Mercurial > audlegacy-plugins
view src/adplug/core/adl.h @ 3168:7e58928783b3
alsa-ng: Set thread handles to NULL when threads exit.
author | William Pitcock <nenolod@atheme.org> |
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date | Fri, 15 May 2009 00:05:48 -0500 |
parents | f1b6f1b2cdb3 |
children |
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/* * Adplug - Replayer for many OPL2/OPL3 audio file formats. * Copyright (C) 1999 - 2007 Simon Peter, <dn.tlp@gmx.net>, et al. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * adl.h - ADL player adaption by Simon Peter <dn.tlp@gmx.net> */ #ifndef H_ADPLUG_ADLPLAYER #define H_ADPLUG_ADLPLAYER #include <inttypes.h> #include "player.h" class AdlibDriver; class CadlPlayer: public CPlayer { public: static CPlayer *factory(Copl *newopl); CadlPlayer(Copl *newopl); ~CadlPlayer(); bool load(VFSFile *fd, const CFileProvider &fp); bool update(); void rewind(int subsong = -1); // refresh rate is fixed at 72Hz float getrefresh() { return 72.0f; } unsigned int getsubsongs(); unsigned int getsubsong() { return cursubsong; } std::string gettype() { return std::string("Westwood ADL"); } private: int numsubsongs, cursubsong; AdlibDriver *_driver; uint8_t _trackEntries[120]; uint8_t *_soundDataPtr; int _sfxPlayingSound; uint8_t _sfxPriority; uint8_t _sfxFourthByteOfSong; int _numSoundTriggers; const int *_soundTriggers; static const int _kyra1NumSoundTriggers; static const int _kyra1SoundTriggers[]; bool init(); void process(); void playTrack(uint8_t track); void playSoundEffect(uint8_t track); void play(uint8_t track); void unk1(); void unk2(); }; #endif