view src/modplug/sndfile.h @ 2023:27239c2e3b47

iabervon: We appreciate the plugin you wrote for the VFS system, but, it's now deprecated. We look forward to consider other plugins of yours in the future. (curl plugin dropped from distribution, in favour of neon).
author William Pitcock <nenolod@atheme.org>
date Thu, 11 Oct 2007 15:40:36 -0500
parents b180f83e4388
children 3673c7ec4ea2
line wrap: on
line source

/*
 * This source code is public domain.
 *
 * Authors: Olivier Lapicque <olivierl@jps.net>,
 *          Adam Goode       <adam@evdebs.org> (endian and char fixes for PPC)
*/

#include "config.h"

#ifndef __SNDFILE_H
#define __SNDFILE_H

#ifdef UNDER_CE
int _strnicmp(const char *str1,const char *str2, int n);
#endif

#ifndef LPCBYTE
typedef const BYTE * LPCBYTE;
#endif

#define MOD_AMIGAC2			0x1AB
#define MAX_SAMPLE_LENGTH	16000000
#define MAX_SAMPLE_RATE		192000
#define MAX_ORDERS			256
#define MAX_PATTERNS		240
#define MAX_SAMPLES			240
#define MAX_INSTRUMENTS		MAX_SAMPLES
#ifdef MODPLUG_FASTSOUNDLIB
#define MAX_CHANNELS		80
#else
#define MAX_CHANNELS		128
#endif
#define MAX_BASECHANNELS	64
#define MAX_ENVPOINTS		32
#define MIN_PERIOD			0x0020
#define MAX_PERIOD			0xFFFF
#define MAX_PATTERNNAME		32
#define MAX_CHANNELNAME		20
#define MAX_INFONAME		80
#define MAX_EQ_BANDS		6
#define MAX_MIXPLUGINS		8


#define MOD_TYPE_NONE		0x00
#define MOD_TYPE_MOD		0x01
#define MOD_TYPE_S3M		0x02
#define MOD_TYPE_XM			0x04
#define MOD_TYPE_MED		0x08
#define MOD_TYPE_MTM		0x10
#define MOD_TYPE_IT			0x20
#define MOD_TYPE_669		0x40
#define MOD_TYPE_ULT		0x80
#define MOD_TYPE_STM		0x100
#define MOD_TYPE_FAR		0x200
#define MOD_TYPE_WAV		0x400
#define MOD_TYPE_AMF		0x800
#define MOD_TYPE_AMS		0x1000
#define MOD_TYPE_DSM		0x2000
#define MOD_TYPE_MDL		0x4000
#define MOD_TYPE_OKT		0x8000
#define MOD_TYPE_MID		0x10000
#define MOD_TYPE_DMF		0x20000
#define MOD_TYPE_PTM		0x40000
#define MOD_TYPE_DBM		0x80000
#define MOD_TYPE_MT2		0x100000
#define MOD_TYPE_AMF0		0x200000
#define MOD_TYPE_PSM		0x400000
#define MOD_TYPE_J2B		0x800000
#define MOD_TYPE_UMX		0x80000000 // Fake type
#define MAX_MODTYPE		23



// Channel flags:
// Bits 0-7:	Sample Flags
#define CHN_16BIT               0x01
#define CHN_LOOP                0x02
#define CHN_PINGPONGLOOP        0x04
#define CHN_SUSTAINLOOP         0x08
#define CHN_PINGPONGSUSTAIN     0x10
#define CHN_PANNING             0x20
#define CHN_STEREO              0x40
#define CHN_PINGPONGFLAG	0x80
// Bits 8-31:	Channel Flags
#define CHN_MUTE                0x100
#define CHN_KEYOFF              0x200
#define CHN_NOTEFADE		0x400
#define CHN_SURROUND            0x800
#define CHN_NOIDO               0x1000
#define CHN_HQSRC               0x2000
#define CHN_FILTER              0x4000
#define CHN_VOLUMERAMP		0x8000
#define CHN_VIBRATO             0x10000
#define CHN_TREMOLO             0x20000
#define CHN_PANBRELLO		0x40000
#define CHN_PORTAMENTO		0x80000
#define CHN_GLISSANDO		0x100000
#define CHN_VOLENV              0x200000
#define CHN_PANENV              0x400000
#define CHN_PITCHENV		0x800000
#define CHN_FASTVOLRAMP		0x1000000
#define CHN_EXTRALOUD		0x2000000
#define CHN_REVERB              0x4000000
#define CHN_NOREVERB		0x8000000


#define ENV_VOLUME              0x0001
#define ENV_VOLSUSTAIN		0x0002
#define ENV_VOLLOOP             0x0004
#define ENV_PANNING             0x0008
#define ENV_PANSUSTAIN		0x0010
#define ENV_PANLOOP             0x0020
#define ENV_PITCH               0x0040
#define ENV_PITCHSUSTAIN	0x0080
#define ENV_PITCHLOOP		0x0100
#define ENV_SETPANNING		0x0200
#define ENV_FILTER              0x0400
#define ENV_VOLCARRY		0x0800
#define ENV_PANCARRY		0x1000
#define ENV_PITCHCARRY		0x2000

#define CMD_NONE                        0
#define CMD_ARPEGGIO			1
#define CMD_PORTAMENTOUP		2
#define CMD_PORTAMENTODOWN		3
#define CMD_TONEPORTAMENTO		4
#define CMD_VIBRATO                     5
#define CMD_TONEPORTAVOL		6
#define CMD_VIBRATOVOL			7
#define CMD_TREMOLO                     8
#define CMD_PANNING8			9
#define CMD_OFFSET                      10
#define CMD_VOLUMESLIDE			11
#define CMD_POSITIONJUMP		12
#define CMD_VOLUME                      13
#define CMD_PATTERNBREAK		14
#define CMD_RETRIG                      15
#define CMD_SPEED                       16
#define CMD_TEMPO                       17
#define CMD_TREMOR                      18
#define CMD_MODCMDEX			19
#define CMD_S3MCMDEX			20
#define CMD_CHANNELVOLUME		21
#define CMD_CHANNELVOLSLIDE		22
#define CMD_GLOBALVOLUME		23
#define CMD_GLOBALVOLSLIDE		24
#define CMD_KEYOFF                      25
#define CMD_FINEVIBRATO			26
#define CMD_PANBRELLO			27
#define CMD_XFINEPORTAUPDOWN            28
#define CMD_PANNINGSLIDE		29
#define CMD_SETENVPOSITION		30
#define CMD_MIDI                        31


// Volume Column commands
#define VOLCMD_VOLUME			1
#define VOLCMD_PANNING			2
#define VOLCMD_VOLSLIDEUP		3
#define VOLCMD_VOLSLIDEDOWN		4
#define VOLCMD_FINEVOLUP		5
#define VOLCMD_FINEVOLDOWN		6
#define VOLCMD_VIBRATOSPEED		7
#define VOLCMD_VIBRATO			8
#define VOLCMD_PANSLIDELEFT		9
#define VOLCMD_PANSLIDERIGHT	        10
#define VOLCMD_TONEPORTAMENTO	        11
#define VOLCMD_PORTAUP			12
#define VOLCMD_PORTADOWN		13

#define RSF_16BIT		0x04
#define RSF_STEREO		0x08

#define RS_PCM8S		0	// 8-bit signed
#define RS_PCM8U		1	// 8-bit unsigned
#define RS_PCM8D		2	// 8-bit delta values
#define RS_ADPCM4		3	// 4-bit ADPCM-packed
#define RS_PCM16D		4	// 16-bit delta values
#define RS_PCM16S		5	// 16-bit signed
#define RS_PCM16U		6	// 16-bit unsigned
#define RS_PCM16M		7	// 16-bit motorola order
#define RS_STPCM8S		(RS_PCM8S|RSF_STEREO)  // stereo 8-bit signed
#define RS_STPCM8U		(RS_PCM8U|RSF_STEREO)  // stereo 8-bit unsigned
#define RS_STPCM8D		(RS_PCM8D|RSF_STEREO)  // stereo 8-bit delta values
#define RS_STPCM16S		(RS_PCM16S|RSF_STEREO) // stereo 16-bit signed
#define RS_STPCM16U		(RS_PCM16U|RSF_STEREO) // stereo 16-bit unsigned
#define RS_STPCM16D		(RS_PCM16D|RSF_STEREO) // stereo 16-bit delta values
#define RS_STPCM16M		(RS_PCM16M|RSF_STEREO) // stereo 16-bit signed big endian
// IT 2.14 compressed samples
#define RS_IT2148		0x10
#define RS_IT21416		0x14
#define RS_IT2158		0x12
#define RS_IT21516		0x16
// AMS Packed Samples
#define RS_AMS8			0x11
#define RS_AMS16		0x15
// DMF Huffman compression
#define RS_DMF8			0x13
#define RS_DMF16		0x17
// MDL Huffman compression
#define RS_MDL8			0x20
#define RS_MDL16		0x24
#define RS_PTM8DTO16	0x25
// Stereo Interleaved Samples
#define RS_STIPCM8S		(RS_PCM8S|0x40|RSF_STEREO)	// stereo 8-bit signed
#define RS_STIPCM8U		(RS_PCM8U|0x40|RSF_STEREO)	// stereo 8-bit unsigned
#define RS_STIPCM16S	(RS_PCM16S|0x40|RSF_STEREO)	// stereo 16-bit signed
#define RS_STIPCM16U	(RS_PCM16U|0x40|RSF_STEREO)	// stereo 16-bit unsigned
#define RS_STIPCM16M	(RS_PCM16M|0x40|RSF_STEREO)	// stereo 16-bit signed big endian
// 24-bit signed
#define RS_PCM24S		(RS_PCM16S|0x80)			// mono 24-bit signed
#define RS_STIPCM24S	(RS_PCM16S|0x80|RSF_STEREO)	// stereo 24-bit signed
#define RS_PCM32S		(RS_PCM16S|0xC0)			// mono 24-bit signed
#define RS_STIPCM32S	(RS_PCM16S|0xC0|RSF_STEREO)	// stereo 24-bit signed

// NNA types
#define NNA_NOTECUT		0
#define NNA_CONTINUE	1
#define NNA_NOTEOFF		2
#define NNA_NOTEFADE	3

// DCT types
#define DCT_NONE		0
#define DCT_NOTE		1
#define DCT_SAMPLE		2
#define DCT_INSTRUMENT	3

// DNA types
#define DNA_NOTECUT		0
#define DNA_NOTEOFF		1
#define DNA_NOTEFADE	2

// Mixer Hardware-Dependent features
#define SYSMIX_ENABLEMMX	0x01
#define SYSMIX_WINDOWSNT	0x02
#define SYSMIX_SLOWCPU		0x04
#define SYSMIX_FASTCPU		0x08

// Module flags
#define SONG_EMBEDMIDICFG	0x0001
#define SONG_FASTVOLSLIDES	0x0002
#define SONG_ITOLDEFFECTS	0x0004
#define SONG_ITCOMPATMODE	0x0008
#define SONG_LINEARSLIDES	0x0010
#define SONG_PATTERNLOOP	0x0020
#define SONG_STEP			0x0040
#define SONG_PAUSED			0x0080
#define SONG_FADINGSONG		0x0100
#define SONG_ENDREACHED		0x0200
#define SONG_GLOBALFADE		0x0400
#define SONG_CPUVERYHIGH	0x0800
#define SONG_FIRSTTICK		0x1000
#define SONG_MPTFILTERMODE	0x2000
#define SONG_SURROUNDPAN	0x4000
#define SONG_EXFILTERRANGE	0x8000
#define SONG_AMIGALIMITS	0x10000

// Global Options (Renderer)
#define SNDMIX_REVERSESTEREO	0x0001
#define SNDMIX_NOISEREDUCTION	0x0002
#define SNDMIX_AGC				0x0004
#define SNDMIX_NORESAMPLING		0x0008
#define SNDMIX_HQRESAMPLER		0x0010
#define SNDMIX_MEGABASS			0x0020
#define SNDMIX_SURROUND			0x0040
#define SNDMIX_REVERB			0x0080
#define SNDMIX_EQ				0x0100
#define SNDMIX_SOFTPANNING		0x0200
#define SNDMIX_ULTRAHQSRCMODE	0x0400
// Misc Flags (can safely be turned on or off)
#define SNDMIX_DIRECTTODISK		0x10000
#define SNDMIX_ENABLEMMX		0x20000
#define SNDMIX_NOBACKWARDJUMPS	0x40000
#define SNDMIX_MAXDEFAULTPAN	0x80000	// Used by the MOD loader


// Reverb Types (GM2 Presets)
enum {
	REVERBTYPE_SMALLROOM,
	REVERBTYPE_MEDIUMROOM,
	REVERBTYPE_LARGEROOM,
	REVERBTYPE_SMALLHALL,
	REVERBTYPE_MEDIUMHALL,
	REVERBTYPE_LARGEHALL,
	NUM_REVERBTYPES
};


enum {
	SRCMODE_NEAREST,
	SRCMODE_LINEAR,
	SRCMODE_SPLINE,
	SRCMODE_POLYPHASE,
	NUM_SRC_MODES
};


// Sample Struct
typedef struct _MODINSTRUMENT
{
	UINT nLength,nLoopStart,nLoopEnd;
	UINT nSustainStart, nSustainEnd;
	signed char *pSample;
	UINT nC4Speed;
	WORD nPan;
	WORD nVolume;
	WORD nGlobalVol;
	WORD uFlags;
	signed char RelativeTone;
	signed char nFineTune;
	BYTE nVibType;
	BYTE nVibSweep;
	BYTE nVibDepth;
	BYTE nVibRate;
	CHAR name[22];
} MODINSTRUMENT;


// Instrument Struct
typedef struct _INSTRUMENTHEADER
{
	UINT nFadeOut;
	DWORD dwFlags;
	WORD nGlobalVol;
	WORD nPan;
	WORD VolPoints[MAX_ENVPOINTS];
	WORD PanPoints[MAX_ENVPOINTS];
	WORD PitchPoints[MAX_ENVPOINTS];
	BYTE VolEnv[MAX_ENVPOINTS];
	BYTE PanEnv[MAX_ENVPOINTS];
	BYTE PitchEnv[MAX_ENVPOINTS];
	BYTE Keyboard[128];
	BYTE NoteMap[128];

	BYTE nVolEnv;
	BYTE nPanEnv;
	BYTE nPitchEnv;
	BYTE nVolLoopStart;
	BYTE nVolLoopEnd;
	BYTE nVolSustainBegin;
	BYTE nVolSustainEnd;
	BYTE nPanLoopStart;
	BYTE nPanLoopEnd;
	BYTE nPanSustainBegin;
	BYTE nPanSustainEnd;
	BYTE nPitchLoopStart;
	BYTE nPitchLoopEnd;
	BYTE nPitchSustainBegin;
	BYTE nPitchSustainEnd;
	BYTE nNNA;
	BYTE nDCT;
	BYTE nDNA;
	BYTE nPanSwing;
	BYTE nVolSwing;
	BYTE nIFC;
	BYTE nIFR;
	WORD wMidiBank;
	BYTE nMidiProgram;
	BYTE nMidiChannel;
	BYTE nMidiDrumKey;
	signed char nPPS;
	unsigned char nPPC;
	CHAR name[32];
	CHAR filename[12];
} INSTRUMENTHEADER;


// Channel Struct
typedef struct _MODCHANNEL
{
	// First 32-bytes: Most used mixing information: don't change it
	signed char * pCurrentSample;
	DWORD nPos;
	DWORD nPosLo;	// actually 16-bit
	LONG nInc;		// 16.16
	LONG nRightVol;
	LONG nLeftVol;
	LONG nRightRamp;
	LONG nLeftRamp;
	// 2nd cache line
	DWORD nLength;
	DWORD dwFlags;
	DWORD nLoopStart;
	DWORD nLoopEnd;
	LONG nRampRightVol;
	LONG nRampLeftVol;
	LONG nFilter_Y1, nFilter_Y2, nFilter_Y3, nFilter_Y4;
	LONG nFilter_A0, nFilter_B0, nFilter_B1;
	LONG nROfs, nLOfs;
	LONG nRampLength;
	// Information not used in the mixer
	signed char * pSample;
	LONG nNewRightVol, nNewLeftVol;
	LONG nRealVolume, nRealPan;
	LONG nVolume, nPan, nFadeOutVol;
	LONG nPeriod, nC4Speed, nPortamentoDest;
	INSTRUMENTHEADER *pHeader;
	MODINSTRUMENT *pInstrument;
	DWORD nVolEnvPosition, nPanEnvPosition, nPitchEnvPosition;
	DWORD nMasterChn, nVUMeter;
	LONG nGlobalVol, nInsVol;
	LONG nFineTune, nTranspose;
	LONG nPortamentoSlide, nAutoVibDepth;
	UINT nAutoVibPos, nVibratoPos, nTremoloPos, nPanbrelloPos;
	// 16-bit members
	signed short nVolSwing, nPanSwing;
	// 8-bit members
	BYTE nNote, nNNA;
	BYTE nNewNote, nNewIns, nCommand, nArpeggio;
	BYTE nOldVolumeSlide, nOldFineVolUpDown;
	BYTE nOldPortaUpDown, nOldFinePortaUpDown;
	BYTE nOldPanSlide, nOldChnVolSlide;
	BYTE nVibratoType, nVibratoSpeed, nVibratoDepth;
	BYTE nTremoloType, nTremoloSpeed, nTremoloDepth;
	BYTE nPanbrelloType, nPanbrelloSpeed, nPanbrelloDepth;
	BYTE nOldCmdEx, nOldVolParam, nOldTempo;
	BYTE nOldOffset, nOldHiOffset;
	BYTE nCutOff, nResonance;
	BYTE nRetrigCount, nRetrigParam;
	BYTE nTremorCount, nTremorParam;
	BYTE nPatternLoop, nPatternLoopCount;
	BYTE nRowNote, nRowInstr;
	BYTE nRowVolCmd, nRowVolume;
	BYTE nRowCommand, nRowParam;
	BYTE nLeftVU, nRightVU;
	BYTE nActiveMacro, nPadding;
} MODCHANNEL;


typedef struct _MODCHANNELSETTINGS
{
	UINT nPan;
	UINT nVolume;
	DWORD dwFlags;
	UINT nMixPlugin;
        char szName[MAX_CHANNELNAME];        // changed from CHAR
} MODCHANNELSETTINGS;


typedef struct _MODCOMMAND
{
	BYTE note;
	BYTE instr;
	BYTE volcmd;
	BYTE command;
	BYTE vol;
	BYTE param;
} MODCOMMAND, *LPMODCOMMAND;

////////////////////////////////////////////////////////////////////
// Mix Plugins
#define MIXPLUG_MIXREADY			0x01	// Set when cleared

class IMixPlugin
{
public:
	virtual int AddRef() = 0;
	virtual int Release() = 0;
	virtual void SaveAllParameters() = 0;
	virtual void RestoreAllParameters() = 0;
	virtual void Process(float *pOutL, float *pOutR, unsigned long nSamples) = 0;
	virtual void Init(unsigned long nFreq, int bReset) = 0;
	virtual void MidiSend(DWORD dwMidiCode) = 0;
	virtual void MidiCommand(UINT nMidiCh, UINT nMidiProg, UINT note, UINT vol) = 0;
};


#define MIXPLUG_INPUTF_MASTEREFFECT		0x01	// Apply to master mix
#define MIXPLUG_INPUTF_BYPASS			0x02	// Bypass effect
#define MIXPLUG_INPUTF_WETMIX			0x04	// Wet Mix (dry added)

typedef struct _SNDMIXPLUGINSTATE
{
	DWORD dwFlags;					// MIXPLUG_XXXX
	LONG nVolDecayL, nVolDecayR;	// Buffer click removal
	int *pMixBuffer;				// Stereo effect send buffer
	float *pOutBufferL;				// Temp storage for int -> float conversion
	float *pOutBufferR;
} SNDMIXPLUGINSTATE, *PSNDMIXPLUGINSTATE;

typedef struct _SNDMIXPLUGININFO
{
	DWORD dwPluginId1;
	DWORD dwPluginId2;
	DWORD dwInputRouting;	// MIXPLUG_INPUTF_XXXX
	DWORD dwOutputRouting;	// 0=mix 0x80+=fx
	DWORD dwReserved[4];	// Reserved for routing info
	CHAR szName[32];
	CHAR szLibraryName[64];	// original DLL name
} SNDMIXPLUGININFO, *PSNDMIXPLUGININFO; // Size should be 128

typedef struct _SNDMIXPLUGIN
{
	IMixPlugin *pMixPlugin;
	PSNDMIXPLUGINSTATE pMixState;
	ULONG nPluginDataSize;
	PVOID pPluginData;
	SNDMIXPLUGININFO Info;
} SNDMIXPLUGIN, *PSNDMIXPLUGIN;

typedef	BOOL (*PMIXPLUGINCREATEPROC)(PSNDMIXPLUGIN);

////////////////////////////////////////////////////////////////////

enum {
	MIDIOUT_START=0,
	MIDIOUT_STOP,
	MIDIOUT_TICK,
	MIDIOUT_NOTEON,
	MIDIOUT_NOTEOFF,
	MIDIOUT_VOLUME,
	MIDIOUT_PAN,
	MIDIOUT_BANKSEL,
	MIDIOUT_PROGRAM,
};


typedef struct MODMIDICFG
{
        char szMidiGlb[9*32];      // changed from CHAR
        char szMidiSFXExt[16*32];  // changed from CHAR
        char szMidiZXXExt[128*32]; // changed from CHAR
} MODMIDICFG, *LPMODMIDICFG;


typedef VOID (* LPSNDMIXHOOKPROC)(int *, unsigned long, unsigned long); // buffer, samples, channels



//==============
class CSoundFile
//==============
{
public:	// Static Members
	static UINT m_nXBassDepth, m_nXBassRange;
	static UINT m_nReverbDepth, m_nReverbDelay, gnReverbType;
	static UINT m_nProLogicDepth, m_nProLogicDelay;
	static UINT m_nStereoSeparation;
	static UINT m_nMaxMixChannels;
	static LONG m_nStreamVolume;
	static DWORD gdwSysInfo, gdwSoundSetup, gdwMixingFreq, gnBitsPerSample, gnChannels;
	static UINT gnAGC, gnVolumeRampSamples, gnVUMeter, gnCPUUsage;
	static LPSNDMIXHOOKPROC gpSndMixHook;
	static PMIXPLUGINCREATEPROC gpMixPluginCreateProc;

public:	// for Editing
	MODCHANNEL Chn[MAX_CHANNELS];					// Channels
	UINT ChnMix[MAX_CHANNELS];						// Channels to be mixed
	MODINSTRUMENT Ins[MAX_SAMPLES];					// Instruments
	INSTRUMENTHEADER *Headers[MAX_INSTRUMENTS];		// Instrument Headers
	MODCHANNELSETTINGS ChnSettings[MAX_BASECHANNELS]; // Channels settings
	MODCOMMAND *Patterns[MAX_PATTERNS];				// Patterns
	WORD PatternSize[MAX_PATTERNS];					// Patterns Lengths
	BYTE Order[MAX_ORDERS];							// Pattern Orders
	MODMIDICFG m_MidiCfg;							// Midi macro config table
	SNDMIXPLUGIN m_MixPlugins[MAX_MIXPLUGINS];		// Mix plugins
	UINT m_nDefaultSpeed, m_nDefaultTempo, m_nDefaultGlobalVolume;
	DWORD m_dwSongFlags;							// Song flags SONG_XXXX
	UINT m_nChannels, m_nMixChannels, m_nMixStat, m_nBufferCount;
	UINT m_nType, m_nSamples, m_nInstruments;
	UINT m_nTickCount, m_nTotalCount, m_nPatternDelay, m_nFrameDelay;
	UINT m_nMusicSpeed, m_nMusicTempo;
	UINT m_nNextRow, m_nRow;
	UINT m_nPattern,m_nCurrentPattern,m_nNextPattern,m_nRestartPos;
	UINT m_nMasterVolume, m_nGlobalVolume, m_nSongPreAmp;
	UINT m_nFreqFactor, m_nTempoFactor, m_nOldGlbVolSlide;
	LONG m_nMinPeriod, m_nMaxPeriod, m_nRepeatCount, m_nInitialRepeatCount;
	DWORD m_nGlobalFadeSamples, m_nGlobalFadeMaxSamples;
	UINT m_nMaxOrderPosition;
	UINT m_nPatternNames;
	LPSTR m_lpszSongComments, m_lpszPatternNames;
	char m_szNames[MAX_INSTRUMENTS][32];    // changed from CHAR
	CHAR CompressionTable[16];

public:
	CSoundFile();
	~CSoundFile();

public:
	BOOL Create(LPCBYTE lpStream, DWORD dwMemLength=0);
	BOOL Destroy();
	UINT GetType() const { return m_nType; }
	UINT GetNumChannels() const;
	UINT GetLogicalChannels() const { return m_nChannels; }
	BOOL SetMasterVolume(UINT vol, BOOL bAdjustAGC=FALSE);
	UINT GetMasterVolume() const { return m_nMasterVolume; }
	UINT GetNumPatterns() const;
	UINT GetNumInstruments() const;
	UINT GetNumSamples() const { return m_nSamples; }
	UINT GetCurrentPos() const;
	UINT GetCurrentPattern() const { return m_nPattern; }
	UINT GetCurrentOrder() const { return m_nCurrentPattern; }
	UINT GetSongComments(LPSTR s, UINT cbsize, UINT linesize=32);
	UINT GetRawSongComments(LPSTR s, UINT cbsize, UINT linesize=32);
	UINT GetMaxPosition() const;
	void SetCurrentPos(UINT nPos);
	void SetCurrentOrder(UINT nOrder);
	void GetTitle(LPSTR s) const { lstrcpyn(s,m_szNames[0],32); }
	LPCSTR GetTitle() const { return m_szNames[0]; }
	UINT GetSampleName(UINT nSample,LPSTR s=NULL) const;
	UINT GetInstrumentName(UINT nInstr,LPSTR s=NULL) const;
	UINT GetMusicSpeed() const { return m_nMusicSpeed; }
	UINT GetMusicTempo() const { return m_nMusicTempo; }
	DWORD GetLength(BOOL bAdjust, BOOL bTotal=FALSE);
	DWORD GetSongTime() { return GetLength(FALSE, TRUE); }
	void SetRepeatCount(int n) { m_nRepeatCount = n; m_nInitialRepeatCount = n; }
	int GetRepeatCount() const { return m_nRepeatCount; }
	BOOL IsPaused() const {	return (m_dwSongFlags & SONG_PAUSED) ? TRUE : FALSE; }
	void LoopPattern(int nPat, int nRow=0);
	void CheckCPUUsage(UINT nCPU);
	BOOL SetPatternName(UINT nPat, LPCSTR lpszName);
	BOOL GetPatternName(UINT nPat, LPSTR lpszName, UINT cbSize=MAX_PATTERNNAME) const;
	// Module Loaders
	BOOL ReadXM(LPCBYTE lpStream, DWORD dwMemLength);
	BOOL ReadS3M(LPCBYTE lpStream, DWORD dwMemLength);
	BOOL ReadMod(LPCBYTE lpStream, DWORD dwMemLength);
	BOOL ReadMed(LPCBYTE lpStream, DWORD dwMemLength);
	BOOL ReadMTM(LPCBYTE lpStream, DWORD dwMemLength);
	BOOL ReadSTM(LPCBYTE lpStream, DWORD dwMemLength);
	BOOL ReadIT(LPCBYTE lpStream, DWORD dwMemLength);
	BOOL Read669(LPCBYTE lpStream, DWORD dwMemLength);
	BOOL ReadUlt(LPCBYTE lpStream, DWORD dwMemLength);
	BOOL ReadWav(LPCBYTE lpStream, DWORD dwMemLength);
	BOOL ReadDSM(LPCBYTE lpStream, DWORD dwMemLength);
	BOOL ReadFAR(LPCBYTE lpStream, DWORD dwMemLength);
	BOOL ReadAMS(LPCBYTE lpStream, DWORD dwMemLength);
	BOOL ReadAMS2(LPCBYTE lpStream, DWORD dwMemLength);
	BOOL ReadMDL(LPCBYTE lpStream, DWORD dwMemLength);
	BOOL ReadOKT(LPCBYTE lpStream, DWORD dwMemLength);
	BOOL ReadDMF(LPCBYTE lpStream, DWORD dwMemLength);
	BOOL ReadPTM(LPCBYTE lpStream, DWORD dwMemLength);
	BOOL ReadDBM(LPCBYTE lpStream, DWORD dwMemLength);
	BOOL ReadAMF(LPCBYTE lpStream, DWORD dwMemLength);
	BOOL ReadMT2(LPCBYTE lpStream, DWORD dwMemLength);
	BOOL ReadPSM(LPCBYTE lpStream, DWORD dwMemLength);
	BOOL ReadJ2B(LPCBYTE lpStream, DWORD dwMemLength);
	BOOL ReadUMX(LPCBYTE lpStream, DWORD dwMemLength);
	// Save Functions
#ifndef MODPLUG_NO_FILESAVE
	UINT WriteSample(FILE *f, MODINSTRUMENT *pins, UINT nFlags, UINT nMaxLen=0);
	BOOL SaveXM(LPCSTR lpszFileName, UINT nPacking=0);
	BOOL SaveS3M(LPCSTR lpszFileName, UINT nPacking=0);
	BOOL SaveMod(LPCSTR lpszFileName, UINT nPacking=0);
	BOOL SaveIT(LPCSTR lpszFileName, UINT nPacking=0);
#endif // MODPLUG_NO_FILESAVE
	// MOD Convert function
	UINT GetBestSaveFormat() const;
	UINT GetSaveFormats() const;
	void ConvertModCommand(MODCOMMAND *) const;
	void S3MConvert(MODCOMMAND *m, BOOL bIT) const;
	void S3MSaveConvert(UINT *pcmd, UINT *pprm, BOOL bIT) const;
	WORD ModSaveCommand(const MODCOMMAND *m, BOOL bXM) const;

public:
	// Real-time sound functions
	VOID ResetChannels();

	UINT Read(LPVOID lpBuffer, UINT cbBuffer);
	UINT CreateStereoMix(int count);
	BOOL FadeSong(UINT msec);
	BOOL GlobalFadeSong(UINT msec);
	UINT GetTotalTickCount() const { return m_nTotalCount; }
	VOID ResetTotalTickCount() { m_nTotalCount = 0; }

public:
	// Mixer Config
	static BOOL InitPlayer(BOOL bReset=FALSE);
	static BOOL SetWaveConfig(UINT nRate,UINT nBits,UINT nChannels,BOOL bMMX=FALSE);
	static BOOL SetResamplingMode(UINT nMode); // SRCMODE_XXXX
	static BOOL IsStereo() { return (gnChannels > 1) ? TRUE : FALSE; }
	static DWORD GetSampleRate() { return gdwMixingFreq; }
	static DWORD GetBitsPerSample() { return gnBitsPerSample; }
	static DWORD InitSysInfo();
	static DWORD GetSysInfo() { return gdwSysInfo; }
	// AGC
	static BOOL GetAGC() { return (gdwSoundSetup & SNDMIX_AGC) ? TRUE : FALSE; }
	static void SetAGC(BOOL b);
	static void ResetAGC();
	static void ProcessAGC(int count);

	//GCCFIX -- added these functions back in!
	static BOOL SetWaveConfigEx(BOOL bSurround,BOOL bNoOverSampling,BOOL bReverb,BOOL hqido,BOOL bMegaBass,BOOL bNR,BOOL bEQ);
	// DSP Effects
	static void InitializeDSP(BOOL bReset);
	static void ProcessStereoDSP(int count);
	static void ProcessMonoDSP(int count);
	// [Reverb level 0(quiet)-100(loud)], [delay in ms, usually 40-200ms]
	static BOOL SetReverbParameters(UINT nDepth, UINT nDelay);
	// [XBass level 0(quiet)-100(loud)], [cutoff in Hz 10-100]
	static BOOL SetXBassParameters(UINT nDepth, UINT nRange);
	// [Surround level 0(quiet)-100(heavy)] [delay in ms, usually 5-40ms]
	static BOOL SetSurroundParameters(UINT nDepth, UINT nDelay);
public:
	BOOL ReadNote();
	BOOL ProcessRow();
	BOOL ProcessEffects();
	UINT GetNNAChannel(UINT nChn) const;
	void CheckNNA(UINT nChn, UINT instr, int note, BOOL bForceCut);
	void NoteChange(UINT nChn, int note, BOOL bPorta=FALSE, BOOL bResetEnv=TRUE);
	void InstrumentChange(MODCHANNEL *pChn, UINT instr, BOOL bPorta=FALSE,BOOL bUpdVol=TRUE,BOOL bResetEnv=TRUE);
	// Channel Effects
	void PortamentoUp(MODCHANNEL *pChn, UINT param);
	void PortamentoDown(MODCHANNEL *pChn, UINT param);
	void FinePortamentoUp(MODCHANNEL *pChn, UINT param);
	void FinePortamentoDown(MODCHANNEL *pChn, UINT param);
	void ExtraFinePortamentoUp(MODCHANNEL *pChn, UINT param);
	void ExtraFinePortamentoDown(MODCHANNEL *pChn, UINT param);
	void TonePortamento(MODCHANNEL *pChn, UINT param);
	void Vibrato(MODCHANNEL *pChn, UINT param);
	void FineVibrato(MODCHANNEL *pChn, UINT param);
	void VolumeSlide(MODCHANNEL *pChn, UINT param);
	void PanningSlide(MODCHANNEL *pChn, UINT param);
	void ChannelVolSlide(MODCHANNEL *pChn, UINT param);
	void FineVolumeUp(MODCHANNEL *pChn, UINT param);
	void FineVolumeDown(MODCHANNEL *pChn, UINT param);
	void Tremolo(MODCHANNEL *pChn, UINT param);
	void Panbrello(MODCHANNEL *pChn, UINT param);
	void RetrigNote(UINT nChn, UINT param);
	void NoteCut(UINT nChn, UINT nTick);
	void KeyOff(UINT nChn);
	int PatternLoop(MODCHANNEL *, UINT param);
	void ExtendedMODCommands(UINT nChn, UINT param);
	void ExtendedS3MCommands(UINT nChn, UINT param);
	void ExtendedChannelEffect(MODCHANNEL *, UINT param);
	void ProcessMidiMacro(UINT nChn, LPCSTR pszMidiMacro, UINT param=0);
	void SetupChannelFilter(MODCHANNEL *pChn, BOOL bReset, int flt_modifier=256) const;
	// Low-Level effect processing
	void DoFreqSlide(MODCHANNEL *pChn, LONG nFreqSlide);
	// Global Effects
	void SetTempo(UINT param);
	void SetSpeed(UINT param);
	void GlobalVolSlide(UINT param);
	DWORD IsSongFinished(UINT nOrder, UINT nRow) const;
	BOOL IsValidBackwardJump(UINT nStartOrder, UINT nStartRow, UINT nJumpOrder, UINT nJumpRow) const;
	// Read/Write sample functions
	signed char GetDeltaValue(signed char prev, UINT n) const { return (signed char)(prev + CompressionTable[n & 0x0F]); }
	UINT PackSample(int &sample, int next);
	BOOL CanPackSample(LPSTR pSample, UINT nLen, UINT nPacking, BYTE *result=NULL);
	UINT ReadSample(MODINSTRUMENT *pIns, UINT nFlags, LPCSTR pMemFile, DWORD dwMemLength);
	BOOL DestroySample(UINT nSample);
	BOOL DestroyInstrument(UINT nInstr);
	BOOL IsSampleUsed(UINT nSample);
	BOOL IsInstrumentUsed(UINT nInstr);
	BOOL RemoveInstrumentSamples(UINT nInstr);
	UINT DetectUnusedSamples(BOOL *);
	BOOL RemoveSelectedSamples(BOOL *);
	void AdjustSampleLoop(MODINSTRUMENT *pIns);
	// I/O from another sound file
	BOOL ReadInstrumentFromSong(UINT nInstr, CSoundFile *, UINT nSrcInstrument);
	BOOL ReadSampleFromSong(UINT nSample, CSoundFile *, UINT nSrcSample);
	// Period/Note functions
	UINT GetNoteFromPeriod(UINT period) const;
	UINT GetPeriodFromNote(UINT note, int nFineTune, UINT nC4Speed) const;
	UINT GetFreqFromPeriod(UINT period, UINT nC4Speed, int nPeriodFrac=0) const;
	// Misc functions
	MODINSTRUMENT *GetSample(UINT n) { return Ins+n; }
	void ResetMidiCfg();
	UINT MapMidiInstrument(DWORD dwProgram, UINT nChannel, UINT nNote);
	BOOL ITInstrToMPT(const void *p, INSTRUMENTHEADER *penv, UINT trkvers);
	UINT SaveMixPlugins(FILE *f=NULL, BOOL bUpdate=TRUE);
	UINT LoadMixPlugins(const void *pData, UINT nLen);
#ifndef NO_FILTER
	DWORD CutOffToFrequency(UINT nCutOff, int flt_modifier=256) const; // [0-255] => [1-10KHz]
#endif

	// Static helper functions
public:
	static DWORD TransposeToFrequency(int transp, int ftune=0);
	static int FrequencyToTranspose(DWORD freq);
	static void FrequencyToTranspose(MODINSTRUMENT *psmp);

	// System-Dependant functions
public:
	static MODCOMMAND *AllocatePattern(UINT rows, UINT nchns);
	static signed char* AllocateSample(UINT nbytes);
	static void FreePattern(LPVOID pat);
	static void FreeSample(LPVOID p);
	static UINT Normalize24BitBuffer(LPBYTE pbuffer, UINT cbsizebytes, DWORD lmax24, DWORD dwByteInc);
};


// inline DWORD BigEndian(DWORD x) { return ((x & 0xFF) << 24) | ((x & 0xFF00) << 8) | ((x & 0xFF0000) >> 8) | ((x & 0xFF000000) >> 24); }
// inline WORD BigEndianW(WORD x) { return (WORD)(((x >> 8) & 0xFF) | ((x << 8) & 0xFF00)); }


//////////////////////////////////////////////////////////
// WAVE format information

#pragma pack(1)

// Standard IFF chunks IDs
#define IFFID_FORM		0x4d524f46
#define IFFID_RIFF		0x46464952
#define IFFID_WAVE		0x45564157
#define IFFID_LIST		0x5453494C
#define IFFID_INFO		0x4F464E49

// IFF Info fields
#define IFFID_ICOP		0x504F4349
#define IFFID_IART		0x54524149
#define IFFID_IPRD		0x44525049
#define IFFID_INAM		0x4D414E49
#define IFFID_ICMT		0x544D4349
#define IFFID_IENG		0x474E4549
#define IFFID_ISFT		0x54465349
#define IFFID_ISBJ		0x4A425349
#define IFFID_IGNR		0x524E4749
#define IFFID_ICRD		0x44524349

// Wave IFF chunks IDs
#define IFFID_wave		0x65766177
#define IFFID_fmt		0x20746D66
#define IFFID_wsmp		0x706D7377
#define IFFID_pcm		0x206d6370
#define IFFID_data		0x61746164
#define IFFID_smpl		0x6C706D73
#define IFFID_xtra		0x61727478

typedef struct WAVEFILEHEADER
{
	DWORD id_RIFF;		// "RIFF"
	DWORD filesize;		// file length-8
	DWORD id_WAVE;
} WAVEFILEHEADER;


typedef struct WAVEFORMATHEADER
{
	DWORD id_fmt;		// "fmt "
	DWORD hdrlen;		// 16
	WORD format;		// 1
	WORD channels;		// 1:mono, 2:stereo
	DWORD freqHz;		// sampling freq
	DWORD bytessec;		// bytes/sec=freqHz*samplesize
	WORD samplesize;	// sizeof(sample)
	WORD bitspersample;	// bits per sample (8/16)
} WAVEFORMATHEADER;


typedef struct WAVEDATAHEADER
{
	DWORD id_data;		// "data"
	DWORD length;		// length of data
} WAVEDATAHEADER;


typedef struct WAVESMPLHEADER
{
	// SMPL
	DWORD smpl_id;		// "smpl"	-> 0x6C706D73
	DWORD smpl_len;		// length of smpl: 3Ch	(54h with sustain loop)
	DWORD dwManufacturer;
	DWORD dwProduct;
	DWORD dwSamplePeriod;	// 1000000000/freqHz
	DWORD dwBaseNote;	// 3Ch = C-4 -> 60 + RelativeTone
	DWORD dwPitchFraction;
	DWORD dwSMPTEFormat;
	DWORD dwSMPTEOffset;
	DWORD dwSampleLoops;	// number of loops
	DWORD cbSamplerData;
} WAVESMPLHEADER;


typedef struct SAMPLELOOPSTRUCT
{
	DWORD dwIdentifier;
	DWORD dwLoopType;		// 0=normal, 1=bidi
	DWORD dwLoopStart;
	DWORD dwLoopEnd;		// Byte offset ?
	DWORD dwFraction;
	DWORD dwPlayCount;		// Loop Count, 0=infinite
} SAMPLELOOPSTRUCT;


typedef struct WAVESAMPLERINFO
{
	WAVESMPLHEADER wsiHdr;
	SAMPLELOOPSTRUCT wsiLoops[2];
} WAVESAMPLERINFO;


typedef struct WAVELISTHEADER
{
	DWORD list_id;	// "LIST" -> 0x5453494C
	DWORD list_len;
	DWORD info;		// "INFO"
} WAVELISTHEADER;


typedef struct WAVEEXTRAHEADER
{
	DWORD xtra_id;	// "xtra"	-> 0x61727478
	DWORD xtra_len;
	DWORD dwFlags;
	WORD  wPan;
	WORD  wVolume;
	WORD  wGlobalVol;
	WORD  wReserved;
	BYTE nVibType;
	BYTE nVibSweep;
	BYTE nVibDepth;
	BYTE nVibRate;
} WAVEEXTRAHEADER;

#pragma pack()

///////////////////////////////////////////////////////////
// Low-level Mixing functions

#define MIXBUFFERSIZE		512
#define MIXING_ATTENUATION	4
#define MIXING_CLIPMIN		(-0x08000000)
#define MIXING_CLIPMAX		(0x07FFFFFF)
#define VOLUMERAMPPRECISION	12
#define FADESONGDELAY		100
#define EQ_BUFFERSIZE		(MIXBUFFERSIZE)
#define AGC_PRECISION		9
#define AGC_UNITY			(1 << AGC_PRECISION)

// Calling conventions
#ifdef MSC_VER
#define MPPASMCALL	__cdecl
#define MPPFASTCALL	__fastcall
#else
#define MPPASMCALL
#define MPPFASTCALL
#endif

#define MOD2XMFineTune(k)	((int)( (signed char)((k)<<4) ))
#define XM2MODFineTune(k)	((int)( (k>>4)&0x0f ))

int _muldiv(long a, long b, long c);
int _muldivr(long a, long b, long c);


// Byte swapping functions from the GNU C Library and libsdl

/* Swap bytes in 16 bit value.  */
#ifdef __GNUC__
# define bswap_16(x) \
    (__extension__							      \
     ({ unsigned short int __bsx = (x);					      \
        ((((__bsx) >> 8) & 0xff) | (((__bsx) & 0xff) << 8)); }))
#else
static __inline unsigned short int
bswap_16 (unsigned short int __bsx)
{
  return ((((__bsx) >> 8) & 0xff) | (((__bsx) & 0xff) << 8));
}
#endif

/* Swap bytes in 32 bit value.  */
#ifdef __GNUC__
# define bswap_32(x) \
    (__extension__							      \
     ({ unsigned int __bsx = (x);					      \
        ((((__bsx) & 0xff000000) >> 24) | (((__bsx) & 0x00ff0000) >>  8) |    \
	 (((__bsx) & 0x0000ff00) <<  8) | (((__bsx) & 0x000000ff) << 24)); }))
#else
static __inline unsigned int
bswap_32 (unsigned int __bsx)
{
  return ((((__bsx) & 0xff000000) >> 24) | (((__bsx) & 0x00ff0000) >>  8) |
	  (((__bsx) & 0x0000ff00) <<  8) | (((__bsx) & 0x000000ff) << 24));
}
#endif

#if (defined ARM) && (defined _WIN32_WCE)
static __inline unsigned short int
ARM_get16(const void *data)
{
	unsigned short int s;
	memcpy(&s,data,sizeof(s));
	return s;
}

static __inline unsigned int
ARM_get32(const void *data)
{
	unsigned int s;
	memcpy(&s,data,sizeof(s));
	return s;
}

#define bswapLE16(X) ARM_get16(&X)
#define bswapLE32(X) ARM_get32(&X)
#define bswapBE16(X) bswap_16(ARM_get16(&X))
#define bswapBE32(X) bswap_32(ARM_get32(&X))

// From libsdl
#elif WORDS_BIGENDIAN
#define bswapLE16(X) bswap_16(X)
#define bswapLE32(X) bswap_32(X)
#define bswapBE16(X) (X)
#define bswapBE32(X) (X)
#else
#define bswapLE16(X) (X)
#define bswapLE32(X) (X)
#define bswapBE16(X) bswap_16(X)
#define bswapBE32(X) bswap_32(X)
#endif

#endif