view src/modplug/modplug.h @ 2023:27239c2e3b47

iabervon: We appreciate the plugin you wrote for the VFS system, but, it's now deprecated. We look forward to consider other plugins of yours in the future. (curl plugin dropped from distribution, in favour of neon).
author William Pitcock <nenolod@atheme.org>
date Thu, 11 Oct 2007 15:40:36 -0500
parents 6b5a52635b3b
children 032053ca08ab 107c1fed3d92
line wrap: on
line source

/*
 * This source code is public domain.
 *
 * Authors: Kenton Varda <temporal@gauge3d.org> (C interface wrapper)
 */

#ifndef MODPLUG_H__INCLUDED
#define MODPLUG_H__INCLUDED

#ifdef __cplusplus
extern "C" {
#endif

struct _ModPlugFile;
typedef struct _ModPlugFile ModPlugFile;

struct _ModPlugNote {
	unsigned char Note;
	unsigned char Instrument;
	unsigned char VolumeEffect;
	unsigned char Effect;
	unsigned char Volume;
	unsigned char Parameter;
};
typedef struct _ModPlugNote ModPlugNote;

typedef void (*ModPlugMixerProc)(int*, unsigned long, unsigned long);

/* Load a mod file.  [data] should point to a block of memory containing the complete
 * file, and [size] should be the size of that block.
 * Return the loaded mod file on success, or NULL on failure. */
ModPlugFile* ModPlug_Load(const void* data, int size);
/* Unload a mod file. */
void ModPlug_Unload(ModPlugFile* file);

/* Read sample data into the buffer.  Returns the number of bytes read.  If the end
 * of the mod has been reached, zero is returned. */
int  ModPlug_Read(ModPlugFile* file, void* buffer, int size);

/* Get the name of the mod.  The returned buffer is stored within the ModPlugFile
 * structure and will remain valid until you unload the file. */
const char* ModPlug_GetName(ModPlugFile* file);

/* Get the length of the mod, in milliseconds.  Note that this result is not always
 * accurate, especially in the case of mods with loops. */
int ModPlug_GetLength(ModPlugFile* file);

/* Seek to a particular position in the song.  Note that seeking and MODs don't mix very
 * well.  Some mods will be missing instruments for a short time after a seek, as ModPlug
 * does not scan the sequence backwards to find out which instruments were supposed to be
 * playing at that time.  (Doing so would be difficult and not very reliable.)  Also,
 * note that seeking is not very exact in some mods -- especially those for which
 * ModPlug_GetLength() does not report the full length. */
void ModPlug_Seek(ModPlugFile* file, int millisecond);

enum _ModPlug_Flags
{
	MODPLUG_ENABLE_OVERSAMPLING     = 1 << 0,  /* Enable oversampling (*highly* recommended) */
	MODPLUG_ENABLE_NOISE_REDUCTION  = 1 << 1,  /* Enable noise reduction */
	MODPLUG_ENABLE_REVERB           = 1 << 2,  /* Enable reverb */
	MODPLUG_ENABLE_MEGABASS         = 1 << 3,  /* Enable megabass */
	MODPLUG_ENABLE_SURROUND         = 1 << 4   /* Enable surround sound. */
};

enum _ModPlug_ResamplingMode
{
	MODPLUG_RESAMPLE_NEAREST = 0,  /* No interpolation (very fast, extremely bad sound quality) */
	MODPLUG_RESAMPLE_LINEAR  = 1,  /* Linear interpolation (fast, good quality) */
	MODPLUG_RESAMPLE_SPLINE  = 2,  /* Cubic spline interpolation (high quality) */
	MODPLUG_RESAMPLE_FIR     = 3   /* 8-tap fir filter (extremely high quality) */
};

typedef struct _ModPlug_Settings
{
	int mFlags;  /* One or more of the MODPLUG_ENABLE_* flags above, bitwise-OR'ed */
	
	/* Note that ModPlug always decodes sound at 44100kHz, 32 bit, stereo and then
	 * down-mixes to the settings you choose. */
	int mChannels;       /* Number of channels - 1 for mono or 2 for stereo */
	int mBits;           /* Bits per sample - 8, 16, or 32 */
	int mFrequency;      /* Sampling rate - 11025, 22050, or 44100 */
	int mResamplingMode; /* One of MODPLUG_RESAMPLE_*, above */
	
	int mReverbDepth;    /* Reverb level 0(quiet)-100(loud)      */
	int mReverbDelay;    /* Reverb delay in ms, usually 40-200ms */
	int mBassAmount;     /* XBass level 0(quiet)-100(loud)       */
	int mBassRange;      /* XBass cutoff in Hz 10-100            */
	int mSurroundDepth;  /* Surround level 0(quiet)-100(heavy)   */
	int mSurroundDelay;  /* Surround delay in ms, usually 5-40ms */
	int mLoopCount;      /* Number of times to loop.  Zero prevents looping.
	                        -1 loops forever. */
} ModPlug_Settings;

/* Get and set the mod decoder settings.  All options, except for channels, bits-per-sample,
 * sampling rate, and loop count, will take effect immediately.  Those options which don't
 * take effect immediately will take effect the next time you load a mod. */
void ModPlug_GetSettings(ModPlug_Settings* settings);
void ModPlug_SetSettings(const ModPlug_Settings* settings);

/* New ModPlug API Functions */
/* NOTE: Master Volume (1-512) */
unsigned int ModPlug_GetMasterVolume(ModPlugFile* file) ;
void ModPlug_SetMasterVolume(ModPlugFile* file,unsigned int cvol) ;

int ModPlug_GetCurrentSpeed(ModPlugFile* file);
int ModPlug_GetCurrentTempo(ModPlugFile* file);
int ModPlug_GetCurrentOrder(ModPlugFile* file);
int ModPlug_GetCurrentPattern(ModPlugFile* file);
int ModPlug_GetCurrentRow(ModPlugFile* file);
int ModPlug_GetPlayingChannels(ModPlugFile* file);

void ModPlug_SeekOrder(ModPlugFile* file,int order);
int ModPlug_GetModuleType(ModPlugFile* file);
char* ModPlug_GetMessage(ModPlugFile* file);


#ifndef MODPLUG_NO_FILESAVE
/*
 * EXPERIMENTAL Export Functions
 */
/*Export to a Scream Tracker 3 S3M module. EXPERIMENTAL (only works on Little-Endian platforms)*/
char ModPlug_ExportS3M(ModPlugFile* file, const char* filepath);

/*Export to a Extended Module (XM). EXPERIMENTAL (only works on Little-Endian platforms)*/
char ModPlug_ExportXM(ModPlugFile* file, const char* filepath);

/*Export to a Amiga MOD file. EXPERIMENTAL.*/
char ModPlug_ExportMOD(ModPlugFile* file, const char* filepath);

/*Export to a Impulse Tracker IT file. Should work OK in Little-Endian & Big-Endian platforms :-) */
char ModPlug_ExportIT(ModPlugFile* file, const char* filepath);
#endif // MODPLUG_NO_FILESAVE

unsigned int ModPlug_NumInstruments(ModPlugFile* file);
unsigned int ModPlug_NumSamples(ModPlugFile* file);
unsigned int ModPlug_NumPatterns(ModPlugFile* file);
unsigned int ModPlug_NumChannels(ModPlugFile* file);
unsigned int ModPlug_SampleName(ModPlugFile* file, unsigned int qual, char* buff);
unsigned int ModPlug_InstrumentName(ModPlugFile* file, unsigned int qual, char* buff);

/*
 * Retrieve pattern note-data
 */
ModPlugNote* ModPlug_GetPattern(ModPlugFile* file, int pattern, unsigned int* numrows);

/*
 * =================
 * Mixer callback
 * =================
 *
 * Use this callback if you want to 'modify' the mixed data of LibModPlug.
 * 
 * void proc(int* buffer,unsigned long channels,unsigned long nsamples) ;
 *
 * 'buffer': A buffer of mixed samples
 * 'channels': N. of channels in the buffer
 * 'nsamples': N. of samples in the buffeer (without taking care of n.channels)
 *
 * (Samples are signed 32-bit integers)
 */
void ModPlug_InitMixerCallback(ModPlugFile* file,ModPlugMixerProc proc) ;
void ModPlug_UnloadMixerCallback(ModPlugFile* file) ;

#ifdef __cplusplus
} /* extern "C" */
#endif

#endif