Mercurial > audlegacy-plugins
view src/modplug/sndmix.cxx @ 2808:895d43620019
shoutcast.xml - i don't know how this file got here
author | Calin Crisan ccrisan@gmail.com |
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date | Sat, 12 Jul 2008 13:27:54 +0300 |
parents | 55bc7318ff40 |
children |
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/* * This source code is public domain. * * Authors: Olivier Lapicque <olivierl@jps.net> */ #include "stdafx.h" #include "sndfile.h" // Volume ramp length, in 1/10 ms #define VOLUMERAMPLEN 146 // 1.46ms = 64 samples at 44.1kHz // VU-Meter #define VUMETER_DECAY 16 // SNDMIX: These are global flags for playback control LONG CSoundFile::m_nStreamVolume = 0x8000; UINT CSoundFile::m_nMaxMixChannels = 32; // Mixing Configuration (SetWaveConfig) DWORD CSoundFile::gdwSysInfo = 0; DWORD CSoundFile::gnChannels = 1; DWORD CSoundFile::gdwSoundSetup = SNDMIX_NOBACKWARDJUMPS; // Do not allow song to loop infinitely DWORD CSoundFile::gdwMixingFreq = 44100; DWORD CSoundFile::gnBitsPerSample = 16; // Mixing data initialized in UINT CSoundFile::gnAGC = AGC_UNITY; UINT CSoundFile::gnVolumeRampSamples = 64; UINT CSoundFile::gnVULeft = 0; UINT CSoundFile::gnVURight = 0; UINT CSoundFile::gnCPUUsage = 0; LPSNDMIXHOOKPROC CSoundFile::gpSndMixHook = NULL; PMIXPLUGINCREATEPROC CSoundFile::gpMixPluginCreateProc = NULL; LONG gnDryROfsVol = 0; LONG gnDryLOfsVol = 0; LONG gnRvbROfsVol = 0; LONG gnRvbLOfsVol = 0; int gbInitPlugins = 0; typedef DWORD (MPPASMCALL * LPCONVERTPROC)(LPVOID, int *, DWORD, LPLONG, LPLONG); extern DWORD MPPASMCALL Convert32To8(LPVOID lpBuffer, int *, DWORD nSamples, LONG mins[2], LONG maxs[2]); extern DWORD MPPASMCALL Convert32To16(LPVOID lpBuffer, int *, DWORD nSamples, LONG mins[2], LONG maxs[2]); extern DWORD MPPASMCALL Convert32To24(LPVOID lpBuffer, int *, DWORD nSamples, LONG mins[2], LONG maxs[2]); extern DWORD MPPASMCALL Convert32To32(LPVOID lpBuffer, int *, DWORD nSamples, LONG mins[2], LONG maxs[2]); extern UINT MPPASMCALL AGC(int *pBuffer, UINT nSamples, UINT nAGC); extern VOID MPPASMCALL Dither(int *pBuffer, UINT nSamples, UINT nBits); extern VOID MPPASMCALL InterleaveFrontRear(int *pFrontBuf, int *pRearBuf, DWORD nSamples); extern VOID MPPASMCALL StereoFill(int *pBuffer, UINT nSamples, LPLONG lpROfs, LPLONG lpLOfs); extern VOID MPPASMCALL MonoFromStereo(int *pMixBuf, UINT nSamples); extern short int ModSinusTable[64]; extern short int ModRampDownTable[64]; extern short int ModSquareTable[64]; extern short int ModRandomTable[64]; extern DWORD LinearSlideUpTable[256]; extern DWORD LinearSlideDownTable[256]; extern DWORD FineLinearSlideUpTable[16]; extern DWORD FineLinearSlideDownTable[16]; extern signed char ft2VibratoTable[256]; // -64 .. +64 extern int MixSoundBuffer[MIXBUFFERSIZE*4]; extern int MixRearBuffer[MIXBUFFERSIZE*2]; UINT gnReverbSend; // Log tables for pre-amp // We don't want the tracker to get too loud const UINT PreAmpTable[16] = { 0x60, 0x60, 0x60, 0x70, // 0-7 0x80, 0x88, 0x90, 0x98, // 8-15 0xA0, 0xA4, 0xA8, 0xB0, // 16-23 0xB4, 0xB8, 0xBC, 0xC0, // 24-31 }; const UINT PreAmpAGCTable[16] = { 0x60, 0x60, 0x60, 0x60, 0x68, 0x70, 0x78, 0x80, 0x84, 0x88, 0x8C, 0x90, 0x94, 0x98, 0x9C, 0xA0, }; BOOL CSoundFile::InitPlayer(BOOL bReset) //-------------------------------------- { if (m_nMaxMixChannels > MAX_CHANNELS) m_nMaxMixChannels = MAX_CHANNELS; if (gdwMixingFreq < 4000) gdwMixingFreq = 4000; if (gdwMixingFreq > MAX_SAMPLE_RATE) gdwMixingFreq = MAX_SAMPLE_RATE; gnVolumeRampSamples = (gdwMixingFreq * VOLUMERAMPLEN) / 100000; if (gnVolumeRampSamples < 8) gnVolumeRampSamples = 8; gnDryROfsVol = gnDryLOfsVol = 0; gnRvbROfsVol = gnRvbLOfsVol = 0; if (bReset) { gnVULeft = 0; gnVURight = 0; gnCPUUsage = 0; } gbInitPlugins = (bReset) ? 3 : 1; InitializeDSP(bReset); InitializeEQ(bReset); return TRUE; } BOOL CSoundFile::FadeSong(UINT msec) //---------------------------------- { LONG nsamples = _muldiv(msec, gdwMixingFreq, 1000); if (nsamples <= 0) return FALSE; if (nsamples > 0x100000) nsamples = 0x100000; m_nBufferCount = nsamples; LONG nRampLength = m_nBufferCount; // Ramp everything down for (UINT noff=0; noff < m_nMixChannels; noff++) { MODCHANNEL *pramp = &Chn[ChnMix[noff]]; if (!pramp) continue; pramp->nNewLeftVol = pramp->nNewRightVol = 0; pramp->nRightRamp = (-pramp->nRightVol << VOLUMERAMPPRECISION) / nRampLength; pramp->nLeftRamp = (-pramp->nLeftVol << VOLUMERAMPPRECISION) / nRampLength; pramp->nRampRightVol = pramp->nRightVol << VOLUMERAMPPRECISION; pramp->nRampLeftVol = pramp->nLeftVol << VOLUMERAMPPRECISION; pramp->nRampLength = nRampLength; pramp->dwFlags |= CHN_VOLUMERAMP; } m_dwSongFlags |= SONG_FADINGSONG; return TRUE; } BOOL CSoundFile::GlobalFadeSong(UINT msec) //---------------------------------------- { if (m_dwSongFlags & SONG_GLOBALFADE) return FALSE; m_nGlobalFadeMaxSamples = _muldiv(msec, gdwMixingFreq, 1000); m_nGlobalFadeSamples = m_nGlobalFadeMaxSamples; m_dwSongFlags |= SONG_GLOBALFADE; return TRUE; } UINT CSoundFile::Read(LPVOID lpDestBuffer, UINT cbBuffer) //------------------------------------------------------- { LPBYTE lpBuffer = (LPBYTE)lpDestBuffer; LPCONVERTPROC pCvt = Convert32To8; LONG vu_min[2]; LONG vu_max[2]; UINT lRead, lMax, lSampleSize, lCount, lSampleCount, nStat=0; #if 0 UINT nMaxPlugins; #endif vu_min[0] = vu_min[1] = 0x7FFFFFFF; vu_max[0] = vu_max[1] = -0x7FFFFFFF; #if 0 { nMaxPlugins = MAX_MIXPLUGINS; while ((nMaxPlugins > 0) && (!m_MixPlugins[nMaxPlugins-1].pMixPlugin)) nMaxPlugins--; } #endif m_nMixStat = 0; lSampleSize = gnChannels; if (gnBitsPerSample == 16) { lSampleSize *= 2; pCvt = Convert32To16; } else if (gnBitsPerSample == 24) { lSampleSize *= 3; pCvt = Convert32To24; } else if (gnBitsPerSample == 32) { lSampleSize *= 4; pCvt = Convert32To32; } lMax = cbBuffer / lSampleSize; if ((!lMax) || (!lpBuffer) || (!m_nChannels)) return 0; lRead = lMax; if (m_dwSongFlags & SONG_ENDREACHED) goto MixDone; while (lRead > 0) { // Update Channel Data UINT lTotalSampleCount; if (!m_nBufferCount) { if (!(gdwSoundSetup & SNDMIX_DIRECTTODISK)) m_nBufferCount = lRead; if (!ReadNote()) { m_dwSongFlags |= SONG_ENDREACHED; if (lRead == lMax) goto MixDone; if (!(gdwSoundSetup & SNDMIX_DIRECTTODISK)) m_nBufferCount = lRead; } if (!m_nBufferCount) goto MixDone; } lCount = m_nBufferCount; if (lCount > MIXBUFFERSIZE) lCount = MIXBUFFERSIZE; if (lCount > lRead) lCount = lRead; if (!lCount) break; lSampleCount = lCount; #ifndef MODPLUG_NO_REVERB gnReverbSend = 0; #endif // Resetting sound buffer StereoFill(MixSoundBuffer, lSampleCount, &gnDryROfsVol, &gnDryLOfsVol); if (gnChannels >= 2) { lSampleCount *= 2; m_nMixStat += CreateStereoMix(lCount); #if 0 if (nMaxPlugins) ProcessPlugins(lCount); #endif ProcessStereoDSP(lCount); } else { m_nMixStat += CreateStereoMix(lCount); #if 0 if (nMaxPlugins) ProcessPlugins(lCount); #endif MonoFromStereo(MixSoundBuffer, lCount); ProcessMonoDSP(lCount); } if (gdwSoundSetup & SNDMIX_EQ) { if (gnChannels >= 2) EQStereo(MixSoundBuffer, lCount); else EQMono(MixSoundBuffer, lCount); } nStat++; #ifndef NO_AGC // Automatic Gain Control if (gdwSoundSetup & SNDMIX_AGC) ProcessAGC(lSampleCount); #endif lTotalSampleCount = lSampleCount; // Multichannel if (gnChannels > 2) { InterleaveFrontRear(MixSoundBuffer, MixRearBuffer, lSampleCount); lTotalSampleCount *= 2; } // Hook Function if (gpSndMixHook) { gpSndMixHook(MixSoundBuffer, lTotalSampleCount, gnChannels); } // Perform clipping + VU-Meter lpBuffer += pCvt(lpBuffer, MixSoundBuffer, lTotalSampleCount, vu_min, vu_max); // Buffer ready lRead -= lCount; m_nBufferCount -= lCount; } MixDone: if (lRead) memset(lpBuffer, (gnBitsPerSample == 8) ? 0x80 : 0, lRead * lSampleSize); // VU-Meter vu_min[0] >>= 18; vu_min[1] >>= 18; vu_max[0] >>= 18; vu_max[1] >>= 18; if (vu_max[0] < vu_min[0]) vu_max[0] = vu_min[0]; if (vu_max[1] < vu_min[1]) vu_max[1] = vu_min[1]; if ((gnVULeft = (UINT)(vu_max[0] - vu_min[0])) > 0xFF) gnVULeft = 0xFF; if ((gnVURight = (UINT)(vu_max[1] - vu_min[1])) > 0xFF) gnVURight = 0xFF; if (nStat) { m_nMixStat += nStat-1; m_nMixStat /= nStat; } return lMax - lRead; } ///////////////////////////////////////////////////////////////////////////// // Handles navigation/effects BOOL CSoundFile::ProcessRow() //--------------------------- { if (++m_nTickCount >= m_nMusicSpeed * (m_nPatternDelay+1) + m_nFrameDelay) { m_nPatternDelay = 0; m_nFrameDelay = 0; m_nTickCount = 0; m_nRow = m_nNextRow; // Reset Pattern Loop Effect if (m_nCurrentPattern != m_nNextPattern) m_nCurrentPattern = m_nNextPattern; // Check if pattern is valid if (!(m_dwSongFlags & SONG_PATTERNLOOP)) { m_nPattern = (m_nCurrentPattern < MAX_ORDERS) ? Order[m_nCurrentPattern] : 0xFF; if ((m_nPattern < MAX_PATTERNS) && (!Patterns[m_nPattern])) m_nPattern = 0xFE; while (m_nPattern >= MAX_PATTERNS) { // End of song ? if ((m_nPattern == 0xFF) || (m_nCurrentPattern >= MAX_ORDERS)) { //if (!m_nRepeatCount) return FALSE; //never repeat entire song if (!m_nRestartPos) { m_nMusicSpeed = m_nDefaultSpeed; m_nMusicTempo = m_nDefaultTempo; m_nGlobalVolume = m_nDefaultGlobalVolume; for (UINT i=0; i<MAX_CHANNELS; i++) { Chn[i].dwFlags |= CHN_NOTEFADE | CHN_KEYOFF; Chn[i].nFadeOutVol = 0; if (i < m_nChannels) { Chn[i].nGlobalVol = ChnSettings[i].nVolume; Chn[i].nVolume = ChnSettings[i].nVolume; Chn[i].nPan = ChnSettings[i].nPan; Chn[i].nPanSwing = Chn[i].nVolSwing = 0; Chn[i].nOldVolParam = 0; Chn[i].nOldOffset = 0; Chn[i].nOldHiOffset = 0; Chn[i].nPortamentoDest = 0; if (!Chn[i].nLength) { Chn[i].dwFlags = ChnSettings[i].dwFlags; Chn[i].nLoopStart = 0; Chn[i].nLoopEnd = 0; Chn[i].pHeader = NULL; Chn[i].pSample = NULL; Chn[i].pInstrument = NULL; } } } } // if (m_nRepeatCount > 0) m_nRepeatCount--; m_nCurrentPattern = m_nRestartPos; m_nRow = 0; if ((Order[m_nCurrentPattern] >= MAX_PATTERNS) || (!Patterns[Order[m_nCurrentPattern]])) return FALSE; } else { m_nCurrentPattern++; } m_nPattern = (m_nCurrentPattern < MAX_ORDERS) ? Order[m_nCurrentPattern] : 0xFF; if ((m_nPattern < MAX_PATTERNS) && (!Patterns[m_nPattern])) m_nPattern = 0xFE; } m_nNextPattern = m_nCurrentPattern; } // Weird stuff? if ((m_nPattern >= MAX_PATTERNS) || (!Patterns[m_nPattern])) return FALSE; // Should never happen if (m_nRow >= PatternSize[m_nPattern]) m_nRow = 0; m_nNextRow = m_nRow + 1; if (m_nNextRow >= PatternSize[m_nPattern]) { if (!(m_dwSongFlags & SONG_PATTERNLOOP)) m_nNextPattern = m_nCurrentPattern + 1; m_nNextRow = 0; } // Reset channel values MODCHANNEL *pChn = Chn; MODCOMMAND *m = Patterns[m_nPattern] + m_nRow * m_nChannels; for (UINT nChn=0; nChn<m_nChannels; pChn++, nChn++, m++) { pChn->nRowNote = m->note; pChn->nRowInstr = m->instr; pChn->nRowVolCmd = m->volcmd; pChn->nRowVolume = m->vol; pChn->nRowCommand = m->command; pChn->nRowParam = m->param; pChn->nLeftVol = pChn->nNewLeftVol; pChn->nRightVol = pChn->nNewRightVol; pChn->dwFlags &= ~(CHN_PORTAMENTO | CHN_VIBRATO | CHN_TREMOLO | CHN_PANBRELLO); pChn->nCommand = 0; } } // Should we process tick0 effects? if (!m_nMusicSpeed) m_nMusicSpeed = 1; m_dwSongFlags |= SONG_FIRSTTICK; if (m_nTickCount) { m_dwSongFlags &= ~SONG_FIRSTTICK; if ((!(m_nType & MOD_TYPE_XM)) && (m_nTickCount < m_nMusicSpeed * (1 + m_nPatternDelay))) { if (!(m_nTickCount % m_nMusicSpeed)) m_dwSongFlags |= SONG_FIRSTTICK; } } // Update Effects return ProcessEffects(); } //////////////////////////////////////////////////////////////////////////////////////////// // Handles envelopes & mixer setup BOOL CSoundFile::ReadNote() //------------------------- { // Checking end of row ? if (m_dwSongFlags & SONG_PAUSED) { /*m_nTickCount = 0;*/ if (!m_nMusicSpeed) m_nMusicSpeed = 6; if (!m_nMusicTempo) m_nMusicTempo = 125; m_nPatternDelay = 0; m_nFrameDelay = 0; m_dwSongFlags |= SONG_FIRSTTICK; if (m_nTickCount) { m_dwSongFlags &= ~SONG_FIRSTTICK; } ProcessEffects(); m_nTickCount++; if (m_nTickCount >= m_nMusicSpeed) { m_nTickCount = 0; } if (!ProcessEffects()) return FALSE; } else { if (!ProcessRow()) return FALSE; } { /* handle realtime closures */ MODCHANNEL *pChn = Chn; for (UINT nChn=0; nChn<m_nChannels; pChn++, nChn++) { /* reset end of "row" */ if (pChn->nRealtime && pChn->nRowNote && (pChn->nTickStart % m_nMusicSpeed) == (m_nTickCount % m_nMusicSpeed)) { pChn->nRealtime = 0; pChn->nRowNote = 0; pChn->nRowInstr = 0; //pChn->nMaster pChn->nRowVolCmd = 0; pChn->nRowVolume = 0; pChn->nRowCommand = 0; pChn->nRowParam = 0; pChn->nTickStart = 0; } } }; //////////////////////////////////////////////////////////////////////////////////// m_nTotalCount++; if (!m_nMusicTempo) return FALSE; m_nBufferCount = (gdwMixingFreq * 5 * m_nTempoFactor) / (m_nMusicTempo << 8); #ifdef MODPLUG_TRACKER if (m_dwSongFlags & SONG_PAUSED) { m_nBufferCount = gdwMixingFreq / 64; // 1/64 seconds } #endif // Master Volume + Pre-Amplification / Attenuation setup DWORD nMasterVol; { int nchn32 = 0; MODCHANNEL *pChn = Chn; for (UINT nChn=0; nChn<m_nChannels; nChn++, pChn++) { nchn32++; } if (nchn32 < 1) nchn32 = 1; if (nchn32 > 31) nchn32 = 31; int realmastervol = m_nMasterVolume; if (realmastervol > 0x80) { realmastervol = 0x80 + ((realmastervol - 0x80) * (nchn32+4)) / 16; } DWORD mastervol = (realmastervol * (m_nSongPreAmp)) >> 6; // if (mastervol > 0x200) mastervol = 0x200; if ((m_dwSongFlags & SONG_GLOBALFADE) && (m_nGlobalFadeMaxSamples)) { mastervol = _muldiv(mastervol, m_nGlobalFadeSamples, m_nGlobalFadeMaxSamples); } UINT attenuation = (gdwSoundSetup & SNDMIX_AGC) ? PreAmpAGCTable[nchn32>>1] : PreAmpTable[nchn32>>1]; if (attenuation < 1) attenuation = 1; nMasterVol = (mastervol << 7) / attenuation; if (nMasterVol > 0x180) nMasterVol = 0x180; } //////////////////////////////////////////////////////////////////////////////////// // Update channels data if (CSoundFile::gdwSoundSetup & SNDMIX_NOMIXING) return TRUE; m_nMixChannels = 0; MODCHANNEL *pChn = Chn; for (UINT nChn=0; nChn<MAX_CHANNELS; nChn++,pChn++) { if ((pChn->dwFlags & CHN_NOTEFADE) && (!(pChn->nFadeOutVol|pChn->nRightVol|pChn->nLeftVol))) { pChn->nLength = 0; pChn->nROfs = pChn->nLOfs = 0; } // Check for unused channel if ((nChn >= m_nChannels) && (!pChn->nLength)) { pChn->nLeftVU = pChn->nRightVU = 0; continue; } // Reset channel data pChn->nInc = 0; pChn->nRealVolume = 0; pChn->nRealPan = pChn->nPan + pChn->nPanSwing; if (pChn->nRealPan < 0) pChn->nRealPan = 0; if (pChn->nRealPan > 256) pChn->nRealPan = 256; pChn->nRampLength = 0; // Calc Frequency if ((pChn->nPeriod) && (pChn->nLength)) { int vol = pChn->nVolume + pChn->nVolSwing; if (vol < 0) vol = 0; if (vol > 256) vol = 256; // Tremolo if (pChn->dwFlags & CHN_TREMOLO) { UINT trempos = pChn->nTremoloPos & 0x3F; if (vol > 0) { int tremattn = (m_nType & MOD_TYPE_XM) ? 5 : 6; switch (pChn->nTremoloType & 0x03) { case 1: vol += (ModRampDownTable[trempos] * (int)pChn->nTremoloDepth) >> tremattn; break; case 2: vol += (ModSquareTable[trempos] * (int)pChn->nTremoloDepth) >> tremattn; break; case 3: vol += (ModRandomTable[trempos] * (int)pChn->nTremoloDepth) >> tremattn; break; default: vol += (ModSinusTable[trempos] * (int)pChn->nTremoloDepth) >> tremattn; } } if ((m_nTickCount) || ((m_nType & (MOD_TYPE_STM|MOD_TYPE_S3M|MOD_TYPE_IT)) && (!(m_dwSongFlags & SONG_ITOLDEFFECTS)))) { pChn->nTremoloPos = (trempos + pChn->nTremoloSpeed) & 0x3F; } } // Tremor if (pChn->nCommand == CMD_TREMOR) { UINT n = (pChn->nTremorParam >> 4) + (pChn->nTremorParam & 0x0F); UINT ontime = pChn->nTremorParam >> 4; if ((!(m_nType & MOD_TYPE_IT)) || (m_dwSongFlags & SONG_ITOLDEFFECTS)) { n += 2; ontime++; } UINT tremcount = (UINT)pChn->nTremorCount; if (tremcount >= n) tremcount = 0; if ((m_nTickCount) || (m_nType & (MOD_TYPE_S3M|MOD_TYPE_IT))) { if (tremcount >= ontime) vol = 0; pChn->nTremorCount = (BYTE)(tremcount + 1); } pChn->dwFlags |= CHN_FASTVOLRAMP; } // Clip volume if (vol < 0) vol = 0; if (vol > 0x100) vol = 0x100; vol <<= 6; // Process Envelopes if ((m_dwSongFlags & SONG_INSTRUMENTMODE) && pChn->pHeader) { INSTRUMENTHEADER *penv = pChn->pHeader; // Volume Envelope if ((pChn->dwFlags & CHN_VOLENV) && (penv->VolEnv.nNodes)) { int envpos = pChn->nVolEnvPosition; UINT pt = penv->VolEnv.nNodes - 1; for (UINT i=0; i<(UINT)(penv->VolEnv.nNodes-1); i++) { if (envpos <= penv->VolEnv.Ticks[i]) { pt = i; break; } } int x2 = penv->VolEnv.Ticks[pt]; int x1, envvol; if (envpos >= x2) { envvol = penv->VolEnv.Values[pt] << 2; x1 = x2; } else if (pt) { envvol = penv->VolEnv.Values[pt-1] << 2; x1 = penv->VolEnv.Ticks[pt-1]; } else { envvol = 0; x1 = 0; } if (envpos > x2) envpos = x2; if ((x2 > x1) && (envpos > x1)) { envvol += ((envpos - x1) * (((int)penv->VolEnv.Values[pt]<<2) - envvol)) / (x2 - x1); } if (envvol < 0) envvol = 0; if (envvol > 256) envvol = 256; vol = (vol * envvol) >> 8; } // Panning Envelope if ((pChn->dwFlags & CHN_PANENV) && (penv->PanEnv.nNodes)) { int envpos = pChn->nPanEnvPosition; UINT pt = penv->PanEnv.nNodes - 1; for (UINT i=0; i<(UINT)(penv->PanEnv.nNodes-1); i++) { if (envpos <= penv->PanEnv.Ticks[i]) { pt = i; break; } } int x2 = penv->PanEnv.Ticks[pt], y2 = penv->PanEnv.Values[pt]; int x1, envpan; if (envpos >= x2) { envpan = y2; x1 = x2; } else if (pt) { envpan = penv->PanEnv.Values[pt-1]; x1 = penv->PanEnv.Ticks[pt-1]; } else { envpan = 128; x1 = 0; } if ((x2 > x1) && (envpos > x1)) { envpan += ((envpos - x1) * (y2 - envpan)) / (x2 - x1); } if (envpan < 0) envpan = 0; if (envpan > 64) envpan = 64; int pan = pChn->nPan; if (pan >= 128) { pan += ((envpan - 32) * (256 - pan)) / 32; } else { pan += ((envpan - 32) * (pan)) / 32; } if (pan < 0) pan = 0; if (pan > 256) pan = 256; pChn->nRealPan = pan; } // FadeOut volume if (pChn->dwFlags & CHN_NOTEFADE) { UINT fadeout = penv->nFadeOut; if (fadeout) { pChn->nFadeOutVol -= fadeout << 1; if (pChn->nFadeOutVol <= 0) pChn->nFadeOutVol = 0; vol = (vol * pChn->nFadeOutVol) >> 16; } else if (!pChn->nFadeOutVol) { vol = 0; } } // Pitch/Pan separation if ((penv->nPPS) && (pChn->nRealPan) && (pChn->nNote)) { int pandelta = (int)pChn->nRealPan + (int)((int)(pChn->nNote - penv->nPPC - 1) * (int)penv->nPPS) / (int)8; if (pandelta < 0) pandelta = 0; if (pandelta > 256) pandelta = 256; pChn->nRealPan = pandelta; } } else { // No Envelope: key off => note cut if (pChn->dwFlags & CHN_NOTEFADE) // 1.41-: CHN_KEYOFF|CHN_NOTEFADE { pChn->nFadeOutVol = 0; vol = 0; } } // vol is 14-bits if (vol) { // IMPORTANT: pChn->nRealVolume is 14 bits !!! // -> _muldiv( 14+8, 6+6, 18); => RealVolume: 14-bit result (22+12-20) pChn->nRealVolume = _muldiv(vol * m_nGlobalVolume, pChn->nGlobalVol * pChn->nInsVol, 1 << 20); } if (pChn->nPeriod < m_nMinPeriod) pChn->nPeriod = m_nMinPeriod; int period = pChn->nPeriod; if ((pChn->dwFlags & (CHN_GLISSANDO|CHN_PORTAMENTO)) == (CHN_GLISSANDO|CHN_PORTAMENTO)) { period = GetPeriodFromNote(GetNoteFromPeriod(period), pChn->nFineTune, pChn->nC4Speed); } // Arpeggio ? if (pChn->nCommand == CMD_ARPEGGIO) { switch(m_nTickCount % 3) { #if 0 case 1: period = GetPeriodFromNote(pChn->nNote + (pChn->nArpeggio >> 4), pChn->nFineTune, pChn->nC4Speed); break; case 2: period = GetPeriodFromNote(pChn->nNote + (pChn->nArpeggio & 0x0F), pChn->nFineTune, pChn->nC4Speed); break; #else case 1: period = GetLinearPeriodFromNote(GetNoteFromPeriod(period) + (pChn->nArpeggio >> 4), pChn->nFineTune, pChn->nC4Speed); break; case 2: period = GetLinearPeriodFromNote(GetNoteFromPeriod(period) + (pChn->nArpeggio & 0x0F), pChn->nFineTune, pChn->nC4Speed); break; #endif } } if (m_dwSongFlags & SONG_AMIGALIMITS) { if (period < 113*4) period = 113*4; if (period > 856*4) period = 856*4; } // Pitch/Filter Envelope int envpitch = 0; if ((m_dwSongFlags & SONG_INSTRUMENTMODE) && (pChn->pHeader) && (pChn->dwFlags & CHN_PITCHENV) && (pChn->pHeader->PitchEnv.nNodes)) { INSTRUMENTHEADER *penv = pChn->pHeader; int envpos = pChn->nPitchEnvPosition; UINT pt = penv->PitchEnv.nNodes - 1; for (UINT i=0; i<(UINT)(penv->PitchEnv.nNodes-1); i++) { if (envpos <= penv->PitchEnv.Ticks[i]) { pt = i; break; } } int x2 = penv->PitchEnv.Ticks[pt]; int x1; if (envpos >= x2) { envpitch = (((int)penv->PitchEnv.Values[pt]) - 32) * 8; x1 = x2; } else if (pt) { envpitch = (((int)penv->PitchEnv.Values[pt-1]) - 32) * 8; x1 = penv->PitchEnv.Ticks[pt-1]; } else { envpitch = 0; x1 = 0; } if (envpos > x2) envpos = x2; if ((x2 > x1) && (envpos > x1)) { int envpitchdest = (((int)penv->PitchEnv.Values[pt]) - 32) * 8; envpitch += ((envpos - x1) * (envpitchdest - envpitch)) / (x2 - x1); } if (envpitch < -256) envpitch = -256; if (envpitch > 256) envpitch = 256; // Pitch Envelope if (!(penv->dwFlags & ENV_FILTER)) { int l = envpitch; if (l < 0) { l = -l; if (l > 255) l = 255; period = _muldiv(period, LinearSlideUpTable[l], 0x10000); } else { if (l > 255) l = 255; period = _muldiv(period, LinearSlideDownTable[l], 0x10000); } } } // Vibrato if (pChn->dwFlags & CHN_VIBRATO) { UINT vibpos = pChn->nVibratoPos; LONG vdelta; switch (pChn->nVibratoType & 0x03) { case 1: vdelta = ModRampDownTable[vibpos]; break; case 2: vdelta = ModSquareTable[vibpos]; break; case 3: vdelta = ModRandomTable[vibpos]; break; default: vdelta = ModSinusTable[vibpos]; } UINT vdepth = ((m_nType != MOD_TYPE_IT) || (m_dwSongFlags & SONG_ITOLDEFFECTS)) ? 6 : 7; vdelta = (vdelta * (int)pChn->nVibratoDepth) >> vdepth; if ((m_dwSongFlags & SONG_LINEARSLIDES) && (m_nType & MOD_TYPE_IT)) { LONG l = vdelta; if (l < 0) { l = -l; vdelta = _muldiv(period, LinearSlideDownTable[l >> 2], 0x10000) - period; if (l & 0x03) vdelta += _muldiv(period, FineLinearSlideDownTable[l & 0x03], 0x10000) - period; } else { vdelta = _muldiv(period, LinearSlideUpTable[l >> 2], 0x10000) - period; if (l & 0x03) vdelta += _muldiv(period, FineLinearSlideUpTable[l & 0x03], 0x10000) - period; } } period += vdelta; if ((m_nTickCount) || ((m_nType & MOD_TYPE_IT) && (!(m_dwSongFlags & SONG_ITOLDEFFECTS)))) { pChn->nVibratoPos = (vibpos + pChn->nVibratoSpeed) & 0x3F; } } // Panbrello if (pChn->dwFlags & CHN_PANBRELLO) { UINT panpos = ((pChn->nPanbrelloPos+0x10) >> 2) & 0x3F; LONG pdelta; switch (pChn->nPanbrelloType & 0x03) { case 1: pdelta = ModRampDownTable[panpos]; break; case 2: pdelta = ModSquareTable[panpos]; break; case 3: pdelta = ModRandomTable[panpos]; break; default: pdelta = ModSinusTable[panpos]; } pChn->nPanbrelloPos += pChn->nPanbrelloSpeed; pdelta = ((pdelta * (int)pChn->nPanbrelloDepth) + 2) >> 3; pdelta += pChn->nRealPan; if (pdelta < 0) pdelta = 0; if (pdelta > 256) pdelta = 256; pChn->nRealPan = pdelta; } int nPeriodFrac = 0; // Instrument Auto-Vibrato if ((pChn->pInstrument) && (pChn->pInstrument->nVibDepth)) { MODINSTRUMENT *pins = pChn->pInstrument; /* this isn't correct, but its better... */ if (pins->nVibSweep == 0) { pChn->nAutoVibDepth = pins->nVibDepth << 8; } else { pChn->nAutoVibDepth += pins->nVibSweep; if ((pChn->nAutoVibDepth >> 8) > (int)pins->nVibDepth) pChn->nAutoVibDepth = pins->nVibDepth << 8; } #if 0 if (pins->nVibSweep == 0) { pChn->nAutoVibDepth = pins->nVibDepth << 8; } else { if (m_nType & MOD_TYPE_IT) { pChn->nAutoVibDepth += pins->nVibSweep; } else if (!(pChn->dwFlags & CHN_KEYOFF)) { pChn->nAutoVibDepth += (pins->nVibDepth << 8) / pins->nVibSweep; } if ((pChn->nAutoVibDepth >> 8) > pins->nVibDepth) pChn->nAutoVibDepth = pins->nVibDepth << 8; } #endif pChn->nAutoVibPos += ((int)pins->nVibRate); int val; switch(pins->nVibType) { case 4: // Random val = ModRandomTable[pChn->nAutoVibPos & 0x3F]; pChn->nAutoVibPos++; break; case 3: // Ramp Down val = ((0x40 - (pChn->nAutoVibPos >> 1)) & 0x7F) - 0x40; break; case 2: // Ramp Up val = ((0x40 + (pChn->nAutoVibPos >> 1)) & 0x7f) - 0x40; break; case 1: // Square val = (pChn->nAutoVibPos & 128) ? +64 : -64; break; default: // Sine val = ft2VibratoTable[pChn->nAutoVibPos & 255]; } int n = ((val * pChn->nAutoVibDepth) >> 8); // is this right? -mrsb if (!(m_dwSongFlags & SONG_ITOLDEFFECTS)) n >>= 1; if (m_nType & MOD_TYPE_IT) { int df1, df2; if (n < 0) { n = -n; UINT n1 = n >> 8; df1 = LinearSlideUpTable[n1]; df2 = LinearSlideUpTable[n1+1]; } else { UINT n1 = n >> 8; df1 = LinearSlideDownTable[n1]; df2 = LinearSlideDownTable[n1+1]; } n >>= 2; period = _muldiv(period, df1 + ((df2-df1)*(n&0x3F)>>6), 256); nPeriodFrac = period & 0xFF; period >>= 8; } else { period += (n >> 6); } } // Final Period if (period <= m_nMinPeriod) { if (m_nType & MOD_TYPE_S3M) pChn->nLength = 0; period = m_nMinPeriod; } if (period > m_nMaxPeriod) { if ((m_nType & MOD_TYPE_IT) || (period >= 0x100000)) { pChn->nFadeOutVol = 0; pChn->dwFlags |= CHN_NOTEFADE; pChn->nRealVolume = 0; } period = m_nMaxPeriod; nPeriodFrac = 0; } UINT freq = GetFreqFromPeriod(period, pChn->nC4Speed, nPeriodFrac); // Filter Envelope: controls cutoff frequency if (pChn && pChn->pHeader && pChn->pHeader->dwFlags & ENV_FILTER) { #ifndef NO_FILTER SetupChannelFilter(pChn, (pChn->dwFlags & CHN_FILTER) ? FALSE : TRUE, envpitch); #endif // NO_FILTER } #if 0 if ((m_nType & MOD_TYPE_IT) && (freq < 256)) { pChn->nFadeOutVol = 0; pChn->dwFlags |= CHN_NOTEFADE; pChn->nRealVolume = 0; } #endif pChn->sample_freq = freq; UINT ninc = _muldiv(freq, 0x10000, gdwMixingFreq); if ((ninc >= 0xFFB0) && (ninc <= 0x10090)) ninc = 0x10000; if (m_nFreqFactor != 128) ninc = (ninc * m_nFreqFactor) >> 7; if (ninc > 0xFF0000) ninc = 0xFF0000; pChn->nInc = (ninc+1) & ~3; } // Increment envelope position if ((m_dwSongFlags & SONG_INSTRUMENTMODE) && pChn->pHeader) { INSTRUMENTHEADER *penv = pChn->pHeader; // Volume Envelope if (pChn->dwFlags & CHN_VOLENV) { // Increase position pChn->nVolEnvPosition++; // Volume Loop ? if (penv->dwFlags & ENV_VOLLOOP) { int volloopend = penv->VolEnv.Ticks[penv->VolEnv.nLoopEnd]; if (m_nType != MOD_TYPE_XM) volloopend++; if (pChn->nVolEnvPosition == volloopend) { pChn->nVolEnvPosition = penv->VolEnv.Ticks[penv->VolEnv.nLoopStart]; if ((penv->VolEnv.nLoopEnd == penv->VolEnv.nLoopStart) && (!penv->VolEnv.Values[penv->VolEnv.nLoopStart]) && ((!(m_nType & MOD_TYPE_XM)) || (penv->VolEnv.nLoopEnd+1 == penv->VolEnv.nNodes))) { pChn->dwFlags |= CHN_NOTEFADE; pChn->nFadeOutVol = 0; } } } // Volume Sustain ? if ((penv->dwFlags & ENV_VOLSUSTAIN) && (!(pChn->dwFlags & CHN_KEYOFF))) { if (pChn->nVolEnvPosition == (int)penv->VolEnv.Ticks[penv->VolEnv.nSustainEnd]+1) pChn->nVolEnvPosition = penv->VolEnv.Ticks[penv->VolEnv.nSustainStart]; } else // End of Envelope ? if (pChn->nVolEnvPosition > penv->VolEnv.Ticks[penv->VolEnv.nNodes - 1]) { if ((m_nType & MOD_TYPE_IT) || (pChn->dwFlags & CHN_KEYOFF)) pChn->dwFlags |= CHN_NOTEFADE; pChn->nVolEnvPosition = penv->VolEnv.Ticks[penv->VolEnv.nNodes - 1]; if ((!penv->VolEnv.Values[penv->VolEnv.nNodes-1]) && ((nChn >= m_nChannels) || (m_nType & MOD_TYPE_IT))) { pChn->dwFlags |= CHN_NOTEFADE; pChn->nFadeOutVol = 0; pChn->nRealVolume = 0; } } } // Panning Envelope if (pChn->dwFlags & CHN_PANENV) { pChn->nPanEnvPosition++; if (penv->dwFlags & ENV_PANLOOP) { int panloopend = penv->PanEnv.Ticks[penv->PanEnv.nLoopEnd]; if (m_nType != MOD_TYPE_XM) panloopend++; if (pChn->nPanEnvPosition == panloopend) pChn->nPanEnvPosition = penv->PanEnv.Ticks[penv->PanEnv.nLoopStart]; } // Panning Sustain ? if ((penv->dwFlags & ENV_PANSUSTAIN) && (pChn->nPanEnvPosition == (int)penv->PanEnv.Ticks[penv->PanEnv.nSustainEnd]+1) && (!(pChn->dwFlags & CHN_KEYOFF))) { // Panning sustained pChn->nPanEnvPosition = penv->PanEnv.Ticks[penv->PanEnv.nSustainStart]; } else { if (pChn->nPanEnvPosition > penv->PanEnv.Ticks[penv->PanEnv.nNodes - 1]) pChn->nPanEnvPosition = penv->PanEnv.Ticks[penv->PanEnv.nNodes - 1]; } } // Pitch Envelope if (pChn->dwFlags & CHN_PITCHENV) { // Increase position pChn->nPitchEnvPosition++; // Pitch Loop ? if (penv->dwFlags & ENV_PITCHLOOP) { if (pChn->nPitchEnvPosition >= penv->PitchEnv.Ticks[penv->PitchEnv.nLoopEnd]) pChn->nPitchEnvPosition = penv->PitchEnv.Ticks[penv->PitchEnv.nLoopStart]; } // Pitch Sustain ? if ((penv->dwFlags & ENV_PITCHSUSTAIN) && (!(pChn->dwFlags & CHN_KEYOFF))) { if (pChn->nPitchEnvPosition == (int)penv->PitchEnv.Ticks[penv->PitchEnv.nSustainEnd]+1) pChn->nPitchEnvPosition = penv->PitchEnv.Ticks[penv->PitchEnv.nSustainStart]; } else { if (pChn->nPitchEnvPosition > penv->PitchEnv.Ticks[penv->PitchEnv.nNodes - 1]) pChn->nPitchEnvPosition = penv->PitchEnv.Ticks[penv->PitchEnv.nNodes - 1]; } } } #if 0 // Limit CPU -> > 80% -> don't ramp if ((gnCPUUsage >= 80) && (!pChn->nRealVolume)) { pChn->nLeftVol = pChn->nRightVol = 0; } #endif // MODPLUG_PLAYER // Volume ramping pChn->dwFlags &= ~CHN_VOLUMERAMP; if ((pChn->nRealVolume) || (pChn->nLeftVol) || (pChn->nRightVol)) pChn->dwFlags |= CHN_VOLUMERAMP; // Decrease VU-Meter if (pChn->nVUMeter > VUMETER_DECAY) pChn->nVUMeter -= VUMETER_DECAY; else pChn->nVUMeter = 0; if (pChn->nLeftVU > VUMETER_DECAY) pChn->nLeftVU -= VUMETER_DECAY; else pChn->nLeftVU = 0; if (pChn->nRightVU > VUMETER_DECAY) pChn->nRightVU -= VUMETER_DECAY; else pChn->nRightVU = 0; // Check for too big nInc if (((pChn->nInc >> 16) + 1) >= (LONG)(pChn->nLoopEnd - pChn->nLoopStart)) pChn->dwFlags &= ~CHN_LOOP; pChn->nNewRightVol = pChn->nNewLeftVol = 0; pChn->pCurrentSample = ((pChn->pSample) && (pChn->nLength) && (pChn->nInc)) ? pChn->pSample : NULL; if (pChn->pCurrentSample) { // Update VU-Meter (nRealVolume is 14-bit) UINT vutmp = pChn->nRealVolume >> (14 - 8); if (vutmp > 0xFF) vutmp = 0xFF; if (pChn->nVUMeter >= 0x100) pChn->nVUMeter = vutmp; vutmp >>= 1; if (pChn->nVUMeter < vutmp) pChn->nVUMeter = vutmp; UINT vul = (pChn->nRealVolume * pChn->nRealPan) >> 14; if (vul > 127) vul = 127; if (pChn->nLeftVU > 127) pChn->nLeftVU = (BYTE)vul; vul >>= 1; if (pChn->nLeftVU < vul) pChn->nLeftVU = (BYTE)vul; UINT vur = (pChn->nRealVolume * (256-pChn->nRealPan)) >> 14; if (vur > 127) vur = 127; if (pChn->nRightVU > 127) pChn->nRightVU = (BYTE)vur; vur >>= 1; if (pChn->nRightVU < vur) pChn->nRightVU = (BYTE)vur; #ifdef MODPLUG_TRACKER UINT kChnMasterVol = (pChn->dwFlags & CHN_EXTRALOUD) ? 0x100 : nMasterVol; #else #define kChnMasterVol nMasterVol #endif // MODPLUG_TRACKER // Adjusting volumes if (gnChannels >= 2) { int pan = ((int)pChn->nRealPan) - 128; pan *= (int)m_nStereoSeparation; pan /= 128; pan += 128; if (pan < 0) pan = 0; if (pan > 256) pan = 256; if (gdwSoundSetup & SNDMIX_REVERSESTEREO) pan = 256 - pan; if (m_dwSongFlags & SONG_NOSTEREO) pan = 128; LONG realvol = (pChn->nRealVolume * kChnMasterVol) >> (8-1); if (gdwSoundSetup & SNDMIX_SOFTPANNING) { if (pan < 128) { pChn->nNewLeftVol = (realvol * pan) >> 8; pChn->nNewRightVol = (realvol * 128) >> 8; } else { pChn->nNewLeftVol = (realvol * 128) >> 8; pChn->nNewRightVol = (realvol * (256 - pan)) >> 8; } } else { pChn->nNewLeftVol = (realvol * pan) >> 8; pChn->nNewRightVol = (realvol * (256 - pan)) >> 8; } } else { pChn->nNewRightVol = (pChn->nRealVolume * kChnMasterVol) >> 8; pChn->nNewLeftVol = pChn->nNewRightVol; } // Clipping volumes if (pChn->nNewRightVol > 0xFFFF) pChn->nNewRightVol = 0xFFFF; if (pChn->nNewLeftVol > 0xFFFF) pChn->nNewLeftVol = 0xFFFF; // Check IDO if (gdwSoundSetup & SNDMIX_NORESAMPLING) { pChn->dwFlags &= ~(CHN_HQSRC); pChn->dwFlags |= CHN_NOIDO; } else { pChn->dwFlags &= ~(CHN_NOIDO|CHN_HQSRC); if( pChn->nInc == 0x10000 ) { pChn->dwFlags |= CHN_NOIDO; } else { if( ((gdwSoundSetup & SNDMIX_HQRESAMPLER) == 0) && ((gdwSoundSetup & SNDMIX_ULTRAHQSRCMODE) == 0) ) { if (pChn->nInc >= 0xFF00) pChn->dwFlags |= CHN_NOIDO; } } } pChn->nNewRightVol >>= MIXING_ATTENUATION; pChn->nNewLeftVol >>= MIXING_ATTENUATION; pChn->nRightRamp = pChn->nLeftRamp = 0; // Dolby Pro-Logic Surround if ((pChn->dwFlags & CHN_SURROUND) && (gnChannels <= 2) && (gdwSoundSetup & SNDMIX_NOSURROUND) == 0) pChn->nNewLeftVol = -pChn->nNewLeftVol; // Checking Ping-Pong Loops if (pChn->dwFlags & CHN_PINGPONGFLAG) pChn->nInc = -pChn->nInc; // Setting up volume ramp if (!(gdwSoundSetup & SNDMIX_NORAMPING) && (pChn->dwFlags & CHN_VOLUMERAMP) && ((pChn->nRightVol != pChn->nNewRightVol) || (pChn->nLeftVol != pChn->nNewLeftVol))) { LONG nRampLength = gnVolumeRampSamples; LONG nRightDelta = ((pChn->nNewRightVol - pChn->nRightVol) << VOLUMERAMPPRECISION); LONG nLeftDelta = ((pChn->nNewLeftVol - pChn->nLeftVol) << VOLUMERAMPPRECISION); #if 0 if ((gdwSoundSetup & SNDMIX_DIRECTTODISK) || ((gdwSysInfo & (SYSMIX_ENABLEMMX|SYSMIX_FASTCPU)) && (gdwSoundSetup & SNDMIX_HQRESAMPLER) && (gnCPUUsage <= 20))) #else if (gdwSoundSetup & SNDMIX_HQRESAMPLER) #endif { if ((pChn->nRightVol|pChn->nLeftVol) && (pChn->nNewRightVol|pChn->nNewLeftVol) && (!(pChn->dwFlags & CHN_FASTVOLRAMP))) { nRampLength = m_nBufferCount; if (nRampLength > (1 << (VOLUMERAMPPRECISION-1))) nRampLength = (1 << (VOLUMERAMPPRECISION-1)); if (nRampLength < (LONG)gnVolumeRampSamples) nRampLength = gnVolumeRampSamples; } } pChn->nRightRamp = nRightDelta / nRampLength; pChn->nLeftRamp = nLeftDelta / nRampLength; pChn->nRightVol = pChn->nNewRightVol - ((pChn->nRightRamp * nRampLength) >> VOLUMERAMPPRECISION); pChn->nLeftVol = pChn->nNewLeftVol - ((pChn->nLeftRamp * nRampLength) >> VOLUMERAMPPRECISION); if (pChn->nRightRamp|pChn->nLeftRamp) { pChn->nRampLength = nRampLength; } else { pChn->dwFlags &= ~CHN_VOLUMERAMP; pChn->nRightVol = pChn->nNewRightVol; pChn->nLeftVol = pChn->nNewLeftVol; } } else { pChn->dwFlags &= ~CHN_VOLUMERAMP; pChn->nRightVol = pChn->nNewRightVol; pChn->nLeftVol = pChn->nNewLeftVol; } pChn->nRampRightVol = pChn->nRightVol << VOLUMERAMPPRECISION; pChn->nRampLeftVol = pChn->nLeftVol << VOLUMERAMPPRECISION; // Adding the channel in the channel list if (!(pChn->dwFlags & CHN_MUTE)) { ChnMix[m_nMixChannels++] = nChn; if (m_nMixChannels >= MAX_CHANNELS) break; } } else { // Note change but no sample if (pChn->nLeftVU > 128) pChn->nLeftVU = 0; if (pChn->nRightVU > 128) pChn->nRightVU = 0; if (pChn->nVUMeter > 0xFF) pChn->nVUMeter = 0; pChn->nLeftVol = pChn->nRightVol = 0; pChn->nLength = 0; } } // Checking Max Mix Channels reached: ordering by volume if ((m_nMixChannels >= m_nMaxMixChannels) && (!(gdwSoundSetup & SNDMIX_DIRECTTODISK))) { for (UINT i=0; i<m_nMixChannels; i++) { UINT j=i; while ((j+1<m_nMixChannels) && (Chn[ChnMix[j]].nRealVolume < Chn[ChnMix[j+1]].nRealVolume)) { UINT n = ChnMix[j]; ChnMix[j] = ChnMix[j+1]; ChnMix[j+1] = n; j++; } } } if (m_dwSongFlags & SONG_GLOBALFADE) { if (!m_nGlobalFadeSamples) { m_dwSongFlags |= SONG_ENDREACHED; return FALSE; } if (m_nGlobalFadeSamples > m_nBufferCount) m_nGlobalFadeSamples -= m_nBufferCount; else m_nGlobalFadeSamples = 0; } return TRUE; }