view src/adplug/core/hsc.cxx @ 1212:36cc5e56246e trunk

Added title changes event for songchange plugin
author Giacomo Lozito <james@develia.org>
date Fri, 06 Jul 2007 17:37:21 +0200
parents 4709ce4e209e
children
line wrap: on
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/*
 * Adplug - Replayer for many OPL2/OPL3 audio file formats.
 * Copyright (C) 1999 - 2004 Simon Peter, <dn.tlp@gmx.net>, et al.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * hsc.cpp - HSC Player by Simon Peter <dn.tlp@gmx.net>
 */

#include <string.h>

#include "hsc.h"
#include "debug.h"

/*** public methods **************************************/

CPlayer *
ChscPlayer::factory (Copl * newopl)
{
  return new ChscPlayer (newopl);
}

bool
ChscPlayer::load (VFSFile * fd, const CFileProvider & fp)
{
  binistream *f = fp.open (fd);
  int i;

  // file validation section
  if (!f || !fp.extension (fd->uri, ".hsc") || fp.filesize (f) > 59187)
  {
    AdPlug_LogWrite ("ChscPlayer::load(\"%s\"): Not a HSC file!\n", fd->uri);
    fp.close (f);
    return false;
  }

  // load section
  for (i = 0; i < 128 * 12; i++)    // load instruments
    *((unsigned char *) instr + i) = f->readInt (1);
  for (i = 0; i < 128; i++)
  {                             // correct instruments
    instr[i][2] ^= (instr[i][2] & 0x40) << 1;
    instr[i][3] ^= (instr[i][3] & 0x40) << 1;
    instr[i][11] >>= 4;         // slide
  }
  for (i = 0; i < 51; i++)
    song[i] = f->readInt (1);   // load tracklist
  for (i = 0; i < 50 * 64 * 9; i++) // load patterns
    *((char *) patterns + i) = f->readInt (1);

  fp.close (f);
  rewind (0);                   // rewind module
  return true;
}

bool
ChscPlayer::update ()
{
  // general vars
  unsigned char chan, pattnr, note, effect, eff_op, inst, vol, Okt, db;
  unsigned short Fnr;
  unsigned long pattoff;

  del--;                        // player speed handling
  if (del)
    return !songend;            // nothing done

  if (fadein)                   // fade-in handling
    fadein--;

  pattnr = song[songpos];
  if (pattnr == 0xff)
  {                             // arrangement handling
    songend = 1;                // set end-flag
    songpos = 0;
    pattnr = song[songpos];
  }
  else if ((pattnr & 128) && (pattnr <= 0xb1))
  {                             // goto pattern "nr"
    songpos = song[songpos] & 127;
    pattpos = 0;
    pattnr = song[songpos];
    songend = 1;
  }

  pattoff = pattpos * 9;
  for (chan = 0; chan < 9; chan++)
  {                             // handle all channels
    note = patterns[pattnr][pattoff].note;
    effect = patterns[pattnr][pattoff].effect;
    pattoff++;

    if (note & 128)
    {                           // set instrument
      setinstr (chan, effect);
      continue;
    }
    eff_op = effect & 0x0f;
    inst = channel[chan].inst;
    if (note)
      channel[chan].slide = 0;

    switch (effect & 0xf0)
    {                           // effect handling
    case 0:                    // global effect
      /* The following fx are unimplemented on purpose:
       * 02 - Slide Mainvolume up
       * 03 - Slide Mainvolume down (here: fade in)
       * 04 - Set Mainvolume to 0
       *
       * This is because i've never seen any HSC modules using the fx this way.
       * All modules use the fx the way, i've implemented it.
       */
      switch (eff_op)
      {
      case 1:
        pattbreak++;
        break;                  // jump to next pattern
      case 3:
        fadein = 31;
        break;                  // fade in (divided by 2)
      case 5:
        mode6 = 1;
        break;                  // 6 voice mode on
      case 6:
        mode6 = 0;
        break;                  // 6 voice mode off
      }
      break;
    case 0x20:
    case 0x10:                 // manual slides
      if (effect & 0x10)
      {
        channel[chan].freq += eff_op;
        channel[chan].slide += eff_op;
      }
      else
      {
        channel[chan].freq -= eff_op;
        channel[chan].slide -= eff_op;
      }
      if (!note)
        setfreq (chan, channel[chan].freq);
      break;
    case 0x50:                 // set percussion instrument (unimplemented)
      break;
    case 0x60:                 // set feedback
      opl->write (0xc0 + chan,
                  (instr[channel[chan].inst][8] & 1) + (eff_op << 1));
      break;
    case 0xa0:                 // set carrier volume
      vol = eff_op << 2;
      opl->write (0x43 + op_table[chan],
                  vol | (instr[channel[chan].inst][2] & ~63));
      break;
    case 0xb0:                 // set modulator volume
      vol = eff_op << 2;
      if (instr[inst][8] & 1)
        opl->write (0x40 + op_table[chan],
                    vol | (instr[channel[chan].inst][3] & ~63));
      else
        opl->write (0x40 + op_table[chan], vol | (instr[inst][3] & ~63));
      break;
    case 0xc0:                 // set instrument volume
      db = eff_op << 2;
      opl->write (0x43 + op_table[chan],
                  db | (instr[channel[chan].inst][2] & ~63));
      if (instr[inst][8] & 1)
        opl->write (0x40 + op_table[chan],
                    db | (instr[channel[chan].inst][3] & ~63));
      break;
    case 0xd0:
      pattbreak++;
      songpos = eff_op;
      songend = 1;
      break;                    // position jump
    case 0xf0:                 // set speed
      speed = eff_op;
      del = ++speed;
      break;
    }

    if (fadein)                 // fade-in volume setting
      setvolume (chan, fadein * 2, fadein * 2);

    if (!note)                  // note handling
      continue;
    note--;

    if ((note == 0x7f - 1) || ((note / 12) & ~7))
    {                           // pause (7fh)
      adl_freq[chan] &= ~32;
      opl->write (0xb0 + chan, adl_freq[chan]);
      continue;
    }

    // play the note
    if (mtkmode)                // imitate MPU-401 Trakker bug
      note--;
    Okt = ((note / 12) & 7) << 2;
    Fnr = note_table[(note % 12)] + instr[inst][11] + channel[chan].slide;
    channel[chan].freq = Fnr;
    if (!mode6 || chan < 6)
      adl_freq[chan] = Okt | 32;
    else
      adl_freq[chan] = Okt;     // never set key for drums
    opl->write (0xb0 + chan, 0);
    setfreq (chan, Fnr);
    if (mode6)
    {
      switch (chan)
      {                         // play drums
      case 6:
        opl->write (0xbd, bd & ~16);
        bd |= 48;
        break;                  // bass drum
      case 7:
        opl->write (0xbd, bd & ~1);
        bd |= 33;
        break;                  // hihat
      case 8:
        opl->write (0xbd, bd & ~2);
        bd |= 34;
        break;                  // cymbal
      }
      opl->write (0xbd, bd);
    }
  }

  del = speed;                  // player speed-timing
  if (pattbreak)
  {                             // do post-effect handling
    pattpos = 0;                // pattern break!
    pattbreak = 0;
    songpos++;
    songpos %= 50;
    if (!songpos)
      songend = 1;
  }
  else
  {
    pattpos++;
    pattpos &= 63;              // advance in pattern data
    if (!pattpos)
    {
      songpos++;
      songpos %= 50;
      if (!songpos)
        songend = 1;
    }
  }
  return !songend;              // still playing
}

void
ChscPlayer::rewind (int subsong)
{
  int i;                        // counter

  // rewind HSC player
  pattpos = 0;
  songpos = 0;
  pattbreak = 0;
  speed = 2;
  del = 1;
  songend = 0;
  mode6 = 0;
  bd = 0;
  fadein = 0;

  opl->init ();                 // reset OPL chip
  opl->write (1, 32);
  opl->write (8, 128);
  opl->write (0xbd, 0);

  for (i = 0; i < 9; i++)
    setinstr ((char) i, (char) i);  // init channels
}

unsigned int
ChscPlayer::getpatterns ()
{
  unsigned char poscnt, pattcnt = 0;

  // count patterns
  for (poscnt = 0; poscnt < 51 && song[poscnt] != 0xff; poscnt++)
    if (song[poscnt] > pattcnt)
      pattcnt = song[poscnt];

  return (pattcnt + 1);
}

unsigned int
ChscPlayer::getorders ()
{
  unsigned char poscnt;

  // count positions
  for (poscnt = 0; poscnt < 51; poscnt++)
    if (song[poscnt] == 0xff)
      break;

  return poscnt;
}

unsigned int
ChscPlayer::getinstruments ()
{
  unsigned char instcnt, instnum = 0, i;
  bool isinst;

  // count instruments
  for (instcnt = 0; instcnt < 128; instcnt++)
  {
    isinst = false;
    for (i = 0; i < 12; i++)
      if (instr[instcnt][i])
        isinst = true;
    if (isinst)
      instnum++;
  }

  return instnum;
}

/*** private methods *************************************/

void
ChscPlayer::setfreq (unsigned char chan, unsigned short freq)
{
  adl_freq[chan] = (adl_freq[chan] & ~3) | (freq >> 8);

  opl->write (0xa0 + chan, freq & 0xff);
  opl->write (0xb0 + chan, adl_freq[chan]);
}

void
ChscPlayer::setvolume (unsigned char chan, int volc, int volm)
{
  unsigned char *ins = instr[channel[chan].inst];
  char op = op_table[chan];

  opl->write (0x43 + op, volc | (ins[2] & ~63));
  if (ins[8] & 1)               // carrier
    opl->write (0x40 + op, volm | (ins[3] & ~63));
  else
    opl->write (0x40 + op, ins[3]); // modulator
}

void
ChscPlayer::setinstr (unsigned char chan, unsigned char insnr)
{
  unsigned char *ins = instr[insnr];
  char op = op_table[chan];

  channel[chan].inst = insnr;   // set internal instrument
  opl->write (0xb0 + chan, 0);  // stop old note

  // set instrument
  opl->write (0xc0 + chan, ins[8]);
  opl->write (0x23 + op, ins[0]);   // carrier
  opl->write (0x20 + op, ins[1]);   // modulator
  opl->write (0x63 + op, ins[4]);   // bits 0..3 = decay; 4..7 = attack
  opl->write (0x60 + op, ins[5]);
  opl->write (0x83 + op, ins[6]);   // 0..3 = release; 4..7 = sustain
  opl->write (0x80 + op, ins[7]);
  opl->write (0xe3 + op, ins[9]);   // bits 0..1 = Wellenform
  opl->write (0xe0 + op, ins[10]);
  setvolume (chan, ins[2] & 63, ins[3] & 63);
}