Mercurial > audlegacy-plugins
view src/statusicon/si.c @ 547:689a2e159211 trunk
[svn] * Update Japanese translation.
- Thanks to KAZUKI SHIMURA <kazuki@ma.ccnw.ne.jp>.
author | dai |
---|---|
date | Thu, 25 Jan 2007 06:55:33 -0800 |
parents | 60395c0d7587 |
children | ca6dca840074 |
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/* * * Author: Giacomo Lozito <james@develia.org>, (C) 2005-2007 * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * */ #include "si.h" #include "si_ui.h" #include "si_audacious.h" #include "si_common.h" #include <audacious/beepctrl.h> static gboolean plugin_active = FALSE; /* ***************** */ /* plug-in functions */ GeneralPlugin *get_gplugin_info() { return &si_gp; } void si_init ( void ) { g_type_init(); g_log_set_handler( NULL , G_LOG_LEVEL_WARNING , g_log_default_handler , NULL ); plugin_active = TRUE; si_ui_statusicon_show(); return; } void si_cleanup ( void ) { if ( plugin_active == TRUE ) { plugin_active = FALSE; si_ui_statusicon_hide(); } return; } void si_about ( void ) { si_ui_about_show(); } /* ***************** */ /* audacious actions */ void si_audacious_toggle_visibility ( void ) { static gboolean eq_prevstatus = FALSE; static gboolean pl_prevstatus = FALSE; /* use the main window visibility status to toggle show/hide */ if ( xmms_remote_is_main_win( si_gp.xmms_session ) == TRUE ) { /* remember the visibility status of equalizer and playlist windows */ eq_prevstatus = xmms_remote_is_eq_win( si_gp.xmms_session ); pl_prevstatus = xmms_remote_is_pl_win( si_gp.xmms_session ); /* now hide all of the player windows */ xmms_remote_main_win_toggle( si_gp.xmms_session , FALSE ); if ( eq_prevstatus == TRUE ) xmms_remote_eq_win_toggle( si_gp.xmms_session , FALSE ); if ( pl_prevstatus == TRUE ) xmms_remote_pl_win_toggle( si_gp.xmms_session , FALSE ); } else { /* show the main player window again */ xmms_remote_main_win_toggle( si_gp.xmms_session , TRUE ); /* show the equalizer and playlist window if they were visible before */ if ( eq_prevstatus == TRUE ) xmms_remote_eq_win_toggle( si_gp.xmms_session , TRUE ); if ( pl_prevstatus == TRUE ) xmms_remote_pl_win_toggle( si_gp.xmms_session , TRUE ); } } void si_audacious_volume_change ( gint value ) { gint vl, vr; xmms_remote_get_volume( si_gp.xmms_session , &vl , &vr ); xmms_remote_set_volume( si_gp.xmms_session , CLAMP(vl + value, 0, 100) , CLAMP(vr + value, 0, 100) ); }