Mercurial > audlegacy-plugins
view src/projectm/sdltoprojectM.h @ 3166:8cbf077ba5d0
alsa-ng: Software pause, so we don't have to use snd_pcm_pause(), which is not part of the safe ALSA subset.
Also, make heavy use of thread signalling to remove crap like:
while (condition != true && pcm_going)
g_usleep(10000);
That's... so XMMS.
author | William Pitcock <nenolod@atheme.org> |
---|---|
date | Fri, 15 May 2009 00:02:47 -0500 |
parents | bc3bae2880ec |
children | 032053ca08ab |
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/** * $Id: sdltoprojectM.h,v 1.1.1.1 2005/12/23 18:42:00 psperl Exp $ * * Translates SDL -> projectM variables * * $Log: sdltoprojectM.h,v $ * Revision 1.1.1.1 2005/12/23 18:42:00 psperl * Initial Import * * Revision 1.1 2004/10/08 00:35:28 cvs * Moved and imported * * Revision 1.1.1.1 2004/10/04 12:56:00 cvs * Imported * */ #ifndef _SDLTOPROJECTM_H #define _SDLTOPROJECTM_H #include "projectM/event.h" #ifdef WIN32 #include <SDL.h> #else #include <SDL/SDL.h> #endif projectMEvent sdl2pmEvent( SDL_Event event ) { \ switch ( event.type ) { \ case SDL_VIDEORESIZE: return PROJECTM_VIDEORESIZE; \ case SDL_KEYUP: \ return PROJECTM_KEYUP; \ case SDL_KEYDOWN: \ return PROJECTM_KEYDOWN; \ case SDL_QUIT: \ return PROJECTM_VIDEOQUIT; \ default: return PROJECTM_KEYUP; \ } \ } \ projectMKeycode sdl2pmKeycode( SDLKey keysym ) { \ switch ( keysym ) { \ case SDLK_F1: \ return PROJECTM_K_F1; \ case SDLK_F2: \ return PROJECTM_K_F2; \ case SDLK_F3: \ return PROJECTM_K_F3; \ case SDLK_F4: \ return PROJECTM_K_F4; \ case SDLK_F5: \ return PROJECTM_K_F5; \ case SDLK_F6: \ return PROJECTM_K_F6; \ case SDLK_F7: \ return PROJECTM_K_F7; \ case SDLK_F8: \ return PROJECTM_K_F8; \ case SDLK_F9: \ return PROJECTM_K_F9; \ case SDLK_F10: \ return PROJECTM_K_F10; \ case SDLK_F11: \ return PROJECTM_K_F11; \ case SDLK_F12: \ return PROJECTM_K_F12; \ case SDLK_ESCAPE: \ return PROJECTM_K_ESCAPE; case SDLK_a: return PROJECTM_K_a; case SDLK_b: return PROJECTM_K_b; case SDLK_c: return PROJECTM_K_c; case SDLK_d: return PROJECTM_K_d; case SDLK_e: return PROJECTM_K_e; case SDLK_f: return PROJECTM_K_f; case SDLK_g: return PROJECTM_K_g; case SDLK_h: return PROJECTM_K_h; case SDLK_i: return PROJECTM_K_i; case SDLK_j: return PROJECTM_K_j; case SDLK_k: return PROJECTM_K_k; case SDLK_l: return PROJECTM_K_l; case SDLK_m: return PROJECTM_K_m; case SDLK_n: return PROJECTM_K_n; case SDLK_o: return PROJECTM_K_o; case SDLK_p: return PROJECTM_K_p; case SDLK_q: return PROJECTM_K_q; case SDLK_r: return PROJECTM_K_r; case SDLK_s: return PROJECTM_K_s; case SDLK_t: return PROJECTM_K_t; case SDLK_u: return PROJECTM_K_u; case SDLK_v: return PROJECTM_K_v; case SDLK_w: return PROJECTM_K_w; case SDLK_x: return PROJECTM_K_x; case SDLK_y: return PROJECTM_K_y; case SDLK_z: return PROJECTM_K_z; case SDLK_UP: return PROJECTM_K_UP; case SDLK_RETURN: return PROJECTM_K_RETURN; case SDLK_RIGHT: return PROJECTM_K_RIGHT; case SDLK_LEFT: return PROJECTM_K_LEFT; case SDLK_DOWN: return PROJECTM_K_DOWN; case SDLK_PAGEUP: return PROJECTM_K_PAGEUP; case SDLK_PAGEDOWN: return PROJECTM_K_PAGEDOWN; default: \ return PROJECTM_K_NONE; \ } \ } \ projectMModifier sdl2pmModifier( SDLMod mod ) { \ return PROJECTM_KMOD_LSHIFT; \ } \ #endif /** _SDLTOPROJECTM_H */