view src/console/Gb_Oscs.h @ 3166:8cbf077ba5d0

alsa-ng: Software pause, so we don't have to use snd_pcm_pause(), which is not part of the safe ALSA subset. Also, make heavy use of thread signalling to remove crap like: while (condition != true && pcm_going) g_usleep(10000); That's... so XMMS.
author William Pitcock <nenolod@atheme.org>
date Fri, 15 May 2009 00:02:47 -0500
parents fb513e10174e
children
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// Private oscillators used by Gb_Apu

// Gb_Snd_Emu 0.1.5
#ifndef GB_OSCS_H
#define GB_OSCS_H

#include "blargg_common.h"
#include "Blip_Buffer.h"

struct Gb_Osc
{
	enum { trigger = 0x80 };
	enum { len_enabled_mask = 0x40 };
	
	Blip_Buffer* outputs [4]; // NULL, right, left, center
	Blip_Buffer* output;
	int output_select;
	BOOST::uint8_t* regs; // osc's 5 registers
	
	int delay;
	int last_amp;
	int volume;
	int length;
	bool enabled;
	
	void reset();
	void clock_length();
	int frequency() const { return (regs [4] & 7) * 0x100 + regs [3]; }
};

struct Gb_Env : Gb_Osc
{
	int env_delay;
	
	void reset();
	void clock_envelope();
	bool write_register( int, int );
};

struct Gb_Square : Gb_Env
{
	enum { period_mask = 0x70 };
	enum { shift_mask  = 0x07 };
	
	typedef Blip_Synth<blip_good_quality,1> Synth;
	Synth const* synth;
	int sweep_delay;
	int sweep_freq;
	int phase;
	
	void reset();
	void clock_sweep();
	void run( blip_time_t, blip_time_t, int playing );
};

struct Gb_Noise : Gb_Env
{
	typedef Blip_Synth<blip_med_quality,1> Synth;
	Synth const* synth;
	unsigned bits;
	
	void run( blip_time_t, blip_time_t, int playing );
};

struct Gb_Wave : Gb_Osc
{
	typedef Blip_Synth<blip_med_quality,1> Synth;
	Synth const* synth;
	int wave_pos;
	enum { wave_size = 32 };
	BOOST::uint8_t wave [wave_size];
	
	void write_register( int, int );
	void run( blip_time_t, blip_time_t, int playing );
};

inline void Gb_Env::reset()
{
	env_delay = 0;
	Gb_Osc::reset();
}

#endif