Mercurial > audlegacy-plugins
view src/modplug/sndfile.h @ 2023:27239c2e3b47
iabervon: We appreciate the plugin you wrote for the VFS system, but,
it's now deprecated. We look forward to consider other plugins of yours
in the future. (curl plugin dropped from distribution, in favour of neon).
author | William Pitcock <nenolod@atheme.org> |
---|---|
date | Thu, 11 Oct 2007 15:40:36 -0500 |
parents | b180f83e4388 |
children | 3673c7ec4ea2 |
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/* * This source code is public domain. * * Authors: Olivier Lapicque <olivierl@jps.net>, * Adam Goode <adam@evdebs.org> (endian and char fixes for PPC) */ #include "config.h" #ifndef __SNDFILE_H #define __SNDFILE_H #ifdef UNDER_CE int _strnicmp(const char *str1,const char *str2, int n); #endif #ifndef LPCBYTE typedef const BYTE * LPCBYTE; #endif #define MOD_AMIGAC2 0x1AB #define MAX_SAMPLE_LENGTH 16000000 #define MAX_SAMPLE_RATE 192000 #define MAX_ORDERS 256 #define MAX_PATTERNS 240 #define MAX_SAMPLES 240 #define MAX_INSTRUMENTS MAX_SAMPLES #ifdef MODPLUG_FASTSOUNDLIB #define MAX_CHANNELS 80 #else #define MAX_CHANNELS 128 #endif #define MAX_BASECHANNELS 64 #define MAX_ENVPOINTS 32 #define MIN_PERIOD 0x0020 #define MAX_PERIOD 0xFFFF #define MAX_PATTERNNAME 32 #define MAX_CHANNELNAME 20 #define MAX_INFONAME 80 #define MAX_EQ_BANDS 6 #define MAX_MIXPLUGINS 8 #define MOD_TYPE_NONE 0x00 #define MOD_TYPE_MOD 0x01 #define MOD_TYPE_S3M 0x02 #define MOD_TYPE_XM 0x04 #define MOD_TYPE_MED 0x08 #define MOD_TYPE_MTM 0x10 #define MOD_TYPE_IT 0x20 #define MOD_TYPE_669 0x40 #define MOD_TYPE_ULT 0x80 #define MOD_TYPE_STM 0x100 #define MOD_TYPE_FAR 0x200 #define MOD_TYPE_WAV 0x400 #define MOD_TYPE_AMF 0x800 #define MOD_TYPE_AMS 0x1000 #define MOD_TYPE_DSM 0x2000 #define MOD_TYPE_MDL 0x4000 #define MOD_TYPE_OKT 0x8000 #define MOD_TYPE_MID 0x10000 #define MOD_TYPE_DMF 0x20000 #define MOD_TYPE_PTM 0x40000 #define MOD_TYPE_DBM 0x80000 #define MOD_TYPE_MT2 0x100000 #define MOD_TYPE_AMF0 0x200000 #define MOD_TYPE_PSM 0x400000 #define MOD_TYPE_J2B 0x800000 #define MOD_TYPE_UMX 0x80000000 // Fake type #define MAX_MODTYPE 23 // Channel flags: // Bits 0-7: Sample Flags #define CHN_16BIT 0x01 #define CHN_LOOP 0x02 #define CHN_PINGPONGLOOP 0x04 #define CHN_SUSTAINLOOP 0x08 #define CHN_PINGPONGSUSTAIN 0x10 #define CHN_PANNING 0x20 #define CHN_STEREO 0x40 #define CHN_PINGPONGFLAG 0x80 // Bits 8-31: Channel Flags #define CHN_MUTE 0x100 #define CHN_KEYOFF 0x200 #define CHN_NOTEFADE 0x400 #define CHN_SURROUND 0x800 #define CHN_NOIDO 0x1000 #define CHN_HQSRC 0x2000 #define CHN_FILTER 0x4000 #define CHN_VOLUMERAMP 0x8000 #define CHN_VIBRATO 0x10000 #define CHN_TREMOLO 0x20000 #define CHN_PANBRELLO 0x40000 #define CHN_PORTAMENTO 0x80000 #define CHN_GLISSANDO 0x100000 #define CHN_VOLENV 0x200000 #define CHN_PANENV 0x400000 #define CHN_PITCHENV 0x800000 #define CHN_FASTVOLRAMP 0x1000000 #define CHN_EXTRALOUD 0x2000000 #define CHN_REVERB 0x4000000 #define CHN_NOREVERB 0x8000000 #define ENV_VOLUME 0x0001 #define ENV_VOLSUSTAIN 0x0002 #define ENV_VOLLOOP 0x0004 #define ENV_PANNING 0x0008 #define ENV_PANSUSTAIN 0x0010 #define ENV_PANLOOP 0x0020 #define ENV_PITCH 0x0040 #define ENV_PITCHSUSTAIN 0x0080 #define ENV_PITCHLOOP 0x0100 #define ENV_SETPANNING 0x0200 #define ENV_FILTER 0x0400 #define ENV_VOLCARRY 0x0800 #define ENV_PANCARRY 0x1000 #define ENV_PITCHCARRY 0x2000 #define CMD_NONE 0 #define CMD_ARPEGGIO 1 #define CMD_PORTAMENTOUP 2 #define CMD_PORTAMENTODOWN 3 #define CMD_TONEPORTAMENTO 4 #define CMD_VIBRATO 5 #define CMD_TONEPORTAVOL 6 #define CMD_VIBRATOVOL 7 #define CMD_TREMOLO 8 #define CMD_PANNING8 9 #define CMD_OFFSET 10 #define CMD_VOLUMESLIDE 11 #define CMD_POSITIONJUMP 12 #define CMD_VOLUME 13 #define CMD_PATTERNBREAK 14 #define CMD_RETRIG 15 #define CMD_SPEED 16 #define CMD_TEMPO 17 #define CMD_TREMOR 18 #define CMD_MODCMDEX 19 #define CMD_S3MCMDEX 20 #define CMD_CHANNELVOLUME 21 #define CMD_CHANNELVOLSLIDE 22 #define CMD_GLOBALVOLUME 23 #define CMD_GLOBALVOLSLIDE 24 #define CMD_KEYOFF 25 #define CMD_FINEVIBRATO 26 #define CMD_PANBRELLO 27 #define CMD_XFINEPORTAUPDOWN 28 #define CMD_PANNINGSLIDE 29 #define CMD_SETENVPOSITION 30 #define CMD_MIDI 31 // Volume Column commands #define VOLCMD_VOLUME 1 #define VOLCMD_PANNING 2 #define VOLCMD_VOLSLIDEUP 3 #define VOLCMD_VOLSLIDEDOWN 4 #define VOLCMD_FINEVOLUP 5 #define VOLCMD_FINEVOLDOWN 6 #define VOLCMD_VIBRATOSPEED 7 #define VOLCMD_VIBRATO 8 #define VOLCMD_PANSLIDELEFT 9 #define VOLCMD_PANSLIDERIGHT 10 #define VOLCMD_TONEPORTAMENTO 11 #define VOLCMD_PORTAUP 12 #define VOLCMD_PORTADOWN 13 #define RSF_16BIT 0x04 #define RSF_STEREO 0x08 #define RS_PCM8S 0 // 8-bit signed #define RS_PCM8U 1 // 8-bit unsigned #define RS_PCM8D 2 // 8-bit delta values #define RS_ADPCM4 3 // 4-bit ADPCM-packed #define RS_PCM16D 4 // 16-bit delta values #define RS_PCM16S 5 // 16-bit signed #define RS_PCM16U 6 // 16-bit unsigned #define RS_PCM16M 7 // 16-bit motorola order #define RS_STPCM8S (RS_PCM8S|RSF_STEREO) // stereo 8-bit signed #define RS_STPCM8U (RS_PCM8U|RSF_STEREO) // stereo 8-bit unsigned #define RS_STPCM8D (RS_PCM8D|RSF_STEREO) // stereo 8-bit delta values #define RS_STPCM16S (RS_PCM16S|RSF_STEREO) // stereo 16-bit signed #define RS_STPCM16U (RS_PCM16U|RSF_STEREO) // stereo 16-bit unsigned #define RS_STPCM16D (RS_PCM16D|RSF_STEREO) // stereo 16-bit delta values #define RS_STPCM16M (RS_PCM16M|RSF_STEREO) // stereo 16-bit signed big endian // IT 2.14 compressed samples #define RS_IT2148 0x10 #define RS_IT21416 0x14 #define RS_IT2158 0x12 #define RS_IT21516 0x16 // AMS Packed Samples #define RS_AMS8 0x11 #define RS_AMS16 0x15 // DMF Huffman compression #define RS_DMF8 0x13 #define RS_DMF16 0x17 // MDL Huffman compression #define RS_MDL8 0x20 #define RS_MDL16 0x24 #define RS_PTM8DTO16 0x25 // Stereo Interleaved Samples #define RS_STIPCM8S (RS_PCM8S|0x40|RSF_STEREO) // stereo 8-bit signed #define RS_STIPCM8U (RS_PCM8U|0x40|RSF_STEREO) // stereo 8-bit unsigned #define RS_STIPCM16S (RS_PCM16S|0x40|RSF_STEREO) // stereo 16-bit signed #define RS_STIPCM16U (RS_PCM16U|0x40|RSF_STEREO) // stereo 16-bit unsigned #define RS_STIPCM16M (RS_PCM16M|0x40|RSF_STEREO) // stereo 16-bit signed big endian // 24-bit signed #define RS_PCM24S (RS_PCM16S|0x80) // mono 24-bit signed #define RS_STIPCM24S (RS_PCM16S|0x80|RSF_STEREO) // stereo 24-bit signed #define RS_PCM32S (RS_PCM16S|0xC0) // mono 24-bit signed #define RS_STIPCM32S (RS_PCM16S|0xC0|RSF_STEREO) // stereo 24-bit signed // NNA types #define NNA_NOTECUT 0 #define NNA_CONTINUE 1 #define NNA_NOTEOFF 2 #define NNA_NOTEFADE 3 // DCT types #define DCT_NONE 0 #define DCT_NOTE 1 #define DCT_SAMPLE 2 #define DCT_INSTRUMENT 3 // DNA types #define DNA_NOTECUT 0 #define DNA_NOTEOFF 1 #define DNA_NOTEFADE 2 // Mixer Hardware-Dependent features #define SYSMIX_ENABLEMMX 0x01 #define SYSMIX_WINDOWSNT 0x02 #define SYSMIX_SLOWCPU 0x04 #define SYSMIX_FASTCPU 0x08 // Module flags #define SONG_EMBEDMIDICFG 0x0001 #define SONG_FASTVOLSLIDES 0x0002 #define SONG_ITOLDEFFECTS 0x0004 #define SONG_ITCOMPATMODE 0x0008 #define SONG_LINEARSLIDES 0x0010 #define SONG_PATTERNLOOP 0x0020 #define SONG_STEP 0x0040 #define SONG_PAUSED 0x0080 #define SONG_FADINGSONG 0x0100 #define SONG_ENDREACHED 0x0200 #define SONG_GLOBALFADE 0x0400 #define SONG_CPUVERYHIGH 0x0800 #define SONG_FIRSTTICK 0x1000 #define SONG_MPTFILTERMODE 0x2000 #define SONG_SURROUNDPAN 0x4000 #define SONG_EXFILTERRANGE 0x8000 #define SONG_AMIGALIMITS 0x10000 // Global Options (Renderer) #define SNDMIX_REVERSESTEREO 0x0001 #define SNDMIX_NOISEREDUCTION 0x0002 #define SNDMIX_AGC 0x0004 #define SNDMIX_NORESAMPLING 0x0008 #define SNDMIX_HQRESAMPLER 0x0010 #define SNDMIX_MEGABASS 0x0020 #define SNDMIX_SURROUND 0x0040 #define SNDMIX_REVERB 0x0080 #define SNDMIX_EQ 0x0100 #define SNDMIX_SOFTPANNING 0x0200 #define SNDMIX_ULTRAHQSRCMODE 0x0400 // Misc Flags (can safely be turned on or off) #define SNDMIX_DIRECTTODISK 0x10000 #define SNDMIX_ENABLEMMX 0x20000 #define SNDMIX_NOBACKWARDJUMPS 0x40000 #define SNDMIX_MAXDEFAULTPAN 0x80000 // Used by the MOD loader // Reverb Types (GM2 Presets) enum { REVERBTYPE_SMALLROOM, REVERBTYPE_MEDIUMROOM, REVERBTYPE_LARGEROOM, REVERBTYPE_SMALLHALL, REVERBTYPE_MEDIUMHALL, REVERBTYPE_LARGEHALL, NUM_REVERBTYPES }; enum { SRCMODE_NEAREST, SRCMODE_LINEAR, SRCMODE_SPLINE, SRCMODE_POLYPHASE, NUM_SRC_MODES }; // Sample Struct typedef struct _MODINSTRUMENT { UINT nLength,nLoopStart,nLoopEnd; UINT nSustainStart, nSustainEnd; signed char *pSample; UINT nC4Speed; WORD nPan; WORD nVolume; WORD nGlobalVol; WORD uFlags; signed char RelativeTone; signed char nFineTune; BYTE nVibType; BYTE nVibSweep; BYTE nVibDepth; BYTE nVibRate; CHAR name[22]; } MODINSTRUMENT; // Instrument Struct typedef struct _INSTRUMENTHEADER { UINT nFadeOut; DWORD dwFlags; WORD nGlobalVol; WORD nPan; WORD VolPoints[MAX_ENVPOINTS]; WORD PanPoints[MAX_ENVPOINTS]; WORD PitchPoints[MAX_ENVPOINTS]; BYTE VolEnv[MAX_ENVPOINTS]; BYTE PanEnv[MAX_ENVPOINTS]; BYTE PitchEnv[MAX_ENVPOINTS]; BYTE Keyboard[128]; BYTE NoteMap[128]; BYTE nVolEnv; BYTE nPanEnv; BYTE nPitchEnv; BYTE nVolLoopStart; BYTE nVolLoopEnd; BYTE nVolSustainBegin; BYTE nVolSustainEnd; BYTE nPanLoopStart; BYTE nPanLoopEnd; BYTE nPanSustainBegin; BYTE nPanSustainEnd; BYTE nPitchLoopStart; BYTE nPitchLoopEnd; BYTE nPitchSustainBegin; BYTE nPitchSustainEnd; BYTE nNNA; BYTE nDCT; BYTE nDNA; BYTE nPanSwing; BYTE nVolSwing; BYTE nIFC; BYTE nIFR; WORD wMidiBank; BYTE nMidiProgram; BYTE nMidiChannel; BYTE nMidiDrumKey; signed char nPPS; unsigned char nPPC; CHAR name[32]; CHAR filename[12]; } INSTRUMENTHEADER; // Channel Struct typedef struct _MODCHANNEL { // First 32-bytes: Most used mixing information: don't change it signed char * pCurrentSample; DWORD nPos; DWORD nPosLo; // actually 16-bit LONG nInc; // 16.16 LONG nRightVol; LONG nLeftVol; LONG nRightRamp; LONG nLeftRamp; // 2nd cache line DWORD nLength; DWORD dwFlags; DWORD nLoopStart; DWORD nLoopEnd; LONG nRampRightVol; LONG nRampLeftVol; LONG nFilter_Y1, nFilter_Y2, nFilter_Y3, nFilter_Y4; LONG nFilter_A0, nFilter_B0, nFilter_B1; LONG nROfs, nLOfs; LONG nRampLength; // Information not used in the mixer signed char * pSample; LONG nNewRightVol, nNewLeftVol; LONG nRealVolume, nRealPan; LONG nVolume, nPan, nFadeOutVol; LONG nPeriod, nC4Speed, nPortamentoDest; INSTRUMENTHEADER *pHeader; MODINSTRUMENT *pInstrument; DWORD nVolEnvPosition, nPanEnvPosition, nPitchEnvPosition; DWORD nMasterChn, nVUMeter; LONG nGlobalVol, nInsVol; LONG nFineTune, nTranspose; LONG nPortamentoSlide, nAutoVibDepth; UINT nAutoVibPos, nVibratoPos, nTremoloPos, nPanbrelloPos; // 16-bit members signed short nVolSwing, nPanSwing; // 8-bit members BYTE nNote, nNNA; BYTE nNewNote, nNewIns, nCommand, nArpeggio; BYTE nOldVolumeSlide, nOldFineVolUpDown; BYTE nOldPortaUpDown, nOldFinePortaUpDown; BYTE nOldPanSlide, nOldChnVolSlide; BYTE nVibratoType, nVibratoSpeed, nVibratoDepth; BYTE nTremoloType, nTremoloSpeed, nTremoloDepth; BYTE nPanbrelloType, nPanbrelloSpeed, nPanbrelloDepth; BYTE nOldCmdEx, nOldVolParam, nOldTempo; BYTE nOldOffset, nOldHiOffset; BYTE nCutOff, nResonance; BYTE nRetrigCount, nRetrigParam; BYTE nTremorCount, nTremorParam; BYTE nPatternLoop, nPatternLoopCount; BYTE nRowNote, nRowInstr; BYTE nRowVolCmd, nRowVolume; BYTE nRowCommand, nRowParam; BYTE nLeftVU, nRightVU; BYTE nActiveMacro, nPadding; } MODCHANNEL; typedef struct _MODCHANNELSETTINGS { UINT nPan; UINT nVolume; DWORD dwFlags; UINT nMixPlugin; char szName[MAX_CHANNELNAME]; // changed from CHAR } MODCHANNELSETTINGS; typedef struct _MODCOMMAND { BYTE note; BYTE instr; BYTE volcmd; BYTE command; BYTE vol; BYTE param; } MODCOMMAND, *LPMODCOMMAND; //////////////////////////////////////////////////////////////////// // Mix Plugins #define MIXPLUG_MIXREADY 0x01 // Set when cleared class IMixPlugin { public: virtual int AddRef() = 0; virtual int Release() = 0; virtual void SaveAllParameters() = 0; virtual void RestoreAllParameters() = 0; virtual void Process(float *pOutL, float *pOutR, unsigned long nSamples) = 0; virtual void Init(unsigned long nFreq, int bReset) = 0; virtual void MidiSend(DWORD dwMidiCode) = 0; virtual void MidiCommand(UINT nMidiCh, UINT nMidiProg, UINT note, UINT vol) = 0; }; #define MIXPLUG_INPUTF_MASTEREFFECT 0x01 // Apply to master mix #define MIXPLUG_INPUTF_BYPASS 0x02 // Bypass effect #define MIXPLUG_INPUTF_WETMIX 0x04 // Wet Mix (dry added) typedef struct _SNDMIXPLUGINSTATE { DWORD dwFlags; // MIXPLUG_XXXX LONG nVolDecayL, nVolDecayR; // Buffer click removal int *pMixBuffer; // Stereo effect send buffer float *pOutBufferL; // Temp storage for int -> float conversion float *pOutBufferR; } SNDMIXPLUGINSTATE, *PSNDMIXPLUGINSTATE; typedef struct _SNDMIXPLUGININFO { DWORD dwPluginId1; DWORD dwPluginId2; DWORD dwInputRouting; // MIXPLUG_INPUTF_XXXX DWORD dwOutputRouting; // 0=mix 0x80+=fx DWORD dwReserved[4]; // Reserved for routing info CHAR szName[32]; CHAR szLibraryName[64]; // original DLL name } SNDMIXPLUGININFO, *PSNDMIXPLUGININFO; // Size should be 128 typedef struct _SNDMIXPLUGIN { IMixPlugin *pMixPlugin; PSNDMIXPLUGINSTATE pMixState; ULONG nPluginDataSize; PVOID pPluginData; SNDMIXPLUGININFO Info; } SNDMIXPLUGIN, *PSNDMIXPLUGIN; typedef BOOL (*PMIXPLUGINCREATEPROC)(PSNDMIXPLUGIN); //////////////////////////////////////////////////////////////////// enum { MIDIOUT_START=0, MIDIOUT_STOP, MIDIOUT_TICK, MIDIOUT_NOTEON, MIDIOUT_NOTEOFF, MIDIOUT_VOLUME, MIDIOUT_PAN, MIDIOUT_BANKSEL, MIDIOUT_PROGRAM, }; typedef struct MODMIDICFG { char szMidiGlb[9*32]; // changed from CHAR char szMidiSFXExt[16*32]; // changed from CHAR char szMidiZXXExt[128*32]; // changed from CHAR } MODMIDICFG, *LPMODMIDICFG; typedef VOID (* LPSNDMIXHOOKPROC)(int *, unsigned long, unsigned long); // buffer, samples, channels //============== class CSoundFile //============== { public: // Static Members static UINT m_nXBassDepth, m_nXBassRange; static UINT m_nReverbDepth, m_nReverbDelay, gnReverbType; static UINT m_nProLogicDepth, m_nProLogicDelay; static UINT m_nStereoSeparation; static UINT m_nMaxMixChannels; static LONG m_nStreamVolume; static DWORD gdwSysInfo, gdwSoundSetup, gdwMixingFreq, gnBitsPerSample, gnChannels; static UINT gnAGC, gnVolumeRampSamples, gnVUMeter, gnCPUUsage; static LPSNDMIXHOOKPROC gpSndMixHook; static PMIXPLUGINCREATEPROC gpMixPluginCreateProc; public: // for Editing MODCHANNEL Chn[MAX_CHANNELS]; // Channels UINT ChnMix[MAX_CHANNELS]; // Channels to be mixed MODINSTRUMENT Ins[MAX_SAMPLES]; // Instruments INSTRUMENTHEADER *Headers[MAX_INSTRUMENTS]; // Instrument Headers MODCHANNELSETTINGS ChnSettings[MAX_BASECHANNELS]; // Channels settings MODCOMMAND *Patterns[MAX_PATTERNS]; // Patterns WORD PatternSize[MAX_PATTERNS]; // Patterns Lengths BYTE Order[MAX_ORDERS]; // Pattern Orders MODMIDICFG m_MidiCfg; // Midi macro config table SNDMIXPLUGIN m_MixPlugins[MAX_MIXPLUGINS]; // Mix plugins UINT m_nDefaultSpeed, m_nDefaultTempo, m_nDefaultGlobalVolume; DWORD m_dwSongFlags; // Song flags SONG_XXXX UINT m_nChannels, m_nMixChannels, m_nMixStat, m_nBufferCount; UINT m_nType, m_nSamples, m_nInstruments; UINT m_nTickCount, m_nTotalCount, m_nPatternDelay, m_nFrameDelay; UINT m_nMusicSpeed, m_nMusicTempo; UINT m_nNextRow, m_nRow; UINT m_nPattern,m_nCurrentPattern,m_nNextPattern,m_nRestartPos; UINT m_nMasterVolume, m_nGlobalVolume, m_nSongPreAmp; UINT m_nFreqFactor, m_nTempoFactor, m_nOldGlbVolSlide; LONG m_nMinPeriod, m_nMaxPeriod, m_nRepeatCount, m_nInitialRepeatCount; DWORD m_nGlobalFadeSamples, m_nGlobalFadeMaxSamples; UINT m_nMaxOrderPosition; UINT m_nPatternNames; LPSTR m_lpszSongComments, m_lpszPatternNames; char m_szNames[MAX_INSTRUMENTS][32]; // changed from CHAR CHAR CompressionTable[16]; public: CSoundFile(); ~CSoundFile(); public: BOOL Create(LPCBYTE lpStream, DWORD dwMemLength=0); BOOL Destroy(); UINT GetType() const { return m_nType; } UINT GetNumChannels() const; UINT GetLogicalChannels() const { return m_nChannels; } BOOL SetMasterVolume(UINT vol, BOOL bAdjustAGC=FALSE); UINT GetMasterVolume() const { return m_nMasterVolume; } UINT GetNumPatterns() const; UINT GetNumInstruments() const; UINT GetNumSamples() const { return m_nSamples; } UINT GetCurrentPos() const; UINT GetCurrentPattern() const { return m_nPattern; } UINT GetCurrentOrder() const { return m_nCurrentPattern; } UINT GetSongComments(LPSTR s, UINT cbsize, UINT linesize=32); UINT GetRawSongComments(LPSTR s, UINT cbsize, UINT linesize=32); UINT GetMaxPosition() const; void SetCurrentPos(UINT nPos); void SetCurrentOrder(UINT nOrder); void GetTitle(LPSTR s) const { lstrcpyn(s,m_szNames[0],32); } LPCSTR GetTitle() const { return m_szNames[0]; } UINT GetSampleName(UINT nSample,LPSTR s=NULL) const; UINT GetInstrumentName(UINT nInstr,LPSTR s=NULL) const; UINT GetMusicSpeed() const { return m_nMusicSpeed; } UINT GetMusicTempo() const { return m_nMusicTempo; } DWORD GetLength(BOOL bAdjust, BOOL bTotal=FALSE); DWORD GetSongTime() { return GetLength(FALSE, TRUE); } void SetRepeatCount(int n) { m_nRepeatCount = n; m_nInitialRepeatCount = n; } int GetRepeatCount() const { return m_nRepeatCount; } BOOL IsPaused() const { return (m_dwSongFlags & SONG_PAUSED) ? TRUE : FALSE; } void LoopPattern(int nPat, int nRow=0); void CheckCPUUsage(UINT nCPU); BOOL SetPatternName(UINT nPat, LPCSTR lpszName); BOOL GetPatternName(UINT nPat, LPSTR lpszName, UINT cbSize=MAX_PATTERNNAME) const; // Module Loaders BOOL ReadXM(LPCBYTE lpStream, DWORD dwMemLength); BOOL ReadS3M(LPCBYTE lpStream, DWORD dwMemLength); BOOL ReadMod(LPCBYTE lpStream, DWORD dwMemLength); BOOL ReadMed(LPCBYTE lpStream, DWORD dwMemLength); BOOL ReadMTM(LPCBYTE lpStream, DWORD dwMemLength); BOOL ReadSTM(LPCBYTE lpStream, DWORD dwMemLength); BOOL ReadIT(LPCBYTE lpStream, DWORD dwMemLength); BOOL Read669(LPCBYTE lpStream, DWORD dwMemLength); BOOL ReadUlt(LPCBYTE lpStream, DWORD dwMemLength); BOOL ReadWav(LPCBYTE lpStream, DWORD dwMemLength); BOOL ReadDSM(LPCBYTE lpStream, DWORD dwMemLength); BOOL ReadFAR(LPCBYTE lpStream, DWORD dwMemLength); BOOL ReadAMS(LPCBYTE lpStream, DWORD dwMemLength); BOOL ReadAMS2(LPCBYTE lpStream, DWORD dwMemLength); BOOL ReadMDL(LPCBYTE lpStream, DWORD dwMemLength); BOOL ReadOKT(LPCBYTE lpStream, DWORD dwMemLength); BOOL ReadDMF(LPCBYTE lpStream, DWORD dwMemLength); BOOL ReadPTM(LPCBYTE lpStream, DWORD dwMemLength); BOOL ReadDBM(LPCBYTE lpStream, DWORD dwMemLength); BOOL ReadAMF(LPCBYTE lpStream, DWORD dwMemLength); BOOL ReadMT2(LPCBYTE lpStream, DWORD dwMemLength); BOOL ReadPSM(LPCBYTE lpStream, DWORD dwMemLength); BOOL ReadJ2B(LPCBYTE lpStream, DWORD dwMemLength); BOOL ReadUMX(LPCBYTE lpStream, DWORD dwMemLength); // Save Functions #ifndef MODPLUG_NO_FILESAVE UINT WriteSample(FILE *f, MODINSTRUMENT *pins, UINT nFlags, UINT nMaxLen=0); BOOL SaveXM(LPCSTR lpszFileName, UINT nPacking=0); BOOL SaveS3M(LPCSTR lpszFileName, UINT nPacking=0); BOOL SaveMod(LPCSTR lpszFileName, UINT nPacking=0); BOOL SaveIT(LPCSTR lpszFileName, UINT nPacking=0); #endif // MODPLUG_NO_FILESAVE // MOD Convert function UINT GetBestSaveFormat() const; UINT GetSaveFormats() const; void ConvertModCommand(MODCOMMAND *) const; void S3MConvert(MODCOMMAND *m, BOOL bIT) const; void S3MSaveConvert(UINT *pcmd, UINT *pprm, BOOL bIT) const; WORD ModSaveCommand(const MODCOMMAND *m, BOOL bXM) const; public: // Real-time sound functions VOID ResetChannels(); UINT Read(LPVOID lpBuffer, UINT cbBuffer); UINT CreateStereoMix(int count); BOOL FadeSong(UINT msec); BOOL GlobalFadeSong(UINT msec); UINT GetTotalTickCount() const { return m_nTotalCount; } VOID ResetTotalTickCount() { m_nTotalCount = 0; } public: // Mixer Config static BOOL InitPlayer(BOOL bReset=FALSE); static BOOL SetWaveConfig(UINT nRate,UINT nBits,UINT nChannels,BOOL bMMX=FALSE); static BOOL SetResamplingMode(UINT nMode); // SRCMODE_XXXX static BOOL IsStereo() { return (gnChannels > 1) ? TRUE : FALSE; } static DWORD GetSampleRate() { return gdwMixingFreq; } static DWORD GetBitsPerSample() { return gnBitsPerSample; } static DWORD InitSysInfo(); static DWORD GetSysInfo() { return gdwSysInfo; } // AGC static BOOL GetAGC() { return (gdwSoundSetup & SNDMIX_AGC) ? TRUE : FALSE; } static void SetAGC(BOOL b); static void ResetAGC(); static void ProcessAGC(int count); //GCCFIX -- added these functions back in! static BOOL SetWaveConfigEx(BOOL bSurround,BOOL bNoOverSampling,BOOL bReverb,BOOL hqido,BOOL bMegaBass,BOOL bNR,BOOL bEQ); // DSP Effects static void InitializeDSP(BOOL bReset); static void ProcessStereoDSP(int count); static void ProcessMonoDSP(int count); // [Reverb level 0(quiet)-100(loud)], [delay in ms, usually 40-200ms] static BOOL SetReverbParameters(UINT nDepth, UINT nDelay); // [XBass level 0(quiet)-100(loud)], [cutoff in Hz 10-100] static BOOL SetXBassParameters(UINT nDepth, UINT nRange); // [Surround level 0(quiet)-100(heavy)] [delay in ms, usually 5-40ms] static BOOL SetSurroundParameters(UINT nDepth, UINT nDelay); public: BOOL ReadNote(); BOOL ProcessRow(); BOOL ProcessEffects(); UINT GetNNAChannel(UINT nChn) const; void CheckNNA(UINT nChn, UINT instr, int note, BOOL bForceCut); void NoteChange(UINT nChn, int note, BOOL bPorta=FALSE, BOOL bResetEnv=TRUE); void InstrumentChange(MODCHANNEL *pChn, UINT instr, BOOL bPorta=FALSE,BOOL bUpdVol=TRUE,BOOL bResetEnv=TRUE); // Channel Effects void PortamentoUp(MODCHANNEL *pChn, UINT param); void PortamentoDown(MODCHANNEL *pChn, UINT param); void FinePortamentoUp(MODCHANNEL *pChn, UINT param); void FinePortamentoDown(MODCHANNEL *pChn, UINT param); void ExtraFinePortamentoUp(MODCHANNEL *pChn, UINT param); void ExtraFinePortamentoDown(MODCHANNEL *pChn, UINT param); void TonePortamento(MODCHANNEL *pChn, UINT param); void Vibrato(MODCHANNEL *pChn, UINT param); void FineVibrato(MODCHANNEL *pChn, UINT param); void VolumeSlide(MODCHANNEL *pChn, UINT param); void PanningSlide(MODCHANNEL *pChn, UINT param); void ChannelVolSlide(MODCHANNEL *pChn, UINT param); void FineVolumeUp(MODCHANNEL *pChn, UINT param); void FineVolumeDown(MODCHANNEL *pChn, UINT param); void Tremolo(MODCHANNEL *pChn, UINT param); void Panbrello(MODCHANNEL *pChn, UINT param); void RetrigNote(UINT nChn, UINT param); void NoteCut(UINT nChn, UINT nTick); void KeyOff(UINT nChn); int PatternLoop(MODCHANNEL *, UINT param); void ExtendedMODCommands(UINT nChn, UINT param); void ExtendedS3MCommands(UINT nChn, UINT param); void ExtendedChannelEffect(MODCHANNEL *, UINT param); void ProcessMidiMacro(UINT nChn, LPCSTR pszMidiMacro, UINT param=0); void SetupChannelFilter(MODCHANNEL *pChn, BOOL bReset, int flt_modifier=256) const; // Low-Level effect processing void DoFreqSlide(MODCHANNEL *pChn, LONG nFreqSlide); // Global Effects void SetTempo(UINT param); void SetSpeed(UINT param); void GlobalVolSlide(UINT param); DWORD IsSongFinished(UINT nOrder, UINT nRow) const; BOOL IsValidBackwardJump(UINT nStartOrder, UINT nStartRow, UINT nJumpOrder, UINT nJumpRow) const; // Read/Write sample functions signed char GetDeltaValue(signed char prev, UINT n) const { return (signed char)(prev + CompressionTable[n & 0x0F]); } UINT PackSample(int &sample, int next); BOOL CanPackSample(LPSTR pSample, UINT nLen, UINT nPacking, BYTE *result=NULL); UINT ReadSample(MODINSTRUMENT *pIns, UINT nFlags, LPCSTR pMemFile, DWORD dwMemLength); BOOL DestroySample(UINT nSample); BOOL DestroyInstrument(UINT nInstr); BOOL IsSampleUsed(UINT nSample); BOOL IsInstrumentUsed(UINT nInstr); BOOL RemoveInstrumentSamples(UINT nInstr); UINT DetectUnusedSamples(BOOL *); BOOL RemoveSelectedSamples(BOOL *); void AdjustSampleLoop(MODINSTRUMENT *pIns); // I/O from another sound file BOOL ReadInstrumentFromSong(UINT nInstr, CSoundFile *, UINT nSrcInstrument); BOOL ReadSampleFromSong(UINT nSample, CSoundFile *, UINT nSrcSample); // Period/Note functions UINT GetNoteFromPeriod(UINT period) const; UINT GetPeriodFromNote(UINT note, int nFineTune, UINT nC4Speed) const; UINT GetFreqFromPeriod(UINT period, UINT nC4Speed, int nPeriodFrac=0) const; // Misc functions MODINSTRUMENT *GetSample(UINT n) { return Ins+n; } void ResetMidiCfg(); UINT MapMidiInstrument(DWORD dwProgram, UINT nChannel, UINT nNote); BOOL ITInstrToMPT(const void *p, INSTRUMENTHEADER *penv, UINT trkvers); UINT SaveMixPlugins(FILE *f=NULL, BOOL bUpdate=TRUE); UINT LoadMixPlugins(const void *pData, UINT nLen); #ifndef NO_FILTER DWORD CutOffToFrequency(UINT nCutOff, int flt_modifier=256) const; // [0-255] => [1-10KHz] #endif // Static helper functions public: static DWORD TransposeToFrequency(int transp, int ftune=0); static int FrequencyToTranspose(DWORD freq); static void FrequencyToTranspose(MODINSTRUMENT *psmp); // System-Dependant functions public: static MODCOMMAND *AllocatePattern(UINT rows, UINT nchns); static signed char* AllocateSample(UINT nbytes); static void FreePattern(LPVOID pat); static void FreeSample(LPVOID p); static UINT Normalize24BitBuffer(LPBYTE pbuffer, UINT cbsizebytes, DWORD lmax24, DWORD dwByteInc); }; // inline DWORD BigEndian(DWORD x) { return ((x & 0xFF) << 24) | ((x & 0xFF00) << 8) | ((x & 0xFF0000) >> 8) | ((x & 0xFF000000) >> 24); } // inline WORD BigEndianW(WORD x) { return (WORD)(((x >> 8) & 0xFF) | ((x << 8) & 0xFF00)); } ////////////////////////////////////////////////////////// // WAVE format information #pragma pack(1) // Standard IFF chunks IDs #define IFFID_FORM 0x4d524f46 #define IFFID_RIFF 0x46464952 #define IFFID_WAVE 0x45564157 #define IFFID_LIST 0x5453494C #define IFFID_INFO 0x4F464E49 // IFF Info fields #define IFFID_ICOP 0x504F4349 #define IFFID_IART 0x54524149 #define IFFID_IPRD 0x44525049 #define IFFID_INAM 0x4D414E49 #define IFFID_ICMT 0x544D4349 #define IFFID_IENG 0x474E4549 #define IFFID_ISFT 0x54465349 #define IFFID_ISBJ 0x4A425349 #define IFFID_IGNR 0x524E4749 #define IFFID_ICRD 0x44524349 // Wave IFF chunks IDs #define IFFID_wave 0x65766177 #define IFFID_fmt 0x20746D66 #define IFFID_wsmp 0x706D7377 #define IFFID_pcm 0x206d6370 #define IFFID_data 0x61746164 #define IFFID_smpl 0x6C706D73 #define IFFID_xtra 0x61727478 typedef struct WAVEFILEHEADER { DWORD id_RIFF; // "RIFF" DWORD filesize; // file length-8 DWORD id_WAVE; } WAVEFILEHEADER; typedef struct WAVEFORMATHEADER { DWORD id_fmt; // "fmt " DWORD hdrlen; // 16 WORD format; // 1 WORD channels; // 1:mono, 2:stereo DWORD freqHz; // sampling freq DWORD bytessec; // bytes/sec=freqHz*samplesize WORD samplesize; // sizeof(sample) WORD bitspersample; // bits per sample (8/16) } WAVEFORMATHEADER; typedef struct WAVEDATAHEADER { DWORD id_data; // "data" DWORD length; // length of data } WAVEDATAHEADER; typedef struct WAVESMPLHEADER { // SMPL DWORD smpl_id; // "smpl" -> 0x6C706D73 DWORD smpl_len; // length of smpl: 3Ch (54h with sustain loop) DWORD dwManufacturer; DWORD dwProduct; DWORD dwSamplePeriod; // 1000000000/freqHz DWORD dwBaseNote; // 3Ch = C-4 -> 60 + RelativeTone DWORD dwPitchFraction; DWORD dwSMPTEFormat; DWORD dwSMPTEOffset; DWORD dwSampleLoops; // number of loops DWORD cbSamplerData; } WAVESMPLHEADER; typedef struct SAMPLELOOPSTRUCT { DWORD dwIdentifier; DWORD dwLoopType; // 0=normal, 1=bidi DWORD dwLoopStart; DWORD dwLoopEnd; // Byte offset ? DWORD dwFraction; DWORD dwPlayCount; // Loop Count, 0=infinite } SAMPLELOOPSTRUCT; typedef struct WAVESAMPLERINFO { WAVESMPLHEADER wsiHdr; SAMPLELOOPSTRUCT wsiLoops[2]; } WAVESAMPLERINFO; typedef struct WAVELISTHEADER { DWORD list_id; // "LIST" -> 0x5453494C DWORD list_len; DWORD info; // "INFO" } WAVELISTHEADER; typedef struct WAVEEXTRAHEADER { DWORD xtra_id; // "xtra" -> 0x61727478 DWORD xtra_len; DWORD dwFlags; WORD wPan; WORD wVolume; WORD wGlobalVol; WORD wReserved; BYTE nVibType; BYTE nVibSweep; BYTE nVibDepth; BYTE nVibRate; } WAVEEXTRAHEADER; #pragma pack() /////////////////////////////////////////////////////////// // Low-level Mixing functions #define MIXBUFFERSIZE 512 #define MIXING_ATTENUATION 4 #define MIXING_CLIPMIN (-0x08000000) #define MIXING_CLIPMAX (0x07FFFFFF) #define VOLUMERAMPPRECISION 12 #define FADESONGDELAY 100 #define EQ_BUFFERSIZE (MIXBUFFERSIZE) #define AGC_PRECISION 9 #define AGC_UNITY (1 << AGC_PRECISION) // Calling conventions #ifdef MSC_VER #define MPPASMCALL __cdecl #define MPPFASTCALL __fastcall #else #define MPPASMCALL #define MPPFASTCALL #endif #define MOD2XMFineTune(k) ((int)( (signed char)((k)<<4) )) #define XM2MODFineTune(k) ((int)( (k>>4)&0x0f )) int _muldiv(long a, long b, long c); int _muldivr(long a, long b, long c); // Byte swapping functions from the GNU C Library and libsdl /* Swap bytes in 16 bit value. */ #ifdef __GNUC__ # define bswap_16(x) \ (__extension__ \ ({ unsigned short int __bsx = (x); \ ((((__bsx) >> 8) & 0xff) | (((__bsx) & 0xff) << 8)); })) #else static __inline unsigned short int bswap_16 (unsigned short int __bsx) { return ((((__bsx) >> 8) & 0xff) | (((__bsx) & 0xff) << 8)); } #endif /* Swap bytes in 32 bit value. */ #ifdef __GNUC__ # define bswap_32(x) \ (__extension__ \ ({ unsigned int __bsx = (x); \ ((((__bsx) & 0xff000000) >> 24) | (((__bsx) & 0x00ff0000) >> 8) | \ (((__bsx) & 0x0000ff00) << 8) | (((__bsx) & 0x000000ff) << 24)); })) #else static __inline unsigned int bswap_32 (unsigned int __bsx) { return ((((__bsx) & 0xff000000) >> 24) | (((__bsx) & 0x00ff0000) >> 8) | (((__bsx) & 0x0000ff00) << 8) | (((__bsx) & 0x000000ff) << 24)); } #endif #if (defined ARM) && (defined _WIN32_WCE) static __inline unsigned short int ARM_get16(const void *data) { unsigned short int s; memcpy(&s,data,sizeof(s)); return s; } static __inline unsigned int ARM_get32(const void *data) { unsigned int s; memcpy(&s,data,sizeof(s)); return s; } #define bswapLE16(X) ARM_get16(&X) #define bswapLE32(X) ARM_get32(&X) #define bswapBE16(X) bswap_16(ARM_get16(&X)) #define bswapBE32(X) bswap_32(ARM_get32(&X)) // From libsdl #elif WORDS_BIGENDIAN #define bswapLE16(X) bswap_16(X) #define bswapLE32(X) bswap_32(X) #define bswapBE16(X) (X) #define bswapBE32(X) (X) #else #define bswapLE16(X) (X) #define bswapLE32(X) (X) #define bswapBE16(X) bswap_16(X) #define bswapBE32(X) bswap_32(X) #endif #endif