23
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1 /* Libvisual - The audio visualisation framework.
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2 *
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3 * Copyright (C) 2004, 2005 Dennis Smit <ds@nerds-incorporated.org>
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4 *
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5 * Authors: Dennis Smit <ds@nerds-incorporated.org>
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6 *
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7 * $Id:
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8 *
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9 * This program is free software; you can redistribute it and/or modify
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10 * it under the terms of the GNU Lesser General Public License as
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11 * published by the Free Software Foundation; either version 2.1
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12 * of the License, or (at your option) any later version.
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13 *
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14 * This program is distributed in the hope that it will be useful,
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15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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17 * GNU Lesser General Public License for more details.
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18 *
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19 * You should have received a copy of the GNU Lesser General Public License
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20 * along with this program; if not, write to the Free Software
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21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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22 */
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23
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24 #ifndef _LV_PLUGIN_H
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25 #define _LV_PLUGIN_H
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26
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27 #include <libvisual/lv_video.h>
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28 #include <libvisual/lv_audio.h>
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29 #include <libvisual/lv_palette.h>
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30 #include <libvisual/lv_list.h>
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31 #include <libvisual/lv_songinfo.h>
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32 #include <libvisual/lv_event.h>
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33 #include <libvisual/lv_param.h>
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34 #include <libvisual/lv_ui.h>
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35 #include <libvisual/lv_random.h>
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36 #include <libvisual/lv_types.h>
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37
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38 #ifdef __cplusplus
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39 extern "C" {
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40 #endif /* __cplusplus */
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41
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42 #define VISUAL_PLUGINREF(obj) (VISUAL_CHECK_CAST ((obj), 0, VisPluginRef))
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43 #define VISUAL_PLUGININFO(obj) (VISUAL_CHECK_CAST ((obj), 0, VisPluginInfo))
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44 #define VISUAL_PLUGINDATA(obj) (VISUAL_CHECK_CAST ((obj), 0, VisPluginData))
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45 #define VISUAL_PLUGINENVIRON(obj) (VISUAL_CHECK_CAST ((obj), 0, VisPluginEnviron))
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46
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47 #define VISUAL_PLUGIN_ACTOR(obj) (VISUAL_CHECK_CAST ((obj), VISUAL_PLUGIN_TYPE_ACTOR_ENUM, VisActorPlugin))
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48 #define VISUAL_PLUGIN_INPUT(obj) (VISUAL_CHECK_CAST ((obj), VISUAL_PLUGIN_TYPE_INPUT_ENUM, VisInputPlugin))
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49 #define VISUAL_PLUGIN_MORPH(obj) (VISUAL_CHECK_CAST ((obj), VISUAL_PLUGIN_TYPE_MORPH_ENUM, VisMorphPlugin))
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50 #define VISUAL_PLUGIN_TRANSFORM(obj) (VISUAL_CHECK_CAST ((obj), VISUAL_PLUGIN_TYPE_TRANSFORM_ENUM, VisTransformPlugin))
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51
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52 /**
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53 * Indicates at which version the plugin API is.
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54 */
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55 #define VISUAL_PLUGIN_API_VERSION 2
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56
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57 /**
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58 * Type defination that should be used in plugins to set the plugin type for a NULL plugin.
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59 */
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60 #define VISUAL_PLUGIN_TYPE_NULL "Libvisual:core:null"
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61 /**
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62 * Type defination that should be used in plugins to set the plugin type for an actor plugin.
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63 */
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64 #define VISUAL_PLUGIN_TYPE_ACTOR "Libvisual:core:actor"
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65 /**
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66 * Type defination that should be used in plugins to set the plugin type for an input plugin.
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67 */
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68 #define VISUAL_PLUGIN_TYPE_INPUT "Libvisual:core:input"
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69 /**
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70 * Type defination that should be used in plugins to set the plugin type for a morph plugin.
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71 */
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72 #define VISUAL_PLUGIN_TYPE_MORPH "Libvisual:core:morph"
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73 /**
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74 * Type defination that should be used in plugins to set the plugin type for a transform plugin.
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75 */
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76 #define VISUAL_PLUGIN_TYPE_TRANSFORM "Libvisual:core:transform"
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77
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78 /**
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79 * Enumerate to define the plugin type. Especially used
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80 * within the VisPlugin system and for type checking within the core library itself.
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81 *
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82 * For plugin type defination use the VISUAL_PLUGIN_TYPE_NULL, VISUAL_PLUGIN_TYPE_ACTOR
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83 * VISUAL_PLUGIN_TYPE_INPUT or VISUAL_PLUGIN_TYPE_MORPH defines that contain the domain string.
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84 *
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85 * There are three different plugins being:
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86 * -# Actor plugins: These are the actual
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87 * visualisation plugins.
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88 * -# Input plugins: These can be used to obtain
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89 * PCM data through, for example different sound servers.
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90 * -# Morph plugins: These are capable of morphing
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91 * between different plugins.
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92 * -# Transform plugins: These are capable of transforming a video or palette
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93 * into something new.
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94 */
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95 typedef enum {
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96 VISUAL_PLUGIN_TYPE_NULL_ENUM, /**< Used when there is no plugin. */
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97 VISUAL_PLUGIN_TYPE_ACTOR_ENUM, /**< Used when the plugin is an actor plugin. */
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98 VISUAL_PLUGIN_TYPE_INPUT_ENUM, /**< Used when the plugin is an input plugin. */
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99 VISUAL_PLUGIN_TYPE_MORPH_ENUM, /**< Used when the plugin is a morph plugin. */
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100 VISUAL_PLUGIN_TYPE_TRANSFORM_ENUM /**< Used when the plugin is a transform plugin. */
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101 } VisPluginType;
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102
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103 /**
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104 * Enumerate to define the plugin flags. Plugin flags can be used to
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105 * define some of the plugin it's behavior.
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106 */
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107 typedef enum {
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108 VISUAL_PLUGIN_FLAG_NONE = 0, /**< Used to set no flags. */
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109 VISUAL_PLUGIN_FLAG_NOT_REENTRANT = 1, /**< Used to tell the plugin loader that this plugin
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110 * is not reentrant, and can be loaded only once. */
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111 VISUAL_PLUGIN_FLAG_SPECIAL = 2 /**< Used to tell the plugin loader that this plugin has
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112 * special purpose, like the GdkPixbuf plugin, or a webcam
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113 * plugin. */
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114 } VisPluginFlags;
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115
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116 /**
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117 * Enumerate to check the depth of the type wildcard/defination used, used together with the visual_plugin_type functions.
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118 */
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119 typedef enum {
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120 VISUAL_PLUGIN_TYPE_DEPTH_NONE = 0, /**< No type found.*/
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121 VISUAL_PLUGIN_TYPE_DEPTH_DOMAIN = 1, /**< Only domain in type. */
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122 VISUAL_PLUGIN_TYPE_DEPTH_PACKAGE = 2, /**< Domain and package in type. */
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123 VISUAL_PLUGIN_TYPE_DEPTH_TYPE = 3, /**< Domain, package and type found in type. */
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124 } VisPluginTypeDepth;
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125
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126 typedef struct _VisPluginRef VisPluginRef;
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127 typedef struct _VisPluginInfo VisPluginInfo;
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128 typedef struct _VisPluginData VisPluginData;
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129 typedef struct _VisPluginEnviron VisPluginEnviron;
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130
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131 typedef struct _VisActorPlugin VisActorPlugin;
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132 typedef struct _VisInputPlugin VisInputPlugin;
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133 typedef struct _VisMorphPlugin VisMorphPlugin;
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134 typedef struct _VisTransformPlugin VisTransformPlugin;
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135
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136 /* Actor plugin methods */
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137
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138 /**
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139 * An actor plugin needs this signature for the requisition function. The requisition function
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140 * is used to determine the size required by the plugin for a given width/height value.
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141 *
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142 * @arg plugin Pointer to the VisPluginData instance structure.
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143 * @arg width Pointer to an int containing the width requested, will be altered to the nearest
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144 * supported width.
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145 * @arg height Pointer to an int containing the height requested, will be altered to the nearest
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146 * supported height.
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147 *
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148 * @return 0 on succes -1 on error.
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149 */
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150 typedef int (*VisPluginActorRequisitionFunc)(VisPluginData *plugin, int *width, int *height);
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151
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152 /**
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153 * An actor plugin needs this signature for the palette function. The palette function
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154 * is used to retrieve the desired palette from the plugin.
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155 *
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156 * @arg plugin Pointer to the VisPluginData instance structure.
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157 *
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158 * @return Pointer to the VisPalette used by the plugin, this should be a VisPalette with 256
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159 * VisColor entries, NULL is also allowed to be returned.
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160 */
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161 typedef VisPalette *(*VisPluginActorPaletteFunc)(VisPluginData *plugin);
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162
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163 /**
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164 * An actor plugin needs this signature for the render function. The render function
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165 * is used to render the frame for the visualisation.
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166 *
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167 * @arg plugin Pointer to the VisPluginData instance structure.
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168 * @arg video Pointer to the VisVideo containing all information about the display surface.
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169 * Params like height and width won't suddenly change, this is always notified as an event
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170 * so the plugin can adjust to the new dimension.
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171 * @arg audio Pointer to the VisAudio containing all the data regarding the current audio sample.
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172 *
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173 * @return 0 on succes -1 on error.
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174 */
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175 typedef int (*VisPluginActorRenderFunc)(VisPluginData *plugin, VisVideo *video, VisAudio *audio);
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176
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177 /* Input plugin methods */
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178
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179 /**
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180 * An input plugin needs this signature for the sample upload function. The sample upload function
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181 * is used to retrieve sample information when a input is being used to retrieve the
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182 * audio sample.
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183 *
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184 * @arg plugin Pointer to the VisPluginData instance structure.
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185 * @arg audio Pointer to the VisAudio in which the new sample data is set.
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186 *
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187 * @return 0 on succes -1 on error.
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188 */
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189 typedef int (*VisPluginInputUploadFunc)(VisPluginData *plugin, VisAudio *audio);
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190
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191 /* Morph plugin methods */
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192
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193 /**
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194 * A morph plugin needs this signature for the palette function. The palette function
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195 * is used to give a palette for the morph. The palette function isn't mandatory and the
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196 * VisMorph system will interpolate between the two palettes in VISUAL_VIDEO_DEPTH_8BIT when
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197 * a palette function isn't set.
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198 *
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199 * @arg plugin Pointer to the VisPluginData instance structure.
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200 * @arg rate A float between 0.0 and 1.0 that tells how far the morph has proceeded.
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201 * @arg audio Pointer to the VisAudio containing all the data regarding the current audio sample.
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202 * @arg pal A pointer to the target VisPalette in which the morph between the two palettes is saved. Should have
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203 * 256 VisColor entries.
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204 * @arg src1 A pointer to the first VisVideo source.
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205 * @arg src2 A pointer to the second VisVideo source.
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206 *
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207 * @return 0 on succes -1 on error.
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208 */
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209 typedef int (*VisPluginMorphPaletteFunc)(VisPluginData *plugin, float rate, VisAudio *audio, VisPalette *pal,
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210 VisVideo *src1, VisVideo *src2);
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211
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212 /**
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213 * A morph plugin needs this signature for the apply function. The apply function
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214 * is used to execute a morph between two VisVideo sources. It's the 'render' function of
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215 * the morph plugin and here is the morphing done.
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216 *
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217 * @arg plugin Pointer to the VisPluginData instance structure.
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218 * @arg rate A float between 0.0 and 1.0 that tells how far the morph has proceeded.
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219 * @arg audio Pointer to the VisAudio containing all the data regarding the current audio sample.
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220 * @arg src1 A pointer to the first VisVideo source.
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221 * @arg src2 A pointer to the second VisVideo source.
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222 *
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223 * @return 0 on succes -1 on error.
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224 */
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225 typedef int (*VisPluginMorphApplyFunc)(VisPluginData *plugin, float rate, VisAudio *audio, VisVideo *dest,
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226 VisVideo *src1, VisVideo *src2);
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227
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228 /* Transform plugin methodes */
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229
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230 /**
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231 * A transform plugin needs this signature to transform VisPalettes.
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232 *
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233 * @arg plugin Pointer to the VisPluginData instance structure.
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234 * @arg pal Pointer to the VisPalette that is to be morphed.
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235 * Only 256 entry VisPalettes have to be supported.
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236 * @arg audio Optionally a pointer to the VisAudio, when requested.
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237 *
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238 * @return 0 on succes -1 on error.
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239 */
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240 typedef int (*VisPluginTransformPaletteFunc)(VisPluginData *plugin, VisPalette *pal, VisAudio *audio);
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241
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242 /**
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243 * A transform plugin needs this signature to transform VisVideos.
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244 *
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245 * @arg plugin Pointer to the VisPluginData instance structure.
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246 * @arg video Pointer to the VisVideo that needs to be transformed.
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247 * @arg audio Optionally a pointer to the VisAudio, when requested.
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248 *
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249 * @return 0 on succes -1 on error.
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250 */
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251 typedef int (*VisPluginTransformVideoFunc)(VisPluginData *plugin, VisVideo *video, VisAudio *audio);
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252
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253 /* Plugin standard get_plugin_info method */
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254 /**
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255 * This is the signature for the 'get_plugin_info' function every libvisual plugin needs to have. The
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256 * 'get_plugin_info' function provides libvisual plugin data and all the detailed information regarding
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257 * the plugin. This function is compulsory without it libvisual won't load the plugin.
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258 *
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259 * @arg count An int pointer in which the number of VisPluginData entries within the plugin. Plugins can have
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260 * multiple 'features' and thus the count is needed.
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261 *
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262 * @return Pointer to the VisPluginInfo array which contains information about the plugin.
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263 */
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264 typedef const VisPluginInfo *(*VisPluginGetInfoFunc)(int *count);
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265
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266 /* Standard plugin methods */
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267
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268 /**
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269 * Every libvisual plugin that is loaded by the libvisual plugin loader needs this signature for it's
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270 * intialize function.
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271 *
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272 * @arg plugin Pointer to the VisPluginData instance structure.
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273 *
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274 * @return 0 on succes -1 on error.
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275 */
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276 typedef int (*VisPluginInitFunc)(VisPluginData *plugin);
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277
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278 /**
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279 * Every libvisual plugin that is loaded by the libvisual plugin loader needs this signature for it's
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280 * cleanup function.
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281 *
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282 * @arg plugin Pointer to the VisPluginData instance structure.
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283 *
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284 * @return 0 on succes -1 on error.
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285 */
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286 typedef int (*VisPluginCleanupFunc)(VisPluginData *plugin);
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287
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288 /**
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289 * This is the signature for the event handler within libvisual plugins. An event handler is not mandatory because
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290 * it has no use in some plugin classes but some plugin types require it nonetheless.
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291 *
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292 * @arg plugin Pointer to the VisPluginData instance structure.
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293 * @arg events Pointer to the VisEventQueue that might contain events that need to be handled.
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294 *
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295 * @return 0 on succes -1 on error.
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296 */
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297 typedef int (*VisPluginEventsFunc)(VisPluginData *plugin, VisEventQueue *events);
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298
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299 /**
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300 * The VisPluginRef data structure contains information about the plugins
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301 * and does refcounting. It is also used as entries in the plugin registry.
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302 */
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303 struct _VisPluginRef {
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304 VisObject object; /**< The VisObject data. */
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305
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306 char *file; /**< The file location of the plugin. */
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307 int index; /**< Contains the index number for the entry in the VisPluginInfo table. */
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308 int usecount; /**< The use count, this indicates how many instances are loaded. */
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309 VisPluginInfo *info; /**< A copy of the VisPluginInfo structure. */
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310 };
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311
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312 /**
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313 * The VisPluginInfo data structure contains information about a plugin
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314 * and is filled within the plugin itself.
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315 */
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316 struct _VisPluginInfo {
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317 VisObject object; /**< The VisObject data. */
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318
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319 uint32_t struct_size; /**< Struct size, should always be set for compatability checks. */
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320 uint32_t api_version; /**< API version, compile plugins always with .api_version = VISUAL_PLUGIN_API_VERSION. */
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321 char *type; /**< Plugin type, in the format of "domain:package:type", as example,
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322 * this could be "Libvisual:core:actor". It's adviced to use the defination macros here
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323 * instead of filling in the string yourself. */
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324 char *plugname; /**< The plugin name as it's saved in the registry. */
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325
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326 char *name; /**< Long name */
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327 char *author; /**< Author */
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328 char *version; /**< Version */
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329 char *about; /**< About */
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330 char *help; /**< Help */
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331
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332 VisPluginInitFunc init; /**< The standard init function, every plugin has to implement this. */
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333 VisPluginCleanupFunc cleanup; /**< The standard cleanup function, every plugin has to implement this. */
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334 VisPluginEventsFunc events; /**< The standard event function, implementation is optional. */
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335
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336 int flags; /**< Plugin flags from the VisPluginFlags enumerate. */
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337
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338 VisObject *plugin; /**< Pointer to the plugin specific data structures. */
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339 };
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340
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341 /**
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342 * The VisPluginData structure is the main plugin structure, every plugin
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343 * is encapsulated in this.
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344 */
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345 struct _VisPluginData {
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346 VisObject object; /**< The VisObject data. */
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347
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348 VisPluginRef *ref; /**< Pointer to the plugin references corresponding to this VisPluginData. */
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349
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350 VisPluginInfo *info; /**< Pointer to the VisPluginInfo that is obtained from the plugin. */
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351
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352 VisEventQueue eventqueue; /**< The plugin it's VisEventQueue for queueing events. */
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353 VisParamContainer *params; /**< The plugin it's VisParamContainer in which VisParamEntries can be placed. */
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354 VisUIWidget *userinterface; /**< The plugin it's top level VisUIWidget, this acts as the container for the
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355 * rest of the user interface. */
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356
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357 int plugflags; /**< Plugin flags, currently unused but will be used in the future. */
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358
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359 VisRandomContext random; /**< Pointer to the plugin it's private random context. It's highly adviced to use
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360 * the plugin it's randomize functions. The reason is so more advanced apps can
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361 * semi reproduce visuals. */
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362
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363 int realized; /**< Flag that indicates if the plugin is realized. */
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364 void *handle; /**< The dlopen handle */
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365 VisList environ; /**< Misc environment specific data. */
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366 };
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367
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368 /**
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369 * The VisPluginEnviron is used to setup a pre realize/init environment for plugins.
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370 * Some types of plugins might need this internally and thus this system provides this function.
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371 */
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372 struct _VisPluginEnviron {
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373 VisObject object; /**< The VisObject data. */
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374 const char *type; /**< Almost the same as _VisPluginInfo.type. */
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375 VisObject *environ; /**< VisObject that contains environ specific data. */
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376 };
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377
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378 /**
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379 * The VisActorPlugin structure is the main data structure
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380 * for the actor (visualisation) plugin.
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381 *
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382 * The actor plugin is the visualisation plugin.
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383 */
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384 struct _VisActorPlugin {
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385 VisObject object; /**< The VisObject data. */
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386 VisPluginActorRequisitionFunc requisition; /**< The requisition function. This is used to
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387 * get the desired VisVideo surface size of the plugin. */
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388 VisPluginActorPaletteFunc palette; /**< Used to retrieve the desired palette from the plugin. */
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389 VisPluginActorRenderFunc render; /**< The main render loop. This is called to draw a frame. */
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390
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391 VisSongInfo songinfo; /**< Pointer to VisSongInfo that contains information about
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392 *the current playing song. This can be NULL. */
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393
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394 int depth; /**< The depth flag for the VisActorPlugin. This contains an ORred
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395 * value of depths that are supported by the plugin. */
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396 };
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397
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398 /**
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399 * The VisInputPlugin structure is the main data structure
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400 * for the input plugin.
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401 *
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402 * The input plugin is used to retrieve PCM samples from
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403 * certain sources.
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404 */
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405 struct _VisInputPlugin {
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406 VisObject object; /**< The VisObject data. */
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407 VisPluginInputUploadFunc upload; /**< The sample upload function. This is the main function
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408 * of the plugin which uploads sample data into
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409 * libvisual. */
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410 };
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411
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412 /**
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413 * The VisMorphPlugin structure is the main data structure
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414 * for the morph plugin.
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415 *
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416 * The morph plugin is capable of morphing between two VisVideo
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417 * sources, and thus is capable of morphing between two
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418 * VisActors.
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419 */
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420 struct _VisMorphPlugin {
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421 VisObject object; /**< The VisObject data. */
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422 VisPluginMorphPaletteFunc palette; /**< The plugin's palette function. This can be used
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423 * to obtain a palette for VISUAL_VIDEO_DEPTH_8BIT surfaces.
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424 * However the function may be set to NULL. In this case the
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425 * VisMorph system morphs between palettes itself. */
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426 VisPluginMorphApplyFunc apply; /**< The plugin it's main function. This is used to morph
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427 * between two VisVideo sources. */
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428 int depth; /**< The depth flag for the VisMorphPlugin. This contains an ORred
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429 * value of depths that are supported by the plugin. */
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430 int requests_audio;/**< When set on TRUE this will indicate that the Morph plugin
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431 * requires an VisAudio context in order to render properly. */
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432 };
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433
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434 /**
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435 * The VisTransformPlugin structure is the main data structure
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436 * for the transform plugin.
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437 *
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438 * The transform plugin is used to transform videos and palettes
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439 * and can be used in visualisation pipelines.
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440 */
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441 struct _VisTransformPlugin {
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442 VisObject object; /**< The VisObject data. */
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443 VisPluginTransformPaletteFunc palette; /**< Used to transform a VisPalette. Writes directly into the source. */
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444 VisPluginTransformVideoFunc video; /**< Used to transform a VisVideo. Writes directly into the source. */
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445
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446 int depth; /**< The depth flag for the VisActorPlugin. This contains an ORred
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447 * value of depths that are supported by the plugin. */
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448 int requests_audio;/**< When set on TRUE this will indicate that the Morph plugin
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449 * requires an VisAudio context in order to render properly. */
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450 };
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451
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452
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453 /* prototypes */
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454 VisPluginInfo *visual_plugin_info_new (void);
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455 int visual_plugin_info_copy (VisPluginInfo *dest, VisPluginInfo *src);
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456
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457 int visual_plugin_events_pump (VisPluginData *plugin);
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458 VisEventQueue *visual_plugin_get_eventqueue (VisPluginData *plugin);
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459 int visual_plugin_set_userinterface (VisPluginData *plugin, VisUIWidget *widget);
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460 VisUIWidget *visual_plugin_get_userinterface (VisPluginData *plugin);
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461
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462 VisPluginInfo *visual_plugin_get_info (VisPluginData *plugin);
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463
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464 VisParamContainer *visual_plugin_get_params (VisPluginData *plugin);
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465
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466 VisRandomContext *visual_plugin_get_random_context (VisPluginData *plugin);
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467
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468 void *visual_plugin_get_specific (VisPluginData *plugin);
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469
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470 VisPluginRef *visual_plugin_ref_new (void);
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471
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472 VisPluginData *visual_plugin_new (void);
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473
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474 VisList *visual_plugin_get_registry (void);
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475 VisList *visual_plugin_registry_filter (VisList *pluglist, const char *domain);
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476
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477 const char *visual_plugin_get_next_by_name (VisList *list, const char *name);
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478 const char *visual_plugin_get_prev_by_name (VisList *list, const char *name);
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479
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480 int visual_plugin_unload (VisPluginData *plugin);
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481 VisPluginData *visual_plugin_load (VisPluginRef *ref);
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482 int visual_plugin_realize (VisPluginData *plugin);
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483
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484 VisPluginRef **visual_plugin_get_references (const char *pluginpath, int *count);
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485 VisList *visual_plugin_get_list (const char **paths);
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486
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487 VisPluginRef *visual_plugin_find (VisList *list, const char *name);
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488
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489 int visual_plugin_get_api_version (void);
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490
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491 VisSongInfo *visual_plugin_actor_get_songinfo (VisActorPlugin *actplugin);
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492
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493 const char *visual_plugin_type_get_domain (const char *type);
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494 const char *visual_plugin_type_get_package (const char *type);
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495 const char *visual_plugin_type_get_type (const char *type);
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496 VisPluginTypeDepth visual_plugin_type_get_depth (const char *type);
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497 int visual_plugin_type_member_of (const char *domain, const char *type);
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498
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499 VisPluginEnviron *visual_plugin_environ_new (const char *type, VisObject *environ);
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500 int visual_plugin_environ_add (VisPluginData *plugin, VisPluginEnviron *penve);
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501 int visual_plugin_environ_remove (VisPluginData *plugin, const char *type);
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502 VisObject *visual_plugin_environ_get (VisPluginData *plugin, const char *type);
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503
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504
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505 #ifdef __cplusplus
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506 }
|
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507 #endif /* __cplusplus */
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508
|
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509 #endif /* _LV_PLUGIN_H */
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