Mercurial > audlegacy-plugins
view src/adplug/core/protrack.cxx @ 1212:36cc5e56246e trunk
Added title changes event for songchange plugin
author | Giacomo Lozito <james@develia.org> |
---|---|
date | Fri, 06 Jul 2007 17:37:21 +0200 |
parents | 4709ce4e209e |
children | 75de016f8979 |
line wrap: on
line source
/* * Adplug - Replayer for many OPL2/OPL3 audio file formats. * Copyright (C) 1999 - 2007 Simon Peter, <dn.tlp@gmx.net>, et al. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * protrack.cpp - Generic Protracker Player * * NOTES: * This is a generic Protracker-based formats player. It offers all Protracker * features, plus a good set of extensions to be compatible to other Protracker * derivatives. It is derived from the former SA2 player. If you got a * Protracker-like format, this is most certainly the player you want to use. */ #include "protrack.h" #include "debug.h" #define SPECIALARPLEN 256 // Standard length of special arpeggio lists #define JUMPMARKER 0x80 // Orderlist jump marker // SA2 compatible adlib note table const unsigned short CmodPlayer::sa2_notetable[12] = { 340, 363, 385, 408, 432, 458, 485, 514, 544, 577, 611, 647 }; // SA2 compatible vibrato rate table const unsigned char CmodPlayer::vibratotab[32] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1 }; /*** public methods *************************************/ CmodPlayer::CmodPlayer (Copl * newopl):CPlayer (newopl), inst (0), order (0), arplist (0), arpcmd (0), initspeed (6), nop (0), activechan (0xffffffff), flags (Standard), curchip (opl->getchip ()), nrows (0), npats (0), nchans (0) { realloc_order (128); realloc_patterns (64, 64, 9); realloc_instruments (250); init_notetable (sa2_notetable); } CmodPlayer::~CmodPlayer () { dealloc (); } bool CmodPlayer::update () { unsigned char pattbreak = 0, donote, pattnr, chan, oplchan, info1, info2, info, pattern_delay; unsigned short track; unsigned long row; if (!speed) // song full stop return !songend; // effect handling (timer dependant) for (chan = 0; chan < nchans; chan++) { oplchan = set_opl_chip (chan); if (arplist && arpcmd && inst[channel[chan].inst].arpstart) // special arpeggio if (channel[chan].arpspdcnt) channel[chan].arpspdcnt--; else if (arpcmd[channel[chan].arppos] != 255) { switch (arpcmd[channel[chan].arppos]) { case 252: channel[chan].vol1 = arplist[channel[chan].arppos]; // set volume if (channel[chan].vol1 > 63) // ????? channel[chan].vol1 = 63; channel[chan].vol2 = channel[chan].vol1; setvolume (chan); break; case 253: channel[chan].key = 0; setfreq (chan); break; // release sustaining note case 254: channel[chan].arppos = arplist[channel[chan].arppos]; break; // arpeggio loop default: if (arpcmd[channel[chan].arppos]) { if (arpcmd[channel[chan].arppos] / 10) opl->write (0xe3 + op_table[oplchan], arpcmd[channel[chan].arppos] / 10 - 1); if (arpcmd[channel[chan].arppos] % 10) opl->write (0xe0 + op_table[oplchan], (arpcmd[channel[chan].arppos] % 10) - 1); if (arpcmd[channel[chan].arppos] < 10) // ????? opl->write (0xe0 + op_table[oplchan], arpcmd[channel[chan].arppos] - 1); } } if (arpcmd[channel[chan].arppos] != 252) { if (arplist[channel[chan].arppos] <= 96) setnote (chan, channel[chan].note + arplist[channel[chan].arppos]); if (arplist[channel[chan].arppos] >= 100) setnote (chan, arplist[channel[chan].arppos] - 100); } else setnote (chan, channel[chan].note); setfreq (chan); if (arpcmd[channel[chan].arppos] != 255) channel[chan].arppos++; channel[chan].arpspdcnt = inst[channel[chan].inst].arpspeed - 1; } info1 = channel[chan].info1; info2 = channel[chan].info2; if (flags & Decimal) info = channel[chan].info1 * 10 + channel[chan].info2; else info = (channel[chan].info1 << 4) + channel[chan].info2; switch (channel[chan].fx) { case 0: if (info) { // arpeggio if (channel[chan].trigger < 2) channel[chan].trigger++; else channel[chan].trigger = 0; switch (channel[chan].trigger) { case 0: setnote (chan, channel[chan].note); break; case 1: setnote (chan, channel[chan].note + info1); break; case 2: setnote (chan, channel[chan].note + info2); } setfreq (chan); } break; case 1: slide_up (chan, info); setfreq (chan); break; // slide up case 2: slide_down (chan, info); setfreq (chan); break; // slide down case 3: tone_portamento (chan, channel[chan].portainfo); break; // tone portamento case 4: vibrato (chan, channel[chan].vibinfo1, channel[chan].vibinfo2); break; // vibrato case 5: // tone portamento & volume slide case 6: if (channel[chan].fx == 5) // vibrato & volume slide tone_portamento (chan, channel[chan].portainfo); else vibrato (chan, channel[chan].vibinfo1, channel[chan].vibinfo2); case 10: if (del % 4) // SA2 volume slide break; if (info1) vol_up (chan, info1); else vol_down (chan, info2); setvolume (chan); break; case 14: if (info1 == 3) // retrig note if (!(del % (info2 + 1))) playnote (chan); break; case 16: if (del % 4) // AMD volume slide break; if (info1) vol_up_alt (chan, info1); else vol_down_alt (chan, info2); setvolume (chan); break; case 20: // RAD volume slide if (info < 50) vol_down_alt (chan, info); else vol_up_alt (chan, info - 50); setvolume (chan); break; case 26: // volume slide if (info1) vol_up (chan, info1); else vol_down (chan, info2); setvolume (chan); break; case 28: if (info1) { slide_up (chan, 1); channel[chan].info1--; } if (info2) { slide_down (chan, 1); channel[chan].info2--; } setfreq (chan); break; } } if (del) { // speed compensation del--; return !songend; } // arrangement handling if (!resolve_order ()) return !songend; pattnr = order[ord]; if (!rw) AdPlug_LogWrite ("\nCmodPlayer::update(): Pattern: %d, Order: %d\n", pattnr, ord); AdPlug_LogWrite ("CmodPlayer::update():%3d|", rw); // play row pattern_delay = 0; row = rw; for (chan = 0; chan < nchans; chan++) { oplchan = set_opl_chip (chan); if (!(activechan >> (31 - chan)) & 1) { // channel active? AdPlug_LogWrite ("N/A|"); continue; } if (!(track = trackord[pattnr][chan])) { // resolve track AdPlug_LogWrite ("------------|"); continue; } else track--; AdPlug_LogWrite ("%3d%3d%2X%2X%2X|", tracks[track][row].note, tracks[track][row].inst, tracks[track][row].command, tracks[track][row].param1, tracks[track][row].param2); donote = 0; if (tracks[track][row].inst) { channel[chan].inst = tracks[track][row].inst - 1; if (!(flags & Faust)) { channel[chan].vol1 = 63 - (inst[channel[chan].inst].data[10] & 63); channel[chan].vol2 = 63 - (inst[channel[chan].inst].data[9] & 63); setvolume (chan); } } if (tracks[track][row].note && tracks[track][row].command != 3) { // no tone portamento channel[chan].note = tracks[track][row].note; setnote (chan, tracks[track][row].note); channel[chan].nextfreq = channel[chan].freq; channel[chan].nextoct = channel[chan].oct; channel[chan].arppos = inst[channel[chan].inst].arpstart; channel[chan].arpspdcnt = 0; if (tracks[track][row].note != 127) // handle key off donote = 1; } channel[chan].fx = tracks[track][row].command; channel[chan].info1 = tracks[track][row].param1; channel[chan].info2 = tracks[track][row].param2; if (donote) playnote (chan); // command handling (row dependant) info1 = channel[chan].info1; info2 = channel[chan].info2; if (flags & Decimal) info = channel[chan].info1 * 10 + channel[chan].info2; else info = (channel[chan].info1 << 4) + channel[chan].info2; switch (channel[chan].fx) { case 3: // tone portamento if (tracks[track][row].note) { if (tracks[track][row].note < 13) channel[chan].nextfreq = notetable[tracks[track][row].note - 1]; else if (tracks[track][row].note % 12 > 0) channel[chan].nextfreq = notetable[(tracks[track][row].note % 12) - 1]; else channel[chan].nextfreq = notetable[11]; channel[chan].nextoct = (tracks[track][row].note - 1) / 12; if (tracks[track][row].note == 127) { // handle key off channel[chan].nextfreq = channel[chan].freq; channel[chan].nextoct = channel[chan].oct; } } if (info) // remember vars channel[chan].portainfo = info; break; case 4: // vibrato (remember vars) if (info) { channel[chan].vibinfo1 = info1; channel[chan].vibinfo2 = info2; } break; case 7: tempo = info; break; // set tempo case 8: channel[chan].key = 0; setfreq (chan); break; // release sustaining note case 9: // set carrier/modulator volume if (info1) channel[chan].vol1 = info1 * 7; else channel[chan].vol2 = info2 * 7; setvolume (chan); break; case 11: // position jump pattbreak = 1; rw = 0; if (info < ord) songend = 1; ord = info; break; case 12: // set volume channel[chan].vol1 = info; channel[chan].vol2 = info; if (channel[chan].vol1 > 63) channel[chan].vol1 = 63; if (channel[chan].vol2 > 63) channel[chan].vol2 = 63; setvolume (chan); break; case 13: // pattern break if (!pattbreak) { pattbreak = 1; rw = info; ord++; } break; case 14: // extended command switch (info1) { case 0: // define cell-tremolo if (info2) regbd |= 128; else regbd &= 127; opl->write (0xbd, regbd); break; case 1: // define cell-vibrato if (info2) regbd |= 64; else regbd &= 191; opl->write (0xbd, regbd); break; case 4: // increase volume fine vol_up_alt (chan, info2); setvolume (chan); break; case 5: // decrease volume fine vol_down_alt (chan, info2); setvolume (chan); break; case 6: // manual slide up slide_up (chan, info2); setfreq (chan); break; case 7: // manual slide down slide_down (chan, info2); setfreq (chan); break; case 8: // pattern delay (rows) pattern_delay = info2 * speed; break; } break; case 15: // SA2 set speed if (info <= 0x1f) speed = info; if (info >= 0x32) tempo = info; if (!info) songend = 1; break; case 17: // alternate set volume channel[chan].vol1 = info; if (channel[chan].vol1 > 63) channel[chan].vol1 = 63; if (inst[channel[chan].inst].data[0] & 1) { channel[chan].vol2 = info; if (channel[chan].vol2 > 63) channel[chan].vol2 = 63; } setvolume (chan); break; case 18: // AMD set speed if (info <= 31 && info > 0) speed = info; if (info > 31 || !info) tempo = info; break; case 19: // RAD/A2M set speed speed = (info ? info : info + 1); break; case 21: // set modulator volume if (info <= 63) channel[chan].vol2 = info; else channel[chan].vol2 = 63; setvolume (chan); break; case 22: // set carrier volume if (info <= 63) channel[chan].vol1 = info; else channel[chan].vol1 = 63; setvolume (chan); break; case 23: // fine frequency slide up slide_up (chan, info); setfreq (chan); break; case 24: // fine frequency slide down slide_down (chan, info); setfreq (chan); break; case 25: // set carrier/modulator waveform if (info1 != 0x0f) opl->write (0xe3 + op_table[oplchan], info1); if (info2 != 0x0f) opl->write (0xe0 + op_table[oplchan], info2); break; case 27: // set chip tremolo/vibrato if (info1) regbd |= 128; else regbd &= 127; if (info2) regbd |= 64; else regbd &= 191; opl->write (0xbd, regbd); break; case 29: // pattern delay (frames) pattern_delay = info; break; } } // speed compensation del = speed - 1 + pattern_delay; if (!pattbreak) { // next row (only if no manual advance) rw++; if (rw >= nrows) { rw = 0; ord++; } } resolve_order (); // so we can report songend right away AdPlug_LogWrite ("\n"); return !songend; } unsigned char CmodPlayer::set_opl_chip (unsigned char chan) /* * Sets OPL chip according to channel number. Channels 0-8 are on first chip, * channels 9-17 are on second chip. Returns corresponding OPL channel * number. */ { int newchip = chan < 9 ? 0 : 1; if (newchip != curchip) { opl->setchip (newchip); curchip = newchip; } return chan % 9; } bool CmodPlayer::resolve_order () /* * Resolves current orderlist entry, checking for jumps and loops. * * Returns true on correct processing, false if immediate recursive loop * has been detected. */ { if (ord < length) { while (order[ord] >= JUMPMARKER) { // jump to order unsigned long neword = order[ord] - JUMPMARKER; if (neword <= ord) songend = 1; if (neword == ord) return false; ord = neword; } } else { songend = 1; ord = restartpos; } return true; } void CmodPlayer::rewind (int subsong) { unsigned long i; // Reset playing variables songend = del = ord = rw = regbd = 0; tempo = bpm; speed = initspeed; // Reset channel data memset (channel, 0, sizeof (Channel) * nchans); // Compute number of patterns, if needed if (!nop) for (i = 0; i < length; i++) nop = (order[i] > nop ? order[i] : nop); opl->init (); // Reset OPL chip opl->write (1, 32); // Go to ym3812 mode // Enable OPL3 extensions if flagged if (flags & Opl3) { opl->setchip (1); opl->write (1, 32); opl->write (5, 1); opl->setchip (0); } // Enable tremolo/vibrato depth if flagged if (flags & Tremolo) regbd |= 128; if (flags & Vibrato) regbd |= 64; if (regbd) opl->write (0xbd, regbd); } float CmodPlayer::getrefresh () { return (float) (tempo / 2.5); } void CmodPlayer::init_trackord () { unsigned long i; for (i = 0; i < npats * nchans; i++) trackord[i / nchans][i % nchans] = i + 1; } bool CmodPlayer::init_specialarp () { arplist = new unsigned char[SPECIALARPLEN]; arpcmd = new unsigned char[SPECIALARPLEN]; return true; } void CmodPlayer::init_notetable (const unsigned short *newnotetable) { memcpy (notetable, newnotetable, 12 * 2); } bool CmodPlayer::realloc_order (unsigned long len) { if (order) delete[]order; order = new unsigned char[len]; return true; } bool CmodPlayer::realloc_patterns (unsigned long pats, unsigned long rows, unsigned long chans) { unsigned long i; dealloc_patterns (); // set new number of tracks, rows and channels npats = pats; nrows = rows; nchans = chans; // alloc new patterns tracks = new Tracks *[pats * chans]; for (i = 0; i < pats * chans; i++) tracks[i] = new Tracks[rows]; trackord = new unsigned short *[pats]; for (i = 0; i < pats; i++) trackord[i] = new unsigned short[chans]; channel = new Channel[chans]; // initialize new patterns for (i = 0; i < pats * chans; i++) memset (tracks[i], 0, sizeof (Tracks) * rows); for (i = 0; i < pats; i++) memset (trackord[i], 0, chans * 2); return true; } void CmodPlayer::dealloc_patterns () { unsigned long i; // dealloc everything previously allocated if (npats && nrows && nchans) { for (i = 0; i < npats * nchans; i++) delete[]tracks[i]; delete[]tracks; for (i = 0; i < npats; i++) delete[]trackord[i]; delete[]trackord; delete[]channel; } } bool CmodPlayer::realloc_instruments (unsigned long len) { // dealloc previous instance, if any if (inst) delete[]inst; inst = new Instrument[len]; memset (inst, 0, sizeof (Instrument) * len); // reset instruments return true; } void CmodPlayer::dealloc () { if (inst) delete[]inst; if (order) delete[]order; if (arplist) delete[]arplist; if (arpcmd) delete[]arpcmd; dealloc_patterns (); } /*** private methods *************************************/ void CmodPlayer::setvolume (unsigned char chan) { unsigned char oplchan = set_opl_chip (chan); if (flags & Faust) setvolume_alt (chan); else { opl->write (0x40 + op_table[oplchan], 63 - channel[chan].vol2 + (inst[channel[chan].inst].data[9] & 192)); opl->write (0x43 + op_table[oplchan], 63 - channel[chan].vol1 + (inst[channel[chan].inst].data[10] & 192)); } } void CmodPlayer::setvolume_alt (unsigned char chan) { unsigned char oplchan = set_opl_chip (chan); unsigned char ivol2 = inst[channel[chan].inst].data[9] & 63; unsigned char ivol1 = inst[channel[chan].inst].data[10] & 63; opl->write (0x40 + op_table[oplchan], (((63 - channel[chan].vol2 & 63) + ivol2) >> 1) + (inst[channel[chan].inst].data[9] & 192)); opl->write (0x43 + op_table[oplchan], (((63 - channel[chan].vol1 & 63) + ivol1) >> 1) + (inst[channel[chan].inst].data[10] & 192)); } void CmodPlayer::setfreq (unsigned char chan) { unsigned char oplchan = set_opl_chip (chan); opl->write (0xa0 + oplchan, channel[chan].freq & 255); if (channel[chan].key) opl->write (0xb0 + oplchan, ((channel[chan].freq & 768) >> 8) + (channel[chan].oct << 2) | 32); else opl->write (0xb0 + oplchan, ((channel[chan].freq & 768) >> 8) + (channel[chan].oct << 2)); } void CmodPlayer::playnote (unsigned char chan) { unsigned char oplchan = set_opl_chip (chan); unsigned char op = op_table[oplchan], insnr = channel[chan].inst; if (!(flags & NoKeyOn)) opl->write (0xb0 + oplchan, 0); // stop old note // set instrument data opl->write (0x20 + op, inst[insnr].data[1]); opl->write (0x23 + op, inst[insnr].data[2]); opl->write (0x60 + op, inst[insnr].data[3]); opl->write (0x63 + op, inst[insnr].data[4]); opl->write (0x80 + op, inst[insnr].data[5]); opl->write (0x83 + op, inst[insnr].data[6]); opl->write (0xe0 + op, inst[insnr].data[7]); opl->write (0xe3 + op, inst[insnr].data[8]); opl->write (0xc0 + oplchan, inst[insnr].data[0]); opl->write (0xbd, inst[insnr].misc); // set misc. register // set frequency, volume & play channel[chan].key = 1; setfreq (chan); if (flags & Faust) { channel[chan].vol2 = 63; channel[chan].vol1 = 63; } setvolume (chan); } void CmodPlayer::setnote (unsigned char chan, int note) { if (note > 96) if (note == 127) { // key off channel[chan].key = 0; setfreq (chan); return; } else note = 96; if (note < 13) channel[chan].freq = notetable[note - 1]; else if (note % 12 > 0) channel[chan].freq = notetable[(note % 12) - 1]; else channel[chan].freq = notetable[11]; channel[chan].oct = (note - 1) / 12; channel[chan].freq += inst[channel[chan].inst].slide; // apply pre-slide } void CmodPlayer::slide_down (unsigned char chan, int amount) { channel[chan].freq -= amount; if (channel[chan].freq <= 342) if (channel[chan].oct) { channel[chan].oct--; channel[chan].freq <<= 1; } else channel[chan].freq = 342; } void CmodPlayer::slide_up (unsigned char chan, int amount) { channel[chan].freq += amount; if (channel[chan].freq >= 686) if (channel[chan].oct < 7) { channel[chan].oct++; channel[chan].freq >>= 1; } else channel[chan].freq = 686; } void CmodPlayer::tone_portamento (unsigned char chan, unsigned char info) { if (channel[chan].freq + (channel[chan].oct << 10) < channel[chan].nextfreq + (channel[chan].nextoct << 10)) { slide_up (chan, info); if (channel[chan].freq + (channel[chan].oct << 10) > channel[chan].nextfreq + (channel[chan].nextoct << 10)) { channel[chan].freq = channel[chan].nextfreq; channel[chan].oct = channel[chan].nextoct; } } if (channel[chan].freq + (channel[chan].oct << 10) > channel[chan].nextfreq + (channel[chan].nextoct << 10)) { slide_down (chan, info); if (channel[chan].freq + (channel[chan].oct << 10) < channel[chan].nextfreq + (channel[chan].nextoct << 10)) { channel[chan].freq = channel[chan].nextfreq; channel[chan].oct = channel[chan].nextoct; } } setfreq (chan); } void CmodPlayer::vibrato (unsigned char chan, unsigned char speed, unsigned char depth) { int i; if (!speed || !depth) return; if (depth > 14) depth = 14; for (i = 0; i < speed; i++) { channel[chan].trigger++; while (channel[chan].trigger >= 64) channel[chan].trigger -= 64; if (channel[chan].trigger >= 16 && channel[chan].trigger < 48) slide_down (chan, vibratotab[channel[chan].trigger - 16] / (16 - depth)); if (channel[chan].trigger < 16) slide_up (chan, vibratotab[channel[chan].trigger + 16] / (16 - depth)); if (channel[chan].trigger >= 48) slide_up (chan, vibratotab[channel[chan].trigger - 48] / (16 - depth)); } setfreq (chan); } void CmodPlayer::vol_up (unsigned char chan, int amount) { if (channel[chan].vol1 + amount < 63) channel[chan].vol1 += amount; else channel[chan].vol1 = 63; if (channel[chan].vol2 + amount < 63) channel[chan].vol2 += amount; else channel[chan].vol2 = 63; } void CmodPlayer::vol_down (unsigned char chan, int amount) { if (channel[chan].vol1 - amount > 0) channel[chan].vol1 -= amount; else channel[chan].vol1 = 0; if (channel[chan].vol2 - amount > 0) channel[chan].vol2 -= amount; else channel[chan].vol2 = 0; } void CmodPlayer::vol_up_alt (unsigned char chan, int amount) { if (channel[chan].vol1 + amount < 63) channel[chan].vol1 += amount; else channel[chan].vol1 = 63; if (inst[channel[chan].inst].data[0] & 1) if (channel[chan].vol2 + amount < 63) channel[chan].vol2 += amount; else channel[chan].vol2 = 63; } void CmodPlayer::vol_down_alt (unsigned char chan, int amount) { if (channel[chan].vol1 - amount > 0) channel[chan].vol1 -= amount; else channel[chan].vol1 = 0; if (inst[channel[chan].inst].data[0] & 1) if (channel[chan].vol2 - amount > 0) channel[chan].vol2 -= amount; else channel[chan].vol2 = 0; }