Mercurial > audlegacy-plugins
view src/sexypsf/spu/externals.h @ 3085:ac0af6b39272
Introduce new GIO plugin to buildsystem. stdio is now deprecated.
Thoughts:
- getc()/ungetc() should be moved to VFS core now
author | William Pitcock <nenolod@atheme.org> |
---|---|
date | Wed, 29 Apr 2009 20:58:36 -0500 |
parents | 3da1b8942b8b |
children |
line wrap: on
line source
/*************************************************************************** externals.h - description ------------------- begin : Wed May 15 2002 copyright : (C) 2002 by Pete Bernert email : BlackDove@addcom.de ***************************************************************************/ /*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. See also the license.txt file for * * additional informations. * * * ***************************************************************************/ #include "types.h" #include "PsxMem.h" //*************************************************************************// // History of changes: // // 2002/05/15 - Pete // - generic cleanup for the Peops release // //*************************************************************************// #define max(a,b) (((a) > (b)) ? (a) : (b)) #define min(a,b) (((a) < (b)) ? (a) : (b)) //////////////////////////////////////////////////////////////////////// // spu defines //////////////////////////////////////////////////////////////////////// // num of channels #define MAXCHAN 24 /////////////////////////////////////////////////////////// // struct defines /////////////////////////////////////////////////////////// // ADSR INFOS PER CHANNEL typedef struct { int AttackModeExp; s32 AttackTime; s32 DecayTime; s32 SustainLevel; int SustainModeExp; s32 SustainModeDec; s32 SustainTime; int ReleaseModeExp; u32 ReleaseVal; s32 ReleaseTime; s32 ReleaseStartTime; s32 ReleaseVol; s32 lTime; s32 lVolume; } ADSRInfo; typedef struct { int State; int AttackModeExp; int AttackRate; int DecayRate; int SustainLevel; int SustainModeExp; int SustainIncrease; int SustainRate; int ReleaseModeExp; int ReleaseRate; int EnvelopeVol; s32 lVolume; s32 lDummy1; s32 lDummy2; } ADSRInfoEx; /////////////////////////////////////////////////////////// // Tmp Flags // used for debug channel muting #define FLAG_MUTE 1 /////////////////////////////////////////////////////////// // MAIN CHANNEL STRUCT typedef struct { int bNew; // start flag int iSBPos; // mixing stuff int spos; int sinc; int SB[32+1]; int sval; u8 * pStart; // start ptr into sound mem u8 * pCurr; // current pos in sound mem u8 * pLoop; // loop ptr in sound mem int bOn; // is channel active (sample playing?) int bStop; // is channel stopped (sample _can_ still be playing, ADSR Release phase) int iActFreq; // current psx pitch int iUsedFreq; // current pc pitch int iLeftVolume; // left volume int iLeftVolRaw; // left psx volume value int bIgnoreLoop; // ignore loop bit, if an external loop address is used int iRightVolume; // right volume int iRightVolRaw; // right psx volume value int iRawPitch; // raw pitch (0...3fff) int iIrqDone; // debug irq done flag int s_1; // last decoding infos int s_2; int bRVBActive; // reverb active flag int iRVBOffset; // reverb offset int iRVBRepeat; // reverb repeat int bNoise; // noise active flag int bFMod; // freq mod (0=off, 1=sound channel, 2=freq channel) int iOldNoise; // old noise val for this channel ADSRInfo ADSR; // active ADSR settings ADSRInfoEx ADSRX; // next ADSR settings (will be moved to active on sample start) } SPUCHAN; /////////////////////////////////////////////////////////// typedef struct { int StartAddr; // reverb area start addr in samples int CurrAddr; // reverb area curr addr in samples int Enabled; int VolLeft; int VolRight; int iLastRVBLeft; int iLastRVBRight; int iRVBLeft; int iRVBRight; int FB_SRC_A; // (offset) int FB_SRC_B; // (offset) int IIR_ALPHA; // (coef.) int ACC_COEF_A; // (coef.) int ACC_COEF_B; // (coef.) int ACC_COEF_C; // (coef.) int ACC_COEF_D; // (coef.) int IIR_COEF; // (coef.) int FB_ALPHA; // (coef.) int FB_X; // (coef.) int IIR_DEST_A0; // (offset) int IIR_DEST_A1; // (offset) int ACC_SRC_A0; // (offset) int ACC_SRC_A1; // (offset) int ACC_SRC_B0; // (offset) int ACC_SRC_B1; // (offset) int IIR_SRC_A0; // (offset) int IIR_SRC_A1; // (offset) int IIR_DEST_B0; // (offset) int IIR_DEST_B1; // (offset) int ACC_SRC_C0; // (offset) int ACC_SRC_C1; // (offset) int ACC_SRC_D0; // (offset) int ACC_SRC_D1; // (offset) int IIR_SRC_B1; // (offset) int IIR_SRC_B0; // (offset) int MIX_DEST_A0; // (offset) int MIX_DEST_A1; // (offset) int MIX_DEST_B0; // (offset) int MIX_DEST_B1; // (offset) int IN_COEF_L; // (coef.) int IN_COEF_R; // (coef.) } REVERBInfo;