Mercurial > audlegacy-plugins
view src/console/Multi_Buffer.cxx @ 34:d8dc80263d98 trunk
[svn] #include "audacious/util.h"? WTF? Fixed.
author | js |
---|---|
date | Mon, 18 Sep 2006 08:47:33 -0700 |
parents | 3da1b8942b8b |
children | fb513e10174e |
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// Blip_Buffer 0.4.0. http://www.slack.net/~ant/ #include "Multi_Buffer.h" /* Copyright (C) 2003-2006 Shay Green. This module is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This module is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this module; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include BLARGG_SOURCE_BEGIN Multi_Buffer::Multi_Buffer( int spf ) : samples_per_frame_( spf ) { length_ = 0; sample_rate_ = 0; channels_changed_count_ = 1; } blargg_err_t Multi_Buffer::set_channel_count( int ) { return blargg_success; } Mono_Buffer::Mono_Buffer() : Multi_Buffer( 1 ) { } Mono_Buffer::~Mono_Buffer() { } blargg_err_t Mono_Buffer::set_sample_rate( long rate, int msec ) { BLARGG_RETURN_ERR( buf.set_sample_rate( rate, msec ) ); return Multi_Buffer::set_sample_rate( buf.sample_rate(), buf.length() ); } // Silent_Buffer Silent_Buffer::Silent_Buffer() : Multi_Buffer( 1 ) // 0 channels would probably confuse { chan.left = NULL; chan.center = NULL; chan.right = NULL; } // Mono_Buffer Mono_Buffer::channel_t Mono_Buffer::channel( int ) { channel_t ch; ch.center = &buf; ch.left = &buf; ch.right = &buf; return ch; } void Mono_Buffer::end_frame( blip_time_t t, bool ) { buf.end_frame( t ); } // Stereo_Buffer Stereo_Buffer::Stereo_Buffer() : Multi_Buffer( 2 ) { chan.center = &bufs [0]; chan.left = &bufs [1]; chan.right = &bufs [2]; } Stereo_Buffer::~Stereo_Buffer() { } blargg_err_t Stereo_Buffer::set_sample_rate( long rate, int msec ) { for ( int i = 0; i < buf_count; i++ ) BLARGG_RETURN_ERR( bufs [i].set_sample_rate( rate, msec ) ); return Multi_Buffer::set_sample_rate( bufs [0].sample_rate(), bufs [0].length() ); } void Stereo_Buffer::clock_rate( long rate ) { for ( int i = 0; i < buf_count; i++ ) bufs [i].clock_rate( rate ); } void Stereo_Buffer::bass_freq( int bass ) { for ( unsigned i = 0; i < buf_count; i++ ) bufs [i].bass_freq( bass ); } void Stereo_Buffer::clear() { stereo_added = false; was_stereo = false; for ( int i = 0; i < buf_count; i++ ) bufs [i].clear(); } void Stereo_Buffer::end_frame( blip_time_t clock_count, bool stereo ) { for ( unsigned i = 0; i < buf_count; i++ ) bufs [i].end_frame( clock_count ); stereo_added |= stereo; } long Stereo_Buffer::read_samples( blip_sample_t* out, long count ) { require( !(count & 1) ); // count must be even count = (unsigned) count / 2; long avail = bufs [0].samples_avail(); if ( count > avail ) count = avail; if ( count ) { if ( stereo_added || was_stereo ) { mix_stereo( out, count ); bufs [0].remove_samples( count ); bufs [1].remove_samples( count ); bufs [2].remove_samples( count ); } else { mix_mono( out, count ); bufs [0].remove_samples( count ); bufs [1].remove_silence( count ); bufs [2].remove_silence( count ); } // to do: this might miss opportunities for optimization if ( !bufs [0].samples_avail() ) { was_stereo = stereo_added; stereo_added = false; } } return count * 2; } #include BLARGG_ENABLE_OPTIMIZER void Stereo_Buffer::mix_stereo( blip_sample_t* out, long count ) { Blip_Reader left; Blip_Reader right; Blip_Reader center; left.begin( bufs [1] ); right.begin( bufs [2] ); int bass = center.begin( bufs [0] ); while ( count-- ) { int c = center.read(); long l = c + left.read(); long r = c + right.read(); center.next( bass ); out [0] = l; out [1] = r; out += 2; if ( (BOOST::int16_t) l != l ) out [-2] = 0x7FFF - (l >> 24); left.next( bass ); right.next( bass ); if ( (BOOST::int16_t) r != r ) out [-1] = 0x7FFF - (r >> 24); } center.end( bufs [0] ); right.end( bufs [2] ); left.end( bufs [1] ); } void Stereo_Buffer::mix_mono( blip_sample_t* out, long count ) { Blip_Reader in; int bass = in.begin( bufs [0] ); while ( count-- ) { long s = in.read(); in.next( bass ); out [0] = s; out [1] = s; out += 2; if ( (BOOST::int16_t) s != s ) { s = 0x7FFF - (s >> 24); out [-2] = s; out [-1] = s; } } in.end( bufs [0] ); }