1434
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1 /*
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2 ** 2003 September 6
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3 **
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4 ** The author disclaims copyright to this source code. In place of
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5 ** a legal notice, here is a blessing:
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6 **
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7 ** May you do good and not evil.
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8 ** May you find forgiveness for yourself and forgive others.
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9 ** May you share freely, never taking more than you give.
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10 **
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11 *************************************************************************
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12 ** This is the header file for information that is private to the
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13 ** VDBE. This information used to all be at the top of the single
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14 ** source code file "vdbe.c". When that file became too big (over
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15 ** 6000 lines long) it was split up into several smaller files and
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16 ** this header information was factored out.
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17 */
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18
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19 /*
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20 ** intToKey() and keyToInt() used to transform the rowid. But with
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21 ** the latest versions of the design they are no-ops.
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22 */
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23 #define keyToInt(X) (X)
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24 #define intToKey(X) (X)
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25
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26 /*
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27 ** The makefile scans the vdbe.c source file and creates the following
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28 ** array of string constants which are the names of all VDBE opcodes. This
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29 ** array is defined in a separate source code file named opcode.c which is
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30 ** automatically generated by the makefile.
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31 */
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32 extern char *sqlite3OpcodeNames[];
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33
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34 /*
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35 ** SQL is translated into a sequence of instructions to be
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36 ** executed by a virtual machine. Each instruction is an instance
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37 ** of the following structure.
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38 */
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39 typedef struct VdbeOp Op;
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40
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41 /*
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42 ** Boolean values
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43 */
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44 typedef unsigned char Bool;
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45
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46 /*
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47 ** A cursor is a pointer into a single BTree within a database file.
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48 ** The cursor can seek to a BTree entry with a particular key, or
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49 ** loop over all entries of the Btree. You can also insert new BTree
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50 ** entries or retrieve the key or data from the entry that the cursor
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51 ** is currently pointing to.
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52 **
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53 ** Every cursor that the virtual machine has open is represented by an
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54 ** instance of the following structure.
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55 **
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56 ** If the Cursor.isTriggerRow flag is set it means that this cursor is
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57 ** really a single row that represents the NEW or OLD pseudo-table of
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58 ** a row trigger. The data for the row is stored in Cursor.pData and
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59 ** the rowid is in Cursor.iKey.
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60 */
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61 struct Cursor {
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62 BtCursor *pCursor; /* The cursor structure of the backend */
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63 int iDb; /* Index of cursor database in db->aDb[] (or -1) */
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64 i64 lastRowid; /* Last rowid from a Next or NextIdx operation */
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65 i64 nextRowid; /* Next rowid returned by OP_NewRowid */
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66 Bool zeroed; /* True if zeroed out and ready for reuse */
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67 Bool rowidIsValid; /* True if lastRowid is valid */
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68 Bool atFirst; /* True if pointing to first entry */
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69 Bool useRandomRowid; /* Generate new record numbers semi-randomly */
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70 Bool nullRow; /* True if pointing to a row with no data */
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71 Bool nextRowidValid; /* True if the nextRowid field is valid */
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72 Bool pseudoTable; /* This is a NEW or OLD pseudo-tables of a trigger */
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73 Bool deferredMoveto; /* A call to sqlite3BtreeMoveto() is needed */
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74 Bool isTable; /* True if a table requiring integer keys */
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75 Bool isIndex; /* True if an index containing keys only - no data */
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76 u8 bogusIncrKey; /* Something for pIncrKey to point to if pKeyInfo==0 */
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77 i64 movetoTarget; /* Argument to the deferred sqlite3BtreeMoveto() */
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78 Btree *pBt; /* Separate file holding temporary table */
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79 int nData; /* Number of bytes in pData */
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80 char *pData; /* Data for a NEW or OLD pseudo-table */
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81 i64 iKey; /* Key for the NEW or OLD pseudo-table row */
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82 u8 *pIncrKey; /* Pointer to pKeyInfo->incrKey */
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83 KeyInfo *pKeyInfo; /* Info about index keys needed by index cursors */
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84 int nField; /* Number of fields in the header */
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85 i64 seqCount; /* Sequence counter */
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86
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87 /* Cached information about the header for the data record that the
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88 ** cursor is currently pointing to. Only valid if cacheValid is true.
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89 ** aRow might point to (ephemeral) data for the current row, or it might
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90 ** be NULL.
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91 */
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92 int cacheStatus; /* Cache is valid if this matches Vdbe.cacheCtr */
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93 int payloadSize; /* Total number of bytes in the record */
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94 u32 *aType; /* Type values for all entries in the record */
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95 u32 *aOffset; /* Cached offsets to the start of each columns data */
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96 u8 *aRow; /* Data for the current row, if all on one page */
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97 };
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98 typedef struct Cursor Cursor;
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99
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100 /*
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101 ** Number of bytes of string storage space available to each stack
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102 ** layer without having to malloc. NBFS is short for Number of Bytes
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103 ** For Strings.
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104 */
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105 #define NBFS 32
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106
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107 /*
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108 ** A value for Cursor.cacheValid that means the cache is always invalid.
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109 */
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110 #define CACHE_STALE 0
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111
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112 /*
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113 ** Internally, the vdbe manipulates nearly all SQL values as Mem
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114 ** structures. Each Mem struct may cache multiple representations (string,
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115 ** integer etc.) of the same value. A value (and therefore Mem structure)
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116 ** has the following properties:
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117 **
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118 ** Each value has a manifest type. The manifest type of the value stored
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119 ** in a Mem struct is returned by the MemType(Mem*) macro. The type is
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120 ** one of SQLITE_NULL, SQLITE_INTEGER, SQLITE_REAL, SQLITE_TEXT or
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121 ** SQLITE_BLOB.
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122 */
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123 struct Mem {
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124 i64 i; /* Integer value. Or FuncDef* when flags==MEM_Agg */
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125 double r; /* Real value */
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126 char *z; /* String or BLOB value */
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127 int n; /* Number of characters in string value, including '\0' */
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128 u16 flags; /* Some combination of MEM_Null, MEM_Str, MEM_Dyn, etc. */
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129 u8 type; /* One of MEM_Null, MEM_Str, etc. */
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130 u8 enc; /* TEXT_Utf8, TEXT_Utf16le, or TEXT_Utf16be */
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131 void (*xDel)(void *); /* If not null, call this function to delete Mem.z */
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132 char zShort[NBFS]; /* Space for short strings */
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133 };
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134 typedef struct Mem Mem;
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135
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136 /* One or more of the following flags are set to indicate the validOK
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137 ** representations of the value stored in the Mem struct.
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138 **
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139 ** If the MEM_Null flag is set, then the value is an SQL NULL value.
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140 ** No other flags may be set in this case.
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141 **
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142 ** If the MEM_Str flag is set then Mem.z points at a string representation.
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143 ** Usually this is encoded in the same unicode encoding as the main
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144 ** database (see below for exceptions). If the MEM_Term flag is also
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145 ** set, then the string is nul terminated. The MEM_Int and MEM_Real
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146 ** flags may coexist with the MEM_Str flag.
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147 **
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148 ** Multiple of these values can appear in Mem.flags. But only one
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149 ** at a time can appear in Mem.type.
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150 */
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151 #define MEM_Null 0x0001 /* Value is NULL */
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152 #define MEM_Str 0x0002 /* Value is a string */
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153 #define MEM_Int 0x0004 /* Value is an integer */
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154 #define MEM_Real 0x0008 /* Value is a real number */
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155 #define MEM_Blob 0x0010 /* Value is a BLOB */
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156
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157 /* Whenever Mem contains a valid string or blob representation, one of
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158 ** the following flags must be set to determine the memory management
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159 ** policy for Mem.z. The MEM_Term flag tells us whether or not the
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160 ** string is \000 or \u0000 terminated
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161 */
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162 #define MEM_Term 0x0020 /* String rep is nul terminated */
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163 #define MEM_Dyn 0x0040 /* Need to call sqliteFree() on Mem.z */
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164 #define MEM_Static 0x0080 /* Mem.z points to a static string */
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165 #define MEM_Ephem 0x0100 /* Mem.z points to an ephemeral string */
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166 #define MEM_Short 0x0200 /* Mem.z points to Mem.zShort */
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167 #define MEM_Agg 0x0400 /* Mem.z points to an agg function context */
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168
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169
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170 /* A VdbeFunc is just a FuncDef (defined in sqliteInt.h) that contains
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171 ** additional information about auxiliary information bound to arguments
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172 ** of the function. This is used to implement the sqlite3_get_auxdata()
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173 ** and sqlite3_set_auxdata() APIs. The "auxdata" is some auxiliary data
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174 ** that can be associated with a constant argument to a function. This
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175 ** allows functions such as "regexp" to compile their constant regular
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176 ** expression argument once and reused the compiled code for multiple
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177 ** invocations.
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178 */
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179 struct VdbeFunc {
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180 FuncDef *pFunc; /* The definition of the function */
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181 int nAux; /* Number of entries allocated for apAux[] */
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182 struct AuxData {
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183 void *pAux; /* Aux data for the i-th argument */
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184 void (*xDelete)(void *); /* Destructor for the aux data */
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185 } apAux[1]; /* One slot for each function argument */
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186 };
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187 typedef struct VdbeFunc VdbeFunc;
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188
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189 /*
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190 ** The "context" argument for a installable function. A pointer to an
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191 ** instance of this structure is the first argument to the routines used
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192 ** implement the SQL functions.
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193 **
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194 ** There is a typedef for this structure in sqlite.h. So all routines,
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195 ** even the public interface to SQLite, can use a pointer to this structure.
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196 ** But this file is the only place where the internal details of this
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197 ** structure are known.
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198 **
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199 ** This structure is defined inside of vdbeInt.h because it uses substructures
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200 ** (Mem) which are only defined there.
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201 */
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202 struct sqlite3_context {
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203 FuncDef *pFunc; /* Pointer to function information. MUST BE FIRST */
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204 VdbeFunc *pVdbeFunc; /* Auxilary data, if created. */
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205 Mem s; /* The return value is stored here */
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206 Mem *pMem; /* Memory cell used to store aggregate context */
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207 u8 isError; /* Set to true for an error */
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208 CollSeq *pColl; /* Collating sequence */
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209 };
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210
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211 /*
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212 ** A Set structure is used for quick testing to see if a value
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213 ** is part of a small set. Sets are used to implement code like
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214 ** this:
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215 ** x.y IN ('hi','hoo','hum')
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216 */
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217 typedef struct Set Set;
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218 struct Set {
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219 Hash hash; /* A set is just a hash table */
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220 HashElem *prev; /* Previously accessed hash elemen */
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221 };
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222
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223 /*
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224 ** A FifoPage structure holds a single page of valves. Pages are arranged
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225 ** in a list.
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226 */
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227 typedef struct FifoPage FifoPage;
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228 struct FifoPage {
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229 int nSlot; /* Number of entries aSlot[] */
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230 int iWrite; /* Push the next value into this entry in aSlot[] */
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231 int iRead; /* Read the next value from this entry in aSlot[] */
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232 FifoPage *pNext; /* Next page in the fifo */
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233 i64 aSlot[1]; /* One or more slots for rowid values */
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234 };
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235
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236 /*
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237 ** The Fifo structure is typedef-ed in vdbeInt.h. But the implementation
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238 ** of that structure is private to this file.
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239 **
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240 ** The Fifo structure describes the entire fifo.
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241 */
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242 typedef struct Fifo Fifo;
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243 struct Fifo {
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244 int nEntry; /* Total number of entries */
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245 FifoPage *pFirst; /* First page on the list */
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246 FifoPage *pLast; /* Last page on the list */
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247 };
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248
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249 /*
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250 ** A Context stores the last insert rowid, the last statement change count,
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251 ** and the current statement change count (i.e. changes since last statement).
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252 ** The current keylist is also stored in the context.
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253 ** Elements of Context structure type make up the ContextStack, which is
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254 ** updated by the ContextPush and ContextPop opcodes (used by triggers).
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255 ** The context is pushed before executing a trigger a popped when the
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256 ** trigger finishes.
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257 */
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258 typedef struct Context Context;
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259 struct Context {
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260 i64 lastRowid; /* Last insert rowid (sqlite3.lastRowid) */
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261 int nChange; /* Statement changes (Vdbe.nChanges) */
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262 Fifo sFifo; /* Records that will participate in a DELETE or UPDATE */
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263 };
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264
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265 /*
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266 ** An instance of the virtual machine. This structure contains the complete
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267 ** state of the virtual machine.
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268 **
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269 ** The "sqlite3_stmt" structure pointer that is returned by sqlite3_compile()
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270 ** is really a pointer to an instance of this structure.
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271 */
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272 struct Vdbe {
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273 sqlite3 *db; /* The whole database */
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274 Vdbe *pPrev,*pNext; /* Linked list of VDBEs with the same Vdbe.db */
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275 FILE *trace; /* Write an execution trace here, if not NULL */
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276 int nOp; /* Number of instructions in the program */
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277 int nOpAlloc; /* Number of slots allocated for aOp[] */
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278 Op *aOp; /* Space to hold the virtual machine's program */
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279 int nLabel; /* Number of labels used */
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280 int nLabelAlloc; /* Number of slots allocated in aLabel[] */
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281 int *aLabel; /* Space to hold the labels */
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282 Mem *aStack; /* The operand stack, except string values */
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283 Mem *pTos; /* Top entry in the operand stack */
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284 Mem **apArg; /* Arguments to currently executing user function */
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285 Mem *aColName; /* Column names to return */
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286 int nCursor; /* Number of slots in apCsr[] */
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287 Cursor **apCsr; /* One element of this array for each open cursor */
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288 int nVar; /* Number of entries in aVar[] */
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289 Mem *aVar; /* Values for the OP_Variable opcode. */
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290 char **azVar; /* Name of variables */
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291 int okVar; /* True if azVar[] has been initialized */
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292 int magic; /* Magic number for sanity checking */
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293 int nMem; /* Number of memory locations currently allocated */
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294 Mem *aMem; /* The memory locations */
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295 int nCallback; /* Number of callbacks invoked so far */
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296 int cacheCtr; /* Cursor row cache generation counter */
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297 Fifo sFifo; /* A list of ROWIDs */
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298 int contextStackTop; /* Index of top element in the context stack */
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299 int contextStackDepth; /* The size of the "context" stack */
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300 Context *contextStack; /* Stack used by opcodes ContextPush & ContextPop*/
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301 int pc; /* The program counter */
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302 int rc; /* Value to return */
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303 unsigned uniqueCnt; /* Used by OP_MakeRecord when P2!=0 */
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304 int errorAction; /* Recovery action to do in case of an error */
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305 int inTempTrans; /* True if temp database is transactioned */
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306 int returnStack[100]; /* Return address stack for OP_Gosub & OP_Return */
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307 int returnDepth; /* Next unused element in returnStack[] */
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308 int nResColumn; /* Number of columns in one row of the result set */
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309 char **azResColumn; /* Values for one row of result */
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310 int popStack; /* Pop the stack this much on entry to VdbeExec() */
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311 char *zErrMsg; /* Error message written here */
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312 u8 resOnStack; /* True if there are result values on the stack */
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313 u8 explain; /* True if EXPLAIN present on SQL command */
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314 u8 changeCntOn; /* True to update the change-counter */
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315 u8 aborted; /* True if ROLLBACK in another VM causes an abort */
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316 u8 expired; /* True if the VM needs to be recompiled */
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317 u8 minWriteFileFormat; /* Minimum file format for writable database files */
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318 int nChange; /* Number of db changes made since last reset */
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319 i64 startTime; /* Time when query started - used for profiling */
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320 #ifdef SQLITE_SSE
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321 int fetchId; /* Statement number used by sqlite3_fetch_statement */
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322 int lru; /* Counter used for LRU cache replacement */
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323 #endif
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324 };
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325
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326 /*
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327 ** The following are allowed values for Vdbe.magic
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328 */
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329 #define VDBE_MAGIC_INIT 0x26bceaa5 /* Building a VDBE program */
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330 #define VDBE_MAGIC_RUN 0xbdf20da3 /* VDBE is ready to execute */
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331 #define VDBE_MAGIC_HALT 0x519c2973 /* VDBE has completed execution */
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332 #define VDBE_MAGIC_DEAD 0xb606c3c8 /* The VDBE has been deallocated */
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333
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334 /*
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335 ** Function prototypes
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336 */
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337 void sqlite3VdbeFreeCursor(Cursor*);
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338 void sqliteVdbePopStack(Vdbe*,int);
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339 int sqlite3VdbeCursorMoveto(Cursor*);
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340 #if defined(SQLITE_DEBUG) || defined(VDBE_PROFILE)
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341 void sqlite3VdbePrintOp(FILE*, int, Op*);
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342 #endif
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343 #ifdef SQLITE_DEBUG
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344 void sqlite3VdbePrintSql(Vdbe*);
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345 #endif
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346 int sqlite3VdbeSerialTypeLen(u32);
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347 u32 sqlite3VdbeSerialType(Mem*, int);
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348 int sqlite3VdbeSerialPut(unsigned char*, Mem*, int);
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349 int sqlite3VdbeSerialGet(const unsigned char*, u32, Mem*);
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350 void sqlite3VdbeDeleteAuxData(VdbeFunc*, int);
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351
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352 int sqlite2BtreeKeyCompare(BtCursor *, const void *, int, int, int *);
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353 int sqlite3VdbeIdxKeyCompare(Cursor*, int , const unsigned char*, int*);
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354 int sqlite3VdbeIdxRowid(BtCursor *, i64 *);
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355 int sqlite3MemCompare(const Mem*, const Mem*, const CollSeq*);
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356 int sqlite3VdbeRecordCompare(void*,int,const void*,int, const void*);
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357 int sqlite3VdbeIdxRowidLen(const u8*);
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358 int sqlite3VdbeExec(Vdbe*);
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359 int sqlite3VdbeList(Vdbe*);
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360 int sqlite3VdbeHalt(Vdbe*);
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361 int sqlite3VdbeChangeEncoding(Mem *, int);
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362 int sqlite3VdbeMemCopy(Mem*, const Mem*);
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363 void sqlite3VdbeMemShallowCopy(Mem*, const Mem*, int);
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364 int sqlite3VdbeMemMove(Mem*, Mem*);
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365 int sqlite3VdbeMemNulTerminate(Mem*);
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366 int sqlite3VdbeMemSetStr(Mem*, const char*, int, u8, void(*)(void*));
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367 void sqlite3VdbeMemSetInt64(Mem*, i64);
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368 void sqlite3VdbeMemSetDouble(Mem*, double);
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369 void sqlite3VdbeMemSetNull(Mem*);
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370 int sqlite3VdbeMemMakeWriteable(Mem*);
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371 int sqlite3VdbeMemDynamicify(Mem*);
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372 int sqlite3VdbeMemStringify(Mem*, int);
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373 i64 sqlite3VdbeIntValue(Mem*);
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374 int sqlite3VdbeMemIntegerify(Mem*);
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375 double sqlite3VdbeRealValue(Mem*);
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376 void sqlite3VdbeIntegerAffinity(Mem*);
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377 int sqlite3VdbeMemRealify(Mem*);
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378 int sqlite3VdbeMemNumerify(Mem*);
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379 int sqlite3VdbeMemFromBtree(BtCursor*,int,int,int,Mem*);
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380 void sqlite3VdbeMemRelease(Mem *p);
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381 int sqlite3VdbeMemFinalize(Mem*, FuncDef*);
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382 #ifndef NDEBUG
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383 void sqlite3VdbeMemSanity(Mem*);
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384 int sqlite3VdbeOpcodeNoPush(u8);
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385 #endif
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386 int sqlite3VdbeMemTranslate(Mem*, u8);
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387 void sqlite3VdbeMemPrettyPrint(Mem *pMem, char *zBuf);
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388 int sqlite3VdbeMemHandleBom(Mem *pMem);
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389 void sqlite3VdbeFifoInit(Fifo*);
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390 int sqlite3VdbeFifoPush(Fifo*, i64);
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391 int sqlite3VdbeFifoPop(Fifo*, i64*);
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392 void sqlite3VdbeFifoClear(Fifo*);
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