Mercurial > audlegacy-plugins
view src/console/Gb_Cpu.h @ 866:d8b8b36d2709 trunk
[svn] - prevent skin list overlap when it's first populated and user quickly switchs to other tabs in the prefswin
author | giacomo |
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date | Fri, 16 Mar 2007 18:47:24 -0700 |
parents | 986f098da058 |
children |
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// Nintendo Game Boy CPU emulator // Treats every instruction as taking 4 cycles // Game_Music_Emu 0.5.2 #ifndef GB_CPU_H #define GB_CPU_H #include "blargg_common.h" #include "blargg_endian.h" typedef unsigned gb_addr_t; // 16-bit CPU address class Gb_Cpu { enum { clocks_per_instr = 4 }; public: typedef BOOST::uint8_t uint8_t; // Clear registers and map all pages to unmapped void reset( void* unmapped = 0 ); // Map code memory (memory accessed via the program counter). Start and size // must be multiple of page_size. enum { page_size = 0x2000 }; void map_code( gb_addr_t start, unsigned size, void* code ); uint8_t* get_code( gb_addr_t ); // Push a byte on the stack void push_byte( int ); // Game Boy Z80 registers. *Not* kept updated during a call to run(). struct core_regs_t { #if BLARGG_BIG_ENDIAN uint8_t b, c, d, e, h, l, flags, a; #else uint8_t c, b, e, d, l, h, a, flags; #endif }; struct registers_t : core_regs_t { long pc; // more than 16 bits to allow overflow detection BOOST::uint16_t sp; }; registers_t r; // Interrupt enable flag set by EI and cleared by DI //bool interrupts_enabled; // unused // Base address for RST vectors (normally 0) gb_addr_t rst_base; // If CPU executes opcode 0xFF at this address, it treats as illegal instruction enum { idle_addr = 0xF00D }; // Run CPU for at least 'count' cycles and return false, or return true if // illegal instruction is encountered. bool run( blargg_long count ); // Number of clock cycles remaining for most recent run() call blargg_long remain() const { return state->remain * clocks_per_instr; } // Can read this many bytes past end of a page enum { cpu_padding = 8 }; public: Gb_Cpu() : rst_base( 0 ) { state = &state_; } enum { page_shift = 13 }; enum { page_count = 0x10000 >> page_shift }; private: // noncopyable Gb_Cpu( const Gb_Cpu& ); Gb_Cpu& operator = ( const Gb_Cpu& ); struct state_t { uint8_t* code_map [page_count + 1]; blargg_long remain; }; state_t* state; // points to state_ or a local copy within run() state_t state_; void set_code_page( int, uint8_t* ); }; inline BOOST::uint8_t* Gb_Cpu::get_code( gb_addr_t addr ) { return state->code_map [addr >> page_shift] + addr #if !BLARGG_NONPORTABLE % (unsigned) page_size #endif ; } #endif