Mercurial > audlegacy-plugins
view src/paranormal/paranormal.c @ 2284:d19b53359b24
cleaned up the sndfile wav plugin, currently limiting it ONLY TO WAV
PLAYBACK. if somebody is more experienced with it and wants to restore
the other formats, go ahead (maybe change the name of the plugin too?).
author | mf0102 <0102@gmx.at> |
---|---|
date | Wed, 09 Jan 2008 15:41:22 +0100 |
parents | 0df996944097 |
children | f1b6f1b2cdb3 |
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/* * paranormal: iterated pipeline-driven visualization plugin * Copyright (c) 2006, 2007 William Pitcock <nenolod@dereferenced.org> * Portions copyright (c) 2001 Jamie Gennis <jgennis@mindspring.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; under version 2 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include <config.h> #include <sys/types.h> #include <sys/stat.h> #include <unistd.h> #include <math.h> #include <SDL.h> #include <gtk/gtk.h> #include <gdk/gdk.h> #include "paranormal.h" #include "actuators.h" /* SDL stuffs */ SDL_Surface *screen; /* Globals */ struct pn_rc *pn_rc; struct pn_image_data *pn_image_data; struct pn_sound_data *pn_sound_data; /* Trig Pre-Computes */ float sin_val[360]; float cos_val[360]; gboolean pn_new_beat; /* **************** drawing doodads **************** */ static void blit_to_screen (void) { int j; SDL_LockSurface (screen); /* FIXME: add scaling support */ SDL_SetPalette (screen, SDL_LOGPAL|SDL_PHYSPAL, (SDL_Color*)pn_image_data->cmap, 0, 256); SDL_SetAlpha (screen, 0, 255); for (j=0; j<pn_image_data->height; j++) memcpy (screen->pixels + j*screen->pitch, pn_image_data->surface[0] + j*pn_image_data->width, pn_image_data->width); SDL_UnlockSurface (screen); SDL_UpdateRect (screen, 0, 0, 0, 0); } static void resize_video (guint w, guint h) { pn_image_data->width = w; pn_image_data->height = h; if (pn_image_data->surface[0]) g_free (pn_image_data->surface[0]); if (pn_image_data->surface[1]) g_free (pn_image_data->surface[1]); pn_image_data->surface[0] = g_malloc0 (w * h); pn_image_data->surface[1] = g_malloc0 (w * h); screen = SDL_SetVideoMode (w, h, 8, SDL_HWSURFACE | SDL_HWPALETTE | SDL_RESIZABLE); if (! screen) pn_fatal_error ("Unable to create a new SDL window: %s", SDL_GetError ()); } static void take_screenshot (void) { char fname[32]; struct stat buf; int i=0; do sprintf (fname, "pn_%05d.bmp", ++i); while (stat (fname, &buf) == 0); SDL_SaveBMP (screen, fname); } /* FIXME: This should resize the video to a user-set fullscreen res */ static void toggle_fullscreen (void) { SDL_WM_ToggleFullScreen (screen); if (SDL_ShowCursor (SDL_QUERY) == SDL_ENABLE) SDL_ShowCursor (SDL_DISABLE); else SDL_ShowCursor (SDL_ENABLE); } /* **************** basic renderer management **************** */ void pn_init (void) { int i; #ifdef FULLSCREEN_HACK char SDL_windowhack[32]; GdkScreen *screen; #endif pn_sound_data = g_new0 (struct pn_sound_data, 1); pn_image_data = g_new0 (struct pn_image_data, 1); #ifdef FULLSCREEN_HACK screen = gdk_screen_get_default(); sprintf(SDL_windowhack,"SDL_WINDOWID=%d", GDK_WINDOW_XWINDOW(gdk_screen_get_root_window(screen))); putenv(SDL_windowhack); #endif if (SDL_Init (SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_NOPARACHUTE) < 0) pn_fatal_error ("Unable to initialize SDL: %s", SDL_GetError ()); #ifndef FULLSCREEN_HACK resize_video (640, 360); #else resize_video (1280, 1024); #endif SDL_WM_SetCaption ("Paranormal Visualization Studio", PACKAGE); for(i=0; i<360; i++) { sin_val[i] = sin(i*(M_PI/180.0)); cos_val[i] = cos(i*(M_PI/180.0)); } } void pn_cleanup (void) { SDL_FreeSurface (screen); SDL_Quit (); if (pn_image_data) { if (pn_image_data->surface[0]) g_free (pn_image_data->surface[0]); if (pn_image_data->surface[1]) g_free (pn_image_data->surface[1]); g_free (pn_image_data); } if (pn_sound_data) g_free (pn_sound_data); } /* Renders one frame and handles the SDL window */ void pn_render (void) { SDL_Event event; /* Handle window events */ while (SDL_PollEvent (&event)) { switch (event.type) { case SDL_QUIT: pn_quit (); g_assert_not_reached (); case SDL_KEYDOWN: switch (event.key.keysym.sym) { case SDLK_ESCAPE: pn_quit (); g_assert_not_reached (); case SDLK_RETURN: if (event.key.keysym.mod & (KMOD_ALT | KMOD_META)) toggle_fullscreen (); break; case SDLK_BACKQUOTE: take_screenshot (); break; default: break; } break; case SDL_VIDEORESIZE: resize_video (event.resize.w, event.resize.h); break; } } pn_new_beat = pn_is_new_beat(); if (pn_rc->actuator) { exec_actuator (pn_rc->actuator); blit_to_screen (); } } /* this MUST be called if a builtin's output is to surface[1] (by the builtin, after it is done) */ void pn_swap_surfaces (void) { guchar *tmp = pn_image_data->surface[0]; pn_image_data->surface[0] = pn_image_data->surface[1]; pn_image_data->surface[1] = tmp; }