Mercurial > audlegacy-plugins
view src/jack/bio2jack.h @ 576:ca3de84e2288 trunk
[svn] - build fix. adjust prototypes to new input API.
author | yaz |
---|---|
date | Mon, 29 Jan 2007 17:47:57 -0800 |
parents | 3da1b8942b8b |
children |
line wrap: on
line source
/* * Copyright 2003-2004 Chris Morgan <cmorgan@alum.wpi.edu> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef _H_JACK_OUT_H #define _H_JACK_OUT_H #include <jack/jack.h> #ifdef __cplusplus extern "C" { #else #define bool long #endif #ifndef TRUE #define TRUE 1 #endif #ifndef FALSE #define FALSE 0 #endif #define ERR_SUCCESS 0 #define ERR_OPENING_JACK 1 #define ERR_RATE_MISMATCH 2 #define ERR_BYTES_PER_OUTPUT_FRAME_INVALID 3 #define ERR_BYTES_PER_INPUT_FRAME_INVALID 4 #define ERR_TOO_MANY_OUTPUT_CHANNELS 5 #define ERR_PORT_NAME_OUTPUT_CHANNEL_MISMATCH 6 #define ERR_PORT_NOT_FOUND 7 #define ERR_TOO_MANY_INPUT_CHANNELS 8 #define ERR_PORT_NAME_INPUT_CHANNEL_MISMATCH 9 enum status_enum { PLAYING, PAUSED, STOPPED, CLOSED, RESET }; enum pos_enum { BYTES, MILLISECONDS }; #define PLAYED 1 /* played out of the speakers(estimated value but should be close */ #define WRITTEN_TO_JACK 2 /* amount written out to jack */ #define WRITTEN 3 /* amount written to the bio2jack device */ /**********************/ /* External functions */ void JACK_Init(void); /* call this before any other bio2jack calls */ void JACK_DoSampleRateConversion(bool value); /* whether the next device that's Open()d should do sample rate conversion if necessary */ void JACK_SetSampleRateConversionFunction(int converter); /* which SRC converter function should be used for the next Open()d device */ int JACK_Open(int *deviceID, unsigned int bits_per_sample, unsigned long *rate, int channels); /* Note: defaults to 0 input channels if you need input (record) use OpenEx instead */ int JACK_OpenEx(int *deviceID, unsigned int bits_per_channel, unsigned long *rate, unsigned int input_channels, unsigned int output_channels, const char **jack_port_name, unsigned int jack_port_name_count, unsigned long jack_port_flags); int JACK_Close(int deviceID); /* return 0 for success */ void JACK_Reset(int deviceID); /* free all buffered data and reset several values in the device */ long JACK_Write(int deviceID, unsigned char *data, unsigned long bytes); /* returns the number of bytes written */ long JACK_Read(int deviceID, unsigned char *data, unsigned long bytes); /* returns the number of bytes read */ /* state setting values */ /* set/get the written/played/buffered value based on a byte or millisecond input value */ long JACK_GetPosition(int deviceID, enum pos_enum position, int type); void JACK_SetPosition(int deviceID, enum pos_enum position, long value); long JACK_GetJackLatency(int deviceID); /* deprectated, you probably want JACK_GetJackOutputLatency */ long JACK_GetJackOutputLatency(int deviceID); /* return the output latency in frames */ long JACK_GetJackInputLatency(int deviceID); /* return the input latency in frames */ int JACK_SetState(int deviceID, enum status_enum state); /* playing, paused, stopped */ enum status_enum JACK_GetState(int deviceID); long JACK_GetMaxOutputBufferedBytes(int deviceID); long JACK_GetMaxInputBufferedBytes(int deviceID); /* bytes that jack requests during each callback */ unsigned long JACK_GetJackBufferedBytes(int deviceID); /* Properties of the jack driver */ /* linear means 0 volume is silence, 100 is full volume */ /* dbAttenuation means 0 volume is 0dB attenuation */ /* Bio2jack defaults to linear */ /* Note: volume controls only effect output channels for now */ enum JACK_VOLUME_TYPE { linear, dbAttenuation }; enum JACK_VOLUME_TYPE JACK_SetVolumeEffectType(int deviceID, enum JACK_VOLUME_TYPE type); int JACK_SetAllVolume(int deviceID, unsigned int volume); /* returns 0 on success */ int JACK_SetVolumeForChannel(int deviceID, unsigned int channel, unsigned int volume); void JACK_GetVolumeForChannel(int deviceID, unsigned int channel, unsigned int *volume); unsigned long JACK_GetOutputBytesPerSecond(int deviceID); /* bytes_per_output_frame * sample_rate */ unsigned long JACK_GetInputBytesPerSecond(int deviceID); /* bytes_per_input_frame * sample_rate */ unsigned long JACK_GetBytesStored(int deviceID); /* bytes currently buffered in the output buffer */ unsigned long JACK_GetBytesFreeSpace(int deviceID); /* bytes of free space in the output buffer */ unsigned long JACK_GetBytesUsedSpace(int deviceID); /* bytes of space used in the input buffer */ unsigned long JACK_GetBytesPerOutputFrame(int deviceID); unsigned long JACK_GetBytesPerInputFrame(int deviceID); /* Note: these will probably be removed in a future release */ int JACK_GetNumInputChannels(int deviceID); int JACK_GetNumOutputChannels(int deviceID); long JACK_GetSampleRate(int deviceID); /* samples per second */ void JACK_SetClientName(char *name); /* sets the name that bio2jack will use when creating a new jack client. name_%pid%_%deviceID%%counter% will be used NOTE: this defaults to name = bio2jack NOTE: we limit the size of the client name to jack_client_name_size() */ enum JACK_PORT_CONNECTION_MODE { CONNECT_ALL, /* connect to all avaliable ports */ CONNECT_OUTPUT, /* connect only to the ports we need for output */ CONNECT_NONE /* don't connect to any ports */ }; /* set the mode for port connections */ /* defaults to CONNECT_ALL */ void JACK_SetPortConnectionMode(enum JACK_PORT_CONNECTION_MODE mode); #ifdef __cplusplus } #endif #endif /* #ifndef JACK_OUT_H */