Mercurial > audlegacy-plugins
view src/modplug/modplugbmp.cxx @ 1416:e11d83ce8d16
amidiplug: cannot warn user with a UI message anymore if something in playback fails, cause the play func is in a different thread
author | Giacomo Lozito <james@develia.org> |
---|---|
date | Wed, 08 Aug 2007 20:25:13 +0200 |
parents | 833a7d4ea063 |
children | 195b5657303e |
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/* Modplug XMMS Plugin * Authors: Kenton Varda <temporal@gauge3d.org> * * This source code is public domain. */ #include <fstream> #include <unistd.h> #include <math.h> #include "modplugbmp.h" #include "stdafx.h" #include "sndfile.h" #include "stddefs.h" #include "archive/open.h" #include "audacious/configdb.h" #include "audacious/vfs.h" extern "C" { #include "audacious/output.h" } // ModplugXMMS member functions =============================== // operations ---------------------------------------- ModplugXMMS::ModplugXMMS() { mSoundFile = new CSoundFile; } ModplugXMMS::~ModplugXMMS() { delete mSoundFile; } ModplugXMMS::Settings::Settings() { mSurround = true; mOversamp = true; mReverb = false; mMegabass = false; mNoiseReduction = true; mVolumeRamp = true; mFastinfo = true; mUseFilename = false; mGrabAmigaMOD = true; mChannels = 2; mFrequency = 44100; mBits = 16; mResamplingMode = SRCMODE_POLYPHASE; mReverbDepth = 30; mReverbDelay = 100; mBassAmount = 40; mBassRange = 30; mSurroundDepth = 20; mSurroundDelay = 20; mPreamp = false; mPreampLevel = 0.0f; mLoopCount = 0; //don't loop } void ModplugXMMS::Init(void) { ConfigDb *db; db = bmp_cfg_db_open(); bmp_cfg_db_get_bool(db,"modplug","Surround", &mModProps.mSurround); bmp_cfg_db_get_bool(db,"modplug","Oversampling", &mModProps.mOversamp); bmp_cfg_db_get_bool(db,"modplug","Megabass", &mModProps.mMegabass); bmp_cfg_db_get_bool(db,"modplug","NoiseReduction", &mModProps.mNoiseReduction); bmp_cfg_db_get_bool(db,"modplug","VolumeRamp", &mModProps.mVolumeRamp); bmp_cfg_db_get_bool(db,"modplug","Reverb", &mModProps.mReverb); bmp_cfg_db_get_bool(db,"modplug","FastInfo", &mModProps.mFastinfo); bmp_cfg_db_get_bool(db,"modplug","UseFileName", &mModProps.mUseFilename); bmp_cfg_db_get_bool(db,"modplug","GrabAmigaMOD", &mModProps.mGrabAmigaMOD); bmp_cfg_db_get_bool(db,"modplug","PreAmp", &mModProps.mPreamp); bmp_cfg_db_get_float(db,"modplug","PreAmpLevel", &mModProps.mPreampLevel); bmp_cfg_db_get_int(db,"modplug", "Channels", &mModProps.mChannels); bmp_cfg_db_get_int(db,"modplug", "Bits", &mModProps.mBits); bmp_cfg_db_get_int(db,"modplug", "Frequency", &mModProps.mFrequency); bmp_cfg_db_get_int(db,"modplug", "ResamplineMode", &mModProps.mResamplingMode); bmp_cfg_db_get_int(db,"modplug", "ReverbDepth", &mModProps.mReverbDepth); bmp_cfg_db_get_int(db,"modplug", "ReverbDelay", &mModProps.mReverbDelay); bmp_cfg_db_get_int(db,"modplug", "BassAmount", &mModProps.mBassAmount); bmp_cfg_db_get_int(db,"modplug", "BassRange", &mModProps.mBassRange); bmp_cfg_db_get_int(db,"modplug", "SurroundDepth", &mModProps.mSurroundDepth); bmp_cfg_db_get_int(db,"modplug", "SurroundDelay", &mModProps.mSurroundDelay); bmp_cfg_db_get_int(db,"modplug", "LoopCount", &mModProps.mLoopCount); bmp_cfg_db_close(db); } bool ModplugXMMS::CanPlayFileFromVFS(const string& aFilename, VFSFile *file) { string lExt; uint32 lPos; gchar magic[4]; vfs_fread(magic, 1, 4, file); if (!memcmp(magic, UMX_MAGIC, 4)) return true; if (!memcmp(magic, XM_MAGIC, 4)) return true; if (!memcmp(magic, M669_MAGIC, 2)) return true; if (!memcmp(magic, IT_MAGIC, 4)) return true; if (!memcmp(magic, MTM_MAGIC, 4)) return true; if (!memcmp(magic, PSM_MAGIC, 4)) return true; vfs_fseek(file, 44, SEEK_SET); vfs_fread(magic, 1, 4, file); if (!memcmp(magic, S3M_MAGIC, 4)) return true; vfs_fseek(file, 1080, SEEK_SET); vfs_fread(magic, 1, 4, file); if (!memcmp(magic, MOD_MAGIC_FASTTRACKER6, 4)) return true; if (!memcmp(magic, MOD_MAGIC_FASTTRACKER8, 4)) return true; if(mModProps.mGrabAmigaMOD) { if (!memcmp(magic, MOD_MAGIC_PROTRACKER4, 4)) return true; if (!memcmp(magic, MOD_MAGIC_PROTRACKER4X, 4)) return true; if (!memcmp(magic, MOD_MAGIC_NOISETRACKER, 4)) return true; if (!memcmp(magic, MOD_MAGIC_STARTRACKER4, 4)) return true; if (!memcmp(magic, MOD_MAGIC_STARTRACKER8, 4)) return true; if (!memcmp(magic, MOD_MAGIC_STARTRACKER4X, 4)) return true; if (!memcmp(magic, MOD_MAGIC_STARTRACKER8X, 4)) return true; if (!memcmp(magic, MOD_MAGIC_FASTTRACKER4, 4)) return true; if (!memcmp(magic, MOD_MAGIC_OKTALYZER8, 4)) return true; if (!memcmp(magic, MOD_MAGIC_OKTALYZER8X, 4)) return true; if (!memcmp(magic, MOD_MAGIC_TAKETRACKER16, 4)) return true; if (!memcmp(magic, MOD_MAGIC_TAKETRACKER32, 4)) return true; } /* end of if(mModProps.mGrabAmigaMOD) */ /* We didn't find the magic bytes, fall back to extension check */ lPos = aFilename.find_last_of('.'); if((int)lPos == -1) return false; lExt = aFilename.substr(lPos); for(uint32 i = 0; i < lExt.length(); i++) lExt[i] = tolower(lExt[i]); if (lExt == ".amf") return true; if (lExt == ".ams") return true; if (lExt == ".dbm") return true; if (lExt == ".dbf") return true; if (lExt == ".dsm") return true; if (lExt == ".far") return true; if (lExt == ".mdl") return true; if (lExt == ".stm") return true; if (lExt == ".ult") return true; if (lExt == ".j2b") return true; if (lExt == ".mt2") return true; if (lExt == ".mdz") return true; if (lExt == ".mdr") return true; if (lExt == ".mdgz") return true; if (lExt == ".mdbz") return true; if (lExt == ".s3z") return true; if (lExt == ".s3r") return true; if (lExt == ".s3gz") return true; if (lExt == ".xmz") return true; if (lExt == ".xmr") return true; if (lExt == ".xmgz") return true; if (lExt == ".itz") return true; if (lExt == ".itr") return true; if (lExt == ".itgz") return true; if (lExt == ".dmf") return true; if (lExt == ".zip") return ContainsMod(aFilename); if (lExt == ".gz") return ContainsMod(aFilename); if (lExt == ".bz2") return ContainsMod(aFilename); return false; } void ModplugXMMS::PlayLoop() { uint32 lLength; //the user might change the number of channels while playing. // we don't want this to take effect until we are done! uint8 lChannels = mModProps.mChannels; while(!mStopped) { if(!(lLength = mSoundFile->Read( mBuffer, mBufSize))) { //no more to play. Wait for output to finish and then stop. while((mOutPlug->buffer_playing()) && (!mStopped)) usleep(10000); break; } if(mModProps.mPreamp) { //apply preamp if(mModProps.mBits == 16) { uint n = mBufSize >> 1; for(uint i = 0; i < n; i++) { short old = ((short*)mBuffer)[i]; ((short*)mBuffer)[i] *= (short int)mPreampFactor; // detect overflow and clip! if ((old & 0x8000) != (((short*)mBuffer)[i] & 0x8000)) ((short*)mBuffer)[i] = old | 0x7FFF; } } else { for(uint i = 0; i < mBufSize; i++) { uchar old = ((uchar*)mBuffer)[i]; ((uchar*)mBuffer)[i] *= (short int)mPreampFactor; // detect overflow and clip! if ((old & 0x80) != (((uchar*)mBuffer)[i] & 0x80)) ((uchar*)mBuffer)[i] = old | 0x7F; } } } if(mStopped) break; //wait for buffer space to free up. while(((mOutPlug->buffer_free() < (int)mBufSize)) && (!mStopped)) usleep(10000); if(mStopped) break; produce_audio ( mPlayed, mFormat, lChannels, mBufSize, mBuffer, NULL ); mPlayed += mBufTime; } // mOutPlug->flush(0); mOutPlug->close_audio(); //Unload the file mSoundFile->Destroy(); delete mArchive; if (mBuffer) { delete [] mBuffer; mBuffer = NULL; } mPaused = false; mStopped = true; } void ModplugXMMS::PlayFile(const string& aFilename) { mStopped = true; mPaused = false; //open and mmap the file mArchive = OpenArchive(aFilename); if(mArchive->Size() == 0) { delete mArchive; return; } if (mBuffer) delete [] mBuffer; //find buftime to get approx. 512 samples/block mBufTime = 512000 / mModProps.mFrequency + 1; mBufSize = mBufTime; mBufSize *= mModProps.mFrequency; mBufSize /= 1000; //milliseconds mBufSize *= mModProps.mChannels; mBufSize *= mModProps.mBits / 8; mBuffer = new uchar[mBufSize]; if(!mBuffer) return; //out of memory! CSoundFile::SetWaveConfig ( mModProps.mFrequency, mModProps.mBits, mModProps.mChannels ); CSoundFile::SetWaveConfigEx ( mModProps.mSurround, !mModProps.mOversamp, mModProps.mReverb, true, mModProps.mMegabass, mModProps.mNoiseReduction, false ); // [Reverb level 0(quiet)-100(loud)], [delay in ms, usually 40-200ms] if(mModProps.mReverb) { CSoundFile::SetReverbParameters ( mModProps.mReverbDepth, mModProps.mReverbDelay ); } // [XBass level 0(quiet)-100(loud)], [cutoff in Hz 10-100] if(mModProps.mMegabass) { CSoundFile::SetXBassParameters ( mModProps.mBassAmount, mModProps.mBassRange ); } // [Surround level 0(quiet)-100(heavy)] [delay in ms, usually 5-40ms] if(mModProps.mSurround) { CSoundFile::SetSurroundParameters ( mModProps.mSurroundDepth, mModProps.mSurroundDelay ); } CSoundFile::SetResamplingMode(mModProps.mResamplingMode); mSoundFile->SetRepeatCount(mModProps.mLoopCount); mPreampFactor = exp(mModProps.mPreampLevel); mPaused = false; mStopped = false; mSoundFile->Create ( (uchar*)mArchive->Map(), mArchive->Size() ); mPlayed = 0; bool useFilename = mModProps.mUseFilename; if(!useFilename) { strncpy(mModName, mSoundFile->GetTitle(), 100); for(int i = 0; mModName[i] == ' ' || mModName[i] == 0; i++) { if(mModName[i] == 0) { useFilename = true; //mod name is blank -- use filename break; } } } if(useFilename) { strncpy(mModName, strrchr(aFilename.c_str(), '/') + 1, 100); char* ext = strrchr(mModName, '.'); if(ext) *ext = '\0'; } mInPlug->set_info ( mModName, mSoundFile->GetSongTime() * 1000, mSoundFile->GetNumChannels() * 1000, mModProps.mFrequency, mModProps.mChannels ); mStopped = mPaused = false; if(mModProps.mBits == 16) mFormat = FMT_S16_NE; else mFormat = FMT_U8; mOutPlug->open_audio ( mFormat, mModProps.mFrequency, mModProps.mChannels ); mDecodeThread = g_thread_self(); this->PlayLoop(); } void ModplugXMMS::Stop(void) { if(mStopped) return; mStopped = true; mPaused = false; g_thread_join(mDecodeThread); } void ModplugXMMS::Pause(bool aPaused) { if(aPaused) mPaused = true; else mPaused = false; mOutPlug->pause(aPaused); } void ModplugXMMS::Seek(float32 aTime) { uint32 lMax; uint32 lMaxtime; float32 lPostime; if(aTime > (lMaxtime = mSoundFile->GetSongTime())) aTime = lMaxtime; lMax = mSoundFile->GetMaxPosition(); lPostime = float(lMax) / lMaxtime; mSoundFile->SetCurrentPos(int(aTime * lPostime)); mOutPlug->flush(int(aTime * 1000)); mPlayed = uint32(aTime * 1000); } float32 ModplugXMMS::GetTime(void) { if(mStopped) return -1; return (float32)mOutPlug->output_time() / 1000; } void ModplugXMMS::GetSongInfo(const string& aFilename, char*& aTitle, int32& aLength) { aLength = -1; fstream lTestFile; string lError; bool lDone; lTestFile.open(aFilename.c_str(), ios::in); if(!lTestFile) { lError = "**no such file: "; lError += strrchr(aFilename.c_str(), '/') + 1; aTitle = new char[lError.length() + 1]; strcpy(aTitle, lError.c_str()); return; } lTestFile.close(); if(mModProps.mFastinfo) { if(mModProps.mUseFilename) { //Use filename as name aTitle = new char[aFilename.length() + 1]; strcpy(aTitle, strrchr(aFilename.c_str(), '/') + 1); *strrchr(aTitle, '.') = '\0'; return; } fstream lModFile; string lExt; uint32 lPos; lDone = true; // previously ios::nocreate was used (X Standard C++ Library) lModFile.open(aFilename.c_str(), ios::in); lPos = aFilename.find_last_of('.'); if((int)lPos == 0) return; lExt = aFilename.substr(lPos); for(uint32 i = 0; i < lExt.length(); i++) lExt[i] = tolower(lExt[i]); if (lExt == ".mod") { lModFile.read(mModName, 20); mModName[20] = 0; } else if (lExt == ".s3m") { lModFile.read(mModName, 28); mModName[28] = 0; } else if (lExt == ".xm") { lModFile.seekg(17); lModFile.read(mModName, 20); mModName[20] = 0; } else if (lExt == ".it") { lModFile.seekg(4); lModFile.read(mModName, 28); mModName[28] = 0; } else lDone = false; //fall back to slow info lModFile.close(); if(lDone) { for(int i = 0; mModName[i] != 0; i++) { if(mModName[i] != ' ') { aTitle = new char[strlen(mModName) + 1]; strcpy(aTitle, mModName); return; } } //mod name is blank. Use filename instead. aTitle = new char[aFilename.length() + 1]; strcpy(aTitle, strrchr(aFilename.c_str(), '/') + 1); *strrchr(aTitle, '.') = '\0'; return; } } Archive* lArchive; CSoundFile* lSoundFile; const char* lTitle; //open and mmap the file lArchive = OpenArchive(aFilename); if(lArchive->Size() == 0) { lError = "**bad mod file: "; lError += strrchr(aFilename.c_str(), '/') + 1; aTitle = new char[lError.length() + 1]; strcpy(aTitle, lError.c_str()); delete lArchive; return; } lSoundFile = new CSoundFile; lSoundFile->Create((uchar*)lArchive->Map(), lArchive->Size()); if(!mModProps.mUseFilename) { lTitle = lSoundFile->GetTitle(); for(int i = 0; lTitle[i] != 0; i++) { if(lTitle[i] != ' ') { aTitle = new char[strlen(lTitle) + 1]; strcpy(aTitle, lTitle); goto therest; //sorry } } } //mod name is blank, or user wants the filename to be used as the title. aTitle = new char[aFilename.length() + 1]; strcpy(aTitle, strrchr(aFilename.c_str(), '/') + 1); *strrchr(aTitle, '.') = '\0'; therest: aLength = lSoundFile->GetSongTime() * 1000; //It wants milliseconds!?! //unload the file lSoundFile->Destroy(); delete lSoundFile; delete lArchive; } void ModplugXMMS::SetInputPlugin(InputPlugin& aInPlugin) { mInPlug = &aInPlugin; } void ModplugXMMS::SetOutputPlugin(OutputPlugin& aOutPlugin) { mOutPlug = &aOutPlugin; } const ModplugXMMS::Settings& ModplugXMMS::GetModProps() { return mModProps; } const char* ModplugXMMS::Bool2OnOff(bool aValue) { if(aValue) return "on"; else return "off"; } void ModplugXMMS::SetModProps(const Settings& aModProps) { ConfigDb *db; mModProps = aModProps; // [Reverb level 0(quiet)-100(loud)], [delay in ms, usually 40-200ms] if(mModProps.mReverb) { CSoundFile::SetReverbParameters ( mModProps.mReverbDepth, mModProps.mReverbDelay ); } // [XBass level 0(quiet)-100(loud)], [cutoff in Hz 10-100] if(mModProps.mMegabass) { CSoundFile::SetXBassParameters ( mModProps.mBassAmount, mModProps.mBassRange ); } else //modplug seems to ignore the SetWaveConfigEx() setting for bass boost { CSoundFile::SetXBassParameters ( 0, 0 ); } // [Surround level 0(quiet)-100(heavy)] [delay in ms, usually 5-40ms] if(mModProps.mSurround) { CSoundFile::SetSurroundParameters ( mModProps.mSurroundDepth, mModProps.mSurroundDelay ); } CSoundFile::SetWaveConfigEx ( mModProps.mSurround, !mModProps.mOversamp, mModProps.mReverb, true, mModProps.mMegabass, mModProps.mNoiseReduction, false ); CSoundFile::SetResamplingMode(mModProps.mResamplingMode); mPreampFactor = exp(mModProps.mPreampLevel); db = bmp_cfg_db_open(); bmp_cfg_db_set_bool(db,"modplug","Surround", mModProps.mSurround); bmp_cfg_db_set_bool(db,"modplug","Oversampling", mModProps.mOversamp); bmp_cfg_db_set_bool(db,"modplug","Megabass", mModProps.mMegabass); bmp_cfg_db_set_bool(db,"modplug","NoiseReduction", mModProps.mNoiseReduction); bmp_cfg_db_set_bool(db,"modplug","VolumeRamp", mModProps.mVolumeRamp); bmp_cfg_db_set_bool(db,"modplug","Reverb", mModProps.mReverb); bmp_cfg_db_set_bool(db,"modplug","FastInfo", mModProps.mFastinfo); bmp_cfg_db_set_bool(db,"modplug","UseFileName", mModProps.mUseFilename); bmp_cfg_db_set_bool(db,"modplug","GrabAmigaMOD", mModProps.mGrabAmigaMOD); bmp_cfg_db_set_bool(db,"modplug","PreAmp", mModProps.mPreamp); bmp_cfg_db_set_float(db,"modplug","PreAmpLevel", mModProps.mPreampLevel); bmp_cfg_db_set_int(db,"modplug", "Channels", mModProps.mChannels); bmp_cfg_db_set_int(db,"modplug", "Bits", mModProps.mBits); bmp_cfg_db_set_int(db,"modplug", "Frequency", mModProps.mFrequency); bmp_cfg_db_set_int(db,"modplug", "ResamplineMode", mModProps.mResamplingMode); bmp_cfg_db_set_int(db,"modplug", "ReverbDepth", mModProps.mReverbDepth); bmp_cfg_db_set_int(db,"modplug", "ReverbDelay", mModProps.mReverbDelay); bmp_cfg_db_set_int(db,"modplug", "BassAmount", mModProps.mBassAmount); bmp_cfg_db_set_int(db,"modplug", "BassRange", mModProps.mBassRange); bmp_cfg_db_set_int(db,"modplug", "SurroundDepth", mModProps.mSurroundDepth); bmp_cfg_db_set_int(db,"modplug", "SurroundDelay", mModProps.mSurroundDelay); bmp_cfg_db_set_int(db,"modplug", "LoopCount", mModProps.mLoopCount); bmp_cfg_db_close(db); } ModplugXMMS gModplugXMMS;