Mercurial > audlegacy-plugins
view src/sid/xmms-sid.c @ 3203:f5456241bff9 default tip
changed include path from audacious to audlegacy.
author | Yoshiki Yazawa <yaz@honeyplanet.jp> |
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date | Tue, 10 Nov 2009 05:19:25 +0900 |
parents | a03d670e8752 |
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/* XMMS-SID - SIDPlay input plugin for X MultiMedia System (XMMS) Main source file Programmed and designed by Matti 'ccr' Hamalainen <ccr@tnsp.org> (C) Copyright 1999-2007 Tecnic Software productions (TNSP) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "xmms-sid.h" #ifdef HAVE_STDLIB_H #include <stdlib.h> #endif #include <stdarg.h> #include "xs_config.h" #include "xs_length.h" #include "xs_stil.h" #include "xs_filter.h" #include "xs_fileinfo.h" #include "xs_interface.h" #include "xs_glade.h" #include "xs_player.h" #include "xs_slsup.h" /* * Include player engines */ #ifdef HAVE_SIDPLAY1 #include "xs_sidplay1.h" #endif #ifdef HAVE_SIDPLAY2 #include "xs_sidplay2.h" #endif /* * List of players and links to their functions */ static const xs_player_t xs_playerlist[] = { #ifdef HAVE_SIDPLAY1 {XS_ENG_SIDPLAY1, xs_sidplay1_probe, xs_sidplay1_init, xs_sidplay1_close, xs_sidplay1_initsong, xs_sidplay1_fillbuffer, xs_sidplay1_load, xs_sidplay1_delete, xs_sidplay1_getinfo, xs_sidplay1_updateinfo, NULL }, #endif #ifdef HAVE_SIDPLAY2 {XS_ENG_SIDPLAY2, xs_sidplay2_probe, xs_sidplay2_init, xs_sidplay2_close, xs_sidplay2_initsong, xs_sidplay2_fillbuffer, xs_sidplay2_load, xs_sidplay2_delete, xs_sidplay2_getinfo, xs_sidplay2_updateinfo, xs_sidplay2_flush }, #endif }; static const gint xs_nplayerlist = (sizeof(xs_playerlist) / sizeof(xs_playerlist[0])); /* * Global variables */ xs_status_t xs_status; XS_MUTEX(xs_status); static XS_THREAD_T xs_decode_thread; static void xs_get_song_tuple_info(Tuple *pResult, xs_tuneinfo_t *pInfo, gint subTune); /* * Error messages */ void xs_error(const char *fmt, ...) { va_list ap; fprintf(stderr, "AUD-SID: "); va_start(ap, fmt); vfprintf(stderr, fmt, ap); va_end(ap); } #ifndef DEBUG_NP void XSDEBUG(const char *fmt, ...) { #ifdef DEBUG va_list ap; fprintf(stderr, "XSDEBUG: "); va_start(ap, fmt); vfprintf(stderr, fmt, ap); va_end(ap); #endif } #endif /* * Initialization functions */ void xs_reinit(void) { gint player; gboolean initialized; XSDEBUG("xs_reinit() thread = %p\n", g_thread_self()); /* Stop playing, if we are */ XS_MUTEX_LOCK(xs_status); if (xs_status.isPlaying) { XS_MUTEX_UNLOCK(xs_status); xs_stop(NULL); } else { XS_MUTEX_UNLOCK(xs_status); } XS_MUTEX_LOCK(xs_status); XS_MUTEX_LOCK(xs_cfg); /* Initialize status and sanitize configuration */ memset(&xs_status, 0, sizeof(xs_status)); if (xs_cfg.audioFrequency < 8000) xs_cfg.audioFrequency = 8000; if (xs_cfg.oversampleFactor < XS_MIN_OVERSAMPLE) xs_cfg.oversampleFactor = XS_MIN_OVERSAMPLE; else if (xs_cfg.oversampleFactor > XS_MAX_OVERSAMPLE) xs_cfg.oversampleFactor = XS_MAX_OVERSAMPLE; if (xs_cfg.audioChannels != XS_CHN_MONO) xs_cfg.oversampleEnable = FALSE; xs_status.audioFrequency = xs_cfg.audioFrequency; xs_status.audioBitsPerSample = xs_cfg.audioBitsPerSample; xs_status.audioChannels = xs_cfg.audioChannels; xs_status.audioFormat = -1; xs_status.oversampleEnable = xs_cfg.oversampleEnable; xs_status.oversampleFactor = xs_cfg.oversampleFactor; /* Try to initialize emulator engine */ XSDEBUG("initializing emulator engine #%i...\n", xs_cfg.playerEngine); player = 0; initialized = FALSE; while ((player < xs_nplayerlist) && !initialized) { if (xs_playerlist[player].plrIdent == xs_cfg.playerEngine) { if (xs_playerlist[player].plrInit(&xs_status)) { initialized = TRUE; xs_status.sidPlayer = (xs_player_t *) & xs_playerlist[player]; } } player++; } XSDEBUG("init#1: %s, %i\n", (initialized) ? "OK" : "FAILED", player); player = 0; while ((player < xs_nplayerlist) && !initialized) { if (xs_playerlist[player].plrInit(&xs_status)) { initialized = TRUE; xs_status.sidPlayer = (xs_player_t *) & xs_playerlist[player]; xs_cfg.playerEngine = xs_playerlist[player].plrIdent; } else player++; } XSDEBUG("init#2: %s, %i\n", (initialized) ? "OK" : "FAILED", player); /* Get settings back, in case the chosen emulator backend changed them */ xs_cfg.audioFrequency = xs_status.audioFrequency; xs_cfg.audioBitsPerSample = xs_status.audioBitsPerSample; xs_cfg.audioChannels = xs_status.audioChannels; xs_cfg.oversampleEnable = xs_status.oversampleEnable; XS_MUTEX_UNLOCK(xs_status); XS_MUTEX_UNLOCK(xs_cfg); /* Initialize song-length database */ xs_songlen_close(); if (xs_cfg.songlenDBEnable && (xs_songlen_init() != 0)) { xs_error("Error initializing song-length database!\n"); } /* Initialize STIL database */ xs_stil_close(); if (xs_cfg.stilDBEnable && (xs_stil_init() != 0)) { xs_error("Error initializing STIL database!\n"); } } /* * Initialize XMMS-SID */ void xs_init(void) { XSDEBUG("xs_init()\n"); /* Initialize and get configuration */ xs_init_configuration(); xs_read_configuration(); /* Initialize subsystems */ xs_reinit(); XSDEBUG("OK\n"); } /* * Shut down XMMS-SID */ void xs_close(void) { XSDEBUG("xs_close(): shutting down...\n"); /* Stop playing, free structures */ xs_stop(NULL); xs_tuneinfo_free(xs_status.tuneInfo); xs_status.tuneInfo = NULL; xs_status.sidPlayer->plrDeleteSID(&xs_status); xs_status.sidPlayer->plrClose(&xs_status); xs_songlen_close(); xs_stil_close(); XSDEBUG("shutdown finished.\n"); } /* * Check whether the given file is handled by this plugin */ static gchar * xs_has_tracknumber(gchar *filename) { gchar *sep = xs_strrchr(filename, '?'); if (sep && g_ascii_isdigit(*(sep + 1))) return sep; else return NULL; } gboolean xs_get_trackinfo(const gchar *filename, gchar **result, gint *track) { gchar *sep; *result = g_strdup(filename); sep = xs_has_tracknumber(*result); if (sep) { *sep = '\0'; *track = atoi(sep + 1); return TRUE; } else { *track = -1; return FALSE; } } /* * Start playing the given file */ void xs_play_file(InputPlayback *pb) { xs_tuneinfo_t *tmpTune; gboolean audioOpen = FALSE; gint audioGot, tmpLength, subTune; gchar *tmpFilename, *audioBuffer = NULL, *oversampleBuffer = NULL, *tmpTitle; Tuple *tmpTuple; assert(pb); assert(xs_status.sidPlayer != NULL); XSDEBUG("play '%s'\n", pb->filename); XS_MUTEX_LOCK(xs_status); /* Get tune information */ xs_get_trackinfo(pb->filename, &tmpFilename, &subTune); if ((xs_status.tuneInfo = xs_status.sidPlayer->plrGetSIDInfo(tmpFilename)) == NULL) { XS_MUTEX_UNLOCK(xs_status); g_free(tmpFilename); return; } /* Initialize the tune */ if (!xs_status.sidPlayer->plrLoadSID(&xs_status, tmpFilename)) { XS_MUTEX_UNLOCK(xs_status); g_free(tmpFilename); xs_tuneinfo_free(xs_status.tuneInfo); xs_status.tuneInfo = NULL; return; } g_free(tmpFilename); tmpFilename = NULL; XSDEBUG("load ok\n"); /* Set general status information */ xs_status.isPlaying = TRUE; xs_status.isError = FALSE; tmpTune = xs_status.tuneInfo; if (subTune < 1 || subTune > xs_status.tuneInfo->nsubTunes) xs_status.currSong = xs_status.tuneInfo->startTune; else xs_status.currSong = subTune; XSDEBUG("subtune #%i selected (#%d wanted), initializing...\n", xs_status.currSong, subTune); /* We are ready */ xs_decode_thread = g_thread_self(); XSDEBUG("playing thread = %p\n", xs_decode_thread); pb->set_pb_ready(pb); /* Allocate audio buffer */ audioBuffer = (gchar *) g_malloc(XS_AUDIOBUF_SIZE); if (audioBuffer == NULL) { xs_error("Couldn't allocate memory for audio data buffer!\n"); XS_MUTEX_UNLOCK(xs_status); goto xs_err_exit; } if (xs_status.oversampleEnable) { oversampleBuffer = (gchar *) g_malloc(XS_AUDIOBUF_SIZE * xs_status.oversampleFactor); if (oversampleBuffer == NULL) { xs_error("Couldn't allocate memory for audio oversampling buffer!\n"); XS_MUTEX_UNLOCK(xs_status); goto xs_err_exit; } } /* Check minimum playtime */ tmpLength = tmpTune->subTunes[xs_status.currSong - 1].tuneLength; if (xs_cfg.playMinTimeEnable && (tmpLength >= 0)) { if (tmpLength < xs_cfg.playMinTime) tmpLength = xs_cfg.playMinTime; } /* Initialize song */ if (!xs_status.sidPlayer->plrInitSong(&xs_status)) { xs_error("Couldn't initialize SID-tune '%s' (sub-tune #%i)!\n", tmpTune->sidFilename, xs_status.currSong); XS_MUTEX_UNLOCK(xs_status); goto xs_err_exit; } /* Open the audio output */ XSDEBUG("open audio output (%d, %d, %d)\n", xs_status.audioFormat, xs_status.audioFrequency, xs_status.audioChannels); if (!pb->output->open_audio(xs_status.audioFormat, xs_status.audioFrequency, xs_status.audioChannels)) { xs_error("Couldn't open audio output (fmt=%x, freq=%i, nchan=%i)!\n", xs_status.audioFormat, xs_status.audioFrequency, xs_status.audioChannels); xs_status.isError = TRUE; XS_MUTEX_UNLOCK(xs_status); goto xs_err_exit; } audioOpen = TRUE; /* Set song information for current subtune */ XSDEBUG("foobar #1\n"); xs_status.sidPlayer->plrUpdateSIDInfo(&xs_status); XS_MUTEX_UNLOCK(xs_status); tmpTuple = aud_tuple_new_from_filename(tmpTune->sidFilename); xs_get_song_tuple_info(tmpTuple, tmpTune, xs_status.currSong); tmpTitle = aud_tuple_formatter_process_string(tmpTuple, xs_cfg.titleOverride ? xs_cfg.titleFormat : aud_get_gentitle_format()); XSDEBUG("foobar #4\n"); XS_MUTEX_LOCK(xs_status); pb->set_params(pb, tmpTitle, (tmpLength > 0) ? (tmpLength * 1000) : 0, -1, xs_status.audioFrequency, xs_status.audioChannels); g_free(tmpTitle); XS_MUTEX_UNLOCK(xs_status); XSDEBUG("playing\n"); while (xs_status.isPlaying) { /* Render audio data */ XS_MUTEX_LOCK(xs_status); if (xs_status.oversampleEnable) { /* Perform oversampled rendering */ audioGot = xs_status.sidPlayer->plrFillBuffer( &xs_status, oversampleBuffer, (XS_AUDIOBUF_SIZE * xs_status.oversampleFactor)); audioGot /= xs_status.oversampleFactor; /* Execute rate-conversion with filtering */ if (xs_filter_rateconv(audioBuffer, oversampleBuffer, xs_status.audioFormat, xs_status.oversampleFactor, audioGot) < 0) { xs_error("Oversampling rate-conversion pass failed.\n"); xs_status.isError = TRUE; XS_MUTEX_UNLOCK(xs_status); goto xs_err_exit; } } else { audioGot = xs_status.sidPlayer->plrFillBuffer( &xs_status, audioBuffer, XS_AUDIOBUF_SIZE); } /* I <3 visualice/haujobb */ pb->pass_audio(pb, xs_status.audioFormat, xs_status.audioChannels, audioGot, audioBuffer, NULL); XS_MUTEX_UNLOCK(xs_status); /* Wait a little */ while (xs_status.isPlaying && (pb->output->buffer_free() < audioGot)) g_usleep(500); /* Check if we have played enough */ XS_MUTEX_LOCK(xs_status); if (xs_cfg.playMaxTimeEnable) { if (xs_cfg.playMaxTimeUnknown) { if ((tmpLength < 0) && (pb->output->output_time() >= (xs_cfg.playMaxTime * 1000))) xs_status.isPlaying = FALSE; } else { if (pb->output->output_time() >= (xs_cfg.playMaxTime * 1000)) xs_status.isPlaying = FALSE; } } if (tmpLength >= 0) { if (pb->output->output_time() >= (tmpLength * 1000)) xs_status.isPlaying = FALSE; } XS_MUTEX_UNLOCK(xs_status); } xs_err_exit: XSDEBUG("out of playing loop\n"); /* Close audio output plugin */ if (audioOpen) { XSDEBUG("close audio #2\n"); pb->output->close_audio(); XSDEBUG("closed\n"); } g_free(audioBuffer); g_free(oversampleBuffer); /* Set playing status to false (stopped), thus when * XMMS next calls xs_get_time(), it can return appropriate * value "not playing" status and XMMS knows to move to * next entry in the playlist .. or whatever it wishes. */ XS_MUTEX_LOCK(xs_status); xs_status.isPlaying = FALSE; XS_MUTEX_UNLOCK(xs_status); /* Exit the playing thread */ XSDEBUG("exiting thread, bye.\n"); } /* * Stop playing * Here we set the playing status to stop and wait for playing * thread to shut down. In any "correctly" done plugin, this is * also the function where you close the output-plugin, but since * XMMS-SID has special behaviour (audio opened/closed in the * playing thread), we don't do that here. * * Finally tune and other memory allocations are free'd. */ void xs_stop(InputPlayback *pb) { (void) pb; XSDEBUG("stop requested\n"); /* Lock xs_status and stop playing thread */ XS_MUTEX_LOCK(xs_status); if (xs_status.isPlaying) { XSDEBUG("stopping...\n"); xs_status.isPlaying = FALSE; XS_MUTEX_UNLOCK(xs_status); XS_THREAD_JOIN(xs_decode_thread); } else { XS_MUTEX_UNLOCK(xs_status); } XSDEBUG("done, updating status\n"); /* Free tune information */ XS_MUTEX_LOCK(xs_status); xs_status.sidPlayer->plrDeleteSID(&xs_status); xs_tuneinfo_free(xs_status.tuneInfo); xs_status.tuneInfo = NULL; XS_MUTEX_UNLOCK(xs_status); XSDEBUG("ok\n"); } /* * Pause/unpause the playing */ void xs_pause(InputPlayback *pb, short pauseState) { pb->output->pause(pauseState); } /* * A stub seek function (Audacious will crash if seek is NULL) */ void xs_seek(InputPlayback *pb, gint time) { (void) pb; (void) time; } /* * Return the playing "position/time" * Determine current position/time in song. Used by XMMS to update * the song clock and position slider and MOST importantly to determine * END OF SONG! Return value of -2 means error, XMMS opens an audio * error dialog. -1 means end of song (if one was playing currently). */ gint xs_get_time(InputPlayback *pb) { /* If errorflag is set, return -2 to signal it to XMMS's idle callback */ XS_MUTEX_LOCK(xs_status); if (xs_status.isError) { XS_MUTEX_UNLOCK(xs_status); return -2; } /* If there is no tune, return -1 */ if (!xs_status.tuneInfo) { XS_MUTEX_UNLOCK(xs_status); return -1; } /* If tune has ended, return -1 */ if (!xs_status.isPlaying) { XS_MUTEX_UNLOCK(xs_status); return -1; } XS_MUTEX_UNLOCK(xs_status); /* Return output time reported by audio output plugin */ return pb->output->output_time(); } /* * Return song information Tuple */ static void xs_get_song_tuple_info(Tuple *pResult, xs_tuneinfo_t *pInfo, gint subTune) { gchar *tmpStr, tmpStr2[64]; aud_tuple_associate_string(pResult, FIELD_TITLE, NULL, pInfo->sidName); aud_tuple_associate_string(pResult, FIELD_ARTIST, NULL, pInfo->sidComposer); aud_tuple_associate_string(pResult, FIELD_GENRE, NULL, "SID-tune"); aud_tuple_associate_string(pResult, FIELD_COPYRIGHT, NULL, pInfo->sidCopyright); aud_tuple_associate_string(pResult, -1, "sid-format", pInfo->sidFormat); switch (pInfo->sidModel) { case XS_SIDMODEL_6581: tmpStr = "6581"; break; case XS_SIDMODEL_8580: tmpStr = "8580"; break; case XS_SIDMODEL_ANY: tmpStr = "ANY"; break; default: tmpStr = "?"; break; } aud_tuple_associate_string(pResult, -1, "sid-model", tmpStr); /* Get sub-tune information, if available */ if (subTune < 0 || pInfo->startTune > pInfo->nsubTunes) subTune = pInfo->startTune; if ((subTune > 0) && (subTune <= pInfo->nsubTunes)) { gint tmpInt = pInfo->subTunes[subTune - 1].tuneLength; aud_tuple_associate_int(pResult, FIELD_LENGTH, NULL, (tmpInt < 0) ? -1 : tmpInt * 1000); tmpInt = pInfo->subTunes[subTune - 1].tuneSpeed; if (tmpInt > 0) { switch (tmpInt) { case XS_CLOCK_PAL: tmpStr = "PAL"; break; case XS_CLOCK_NTSC: tmpStr = "NTSC"; break; case XS_CLOCK_ANY: tmpStr = "ANY"; break; case XS_CLOCK_VBI: tmpStr = "VBI"; break; case XS_CLOCK_CIA: tmpStr = "CIA"; break; default: g_snprintf(tmpStr2, sizeof(tmpStr2), "%dHz", tmpInt); tmpStr = tmpStr2; break; } } else tmpStr = "?"; aud_tuple_associate_string(pResult, -1, "sid-speed", tmpStr); } else subTune = 1; aud_tuple_associate_int(pResult, FIELD_SUBSONG_NUM, NULL, pInfo->nsubTunes); aud_tuple_associate_int(pResult, FIELD_SUBSONG_ID, NULL, subTune); aud_tuple_associate_int(pResult, FIELD_TRACK_NUMBER, NULL, subTune); if (xs_cfg.titleOverride) aud_tuple_associate_string(pResult, FIELD_FORMATTER, NULL, xs_cfg.titleFormat); } Tuple * xs_get_song_tuple(gchar *filename) { Tuple *result; gchar *tmpFilename; xs_tuneinfo_t *tmpInfo; gint tmpTune; /* Get information from URL */ xs_get_trackinfo(filename, &tmpFilename, &tmpTune); result = aud_tuple_new_from_filename(tmpFilename); if (!result) { g_free(tmpFilename); return NULL; } /* Get tune information from emulation engine */ XS_MUTEX_LOCK(xs_status); tmpInfo = xs_status.sidPlayer->plrGetSIDInfo(tmpFilename); XS_MUTEX_UNLOCK(xs_status); g_free(tmpFilename); if (!tmpInfo) return result; xs_get_song_tuple_info(result, tmpInfo, tmpTune); xs_tuneinfo_free(tmpInfo); return result; } Tuple *xs_probe_for_tuple(gchar *filename, xs_file_t *fd) { Tuple *result; gchar *tmpFilename; xs_tuneinfo_t *tmpInfo; gint tmpTune; assert(xs_status.sidPlayer != NULL); if (filename == NULL) return NULL; XS_MUTEX_LOCK(xs_status); if (!xs_status.sidPlayer->plrProbe(fd)) { XS_MUTEX_UNLOCK(xs_status); return NULL; } XS_MUTEX_UNLOCK(xs_status); /* Get information from URL */ xs_get_trackinfo(filename, &tmpFilename, &tmpTune); result = aud_tuple_new_from_filename(tmpFilename); if (!result) { g_free(tmpFilename); return NULL; } /* Get tune information from emulation engine */ XS_MUTEX_LOCK(xs_status); tmpInfo = xs_status.sidPlayer->plrGetSIDInfo(tmpFilename); XS_MUTEX_UNLOCK(xs_status); g_free(tmpFilename); if (!tmpInfo) return result; xs_get_song_tuple_info(result, tmpInfo, tmpTune); /* Set subtunes */ if (xs_cfg.subAutoEnable && tmpInfo->nsubTunes > 1 && tmpTune < 0) { gint i, n; result->subtunes = g_new(gint, tmpInfo->nsubTunes); for (n = 0, i = 1; i <= tmpInfo->nsubTunes; i++) { gboolean doAdd = FALSE; if (xs_cfg.subAutoMinOnly) { if (i == tmpInfo->startTune || tmpInfo->subTunes[i - 1].tuneLength >= xs_cfg.subAutoMinTime) doAdd = TRUE; } else doAdd = TRUE; if (doAdd) result->subtunes[n++] = i; } result->nsubtunes = n; } else result->nsubtunes = 0; xs_tuneinfo_free(tmpInfo); return result; }