Mercurial > audlegacy-plugins
view src/console/blargg_source.h @ 1668:4c088a45f839
More code cleanups.
author | Matti Hamalainen <ccr@tnsp.org> |
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date | Sat, 08 Sep 2007 04:22:31 +0300 |
parents | fb513e10174e |
children |
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// Included at the beginning of library source files, after all other #include lines #ifndef BLARGG_SOURCE_H #define BLARGG_SOURCE_H // If debugging is enabled, abort program if expr is false. Meant for checking // internal state and consistency. A failed assertion indicates a bug in the module. // void assert( bool expr ); #include <assert.h> // If debugging is enabled and expr is false, abort program. Meant for checking // caller-supplied parameters and operations that are outside the control of the // module. A failed requirement indicates a bug outside the module. // void require( bool expr ); #undef require #define require( expr ) assert( expr ) // Like printf() except output goes to debug log file. Might be defined to do // nothing (not even evaluate its arguments). // void dprintf( const char* format, ... ); inline void blargg_dprintf_( const char*, ... ) { } #undef dprintf #define dprintf (1) ? (void) 0 : blargg_dprintf_ // If enabled, evaluate expr and if false, make debug log entry with source file // and line. Meant for finding situations that should be examined further, but that // don't indicate a problem. In all cases, execution continues normally. #undef check #define check( expr ) ((void) 0) // If expr yields error string, return it from current function, otherwise continue. #undef RETURN_ERR #define RETURN_ERR( expr ) do { \ blargg_err_t blargg_return_err_ = (expr); \ if ( blargg_return_err_ ) return blargg_return_err_; \ } while ( 0 ) // If ptr is 0, return out of memory error string. #undef CHECK_ALLOC #define CHECK_ALLOC( ptr ) do { if ( (ptr) == 0 ) return "Out of memory"; } while ( 0 ) // Avoid any macros which evaluate their arguments multiple times #undef min #undef max // using const references generates crappy code, and I am currenly only using these // for built-in types, so they take arguments by value template<class T> inline T min( T x, T y ) { if ( x < y ) return x; return y; } template<class T> inline T max( T x, T y ) { if ( x < y ) return y; return x; } // TODO: good idea? bad idea? #undef byte #define byte byte_ typedef unsigned char byte; // deprecated #define BLARGG_CHECK_ALLOC CHECK_ALLOC #define BLARGG_RETURN_ERR RETURN_ERR // BLARGG_SOURCE_BEGIN: If defined, #included, allowing redefition of dprintf and check #ifdef BLARGG_SOURCE_BEGIN #include BLARGG_SOURCE_BEGIN #endif #endif