# HG changeset patch # User nenolod # Date 1162365862 28800 # Node ID 5ed59f83526fd405993dc73a0df448ed5765d30f # Parent 9e51ffaca177c5613f57d7a9c6422794b38809e0 [svn] - fix typoes diff -r 9e51ffaca177 -r 5ed59f83526f ChangeLog --- a/ChangeLog Tue Oct 31 23:18:46 2006 -0800 +++ b/ChangeLog Tue Oct 31 23:24:22 2006 -0800 @@ -1,3 +1,12 @@ +2006-11-01 07:18:46 +0000 William Pitcock + revision [342] + - add OnBeat container. children are only iterated on a detected beat. + + trunk/src/paranormal/builtins.c | 3 +++ + trunk/src/paranormal/containers.c | 38 ++++++++++++++++++++++++++++++++++++++ + 2 files changed, 41 insertions(+) + + 2006-11-01 07:13:49 +0000 William Pitcock revision [340] - split out beat detection code into beatdetect.c diff -r 9e51ffaca177 -r 5ed59f83526f src/paranormal/containers.c --- a/src/paranormal/containers.c Tue Oct 31 23:18:46 2006 -0800 +++ b/src/paranormal/containers.c Tue Oct 31 23:24:22 2006 -0800 @@ -129,7 +129,7 @@ struct pn_actuator_desc builtin_container_once = { "container_once", - "Initalization Container", + "Initialization Container", "A container whose contents get executed exactly once.\n\n" "This is often used to set initial graphics states such as the\n" "pixel depth, or to display some text (such as credits)", @@ -243,7 +243,7 @@ { "container_onbeat", "OnBeat Container", - "A simple container which only triggers on a beat." + "A simple container which only triggers on a beat.", ACTUATOR_FLAG_CONTAINER, NULL, PN_ACTUATOR_INIT_FUNC (container_onbeat_init), PN_ACTUATOR_CLEANUP_FUNC (container_onbeat_cleanup),