlength = maxlen; add_end(conf); } inline void add_valc(struct config_def* conf, char* name, int affects, unsigned char* var, char* def) { add_begin(conf, name, affects); conf->def[conf->count].type = COLOR; conf->def[conf->count].valc.var = var; conf->def[conf->count].valc.def_value = (char*)malloc(strlen(def) + 1); strcpy(conf->def[conf->count].valc.def_value, def); add_end(conf); }