Mercurial > audlegacy-plugins
view src/adplug/core/hsc.cxx @ 1212:36cc5e56246e trunk
Added title changes event for songchange plugin
author | Giacomo Lozito <james@develia.org> |
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date | Fri, 06 Jul 2007 17:37:21 +0200 |
parents | 4709ce4e209e |
children |
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/* * Adplug - Replayer for many OPL2/OPL3 audio file formats. * Copyright (C) 1999 - 2004 Simon Peter, <dn.tlp@gmx.net>, et al. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * hsc.cpp - HSC Player by Simon Peter <dn.tlp@gmx.net> */ #include <string.h> #include "hsc.h" #include "debug.h" /*** public methods **************************************/ CPlayer * ChscPlayer::factory (Copl * newopl) { return new ChscPlayer (newopl); } bool ChscPlayer::load (VFSFile * fd, const CFileProvider & fp) { binistream *f = fp.open (fd); int i; // file validation section if (!f || !fp.extension (fd->uri, ".hsc") || fp.filesize (f) > 59187) { AdPlug_LogWrite ("ChscPlayer::load(\"%s\"): Not a HSC file!\n", fd->uri); fp.close (f); return false; } // load section for (i = 0; i < 128 * 12; i++) // load instruments *((unsigned char *) instr + i) = f->readInt (1); for (i = 0; i < 128; i++) { // correct instruments instr[i][2] ^= (instr[i][2] & 0x40) << 1; instr[i][3] ^= (instr[i][3] & 0x40) << 1; instr[i][11] >>= 4; // slide } for (i = 0; i < 51; i++) song[i] = f->readInt (1); // load tracklist for (i = 0; i < 50 * 64 * 9; i++) // load patterns *((char *) patterns + i) = f->readInt (1); fp.close (f); rewind (0); // rewind module return true; } bool ChscPlayer::update () { // general vars unsigned char chan, pattnr, note, effect, eff_op, inst, vol, Okt, db; unsigned short Fnr; unsigned long pattoff; del--; // player speed handling if (del) return !songend; // nothing done if (fadein) // fade-in handling fadein--; pattnr = song[songpos]; if (pattnr == 0xff) { // arrangement handling songend = 1; // set end-flag songpos = 0; pattnr = song[songpos]; } else if ((pattnr & 128) && (pattnr <= 0xb1)) { // goto pattern "nr" songpos = song[songpos] & 127; pattpos = 0; pattnr = song[songpos]; songend = 1; } pattoff = pattpos * 9; for (chan = 0; chan < 9; chan++) { // handle all channels note = patterns[pattnr][pattoff].note; effect = patterns[pattnr][pattoff].effect; pattoff++; if (note & 128) { // set instrument setinstr (chan, effect); continue; } eff_op = effect & 0x0f; inst = channel[chan].inst; if (note) channel[chan].slide = 0; switch (effect & 0xf0) { // effect handling case 0: // global effect /* The following fx are unimplemented on purpose: * 02 - Slide Mainvolume up * 03 - Slide Mainvolume down (here: fade in) * 04 - Set Mainvolume to 0 * * This is because i've never seen any HSC modules using the fx this way. * All modules use the fx the way, i've implemented it. */ switch (eff_op) { case 1: pattbreak++; break; // jump to next pattern case 3: fadein = 31; break; // fade in (divided by 2) case 5: mode6 = 1; break; // 6 voice mode on case 6: mode6 = 0; break; // 6 voice mode off } break; case 0x20: case 0x10: // manual slides if (effect & 0x10) { channel[chan].freq += eff_op; channel[chan].slide += eff_op; } else { channel[chan].freq -= eff_op; channel[chan].slide -= eff_op; } if (!note) setfreq (chan, channel[chan].freq); break; case 0x50: // set percussion instrument (unimplemented) break; case 0x60: // set feedback opl->write (0xc0 + chan, (instr[channel[chan].inst][8] & 1) + (eff_op << 1)); break; case 0xa0: // set carrier volume vol = eff_op << 2; opl->write (0x43 + op_table[chan], vol | (instr[channel[chan].inst][2] & ~63)); break; case 0xb0: // set modulator volume vol = eff_op << 2; if (instr[inst][8] & 1) opl->write (0x40 + op_table[chan], vol | (instr[channel[chan].inst][3] & ~63)); else opl->write (0x40 + op_table[chan], vol | (instr[inst][3] & ~63)); break; case 0xc0: // set instrument volume db = eff_op << 2; opl->write (0x43 + op_table[chan], db | (instr[channel[chan].inst][2] & ~63)); if (instr[inst][8] & 1) opl->write (0x40 + op_table[chan], db | (instr[channel[chan].inst][3] & ~63)); break; case 0xd0: pattbreak++; songpos = eff_op; songend = 1; break; // position jump case 0xf0: // set speed speed = eff_op; del = ++speed; break; } if (fadein) // fade-in volume setting setvolume (chan, fadein * 2, fadein * 2); if (!note) // note handling continue; note--; if ((note == 0x7f - 1) || ((note / 12) & ~7)) { // pause (7fh) adl_freq[chan] &= ~32; opl->write (0xb0 + chan, adl_freq[chan]); continue; } // play the note if (mtkmode) // imitate MPU-401 Trakker bug note--; Okt = ((note / 12) & 7) << 2; Fnr = note_table[(note % 12)] + instr[inst][11] + channel[chan].slide; channel[chan].freq = Fnr; if (!mode6 || chan < 6) adl_freq[chan] = Okt | 32; else adl_freq[chan] = Okt; // never set key for drums opl->write (0xb0 + chan, 0); setfreq (chan, Fnr); if (mode6) { switch (chan) { // play drums case 6: opl->write (0xbd, bd & ~16); bd |= 48; break; // bass drum case 7: opl->write (0xbd, bd & ~1); bd |= 33; break; // hihat case 8: opl->write (0xbd, bd & ~2); bd |= 34; break; // cymbal } opl->write (0xbd, bd); } } del = speed; // player speed-timing if (pattbreak) { // do post-effect handling pattpos = 0; // pattern break! pattbreak = 0; songpos++; songpos %= 50; if (!songpos) songend = 1; } else { pattpos++; pattpos &= 63; // advance in pattern data if (!pattpos) { songpos++; songpos %= 50; if (!songpos) songend = 1; } } return !songend; // still playing } void ChscPlayer::rewind (int subsong) { int i; // counter // rewind HSC player pattpos = 0; songpos = 0; pattbreak = 0; speed = 2; del = 1; songend = 0; mode6 = 0; bd = 0; fadein = 0; opl->init (); // reset OPL chip opl->write (1, 32); opl->write (8, 128); opl->write (0xbd, 0); for (i = 0; i < 9; i++) setinstr ((char) i, (char) i); // init channels } unsigned int ChscPlayer::getpatterns () { unsigned char poscnt, pattcnt = 0; // count patterns for (poscnt = 0; poscnt < 51 && song[poscnt] != 0xff; poscnt++) if (song[poscnt] > pattcnt) pattcnt = song[poscnt]; return (pattcnt + 1); } unsigned int ChscPlayer::getorders () { unsigned char poscnt; // count positions for (poscnt = 0; poscnt < 51; poscnt++) if (song[poscnt] == 0xff) break; return poscnt; } unsigned int ChscPlayer::getinstruments () { unsigned char instcnt, instnum = 0, i; bool isinst; // count instruments for (instcnt = 0; instcnt < 128; instcnt++) { isinst = false; for (i = 0; i < 12; i++) if (instr[instcnt][i]) isinst = true; if (isinst) instnum++; } return instnum; } /*** private methods *************************************/ void ChscPlayer::setfreq (unsigned char chan, unsigned short freq) { adl_freq[chan] = (adl_freq[chan] & ~3) | (freq >> 8); opl->write (0xa0 + chan, freq & 0xff); opl->write (0xb0 + chan, adl_freq[chan]); } void ChscPlayer::setvolume (unsigned char chan, int volc, int volm) { unsigned char *ins = instr[channel[chan].inst]; char op = op_table[chan]; opl->write (0x43 + op, volc | (ins[2] & ~63)); if (ins[8] & 1) // carrier opl->write (0x40 + op, volm | (ins[3] & ~63)); else opl->write (0x40 + op, ins[3]); // modulator } void ChscPlayer::setinstr (unsigned char chan, unsigned char insnr) { unsigned char *ins = instr[insnr]; char op = op_table[chan]; channel[chan].inst = insnr; // set internal instrument opl->write (0xb0 + chan, 0); // stop old note // set instrument opl->write (0xc0 + chan, ins[8]); opl->write (0x23 + op, ins[0]); // carrier opl->write (0x20 + op, ins[1]); // modulator opl->write (0x63 + op, ins[4]); // bits 0..3 = decay; 4..7 = attack opl->write (0x60 + op, ins[5]); opl->write (0x83 + op, ins[6]); // 0..3 = release; 4..7 = sustain opl->write (0x80 + op, ins[7]); opl->write (0xe3 + op, ins[9]); // bits 0..1 = Wellenform opl->write (0xe0 + op, ins[10]); setvolume (chan, ins[2] & 63, ins[3] & 63); }