view src/sexypsf/PsxCounters.c @ 3201:abe1b3195d6b

adapted header directory to audlegacy.
author Yoshiki Yazawa <yaz@honeyplanet.jp>
date Tue, 18 Aug 2009 17:30:24 +0900
parents 8a4fbe599b05
children
line wrap: on
line source

/*  Pcsx - Pc Psx Emulator
 *  Copyright (C) 1999-2002  Pcsx Team
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 */

#include <string.h>

#include "PsxCommon.h"

psxCounter psxCounters[5];

u32 psxNextCounter, psxNextsCounter;

static int cnts = 4;
static u32 last=0;

static void psxRcntUpd(u32 index) {
	psxCounters[index].sCycle = psxRegs.cycle;
	if (((!(psxCounters[index].mode & 1)) || (index!=2)) &&
		psxCounters[index].mode & 0x30) {
		if (psxCounters[index].mode & 0x10) { // Interrupt on target
			psxCounters[index].Cycle = ((psxCounters[index].target - psxCounters[index].count) * psxCounters[index].rate) / BIAS;
		} else { // Interrupt on 0xffff
			psxCounters[index].Cycle = ((0xffff - psxCounters[index].count) * psxCounters[index].rate) / BIAS;
		}
	} else psxCounters[index].Cycle = 0xffffffff;
}

static void psxRcntReset(u32 index) {
	psxCounters[index].count = 0;
	psxRcntUpd(index);

	psxHu32(0x1070)|= BFLIP32(psxCounters[index].interrupt);
	if (!(psxCounters[index].mode & 0x40)) { // Only 1 interrupt
		psxCounters[index].Cycle = 0xffffffff;
	}
}

static void psxRcntSet() {
	int i;

	psxNextCounter = 0x7fffffff;
	psxNextsCounter = psxRegs.cycle;

	for (i=0; i<cnts; i++) {
		s32 count;

		if (psxCounters[i].Cycle == 0xffffffff) continue;

		count = psxCounters[i].Cycle - (psxRegs.cycle - psxCounters[i].sCycle);

		if (count < 0) {
			psxNextCounter = 0; break;
		}

		if (count < (s32)psxNextCounter) {
			psxNextCounter = count;
		}
	}
}

void psxRcntInit() {

	memset(psxCounters, 0, sizeof(psxCounters));

        psxCounters[0].rate = 1; psxCounters[0].interrupt = 0x10;
        psxCounters[1].rate = 1; psxCounters[1].interrupt = 0x20;
	psxCounters[2].rate = 1; psxCounters[2].interrupt = 64;

	psxCounters[3].interrupt = 1;
	psxCounters[3].mode = 0x58; // The VSync counter mode
	psxCounters[3].target = 1;
	psxUpdateVSyncRate();

	cnts = 4;

        psxRcntUpd(0); psxRcntUpd(1); psxRcntUpd(2); psxRcntUpd(3);
        psxRcntSet();
	last=0;
}


int CounterSPURun(void)
{
 u32 cycles;

 if(psxRegs.cycle<last)
 {
  cycles=0xFFFFFFFF-last;
  cycles+=psxRegs.cycle;
 }
 else
  cycles=psxRegs.cycle-last;

 if(cycles>=16)
 {
  if(!SPUasync(cycles)) return(0);
  last=psxRegs.cycle;
 }
 return(1);
}

/* Set by spu irq stuff in spu code to number of cpu cycles to back
   up(if necessary).  Very crazy hack.  Eh, not implemented.  Hmm.
   TODO!
*/
s32 spuirqvoodoo=-1;

void CounterDeadLoopSkip()
{
	s32 min,x,lmin;

	lmin=0x7FFFFFFF;

	for(x=0;x<4;x++)
	{
	 if (psxCounters[x].Cycle != 0xffffffff)
	 {
 	  min=psxCounters[x].Cycle;
	  min-=(psxRegs.cycle - psxCounters[x].sCycle);
	  if(min<lmin) lmin=min;
//	  if(min<0) exit();
//	  printf("Poo: %d, ",min);
	 }
	}

	if(lmin>0)
	{
//	 printf("skip %u\n",lmin);
	 psxRegs.cycle+=lmin;
	}
}

void psxUpdateVSyncRate() {
        //if (Config.PsxType) // ntsc - 0 | pal - 1
        //     psxCounters[3].rate = (PSXCLK / 50);// / BIAS;
        //else 
	psxCounters[3].rate = (PSXCLK / 60);// / BIAS;
}

void psxRcntUpdate() 
{
        if ((psxRegs.cycle - psxCounters[3].sCycle) >= psxCounters[3].Cycle) {
		//printf("%d\n",(psxRegs.cycle - psxCounters[3].sCycle)- psxCounters[3].Cycle);
                psxRcntUpd(3);
                psxHu32(0x1070)|= BFLIP32(1);
        }
        if ((psxRegs.cycle - psxCounters[0].sCycle) >= psxCounters[0].Cycle) {
                psxRcntReset(0);
        }
                
        if ((psxRegs.cycle - psxCounters[1].sCycle) >= psxCounters[1].Cycle) {  
                psxRcntReset(1);
        }
                 
        if ((psxRegs.cycle - psxCounters[2].sCycle) >= psxCounters[2].Cycle) {
                psxRcntReset(2);
        }

        psxRcntSet();

}

void psxRcntWcount(u32 index, u32 value) {
	psxCounters[index].count = value;
	psxRcntUpd(index);
	psxRcntSet();
}

void psxRcntWmode(u32 index, u32 value)  {
	psxCounters[index].mode = value;
	psxCounters[index].count = 0;

        if(index == 0) {
                switch (value & 0x300) {
                        case 0x100:
                                psxCounters[index].rate = ((psxCounters[3].rate /** BIAS*/) / 386) / 262; // seems ok
                                break;
                        default:
                                psxCounters[index].rate = 1;
                }
        }
        else if(index == 1) {
                switch (value & 0x300) {
                        case 0x100:
                                psxCounters[index].rate = (psxCounters[3].rate /** BIAS*/) / 262; // seems ok
				//psxCounters[index].rate = (PSXCLK / 60)/262; //(psxCounters[3].rate*16/262);
				//printf("%d\n",psxCounters[index].rate);
                                break;
                        default:
                                psxCounters[index].rate = 1;
                }
        }
	else if(index == 2) {
		switch (value & 0x300) {
			case 0x200:
				psxCounters[index].rate = 8; // 1/8 speed
				break;
			default:
				psxCounters[index].rate = 1; // normal speed
		}
	}

	// Need to set a rate and target
	psxRcntUpd(index);
	psxRcntSet();
}

void psxRcntWtarget(u32 index, u32 value) {
//	SysPrintf("writeCtarget[%ld] = %lx\n", index, value);
	psxCounters[index].target = value;
	psxRcntUpd(index);
	psxRcntSet();
}

u32 psxRcntRcount(u32 index) {
	u32 ret;

//	if ((!(psxCounters[index].mode & 1)) || (index!=2)) {
		if (psxCounters[index].mode & 0x08) { // Wrap at target
			//if (Config.RCntFix) { // Parasite Eve 2
			//	ret = (psxCounters[index].count + /*BIAS **/ ((psxRegs.cycle - psxCounters[index].sCycle) / psxCounters[index].rate)) & 0xffff;
			//} else {
				ret = (psxCounters[index].count + BIAS * ((psxRegs.cycle - psxCounters[index].sCycle) / psxCounters[index].rate)) & 0xffff;
			//}
		} else { // Wrap at 0xffff
			ret = (psxCounters[index].count + BIAS * (psxRegs.cycle / psxCounters[index].rate)) & 0xffff;
			//if (Config.RCntFix) { // Vandal Hearts 1/2
			//	ret/= 16;
			//}
		}
//		return (psxCounters[index].count + BIAS * ((psxRegs.cycle - psxCounters[index].sCycle) / psxCounters[index].rate)) & 0xffff;
//	} else return 0;

//	SysPrintf("readCcount[%ld] = %lx (mode %lx, target %lx, cycle %lx)\n", index, ret, psxCounters[index].mode, psxCounters[index].target, psxRegs.cycle);

	return ret;
}