view src/adplug/core/sng.cxx @ 952:87666f9bf6d0 trunk

[svn] Upstream commit "Vastly enhanced generic Protracker player and modified loaders accordingly. Copl now supports a getchip() method. A2M loader enhanced for OPL3 features." manually applied by decoding the actual changes from an ocean of whitespace damage. It compiles, but do test it.
author chainsaw
date Fri, 13 Apr 2007 09:09:50 -0700
parents cae46214b8bf
children 4709ce4e209e
line wrap: on
line source

/*
 * Adplug - Replayer for many OPL2/OPL3 audio file formats.
 * Copyright (C) 1999 - 2002 Simon Peter, <dn.tlp@gmx.net>, et al.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * sng.cpp - SNG Player by Simon Peter <dn.tlp@gmx.net>
 */

#include "sng.h"

CPlayer *CsngPlayer::factory(Copl *newopl)
{
  return new CsngPlayer(newopl);
}

bool CsngPlayer::load(VFSFile *fd, const CFileProvider &fp)
{
  binistream *f = fp.open(fd); if(!f) return false;
  int i;

  // load header
  f->readString(header.id, 4);
  header.length = f->readInt(2); header.start = f->readInt(2);
  header.loop = f->readInt(2); header.delay = f->readInt(1);
  header.compressed = f->readInt(1) ? true : false;

  // file validation section
  if(strncmp(header.id,"ObsM",4)) { fp.close(f); return false; }

  // load section
  header.length /= 2; header.start /= 2; header.loop /= 2;
  data = new Sdata [header.length];
  for(i = 0; i < header.length; i++) {
    data[i].val = f->readInt(1);
    data[i].reg = f->readInt(1);
  }

  rewind(0);
  fp.close(f);
  return true;
}

bool CsngPlayer::update()
{
  if(header.compressed && del) {
    del--;
    return !songend;
  }

  while(data[pos].reg) {
    opl->write(data[pos].reg, data[pos].val);
    pos++;
    if(pos >= header.length) {
      songend = true;
      pos = header.loop;
    }
  }

  if(!header.compressed)
    opl->write(data[pos].reg, data[pos].val);

  if(data[pos].val) del = data[pos].val - 1; pos++;
  if(pos >= header.length) { songend = true; pos = header.loop; }
  return !songend;
}

void CsngPlayer::rewind(int subsong)
{
  pos = header.start; del = header.delay; songend = false;
  opl->init(); opl->write(1,32);	// go to OPL2 mode
}