annotate src/libSAD/noicegen.c @ 4830:901cd268f0ca

Do NOT save the config if we are crashing. This is a *hideously* bad idea.
author William Pitcock <nenolod@atheme.org>
date Sun, 01 Mar 2009 23:17:11 -0600
parents bb0638143fc8
children
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1 #include <stdio.h>
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2 #include <assert.h>
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3 #include "../../config.h"
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4
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5 #ifdef HAVE_SSE2
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6 # define SSE2 1
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7 #endif
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8
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9 #ifdef HAVE_ALTIVEC
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10 # define ALTIVEC 1
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11 #endif
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12
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13 #define MEXP 19937
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15 #include "SFMT.h"
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16 #include "SFMT.c"
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17
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18 #include "noicegen.h"
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19
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20 #include "debug.h"
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21
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22 int triangular_dither_noise(int nbits)
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23 {
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24 // parameter nbits : the peak-to-peak amplitude desired (in bits)
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25 // use with nbits set to 2 + nber of bits to be trimmed.
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26 // (because triangular is made from two uniformly distributed processes,
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27 // it starts at 2 bits peak-to-peak amplitude)
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28 // see The Theory of Dithered Quantization by Robert Alexander Wannamaker
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29 // for complete proof of why that's optimal
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31 int v = (gen_rand32() / 2 - gen_rand32() / 2); // in ]-2^31, 2^31[
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32 //int signe = (v>0) ? 1 : -1;
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33 int P = 1 << (32 - nbits); // the power of 2
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34 v /= P;
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35 // now v in ]-2^(nbits-1), 2^(nbits-1) [
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36
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37 return v;
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38 }
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39
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40 double triangular_dither_noise_f() {
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41 // Сonditionally assume we have 16 bits in fractional part
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42 // Please, check it thoroughly: is this assumption correct in floatin-point arithmetic?
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43 return (double) triangular_dither_noise(17) / 65536.0;
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44 }
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45
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46 void noicegen_init_rand(uint32_t seed) {
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47 init_gen_rand(seed);
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48 }