Mercurial > audlegacy-plugins
view src/madplug/SFMT.h @ 1080:b51246bc3fb3 trunk
[svn] - wavpack: transition to plugin API v2
author | nenolod |
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date | Thu, 24 May 2007 16:32:36 -0700 |
parents | 7e14701aef54 |
children | b8dd67ad7b86 |
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/** * @file SFMT.h * * @brief SIMD oriented Fast Mersenne Twister(SFMT) pseudorandom * number generator * * @author Mutsuo Saito (Hiroshima University) * @author Makoto Matsumoto (Hiroshima University) * * Copyright (C) 2006, 2007 Mutsuo Saito, Makoto Matsumoto and Hiroshima * University. All rights reserved. * * The new BSD License is applied to this software. * see LICENSE.txt * * @note We assume that your system has inttypes.h. If your system * doesn't have inttypes.h, you have to typedef uint32_t and uint64_t, * and you have to define PRIu64 and PRIx64 in this file as follows: * @verbatim typedef unsigned int uint32_t typedef unsigned long long uint64_t #define PRIu64 "llu" #define PRIx64 "llx" @endverbatim * uint32_t must be exactly 32-bit unsigned integer type (no more, no * less), and uint64_t must be exactly 64-bit unsigned integer type. * PRIu64 and PRIx64 are used for printf function to print 64-bit * unsigned int and 64-bit unsigned int in hexadecimal format. */ #ifndef SFMT_H #define SFMT_H #include <stdio.h> #if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) #include <inttypes.h> #elif defined(_MSC_VER) typedef unsigned int uint32_t; typedef unsigned long long uint64_t; #define inline #else #include <inttypes.h> #if defined(__GNUC__) #define inline __inline__ #endif #endif #ifndef PRIu64 #if defined(_MSC_VER) #define PRIu64 "I64u" #define PRIx64 "I64x" #else #define PRIu64 "llu" #define PRIx64 "llx" #endif #endif inline uint32_t gen_rand32(void); inline uint64_t gen_rand64(void); inline void fill_array32(uint32_t array[], int size); inline void fill_array64(uint64_t array[], int size); void init_gen_rand(uint32_t seed); void init_by_array(uint32_t init_key[], int key_length); char *get_idstring(void); int get_min_array_size32(void); int get_min_array_size64(void); /* These real versions are due to Isaku Wada */ /** generates a random number on [0,1]-real-interval */ inline static double to_real1(uint32_t v) { return v * (1.0/4294967295.0); /* divided by 2^32-1 */ } /** generates a random number on [0,1]-real-interval */ inline static double genrand_real1(void) { return to_real1(gen_rand32()); } /** generates a random number on [0,1)-real-interval */ inline static double to_real2(uint32_t v) { return v * (1.0/4294967296.0); /* divided by 2^32 */ } /** generates a random number on [0,1)-real-interval */ inline static double genrand_real2(void) { return to_real2(gen_rand32()); } /** generates a random number on (0,1)-real-interval */ inline static double to_real3(uint32_t v) { return (((double)v) + 0.5)*(1.0/4294967296.0); /* divided by 2^32 */ } /** generates a random number on (0,1)-real-interval */ inline static double genrand_real3(void) { return to_real3(gen_rand32()); } /** These real versions are due to Isaku Wada */ /** generates a random number on [0,1) with 53-bit resolution*/ inline static double to_res53(uint64_t v) { return v * (1.0/18446744073709551616.0L); } /** generates a random number on [0,1) with 53-bit resolution*/ inline static double genrand_res53(void) { return to_res53(gen_rand64()); } #endif