view src/modplug/sndmix.cxx @ 2284:d19b53359b24

cleaned up the sndfile wav plugin, currently limiting it ONLY TO WAV PLAYBACK. if somebody is more experienced with it and wants to restore the other formats, go ahead (maybe change the name of the plugin too?).
author mf0102 <0102@gmx.at>
date Wed, 09 Jan 2008 15:41:22 +0100
parents 6907fc39b53f
children 107c1fed3d92
line wrap: on
line source

/*
 * This source code is public domain.
 *
 * Authors: Olivier Lapicque <olivierl@jps.net>
*/

#include "stdafx.h"
#include "sndfile.h"

#ifdef MODPLUG_TRACKER
#define ENABLE_STEREOVU
#endif

// Volume ramp length, in 1/10 ms
#define VOLUMERAMPLEN	146	// 1.46ms = 64 samples at 44.1kHz

// VU-Meter
#define VUMETER_DECAY		4

// SNDMIX: These are global flags for playback control
UINT CSoundFile::m_nStereoSeparation = 128;
LONG CSoundFile::m_nStreamVolume = 0x8000;
UINT CSoundFile::m_nMaxMixChannels = 32;
// Mixing Configuration (SetWaveConfig)
DWORD CSoundFile::gdwSysInfo = 0;
DWORD CSoundFile::gnChannels = 1;
DWORD CSoundFile::gdwSoundSetup = 0;
DWORD CSoundFile::gdwMixingFreq = 44100;
DWORD CSoundFile::gnBitsPerSample = 16;
// Mixing data initialized in
UINT CSoundFile::gnAGC = AGC_UNITY;
UINT CSoundFile::gnVolumeRampSamples = 64;
UINT CSoundFile::gnVUMeter = 0;
UINT CSoundFile::gnCPUUsage = 0;
LPSNDMIXHOOKPROC CSoundFile::gpSndMixHook = NULL;
PMIXPLUGINCREATEPROC CSoundFile::gpMixPluginCreateProc = NULL;
LONG gnDryROfsVol = 0;
LONG gnDryLOfsVol = 0;
LONG gnRvbROfsVol = 0;
LONG gnRvbLOfsVol = 0;
int gbInitPlugins = 0;

typedef DWORD (MPPASMCALL * LPCONVERTPROC)(LPVOID, int *, DWORD, LPLONG, LPLONG);

extern DWORD MPPASMCALL X86_Convert32To8(LPVOID lpBuffer, int *, DWORD nSamples, LPLONG, LPLONG);
extern DWORD MPPASMCALL X86_Convert32To16(LPVOID lpBuffer, int *, DWORD nSamples, LPLONG, LPLONG);
extern DWORD MPPASMCALL X86_Convert32To24(LPVOID lpBuffer, int *, DWORD nSamples, LPLONG, LPLONG);
extern DWORD MPPASMCALL X86_Convert32To32(LPVOID lpBuffer, int *, DWORD nSamples, LPLONG, LPLONG);
extern UINT MPPASMCALL X86_AGC(int *pBuffer, UINT nSamples, UINT nAGC);
extern VOID MPPASMCALL X86_Dither(int *pBuffer, UINT nSamples, UINT nBits);
extern VOID MPPASMCALL X86_InterleaveFrontRear(int *pFrontBuf, int *pRearBuf, DWORD nSamples);
extern VOID MPPASMCALL X86_StereoFill(int *pBuffer, UINT nSamples, LPLONG lpROfs, LPLONG lpLOfs);
extern VOID MPPASMCALL X86_MonoFromStereo(int *pMixBuf, UINT nSamples);

extern short int ModSinusTable[64];
extern short int ModRampDownTable[64];
extern short int ModSquareTable[64];
extern short int ModRandomTable[64];
extern DWORD LinearSlideUpTable[256];
extern DWORD LinearSlideDownTable[256];
extern DWORD FineLinearSlideUpTable[16];
extern DWORD FineLinearSlideDownTable[16];
extern signed char ft2VibratoTable[256];	// -64 .. +64
extern int MixSoundBuffer[MIXBUFFERSIZE*4];
extern int MixRearBuffer[MIXBUFFERSIZE*2];
UINT gnReverbSend;


// Log tables for pre-amp
// We don't want the tracker to get too loud
const UINT PreAmpTable[16] =
{
	0x60, 0x60, 0x60, 0x70,	// 0-7
	0x80, 0x88, 0x90, 0x98,	// 8-15
	0xA0, 0xA4, 0xA8, 0xB0,	// 16-23
	0xB4, 0xB8, 0xBC, 0xC0,	// 24-31
};

const UINT PreAmpAGCTable[16] =
{
	0x60, 0x60, 0x60, 0x60,
	0x68, 0x70, 0x78, 0x80,
	0x84, 0x88, 0x8C, 0x90,
	0x94, 0x98, 0x9C, 0xA0,
};


// Return (a*b)/c - no divide error
int _muldiv(long a, long b, long c)
{
#ifdef MSC_VER
	int sign, result;
	_asm {
	mov eax, a
	mov ebx, b
	or eax, eax
	mov edx, eax
	jge aneg
	neg eax
aneg:
	xor edx, ebx
	or ebx, ebx
	mov ecx, c
	jge bneg
	neg ebx
bneg:
	xor edx, ecx
	or ecx, ecx
	mov sign, edx
	jge cneg
	neg ecx
cneg:
	mul ebx
	cmp edx, ecx
	jae diverr
	div ecx
	jmp ok
diverr:
	mov eax, 0x7fffffff
ok:
	mov edx, sign
	or edx, edx
	jge rneg
	neg eax
rneg:
	mov result, eax
	}
	return result;
#else
	return ((unsigned long long) a * (unsigned long long) b ) / c;
#endif
}


// Return (a*b+c/2)/c - no divide error
int _muldivr(long a, long b, long c)
{
#ifdef MSC_VER
	int sign, result;
	_asm {
	mov eax, a
	mov ebx, b
	or eax, eax
	mov edx, eax
	jge aneg
	neg eax
aneg:
	xor edx, ebx
	or ebx, ebx
	mov ecx, c
	jge bneg
	neg ebx
bneg:
	xor edx, ecx
	or ecx, ecx
	mov sign, edx
	jge cneg
	neg ecx
cneg:
	mul ebx
	mov ebx, ecx
	shr ebx, 1
	add eax, ebx
	adc edx, 0
	cmp edx, ecx
	jae diverr
	div ecx
	jmp ok
diverr:
	mov eax, 0x7fffffff
ok:
	mov edx, sign
	or edx, edx
	jge rneg
	neg eax
rneg:
	mov result, eax
	}
	return result;
#else
	return ((unsigned long long) a * (unsigned long long) b + (c >> 1)) / c;
#endif
}


BOOL CSoundFile::InitPlayer(BOOL bReset)
//--------------------------------------
{
	if (m_nMaxMixChannels > MAX_CHANNELS) m_nMaxMixChannels = MAX_CHANNELS;
	if (gdwMixingFreq < 4000) gdwMixingFreq = 4000;
	if (gdwMixingFreq > MAX_SAMPLE_RATE) gdwMixingFreq = MAX_SAMPLE_RATE;
	gnVolumeRampSamples = (gdwMixingFreq * VOLUMERAMPLEN) / 100000;
	if (gnVolumeRampSamples < 8) gnVolumeRampSamples = 8;
	gnDryROfsVol = gnDryLOfsVol = 0;
	gnRvbROfsVol = gnRvbLOfsVol = 0;
	if (bReset)
	{
		gnVUMeter = 0;
		gnCPUUsage = 0;
	}
	gbInitPlugins = (bReset) ? 3 : 1;
	InitializeDSP(bReset);
	return TRUE;
}


BOOL CSoundFile::FadeSong(UINT msec)
//----------------------------------
{
	LONG nsamples = _muldiv(msec, gdwMixingFreq, 1000);
	if (nsamples <= 0) return FALSE;
	if (nsamples > 0x100000) nsamples = 0x100000;
	m_nBufferCount = nsamples;
	LONG nRampLength = m_nBufferCount;
	// Ramp everything down
	for (UINT noff=0; noff < m_nMixChannels; noff++)
	{
		MODCHANNEL *pramp = &Chn[ChnMix[noff]];
		if (!pramp) continue;
		pramp->nNewLeftVol = pramp->nNewRightVol = 0;
		pramp->nRightRamp = (-pramp->nRightVol << VOLUMERAMPPRECISION) / nRampLength;
		pramp->nLeftRamp = (-pramp->nLeftVol << VOLUMERAMPPRECISION) / nRampLength;
		pramp->nRampRightVol = pramp->nRightVol << VOLUMERAMPPRECISION;
		pramp->nRampLeftVol = pramp->nLeftVol << VOLUMERAMPPRECISION;
		pramp->nRampLength = nRampLength;
		pramp->dwFlags |= CHN_VOLUMERAMP;
	}
	m_dwSongFlags |= SONG_FADINGSONG;
	return TRUE;
}


BOOL CSoundFile::GlobalFadeSong(UINT msec)
//----------------------------------------
{
	if (m_dwSongFlags & SONG_GLOBALFADE) return FALSE;
	m_nGlobalFadeMaxSamples = _muldiv(msec, gdwMixingFreq, 1000);
	m_nGlobalFadeSamples = m_nGlobalFadeMaxSamples;
	m_dwSongFlags |= SONG_GLOBALFADE;
	return TRUE;
}


UINT CSoundFile::Read(LPVOID lpDestBuffer, UINT cbBuffer)
//-------------------------------------------------------
{
	LPBYTE lpBuffer = (LPBYTE)lpDestBuffer;
	LPCONVERTPROC pCvt = X86_Convert32To8;
	UINT lRead, lMax, lSampleSize, lCount, lSampleCount, nStat=0;
	LONG nVUMeterMin = 0x7FFFFFFF, nVUMeterMax = -0x7FFFFFFF;
	UINT nMaxPlugins;

	{
		nMaxPlugins = MAX_MIXPLUGINS;
		while ((nMaxPlugins > 0) && (!m_MixPlugins[nMaxPlugins-1].pMixPlugin)) nMaxPlugins--;
	}
	m_nMixStat = 0;
	lSampleSize = gnChannels;
	if (gnBitsPerSample == 16) { lSampleSize *= 2; pCvt = X86_Convert32To16; }
#ifndef MODPLUG_FASTSOUNDLIB
	else if (gnBitsPerSample == 24) { lSampleSize *= 3; pCvt = X86_Convert32To24; }
	else if (gnBitsPerSample == 32) { lSampleSize *= 4; pCvt = X86_Convert32To32; }
#endif
	lMax = cbBuffer / lSampleSize;
	if ((!lMax) || (!lpBuffer) || (!m_nChannels)) return 0;
	lRead = lMax;
	if (m_dwSongFlags & SONG_ENDREACHED) goto MixDone;
	while (lRead > 0)
	{
		// Update Channel Data
		if (!m_nBufferCount)
		{
#ifndef MODPLUG_FASTSOUNDLIB
			if (m_dwSongFlags & SONG_FADINGSONG)
			{
				m_dwSongFlags |= SONG_ENDREACHED;
				m_nBufferCount = lRead;
			} else
#endif
			if (!ReadNote())
			{
#ifndef MODPLUG_FASTSOUNDLIB
				if (!FadeSong(FADESONGDELAY))
#endif
				{
					m_dwSongFlags |= SONG_ENDREACHED;
					if (lRead == lMax) goto MixDone;
					m_nBufferCount = lRead;
				}
			}
		}
		lCount = m_nBufferCount;
		if (lCount > MIXBUFFERSIZE) lCount = MIXBUFFERSIZE;
		if (lCount > lRead) lCount = lRead;
		if (!lCount) break;
		lSampleCount = lCount;
#ifndef MODPLUG_NO_REVERB
		gnReverbSend = 0;
#endif
		// Resetting sound buffer
		X86_StereoFill(MixSoundBuffer, lSampleCount, &gnDryROfsVol, &gnDryLOfsVol);
		if (gnChannels >= 2)
		{
			lSampleCount *= 2;
			m_nMixStat += CreateStereoMix(lCount);
			ProcessStereoDSP(lCount);
		} else
		{
			m_nMixStat += CreateStereoMix(lCount);
			ProcessStereoDSP(lCount);
			X86_MonoFromStereo(MixSoundBuffer, lCount);
		}
		nStat++;
#ifndef NO_AGC
		// Automatic Gain Control
		if (gdwSoundSetup & SNDMIX_AGC) ProcessAGC(lSampleCount);
#endif
		UINT lTotalSampleCount = lSampleCount;
#ifndef MODPLUG_FASTSOUNDLIB
		// Multichannel
		if (gnChannels > 2)
		{
			X86_InterleaveFrontRear(MixSoundBuffer, MixRearBuffer, lSampleCount);
			lTotalSampleCount *= 2;
		}
		// Hook Function
		if (gpSndMixHook)
		{
			gpSndMixHook(MixSoundBuffer, lTotalSampleCount, gnChannels);
		}
#endif
		// Perform clipping + VU-Meter
		lpBuffer += pCvt(lpBuffer, MixSoundBuffer, lTotalSampleCount, &nVUMeterMin, &nVUMeterMax);
		// Buffer ready
		lRead -= lCount;
		m_nBufferCount -= lCount;
	}
MixDone:
	if (lRead) memset(lpBuffer, (gnBitsPerSample == 8) ? 0x80 : 0, lRead * lSampleSize);
	// VU-Meter
	nVUMeterMin >>= (24-MIXING_ATTENUATION);
	nVUMeterMax >>= (24-MIXING_ATTENUATION);
	if (nVUMeterMax < nVUMeterMin) nVUMeterMax = nVUMeterMin;
	if ((gnVUMeter = (UINT)(nVUMeterMax - nVUMeterMin)) > 0xFF) gnVUMeter = 0xFF;
	if (nStat) { m_nMixStat += nStat-1; m_nMixStat /= nStat; }
	return lMax - lRead;
}



/////////////////////////////////////////////////////////////////////////////
// Handles navigation/effects

BOOL CSoundFile::ProcessRow()
//---------------------------
{
	if (++m_nTickCount >= m_nMusicSpeed * (m_nPatternDelay+1) + m_nFrameDelay)
	{
		m_nPatternDelay = 0;
		m_nFrameDelay = 0;
		m_nTickCount = 0;
		m_nRow = m_nNextRow;
		// Reset Pattern Loop Effect
		if (m_nCurrentPattern != m_nNextPattern) m_nCurrentPattern = m_nNextPattern;
		// Check if pattern is valid
		if (!(m_dwSongFlags & SONG_PATTERNLOOP))
		{
			m_nPattern = (m_nCurrentPattern < MAX_ORDERS) ? Order[m_nCurrentPattern] : 0xFF;
			if ((m_nPattern < MAX_PATTERNS) && (!Patterns[m_nPattern])) m_nPattern = 0xFE;
			while (m_nPattern >= MAX_PATTERNS)
			{
				// End of song ?
				if ((m_nPattern == 0xFF) || (m_nCurrentPattern >= MAX_ORDERS))
				{
					//if (!m_nRepeatCount)
						return FALSE;     //never repeat entire song
					if (!m_nRestartPos)
					{
						m_nMusicSpeed = m_nDefaultSpeed;
						m_nMusicTempo = m_nDefaultTempo;
						m_nGlobalVolume = m_nDefaultGlobalVolume;
						for (UINT i=0; i<MAX_CHANNELS; i++)
						{
							Chn[i].dwFlags |= CHN_NOTEFADE | CHN_KEYOFF;
							Chn[i].nFadeOutVol = 0;
							if (i < m_nChannels)
							{
								Chn[i].nGlobalVol = ChnSettings[i].nVolume;
								Chn[i].nVolume = ChnSettings[i].nVolume;
								Chn[i].nPan = ChnSettings[i].nPan;
								Chn[i].nPanSwing = Chn[i].nVolSwing = 0;
								Chn[i].nOldVolParam = 0;
								Chn[i].nOldOffset = 0;
								Chn[i].nOldHiOffset = 0;
								Chn[i].nPortamentoDest = 0;
								if (!Chn[i].nLength)
								{
									Chn[i].dwFlags = ChnSettings[i].dwFlags;
									Chn[i].nLoopStart = 0;
									Chn[i].nLoopEnd = 0;
									Chn[i].pHeader = NULL;
									Chn[i].pSample = NULL;
									Chn[i].pInstrument = NULL;
								}
							}
						}
					}
//					if (m_nRepeatCount > 0) m_nRepeatCount--;
					m_nCurrentPattern = m_nRestartPos;
					m_nRow = 0;
					if ((Order[m_nCurrentPattern] >= MAX_PATTERNS) || (!Patterns[Order[m_nCurrentPattern]])) return FALSE;
				} else
				{
					m_nCurrentPattern++;
				}
				m_nPattern = (m_nCurrentPattern < MAX_ORDERS) ? Order[m_nCurrentPattern] : 0xFF;
				if ((m_nPattern < MAX_PATTERNS) && (!Patterns[m_nPattern])) m_nPattern = 0xFE;
			}
			m_nNextPattern = m_nCurrentPattern;
		}
		// Weird stuff?
		if ((m_nPattern >= MAX_PATTERNS) || (!Patterns[m_nPattern])) return FALSE;
		// Should never happen
		if (m_nRow >= PatternSize[m_nPattern]) m_nRow = 0;
		m_nNextRow = m_nRow + 1;
		if (m_nNextRow >= PatternSize[m_nPattern])
		{
			if (!(m_dwSongFlags & SONG_PATTERNLOOP)) m_nNextPattern = m_nCurrentPattern + 1;
			m_nNextRow = 0;
		}
		// Reset channel values
		MODCHANNEL *pChn = Chn;
		MODCOMMAND *m = Patterns[m_nPattern] + m_nRow * m_nChannels;
		for (UINT nChn=0; nChn<m_nChannels; pChn++, nChn++, m++)
		{
			pChn->nRowNote = m->note;
			pChn->nRowInstr = m->instr;
			pChn->nRowVolCmd = m->volcmd;
			pChn->nRowVolume = m->vol;
			pChn->nRowCommand = m->command;
			pChn->nRowParam = m->param;

			pChn->nLeftVol = pChn->nNewLeftVol;
			pChn->nRightVol = pChn->nNewRightVol;
			pChn->dwFlags &= ~(CHN_PORTAMENTO | CHN_VIBRATO | CHN_TREMOLO | CHN_PANBRELLO);
			pChn->nCommand = 0;
		}
	}
	// Should we process tick0 effects?
	if (!m_nMusicSpeed) m_nMusicSpeed = 1;
	m_dwSongFlags |= SONG_FIRSTTICK;
	if (m_nTickCount)
	{
		m_dwSongFlags &= ~SONG_FIRSTTICK;
		if ((!(m_nType & MOD_TYPE_XM)) && (m_nTickCount < m_nMusicSpeed * (1 + m_nPatternDelay)))
		{
			if (!(m_nTickCount % m_nMusicSpeed)) m_dwSongFlags |= SONG_FIRSTTICK;
		}

	}
	// Update Effects
	return ProcessEffects();
}


////////////////////////////////////////////////////////////////////////////////////////////
// Handles envelopes & mixer setup

BOOL CSoundFile::ReadNote()
//-------------------------
{
	if (!ProcessRow()) return FALSE;
	////////////////////////////////////////////////////////////////////////////////////
	m_nTotalCount++;
	if (!m_nMusicTempo) return FALSE;
	m_nBufferCount = (gdwMixingFreq * 5 * m_nTempoFactor) / (m_nMusicTempo << 8);
	// Master Volume + Pre-Amplification / Attenuation setup
	DWORD nMasterVol;
	{
		int nchn32 = (m_nChannels < 32) ? m_nChannels : 31;
		if ((m_nType & MOD_TYPE_IT) && (m_nInstruments) && (nchn32 < 6)) nchn32 = 6;
		int realmastervol = m_nMasterVolume;
		if (realmastervol > 0x80)
		{
			realmastervol = 0x80 + ((realmastervol - 0x80) * (nchn32+4)) / 16;
		}
		UINT attenuation = (gdwSoundSetup & SNDMIX_AGC) ? PreAmpAGCTable[nchn32>>1] : PreAmpTable[nchn32>>1];
		DWORD mastervol = (realmastervol * (m_nSongPreAmp + 0x10)) >> 6;
		if (mastervol > 0x200) mastervol = 0x200;
		if ((m_dwSongFlags & SONG_GLOBALFADE) && (m_nGlobalFadeMaxSamples))
		{
			mastervol = _muldiv(mastervol, m_nGlobalFadeSamples, m_nGlobalFadeMaxSamples);
		}
		nMasterVol = (mastervol << 7) / attenuation;
		if (nMasterVol > 0x180) nMasterVol = 0x180;
	}
	////////////////////////////////////////////////////////////////////////////////////
	// Update channels data
	m_nMixChannels = 0;
	MODCHANNEL *pChn = Chn;
	for (UINT nChn=0; nChn<MAX_CHANNELS; nChn++,pChn++)
	{
		if ((pChn->dwFlags & CHN_NOTEFADE) && (!(pChn->nFadeOutVol|pChn->nRightVol|pChn->nLeftVol)))
		{
			pChn->nLength = 0;
			pChn->nROfs = pChn->nLOfs = 0;
		}
		// Check for unused channel
		if ((pChn->dwFlags & CHN_MUTE) || ((nChn >= m_nChannels) && (!pChn->nLength)))
		{
			pChn->nVUMeter = 0;
#ifdef ENABLE_STEREOVU
			pChn->nLeftVU = pChn->nRightVU = 0;
#endif
			continue;
		}
		// Reset channel data
		pChn->nInc = 0;
		pChn->nRealVolume = 0;
		pChn->nRealPan = pChn->nPan + pChn->nPanSwing;
		if (pChn->nRealPan < 0) pChn->nRealPan = 0;
		if (pChn->nRealPan > 256) pChn->nRealPan = 256;
		pChn->nRampLength = 0;
		// Calc Frequency
		if ((pChn->nPeriod)	&& (pChn->nLength))
		{
			int vol = pChn->nVolume + pChn->nVolSwing;

			if (vol < 0) vol = 0;
			if (vol > 256) vol = 256;
			// Tremolo
			if (pChn->dwFlags & CHN_TREMOLO)
			{
				UINT trempos = pChn->nTremoloPos & 0x3F;
				if (vol > 0)
				{
					int tremattn = (m_nType & MOD_TYPE_XM) ? 5 : 6;
					switch (pChn->nTremoloType & 0x03)
					{
					case 1:
						vol += (ModRampDownTable[trempos] * (int)pChn->nTremoloDepth) >> tremattn;
						break;
					case 2:
						vol += (ModSquareTable[trempos] * (int)pChn->nTremoloDepth) >> tremattn;
						break;
					case 3:
						vol += (ModRandomTable[trempos] * (int)pChn->nTremoloDepth) >> tremattn;
						break;
					default:
						vol += (ModSinusTable[trempos] * (int)pChn->nTremoloDepth) >> tremattn;
					}
				}
				if ((m_nTickCount) || ((m_nType & (MOD_TYPE_STM|MOD_TYPE_S3M|MOD_TYPE_IT)) && (!(m_dwSongFlags & SONG_ITOLDEFFECTS))))
				{
					pChn->nTremoloPos = (trempos + pChn->nTremoloSpeed) & 0x3F;
				}
			}
			// Tremor
			if (pChn->nCommand == CMD_TREMOR)
			{
				UINT n = (pChn->nTremorParam >> 4) + (pChn->nTremorParam & 0x0F);
				UINT ontime = pChn->nTremorParam >> 4;
				if ((!(m_nType & MOD_TYPE_IT)) || (m_dwSongFlags & SONG_ITOLDEFFECTS)) { n += 2; ontime++; }
				UINT tremcount = (UINT)pChn->nTremorCount;
				if (tremcount >= n) tremcount = 0;
				if ((m_nTickCount) || (m_nType & (MOD_TYPE_S3M|MOD_TYPE_IT)))
				{
					if (tremcount >= ontime) vol = 0;
					pChn->nTremorCount = (BYTE)(tremcount + 1);
				}
				pChn->dwFlags |= CHN_FASTVOLRAMP;
			}
			// Clip volume
			if (vol < 0) vol = 0;
			if (vol > 0x100) vol = 0x100;
			vol <<= 6;
			// Process Envelopes
			if (pChn->pHeader)
			{
				INSTRUMENTHEADER *penv = pChn->pHeader;
				// Volume Envelope
				if ((pChn->dwFlags & CHN_VOLENV) && (penv->nVolEnv))
				{
					int envpos = pChn->nVolEnvPosition;
					UINT pt = penv->nVolEnv - 1;
					for (UINT i=0; i<(UINT)(penv->nVolEnv-1); i++)
					{
						if (envpos <= penv->VolPoints[i])
						{
							pt = i;
							break;
						}
					}
					int x2 = penv->VolPoints[pt];
					int x1, envvol;
					if (envpos >= x2)
					{
						envvol = penv->VolEnv[pt] << 2;
						x1 = x2;
					} else
					if (pt)
					{
						envvol = penv->VolEnv[pt-1] << 2;
						x1 = penv->VolPoints[pt-1];
					} else
					{
						envvol = 0;
						x1 = 0;
					}
					if (envpos > x2) envpos = x2;
					if ((x2 > x1) && (envpos > x1))
					{
						envvol += ((envpos - x1) * (((int)penv->VolEnv[pt]<<2) - envvol)) / (x2 - x1);
					}
					if (envvol < 0) envvol = 0;
					if (envvol > 256) envvol = 256;
					vol = (vol * envvol) >> 8;
				}
				// Panning Envelope
				if ((pChn->dwFlags & CHN_PANENV) && (penv->nPanEnv))
				{
					int envpos = pChn->nPanEnvPosition;
					UINT pt = penv->nPanEnv - 1;
					for (UINT i=0; i<(UINT)(penv->nPanEnv-1); i++)
					{
						if (envpos <= penv->PanPoints[i])
						{
							pt = i;
							break;
						}
					}
					int x2 = penv->PanPoints[pt], y2 = penv->PanEnv[pt];
					int x1, envpan;
					if (envpos >= x2)
					{
						envpan = y2;
						x1 = x2;
					} else
					if (pt)
					{
						envpan = penv->PanEnv[pt-1];
						x1 = penv->PanPoints[pt-1];
					} else
					{
						envpan = 128;
						x1 = 0;
					}
					if ((x2 > x1) && (envpos > x1))
					{
						envpan += ((envpos - x1) * (y2 - envpan)) / (x2 - x1);
					}
					if (envpan < 0) envpan = 0;
					if (envpan > 64) envpan = 64;
					int pan = pChn->nPan;
					if (pan >= 128)
					{
						pan += ((envpan - 32) * (256 - pan)) / 32;
					} else
					{
						pan += ((envpan - 32) * (pan)) / 32;
					}
					if (pan < 0) pan = 0;
					if (pan > 256) pan = 256;
					pChn->nRealPan = pan;
				}
				// FadeOut volume
				if (pChn->dwFlags & CHN_NOTEFADE)
				{
					UINT fadeout = penv->nFadeOut;
					if (fadeout)
					{
						pChn->nFadeOutVol -= fadeout << 1;
						if (pChn->nFadeOutVol <= 0) pChn->nFadeOutVol = 0;
						vol = (vol * pChn->nFadeOutVol) >> 16;
					} else
					if (!pChn->nFadeOutVol)
					{
						vol = 0;
					}
				}
				// Pitch/Pan separation
				if ((penv->nPPS) && (pChn->nRealPan) && (pChn->nNote))
				{
					int pandelta = (int)pChn->nRealPan + (int)((int)(pChn->nNote - penv->nPPC - 1) * (int)penv->nPPS) / (int)8;
					if (pandelta < 0) pandelta = 0;
					if (pandelta > 256) pandelta = 256;
					pChn->nRealPan = pandelta;
				}
			} else
			{
				// No Envelope: key off => note cut
				if (pChn->dwFlags & CHN_NOTEFADE) // 1.41-: CHN_KEYOFF|CHN_NOTEFADE
				{
					pChn->nFadeOutVol = 0;
					vol = 0;
				}
			}
			// vol is 14-bits
			if (vol)
			{
				// IMPORTANT: pChn->nRealVolume is 14 bits !!!
				// -> _muldiv( 14+8, 6+6, 18); => RealVolume: 14-bit result (22+12-20)
				pChn->nRealVolume = _muldiv(vol * m_nGlobalVolume, pChn->nGlobalVol * pChn->nInsVol, 1 << 20);
			}
			if (pChn->nPeriod < m_nMinPeriod) pChn->nPeriod = m_nMinPeriod;
			int period = pChn->nPeriod;
			if ((pChn->dwFlags & (CHN_GLISSANDO|CHN_PORTAMENTO)) ==	(CHN_GLISSANDO|CHN_PORTAMENTO))
			{
				period = GetPeriodFromNote(GetNoteFromPeriod(period), pChn->nFineTune, pChn->nC4Speed);
			}

			// Arpeggio ?
			if (pChn->nCommand == CMD_ARPEGGIO)
			{
				switch(m_nTickCount % 3)
				{
				case 1:	period = GetPeriodFromNote(pChn->nNote + (pChn->nArpeggio >> 4), pChn->nFineTune, pChn->nC4Speed); break;
				case 2:	period = GetPeriodFromNote(pChn->nNote + (pChn->nArpeggio & 0x0F), pChn->nFineTune, pChn->nC4Speed); break;
				}
			}

			if (m_dwSongFlags & SONG_AMIGALIMITS)
			{
				if (period < 113*4) period = 113*4;
				if (period > 856*4) period = 856*4;
			}

			// Pitch/Filter Envelope
			if ((pChn->pHeader) && (pChn->dwFlags & CHN_PITCHENV) && (pChn->pHeader->nPitchEnv))
			{
				INSTRUMENTHEADER *penv = pChn->pHeader;
				int envpos = pChn->nPitchEnvPosition;
				UINT pt = penv->nPitchEnv - 1;
				for (UINT i=0; i<(UINT)(penv->nPitchEnv-1); i++)
				{
					if (envpos <= penv->PitchPoints[i])
					{
						pt = i;
						break;
					}
				}
				int x2 = penv->PitchPoints[pt];
				int x1, envpitch;
				if (envpos >= x2)
				{
					envpitch = (((int)penv->PitchEnv[pt]) - 32) * 8;
					x1 = x2;
				} else
				if (pt)
				{
					envpitch = (((int)penv->PitchEnv[pt-1]) - 32) * 8;
					x1 = penv->PitchPoints[pt-1];
				} else
				{
					envpitch = 0;
					x1 = 0;
				}
				if (envpos > x2) envpos = x2;
				if ((x2 > x1) && (envpos > x1))
				{
					int envpitchdest = (((int)penv->PitchEnv[pt]) - 32) * 8;
					envpitch += ((envpos - x1) * (envpitchdest - envpitch)) / (x2 - x1);
				}
				if (envpitch < -256) envpitch = -256;
				if (envpitch > 256) envpitch = 256;
				// Filter Envelope: controls cutoff frequency
				if (penv->dwFlags & ENV_FILTER)
				{
#ifndef NO_FILTER
					SetupChannelFilter(pChn, (pChn->dwFlags & CHN_FILTER) ? FALSE : TRUE, envpitch);
#endif // NO_FILTER
				} else
				// Pitch Envelope
				{
					int l = envpitch;
					if (l < 0)
					{
						l = -l;
						if (l > 255) l = 255;
						period = _muldiv(period, LinearSlideUpTable[l], 0x10000);
					} else
					{
						if (l > 255) l = 255;
						period = _muldiv(period, LinearSlideDownTable[l], 0x10000);
					}
				}
			}

			// Vibrato
			if (pChn->dwFlags & CHN_VIBRATO)
			{
				UINT vibpos = pChn->nVibratoPos;
				LONG vdelta;
				switch (pChn->nVibratoType & 0x03)
				{
				case 1:
					vdelta = ModRampDownTable[vibpos];
					break;
				case 2:
					vdelta = ModSquareTable[vibpos];
					break;
				case 3:
					vdelta = ModRandomTable[vibpos];
					break;
				default:
					vdelta = ModSinusTable[vibpos];
				}
				UINT vdepth = ((m_nType != MOD_TYPE_IT) || (m_dwSongFlags & SONG_ITOLDEFFECTS)) ? 6 : 7;
				vdelta = (vdelta * (int)pChn->nVibratoDepth) >> vdepth;
				if ((m_dwSongFlags & SONG_LINEARSLIDES) && (m_nType & MOD_TYPE_IT))
				{
					LONG l = vdelta;
					if (l < 0)
					{
						l = -l;
						vdelta = _muldiv(period, LinearSlideDownTable[l >> 2], 0x10000) - period;
						if (l & 0x03) vdelta += _muldiv(period, FineLinearSlideDownTable[l & 0x03], 0x10000) - period;

					} else
					{
						vdelta = _muldiv(period, LinearSlideUpTable[l >> 2], 0x10000) - period;
						if (l & 0x03) vdelta += _muldiv(period, FineLinearSlideUpTable[l & 0x03], 0x10000) - period;

					}
				}
				period += vdelta;
				if ((m_nTickCount) || ((m_nType & MOD_TYPE_IT) && (!(m_dwSongFlags & SONG_ITOLDEFFECTS))))
				{
					pChn->nVibratoPos = (vibpos + pChn->nVibratoSpeed) & 0x3F;
				}
			}
			// Panbrello
			if (pChn->dwFlags & CHN_PANBRELLO)
			{
				UINT panpos = ((pChn->nPanbrelloPos+0x10) >> 2) & 0x3F;
				LONG pdelta;
				switch (pChn->nPanbrelloType & 0x03)
				{
				case 1:
					pdelta = ModRampDownTable[panpos];
					break;
				case 2:
					pdelta = ModSquareTable[panpos];
					break;
				case 3:
					pdelta = ModRandomTable[panpos];
					break;
				default:
					pdelta = ModSinusTable[panpos];
				}
				pChn->nPanbrelloPos += pChn->nPanbrelloSpeed;
				pdelta = ((pdelta * (int)pChn->nPanbrelloDepth) + 2) >> 3;
				pdelta += pChn->nRealPan;
				if (pdelta < 0) pdelta = 0;
				if (pdelta > 256) pdelta = 256;
				pChn->nRealPan = pdelta;
			}
			int nPeriodFrac = 0;
			// Instrument Auto-Vibrato
			if ((pChn->pInstrument) && (pChn->pInstrument->nVibDepth))
			{
				MODINSTRUMENT *pins = pChn->pInstrument;
				if (pins->nVibSweep == 0)
				{
					pChn->nAutoVibDepth = pins->nVibDepth << 8;
				} else
				{
					if (m_nType & MOD_TYPE_IT)
					{
						pChn->nAutoVibDepth += pins->nVibSweep << 3;
					} else
					if (!(pChn->dwFlags & CHN_KEYOFF))
					{
						pChn->nAutoVibDepth += (pins->nVibDepth << 8) /	pins->nVibSweep;
					}
					if ((pChn->nAutoVibDepth >> 8) > pins->nVibDepth)
						pChn->nAutoVibDepth = pins->nVibDepth << 8;
				}
				pChn->nAutoVibPos += pins->nVibRate;
				int val;
				switch(pins->nVibType)
				{
				case 4:	// Random
					val = ModRandomTable[pChn->nAutoVibPos & 0x3F];
					pChn->nAutoVibPos++;
					break;
				case 3:	// Ramp Down
					val = ((0x40 - (pChn->nAutoVibPos >> 1)) & 0x7F) - 0x40;
					break;
				case 2:	// Ramp Up
					val = ((0x40 + (pChn->nAutoVibPos >> 1)) & 0x7f) - 0x40;
					break;
				case 1:	// Square
					val = (pChn->nAutoVibPos & 128) ? +64 : -64;
					break;
				default:	// Sine
					val = ft2VibratoTable[pChn->nAutoVibPos & 255];
				}
				int n =	((val * pChn->nAutoVibDepth) >> 8);
				if (m_nType & MOD_TYPE_IT)
				{
					int df1, df2;
					if (n < 0)
					{
						n = -n;
						UINT n1 = n >> 8;
						df1 = LinearSlideUpTable[n1];
						df2 = LinearSlideUpTable[n1+1];
					} else
					{
						UINT n1 = n >> 8;
						df1 = LinearSlideDownTable[n1];
						df2 = LinearSlideDownTable[n1+1];
					}
					n >>= 2;
					period = _muldiv(period, df1 + ((df2-df1)*(n&0x3F)>>6), 256);
					nPeriodFrac = period & 0xFF;
					period >>= 8;
				} else
				{
					period += (n >> 6);
				}
			}
			// Final Period
			if (period <= m_nMinPeriod)
			{
				if (m_nType & MOD_TYPE_S3M) pChn->nLength = 0;
				period = m_nMinPeriod;
			}
			if (period > m_nMaxPeriod)
			{
				if ((m_nType & MOD_TYPE_IT) || (period >= 0x100000))
				{
					pChn->nFadeOutVol = 0;
					pChn->dwFlags |= CHN_NOTEFADE;
					pChn->nRealVolume = 0;
				}
				period = m_nMaxPeriod;
				nPeriodFrac = 0;
			}
			UINT freq = GetFreqFromPeriod(period, pChn->nC4Speed, nPeriodFrac);
			if ((m_nType & MOD_TYPE_IT) && (freq < 256))
			{
				pChn->nFadeOutVol = 0;
				pChn->dwFlags |= CHN_NOTEFADE;
				pChn->nRealVolume = 0;
			}
			UINT ninc = _muldiv(freq, 0x10000, gdwMixingFreq);
			if ((ninc >= 0xFFB0) && (ninc <= 0x10090)) ninc = 0x10000;
			if (m_nFreqFactor != 128) ninc = (ninc * m_nFreqFactor) >> 7;
			if (ninc > 0xFF0000) ninc = 0xFF0000;
			pChn->nInc = (ninc+1) & ~3;
		}

		// Increment envelope position
		if (pChn->pHeader)
		{
			INSTRUMENTHEADER *penv = pChn->pHeader;
			// Volume Envelope
			if (pChn->dwFlags & CHN_VOLENV)
			{
				// Increase position
				pChn->nVolEnvPosition++;
				// Volume Loop ?
				if (penv->dwFlags & ENV_VOLLOOP)
				{
					UINT volloopend = penv->VolPoints[penv->nVolLoopEnd];
					if (m_nType != MOD_TYPE_XM) volloopend++;
					if (pChn->nVolEnvPosition == volloopend)
					{
						pChn->nVolEnvPosition = penv->VolPoints[penv->nVolLoopStart];
						if ((penv->nVolLoopEnd == penv->nVolLoopStart) && (!penv->VolEnv[penv->nVolLoopStart])
						 && ((!(m_nType & MOD_TYPE_XM)) || (penv->nVolLoopEnd+1 == penv->nVolEnv)))
						{
							pChn->dwFlags |= CHN_NOTEFADE;
							pChn->nFadeOutVol = 0;
						}
					}
				}
				// Volume Sustain ?
				if ((penv->dwFlags & ENV_VOLSUSTAIN) && (!(pChn->dwFlags & CHN_KEYOFF)))
				{
					if (pChn->nVolEnvPosition == (UINT)penv->VolPoints[penv->nVolSustainEnd]+1)
						pChn->nVolEnvPosition = penv->VolPoints[penv->nVolSustainBegin];
				} else
				// End of Envelope ?
				if (pChn->nVolEnvPosition > penv->VolPoints[penv->nVolEnv - 1])
				{
					if ((m_nType & MOD_TYPE_IT) || (pChn->dwFlags & CHN_KEYOFF)) pChn->dwFlags |= CHN_NOTEFADE;
					pChn->nVolEnvPosition = penv->VolPoints[penv->nVolEnv - 1];
					if ((!penv->VolEnv[penv->nVolEnv-1]) && ((nChn >= m_nChannels) || (m_nType & MOD_TYPE_IT)))
					{
						pChn->dwFlags |= CHN_NOTEFADE;
						pChn->nFadeOutVol = 0;

						pChn->nRealVolume = 0;
					}
				}
			}
			// Panning Envelope
			if (pChn->dwFlags & CHN_PANENV)
			{
				pChn->nPanEnvPosition++;
				if (penv->dwFlags & ENV_PANLOOP)
				{
					UINT panloopend = penv->PanPoints[penv->nPanLoopEnd];
					if (m_nType != MOD_TYPE_XM) panloopend++;
					if (pChn->nPanEnvPosition == panloopend)
						pChn->nPanEnvPosition = penv->PanPoints[penv->nPanLoopStart];
				}
				// Panning Sustain ?
				if ((penv->dwFlags & ENV_PANSUSTAIN) && (pChn->nPanEnvPosition == (UINT)penv->PanPoints[penv->nPanSustainEnd]+1)
				 && (!(pChn->dwFlags & CHN_KEYOFF)))
				{
					// Panning sustained
					pChn->nPanEnvPosition = penv->PanPoints[penv->nPanSustainBegin];
				} else
				{
					if (pChn->nPanEnvPosition > penv->PanPoints[penv->nPanEnv - 1])
						pChn->nPanEnvPosition = penv->PanPoints[penv->nPanEnv - 1];
				}
			}
			// Pitch Envelope
			if (pChn->dwFlags & CHN_PITCHENV)
			{
				// Increase position
				pChn->nPitchEnvPosition++;
				// Pitch Loop ?
				if (penv->dwFlags & ENV_PITCHLOOP)
				{
					if (pChn->nPitchEnvPosition >= penv->PitchPoints[penv->nPitchLoopEnd])
						pChn->nPitchEnvPosition = penv->PitchPoints[penv->nPitchLoopStart];
				}
				// Pitch Sustain ?
				if ((penv->dwFlags & ENV_PITCHSUSTAIN) && (!(pChn->dwFlags & CHN_KEYOFF)))
				{
					if (pChn->nPitchEnvPosition == (UINT)penv->PitchPoints[penv->nPitchSustainEnd]+1)
						pChn->nPitchEnvPosition = penv->PitchPoints[penv->nPitchSustainBegin];
				} else
				{
					if (pChn->nPitchEnvPosition > penv->PitchPoints[penv->nPitchEnv - 1])
						pChn->nPitchEnvPosition = penv->PitchPoints[penv->nPitchEnv - 1];
				}
			}
		}
#ifdef MODPLUG_PLAYER
		// Limit CPU -> > 80% -> don't ramp
		if ((gnCPUUsage >= 80) && (!pChn->nRealVolume))
		{
			pChn->nLeftVol = pChn->nRightVol = 0;
		}
#endif // MODPLUG_PLAYER
		// Volume ramping
		pChn->dwFlags &= ~CHN_VOLUMERAMP;
		if ((pChn->nRealVolume) || (pChn->nLeftVol) || (pChn->nRightVol))
			pChn->dwFlags |= CHN_VOLUMERAMP;
#ifdef MODPLUG_PLAYER
		// Decrease VU-Meter
		if (pChn->nVUMeter > VUMETER_DECAY)	pChn->nVUMeter -= VUMETER_DECAY; else pChn->nVUMeter = 0;
#endif // MODPLUG_PLAYER
#ifdef ENABLE_STEREOVU
		if (pChn->nLeftVU > VUMETER_DECAY) pChn->nLeftVU -= VUMETER_DECAY; else pChn->nLeftVU = 0;
		if (pChn->nRightVU > VUMETER_DECAY) pChn->nRightVU -= VUMETER_DECAY; else pChn->nRightVU = 0;
#endif
		// Check for too big nInc
		if (((pChn->nInc >> 16) + 1) >= (LONG)(pChn->nLoopEnd - pChn->nLoopStart)) pChn->dwFlags &= ~CHN_LOOP;
		pChn->nNewRightVol = pChn->nNewLeftVol = 0;
		pChn->pCurrentSample = ((pChn->pSample) && (pChn->nLength) && (pChn->nInc)) ? pChn->pSample : NULL;
		if (pChn->pCurrentSample)
		{
			// Update VU-Meter (nRealVolume is 14-bit)
#ifdef MODPLUG_PLAYER
			UINT vutmp = pChn->nRealVolume >> (14 - 8);
			if (vutmp > 0xFF) vutmp = 0xFF;
			if (pChn->nVUMeter >= 0x100) pChn->nVUMeter = vutmp;
			vutmp >>= 1;
			if (pChn->nVUMeter < vutmp)	pChn->nVUMeter = vutmp;
#endif // MODPLUG_PLAYER
#ifdef ENABLE_STEREOVU
			UINT vul = (pChn->nRealVolume * pChn->nRealPan) >> 14;
			if (vul > 127) vul = 127;
			if (pChn->nLeftVU > 127) pChn->nLeftVU = (BYTE)vul;
			vul >>= 1;
			if (pChn->nLeftVU < vul) pChn->nLeftVU = (BYTE)vul;
			UINT vur = (pChn->nRealVolume * (256-pChn->nRealPan)) >> 14;
			if (vur > 127) vur = 127;
			if (pChn->nRightVU > 127) pChn->nRightVU = (BYTE)vur;
			vur >>= 1;
			if (pChn->nRightVU < vur) pChn->nRightVU = (BYTE)vur;
#endif
#ifdef MODPLUG_TRACKER
			UINT kChnMasterVol = (pChn->dwFlags & CHN_EXTRALOUD) ? 0x100 : nMasterVol;
#else
#define		kChnMasterVol	nMasterVol
#endif // MODPLUG_TRACKER
			// Adjusting volumes
			if (gnChannels >= 2)
			{
				int pan = ((int)pChn->nRealPan) - 128;
				pan *= (int)m_nStereoSeparation;
				pan /= 128;
				pan += 128;

				if (pan < 0) pan = 0;
				if (pan > 256) pan = 256;
#ifndef MODPLUG_FASTSOUNDLIB
				if (gdwSoundSetup & SNDMIX_REVERSESTEREO) pan = 256 - pan;
#endif
				LONG realvol = (pChn->nRealVolume * kChnMasterVol) >> (8-1);
				if (gdwSoundSetup & SNDMIX_SOFTPANNING)
				{
					if (pan < 128)
					{
						pChn->nNewLeftVol = (realvol * pan) >> 8;
						pChn->nNewRightVol = (realvol * 128) >> 8;
					} else
					{
						pChn->nNewLeftVol = (realvol * 128) >> 8;
						pChn->nNewRightVol = (realvol * (256 - pan)) >> 8;
					}
				} else
				{
					pChn->nNewLeftVol = (realvol * pan) >> 8;
					pChn->nNewRightVol = (realvol * (256 - pan)) >> 8;
				}
			} else
			{
				pChn->nNewRightVol = (pChn->nRealVolume * kChnMasterVol) >> 8;
				pChn->nNewLeftVol = pChn->nNewRightVol;
			}
			// Clipping volumes
			if (pChn->nNewRightVol > 0xFFFF) pChn->nNewRightVol = 0xFFFF;
			if (pChn->nNewLeftVol > 0xFFFF) pChn->nNewLeftVol = 0xFFFF;
			// Check IDO
			if (gdwSoundSetup & SNDMIX_NORESAMPLING)
			{
				pChn->dwFlags |= CHN_NOIDO;
			} else
			{
				pChn->dwFlags &= ~(CHN_NOIDO|CHN_HQSRC);
				if( pChn->nInc == 0x10000 )
				{	pChn->dwFlags |= CHN_NOIDO;
				}
				else
				{	if( ((gdwSoundSetup & SNDMIX_HQRESAMPLER) == 0) && ((gdwSoundSetup & SNDMIX_ULTRAHQSRCMODE) == 0) )
					{	if (pChn->nInc >= 0xFF00) pChn->dwFlags |= CHN_NOIDO;
					}
				}
			}
			pChn->nNewRightVol >>= MIXING_ATTENUATION;
			pChn->nNewLeftVol >>= MIXING_ATTENUATION;
			pChn->nRightRamp = pChn->nLeftRamp = 0;
			// Dolby Pro-Logic Surround
			if ((pChn->dwFlags & CHN_SURROUND) && (gnChannels <= 2)) pChn->nNewLeftVol = - pChn->nNewLeftVol;
			// Checking Ping-Pong Loops
			if (pChn->dwFlags & CHN_PINGPONGFLAG) pChn->nInc = -pChn->nInc;
			// Setting up volume ramp
			if ((pChn->dwFlags & CHN_VOLUMERAMP)
			 && ((pChn->nRightVol != pChn->nNewRightVol)
			  || (pChn->nLeftVol != pChn->nNewLeftVol)))
			{
				LONG nRampLength = gnVolumeRampSamples;
				LONG nRightDelta = ((pChn->nNewRightVol - pChn->nRightVol) << VOLUMERAMPPRECISION);
				LONG nLeftDelta = ((pChn->nNewLeftVol - pChn->nLeftVol) << VOLUMERAMPPRECISION);
#ifndef MODPLUG_FASTSOUNDLIB
				if ((gdwSoundSetup & SNDMIX_DIRECTTODISK)
				 || ((gdwSysInfo & (SYSMIX_ENABLEMMX|SYSMIX_FASTCPU))
				  && (gdwSoundSetup & SNDMIX_HQRESAMPLER) && (gnCPUUsage <= 20)))
				{
					if ((pChn->nRightVol|pChn->nLeftVol) && (pChn->nNewRightVol|pChn->nNewLeftVol) && (!(pChn->dwFlags & CHN_FASTVOLRAMP)))
					{
						nRampLength = m_nBufferCount;
						if (nRampLength > (1 << (VOLUMERAMPPRECISION-1))) nRampLength = (1 << (VOLUMERAMPPRECISION-1));
						if (nRampLength < (LONG)gnVolumeRampSamples) nRampLength = gnVolumeRampSamples;
					}
				}
#endif
				pChn->nRightRamp = nRightDelta / nRampLength;
				pChn->nLeftRamp = nLeftDelta / nRampLength;
				pChn->nRightVol = pChn->nNewRightVol - ((pChn->nRightRamp * nRampLength) >> VOLUMERAMPPRECISION);
				pChn->nLeftVol = pChn->nNewLeftVol - ((pChn->nLeftRamp * nRampLength) >> VOLUMERAMPPRECISION);
				if (pChn->nRightRamp|pChn->nLeftRamp)
				{
					pChn->nRampLength = nRampLength;
				} else
				{
					pChn->dwFlags &= ~CHN_VOLUMERAMP;
					pChn->nRightVol = pChn->nNewRightVol;
					pChn->nLeftVol = pChn->nNewLeftVol;
				}
			} else
			{
				pChn->dwFlags &= ~CHN_VOLUMERAMP;
				pChn->nRightVol = pChn->nNewRightVol;
				pChn->nLeftVol = pChn->nNewLeftVol;
			}
			pChn->nRampRightVol = pChn->nRightVol << VOLUMERAMPPRECISION;
			pChn->nRampLeftVol = pChn->nLeftVol << VOLUMERAMPPRECISION;
			// Adding the channel in the channel list
			ChnMix[m_nMixChannels++] = nChn;
			if (m_nMixChannels >= MAX_CHANNELS) break;
		} else
		{
#ifdef ENABLE_STEREOVU
			// Note change but no sample
			if (pChn->nLeftVU > 128) pChn->nLeftVU = 0;
			if (pChn->nRightVU > 128) pChn->nRightVU = 0;
#endif
			if (pChn->nVUMeter > 0xFF) pChn->nVUMeter = 0;
			pChn->nLeftVol = pChn->nRightVol = 0;
			pChn->nLength = 0;
		}
	}
	// Checking Max Mix Channels reached: ordering by volume
	if ((m_nMixChannels >= m_nMaxMixChannels) && (!(gdwSoundSetup & SNDMIX_DIRECTTODISK)))
	{
		for (UINT i=0; i<m_nMixChannels; i++)
		{
			UINT j=i;
			while ((j+1<m_nMixChannels) && (Chn[ChnMix[j]].nRealVolume < Chn[ChnMix[j+1]].nRealVolume))
			{
				UINT n = ChnMix[j];
				ChnMix[j] = ChnMix[j+1];
				ChnMix[j+1] = n;
				j++;
			}
		}
	}
	if (m_dwSongFlags & SONG_GLOBALFADE)
	{
		if (!m_nGlobalFadeSamples)
		{
			m_dwSongFlags |= SONG_ENDREACHED;
			return FALSE;
		}
		if (m_nGlobalFadeSamples > m_nBufferCount)
			m_nGlobalFadeSamples -= m_nBufferCount;
		else
			m_nGlobalFadeSamples = 0;
	}
	return TRUE;
}