Mercurial > audlegacy-plugins
view src/vtx/ay8912.c @ 2269:c44b90b6322e
Fixes memory leak in song change plugin when applying configuration (Bugzilla #48)
author | Jussi Judin <jjudin+audacious@iki.fi> |
---|---|
date | Tue, 25 Dec 2007 02:16:51 -0600 |
parents | 77dbd83ea6e4 |
children |
line wrap: on
line source
/* AY/YM emulator implementation. */ #include <inttypes.h> #include "ayemu.h" #define debuglog stderr; char *ayemu_err; static const char VERSION[] = "libayemu 0.9"; const int MAGIC1 = 0xcdef; /* for check ayemu_t structure inited */ enum { /* Max amplitude value for stereo signal for avoiding for possible folowwing SSRC for clipping */ AYEMU_MAX_AMP = 24575, AYEMU_DEFAULT_CHIP_FREQ = 1773400 }; /* sound chip volume envelops (will calculated by gen_env()) */ static int bEnvGenInit = 0; static int Envelope [16][128]; /* AY volume table (c) by V_Soft and Lion 17 */ static int Lion17_AY_table [16] = { 0, 513, 828, 1239, 1923, 3238, 4926, 9110, 10344, 17876, 24682, 30442, 38844, 47270, 56402, 65535}; /* YM volume table (c) by V_Soft and Lion 17 */ static int Lion17_YM_table [32] = { 0, 0, 190, 286, 375, 470, 560, 664, 866, 1130, 1515, 1803, 2253, 2848, 3351, 3862, 4844, 6058, 7290, 8559, 10474, 12878, 15297, 17787, 21500, 26172, 30866, 35676, 42664, 50986, 58842, 65535}; /* AY volume table (c) by Hacker KAY */ static int KAY_AY_table [16] = { 0, 836, 1212, 1773, 2619, 3875, 5397, 8823, 10392, 16706, 23339, 29292, 36969, 46421, 55195, 65535}; /* YM volume table (c) by Hacker KAY */ static int KAY_YM_table [32] = { 0, 0, 248, 450, 670, 826, 1010, 1239, 1552, 1919, 2314, 2626, 3131, 3778, 4407, 5031, 5968, 7161, 8415, 9622, 11421, 13689, 15957, 18280, 21759, 26148, 30523, 34879, 41434, 49404, 57492, 65535}; /* default equlaizer (layout) settings for AY and YM, 7 stereo types */ static const int default_layout [2][7][6] = { { /* A_l, A_r, B_l, B_r, C_l, C_r */ /* for AY */ {100, 100, 100, 100, 100, 100}, // _MONO {100, 33, 70, 70, 33, 100}, // _ABC {100, 33, 33, 100, 70, 70}, // _ACB {70, 70, 100, 33, 33, 100}, // _BAC {33, 100, 100, 33, 70, 70}, // _BCA {70, 70, 33, 100, 100, 33}, // _CAB {33, 100, 70, 70, 100, 33}}, // _CBA { /* for YM */ {100, 100, 100, 100, 100, 100}, // _MONO {100, 5, 70, 70, 5, 100}, // _ABC {100, 5, 5, 100, 70, 70}, // _ACB {70, 70, 100, 5, 5, 100}, // _BAC {5, 100, 100, 5, 70, 70}, // _BCA {70, 70, 5, 100, 100, 5}, // _CAB {5, 100, 70, 70, 100, 5}} // _CBA }; static int check_magic(ayemu_ay_t *ay) { if (ay->magic == MAGIC1) return 1; fprintf(stderr, "libayemu: passed pointer %p to uninitialized ayemu_ay_t structure\n", ay); return 0; } /* make chip hardware envelop tables. Will execute once before first use. */ static void gen_env() { int env; int pos; int hold; int dir; int vol; for (env = 0; env < 16; env++) { hold = 0; dir = (env & 4)? 1 : -1; vol = (env & 4)? -1 : 32; for (pos = 0; pos < 128; pos++) { if (!hold) { vol += dir; if (vol < 0 || vol >= 32) { if ( env & 8 ) { if ( env & 2 ) dir = -dir; vol = (dir > 0 )? 0:31; if ( env & 1 ) { hold = 1; vol = ( dir > 0 )? 31:0; } } else { vol = 0; hold = 1; } } } Envelope[env][pos] = vol; } } bEnvGenInit = 1; } /** * \retval ayemu_init none. * */ void ayemu_init(ayemu_ay_t *ay) { ay->default_chip_flag = 1; ay->ChipFreq = AYEMU_DEFAULT_CHIP_FREQ; ay->default_stereo_flag = 1; ay->default_sound_format_flag = 1; ay->dirty = 1; ay->magic = MAGIC1; ayemu_reset(ay); } /** Reset AY/YM chip. * * \arg \c ay - pointer to ayemu_ay_t structure. * \return none. */ void ayemu_reset(ayemu_ay_t *ay) { if (!check_magic(ay)) return; ay->cnt_a = ay->cnt_b = ay->cnt_c = ay->cnt_n = ay->cnt_e = 0; ay->bit_a = ay->bit_b = ay->bit_c = ay->bit_n = 0; ay->env_pos = ay->EnvNum = 0; ay->Cur_Seed = 0xffff; } static void set_table_ay (ayemu_ay_t *ay, int tbl[16]) { int n; for (n = 0; n < 32; n++) ay->table[n] = tbl[n/2]; ay->type = AYEMU_AY; } static void set_table_ym (ayemu_ay_t *ay, int tbl[32]) { int n; for (n = 0; n < 32; n++) ay->table[n] = tbl[n]; ay->type = AYEMU_YM; } /** Set chip type. */ int ayemu_set_chip_type(ayemu_ay_t *ay, ayemu_chip_t type, int *custom_table) { if (!check_magic(ay)) return 0; if (!(type == AYEMU_AY_CUSTOM || type == AYEMU_YM_CUSTOM) && custom_table != NULL) { ayemu_err = "For non-custom chip type 'custom_table' param must be NULL"; return 0; } switch(type) { case AYEMU_AY: case AYEMU_AY_LION17: set_table_ay(ay, Lion17_AY_table); break; case AYEMU_YM: case AYEMU_YM_LION17: set_table_ym(ay, Lion17_YM_table); break; case AYEMU_AY_KAY: set_table_ay(ay, KAY_AY_table); break; case AYEMU_YM_KAY: set_table_ym(ay, KAY_YM_table); break; case AYEMU_AY_CUSTOM: set_table_ay(ay, custom_table); break; case AYEMU_YM_CUSTOM: set_table_ym(ay, custom_table); break; default: ayemu_err = "Incorrect chip type"; return 0; } ay->default_chip_flag = 0; ay->dirty = 1; return 1; } /** Set chip frequency. */ void ayemu_set_chip_freq(ayemu_ay_t *ay, int32_t chipfreq) { if (!check_magic(ay)) return; ay->ChipFreq = chipfreq; ay->dirty = 1; } /*! Set output sound format * \arg \c ay - pointer to ayemu_t structure * \arg \c freq - sound freq (44100 for example) * \arg \c chans - number of channels (1-mono, 2-stereo) * \arg \c bits - now supported only 16 and 8. * \retval \b 1 on success, \b 0 if error occure */ int ayemu_set_sound_format (ayemu_ay_t *ay, int freq, int chans, int bits) { if (!check_magic(ay)) return 0; if (!(bits == 16 || bits == 8)) { ayemu_err = "Incorrect bits value"; return 0; } else if (!(chans == 1 || chans == 2)) { ayemu_err = "Incorrect number of channels"; return 0; } else if (freq < 50) { ayemu_err = "Incorrect output sound freq"; return 0; } else { ay->sndfmt.freq = freq; ay->sndfmt.channels = chans; ay->sndfmt.bpc = bits; } ay->default_sound_format_flag = 0; ay->dirty = 1; return 1; } /*! Set amplitude factor for each of channels (A,B anc C, tone and noise). * Factor's value must be from (-100) to 100. * \arg ay - pointer to ayemu_t structure * \arg stereo_type - type of stereo * \arg custom_eq - NULL or pointer to custom table of mixer layout. * \retval 1 if OK, 0 if error occures. */ int ayemu_set_stereo(ayemu_ay_t *ay, ayemu_stereo_t stereo_type, int *custom_eq) { int i; int chip; if (!check_magic(ay)) return 0; if (stereo_type != AYEMU_STEREO_CUSTOM && custom_eq != NULL) { ayemu_err = "Stereo type not custom, 'custom_eq' parametr must be NULL"; return 0; } chip = (ay->type == AYEMU_AY)? 0 : 1; switch(stereo_type) { case AYEMU_MONO: case AYEMU_ABC: case AYEMU_ACB: case AYEMU_BAC: case AYEMU_BCA: case AYEMU_CAB: case AYEMU_CBA: for (i = 0 ; i < 6 ; i++) ay->eq[i] = default_layout[chip][stereo_type][i]; break; case AYEMU_STEREO_CUSTOM: for (i = 0 ; i < 6 ; i++) ay->eq[i] = custom_eq[i]; break; default: ayemu_err = "Incorrect stereo type"; return 0; } ay->default_stereo_flag = 0; ay->dirty = 1; return 1; } #define WARN_IF_REGISTER_GREAT_THAN(r,m) \ if (*(regs + r) > m) \ fprintf(stderr, "ayemu_set_regs: warning: possible bad register data- R%d > %d\n", r, m) /** Assign values for AY registers. * * You must pass array of char [14] to this function */ void ayemu_set_regs(ayemu_ay_t *ay, unsigned char *regs) { if (!check_magic(ay)) return; WARN_IF_REGISTER_GREAT_THAN(1,15); WARN_IF_REGISTER_GREAT_THAN(3,15); WARN_IF_REGISTER_GREAT_THAN(5,15); WARN_IF_REGISTER_GREAT_THAN(8,31); WARN_IF_REGISTER_GREAT_THAN(9,31); WARN_IF_REGISTER_GREAT_THAN(10,31); ay->regs.tone_a = regs[0] + ((regs[1]&0x0f) << 8); ay->regs.tone_b = regs[2] + ((regs[3]&0x0f) << 8); ay->regs.tone_c = regs[4] + ((regs[5]&0x0f) << 8); ay->regs.noise = regs[6] & 0x1f; ay->regs.R7_tone_a = ! (regs[7] & 0x01); ay->regs.R7_tone_b = ! (regs[7] & 0x02); ay->regs.R7_tone_c = ! (regs[7] & 0x04); ay->regs.R7_noise_a = ! (regs[7] & 0x08); ay->regs.R7_noise_b = ! (regs[7] & 0x10); ay->regs.R7_noise_c = ! (regs[7] & 0x20); ay->regs.vol_a = regs[8] & 0x0f; ay->regs.vol_b = regs[9] & 0x0f; ay->regs.vol_c = regs[10] & 0x0f; ay->regs.env_a = regs[8] & 0x10; ay->regs.env_b = regs[9] & 0x10; ay->regs.env_c = regs[10] & 0x10; ay->regs.env_freq = regs[11] + (regs[12] << 8); if (regs[13] != 0xff) { /* R13 = 255 means continue curent envelop */ ay->regs.env_style = regs[13] & 0x0f; ay->env_pos = ay->cnt_e = 0; } } static void prepare_generation(ayemu_ay_t *ay) { int vol, max_l, max_r; if (!ay->dirty) return; if (!bEnvGenInit) gen_env (); if (ay->default_chip_flag) ayemu_set_chip_type(ay, AYEMU_AY, NULL); if (ay->default_stereo_flag) ayemu_set_stereo(ay, AYEMU_ABC, NULL); if (ay->default_sound_format_flag) ayemu_set_sound_format(ay, 44100, 2, 16); ay->ChipTacts_per_outcount = ay->ChipFreq / ay->sndfmt.freq / 8; { /* GenVols */ int n, m; int vol; for (n = 0; n < 32; n++) { vol = ay->table[n]; for (m=0; m < 6; m++) ay->vols[m][n] = (int) (((double) vol * ay->eq[m]) / 100); } } /* ������ ����������������� ���� �������� ���vols [x][31] ��������������� TODO: �������� � ��;-) */ max_l = ay->vols[0][31] + ay->vols[2][31] + ay->vols[3][31]; max_r = ay->vols[1][31] + ay->vols[3][31] + ay->vols[5][31]; vol = (max_l > max_r) ? max_l : max_r; // =157283 on all defaults ay->Amp_Global = ay->ChipTacts_per_outcount *vol / AYEMU_MAX_AMP; ay->dirty = 0; } /*! Generate sound. * Fill sound buffer with current register data * Return value: pointer to next data in output sound buffer * \retval \b 1 if OK, \b 0 if error occures. */ void *ayemu_gen_sound(ayemu_ay_t *ay, void *buff, size_t sound_bufsize) { int mix_l, mix_r; int tmpvol; int m; int snd_numcount; unsigned char *sound_buf = buff; if (!check_magic(ay)) return 0; prepare_generation(ay); snd_numcount = sound_bufsize / (ay->sndfmt.channels * (ay->sndfmt.bpc >> 3)); while (snd_numcount-- > 0) { mix_l = mix_r = 0; for (m = 0 ; m < ay->ChipTacts_per_outcount ; m++) { if (++ay->cnt_a >= ay->regs.tone_a) { ay->cnt_a = 0; ay->bit_a = ! ay->bit_a; } if (++ay->cnt_b >= ay->regs.tone_b) { ay->cnt_b = 0; ay->bit_b = ! ay->bit_b; } if (++ay->cnt_c >= ay->regs.tone_c) { ay->cnt_c = 0; ay->bit_c = ! ay->bit_c; } /* GenNoise (c) Hacker KAY & Sergey Bulba */ if (++ay->cnt_n >= (ay->regs.noise * 2)) { ay->cnt_n = 0; ay->Cur_Seed = (ay->Cur_Seed * 2 + 1) ^ \ (((ay->Cur_Seed >> 16) ^ (ay->Cur_Seed >> 13)) & 1); ay->bit_n = ((ay->Cur_Seed >> 16) & 1); } if (++ay->cnt_e >= ay->regs.env_freq) { ay->cnt_e = 0; if (++ay->env_pos > 127) ay->env_pos = 64; } #define ENVVOL Envelope [ay->regs.env_style][ay->env_pos] if ((ay->bit_a | !ay->regs.R7_tone_a) & (ay->bit_n | !ay->regs.R7_noise_a)) { tmpvol = (ay->regs.env_a)? ENVVOL : ay->regs.vol_a * 2 + 1; mix_l += ay->vols[0][tmpvol]; mix_r += ay->vols[1][tmpvol]; } if ((ay->bit_b | !ay->regs.R7_tone_b) & (ay->bit_n | !ay->regs.R7_noise_b)) { tmpvol =(ay->regs.env_b)? ENVVOL : ay->regs.vol_b * 2 + 1; mix_l += ay->vols[2][tmpvol]; mix_r += ay->vols[3][tmpvol]; } if ((ay->bit_c | !ay->regs.R7_tone_c) & (ay->bit_n | !ay->regs.R7_noise_c)) { tmpvol = (ay->regs.env_c)? ENVVOL : ay->regs.vol_c * 2 + 1; mix_l += ay->vols[4][tmpvol]; mix_r += ay->vols[5][tmpvol]; } } /* end for (m=0; ...) */ mix_l /= ay->Amp_Global; mix_r /= ay->Amp_Global; if (ay->sndfmt.bpc == 8) { mix_l = (mix_l >> 8) | 128; /* 8 bit sound */ mix_r = (mix_r >> 8) | 128; *sound_buf++ = mix_l; if (ay->sndfmt.channels != 1) *sound_buf++ = mix_r; } else { *sound_buf++ = mix_l & 0x00FF; /* 16 bit sound */ *sound_buf++ = (mix_l >> 8); if (ay->sndfmt.channels != 1) { *sound_buf++ = mix_r & 0x00FF; *sound_buf++ = (mix_r >> 8); } } } return sound_buf; } /** Free all data allocated by emulator * * For now it do nothing. */ void ayemu_free (ayemu_ay_t *ay) { /* nothing to do here */ return; }