Mercurial > audlegacy-plugins
view src/sexypsf/PsxCounters.c @ 866:d8b8b36d2709 trunk
[svn] - prevent skin list overlap when it's first populated and user quickly switchs to other tabs in the prefswin
author | giacomo |
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date | Fri, 16 Mar 2007 18:47:24 -0700 |
parents | 3da1b8942b8b |
children | 8a4fbe599b05 |
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/* Pcsx - Pc Psx Emulator * Copyright (C) 1999-2002 Pcsx Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include <string.h> #include "PsxCommon.h" static int cnts = 4; static u32 last=0; static void psxRcntUpd(u32 index) { psxCounters[index].sCycle = psxRegs.cycle; if (((!(psxCounters[index].mode & 1)) || (index!=2)) && psxCounters[index].mode & 0x30) { if (psxCounters[index].mode & 0x10) { // Interrupt on target psxCounters[index].Cycle = ((psxCounters[index].target - psxCounters[index].count) * psxCounters[index].rate) / BIAS; } else { // Interrupt on 0xffff psxCounters[index].Cycle = ((0xffff - psxCounters[index].count) * psxCounters[index].rate) / BIAS; } } else psxCounters[index].Cycle = 0xffffffff; } static void psxRcntReset(u32 index) { psxCounters[index].count = 0; psxRcntUpd(index); psxHu32(0x1070)|= BFLIP32(psxCounters[index].interrupt); if (!(psxCounters[index].mode & 0x40)) { // Only 1 interrupt psxCounters[index].Cycle = 0xffffffff; } } static void psxRcntSet() { int i; psxNextCounter = 0x7fffffff; psxNextsCounter = psxRegs.cycle; for (i=0; i<cnts; i++) { s32 count; if (psxCounters[i].Cycle == 0xffffffff) continue; count = psxCounters[i].Cycle - (psxRegs.cycle - psxCounters[i].sCycle); if (count < 0) { psxNextCounter = 0; break; } if (count < (s32)psxNextCounter) { psxNextCounter = count; } } } void psxRcntInit() { memset(psxCounters, 0, sizeof(psxCounters)); psxCounters[0].rate = 1; psxCounters[0].interrupt = 0x10; psxCounters[1].rate = 1; psxCounters[1].interrupt = 0x20; psxCounters[2].rate = 1; psxCounters[2].interrupt = 64; psxCounters[3].interrupt = 1; psxCounters[3].mode = 0x58; // The VSync counter mode psxCounters[3].target = 1; psxUpdateVSyncRate(); cnts = 4; psxRcntUpd(0); psxRcntUpd(1); psxRcntUpd(2); psxRcntUpd(3); psxRcntSet(); last=0; } int CounterSPURun(void) { u32 cycles; if(psxRegs.cycle<last) { cycles=0xFFFFFFFF-last; cycles+=psxRegs.cycle; } else cycles=psxRegs.cycle-last; if(cycles>=16) { if(!SPUasync(cycles)) return(0); last=psxRegs.cycle; } return(1); } /* Set by spu irq stuff in spu code to number of cpu cycles to back up(if necessary). Very crazy hack. Eh, not implemented. Hmm. TODO! */ s32 spuirqvoodoo=-1; void CounterDeadLoopSkip() { s32 min,x,lmin; lmin=0x7FFFFFFF; for(x=0;x<4;x++) { if (psxCounters[x].Cycle != 0xffffffff) { min=psxCounters[x].Cycle; min-=(psxRegs.cycle - psxCounters[x].sCycle); if(min<lmin) lmin=min; // if(min<0) exit(); // printf("Poo: %d, ",min); } } if(lmin>0) { // printf("skip %u\n",lmin); psxRegs.cycle+=lmin; } } void psxUpdateVSyncRate() { //if (Config.PsxType) // ntsc - 0 | pal - 1 // psxCounters[3].rate = (PSXCLK / 50);// / BIAS; //else psxCounters[3].rate = (PSXCLK / 60);// / BIAS; } void psxRcntUpdate() { if ((psxRegs.cycle - psxCounters[3].sCycle) >= psxCounters[3].Cycle) { //printf("%d\n",(psxRegs.cycle - psxCounters[3].sCycle)- psxCounters[3].Cycle); psxRcntUpd(3); psxHu32(0x1070)|= BFLIP32(1); } if ((psxRegs.cycle - psxCounters[0].sCycle) >= psxCounters[0].Cycle) { psxRcntReset(0); } if ((psxRegs.cycle - psxCounters[1].sCycle) >= psxCounters[1].Cycle) { psxRcntReset(1); } if ((psxRegs.cycle - psxCounters[2].sCycle) >= psxCounters[2].Cycle) { psxRcntReset(2); } psxRcntSet(); } void psxRcntWcount(u32 index, u32 value) { psxCounters[index].count = value; psxRcntUpd(index); psxRcntSet(); } void psxRcntWmode(u32 index, u32 value) { psxCounters[index].mode = value; psxCounters[index].count = 0; if(index == 0) { switch (value & 0x300) { case 0x100: psxCounters[index].rate = ((psxCounters[3].rate /** BIAS*/) / 386) / 262; // seems ok break; default: psxCounters[index].rate = 1; } } else if(index == 1) { switch (value & 0x300) { case 0x100: psxCounters[index].rate = (psxCounters[3].rate /** BIAS*/) / 262; // seems ok //psxCounters[index].rate = (PSXCLK / 60)/262; //(psxCounters[3].rate*16/262); //printf("%d\n",psxCounters[index].rate); break; default: psxCounters[index].rate = 1; } } else if(index == 2) { switch (value & 0x300) { case 0x200: psxCounters[index].rate = 8; // 1/8 speed break; default: psxCounters[index].rate = 1; // normal speed } } // Need to set a rate and target psxRcntUpd(index); psxRcntSet(); } void psxRcntWtarget(u32 index, u32 value) { // SysPrintf("writeCtarget[%ld] = %lx\n", index, value); psxCounters[index].target = value; psxRcntUpd(index); psxRcntSet(); } u32 psxRcntRcount(u32 index) { u32 ret; // if ((!(psxCounters[index].mode & 1)) || (index!=2)) { if (psxCounters[index].mode & 0x08) { // Wrap at target //if (Config.RCntFix) { // Parasite Eve 2 // ret = (psxCounters[index].count + /*BIAS **/ ((psxRegs.cycle - psxCounters[index].sCycle) / psxCounters[index].rate)) & 0xffff; //} else { ret = (psxCounters[index].count + BIAS * ((psxRegs.cycle - psxCounters[index].sCycle) / psxCounters[index].rate)) & 0xffff; //} } else { // Wrap at 0xffff ret = (psxCounters[index].count + BIAS * (psxRegs.cycle / psxCounters[index].rate)) & 0xffff; //if (Config.RCntFix) { // Vandal Hearts 1/2 // ret/= 16; //} } // return (psxCounters[index].count + BIAS * ((psxRegs.cycle - psxCounters[index].sCycle) / psxCounters[index].rate)) & 0xffff; // } else return 0; // SysPrintf("readCcount[%ld] = %lx (mode %lx, target %lx, cycle %lx)\n", index, ret, psxCounters[index].mode, psxCounters[index].target, psxRegs.cycle); return ret; }