23
|
1 /* Libvisual - The audio visualisation framework.
|
|
2 *
|
|
3 * Copyright (C) 2004, 2005 Dennis Smit <ds@nerds-incorporated.org>
|
|
4 *
|
|
5 * Authors: Dennis Smit <ds@nerds-incorporated.org>
|
|
6 *
|
|
7 * $Id:
|
|
8 *
|
|
9 * This program is free software; you can redistribute it and/or modify
|
|
10 * it under the terms of the GNU Lesser General Public License as
|
|
11 * published by the Free Software Foundation; either version 2.1
|
|
12 * of the License, or (at your option) any later version.
|
|
13 *
|
|
14 * This program is distributed in the hope that it will be useful,
|
|
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
17 * GNU Lesser General Public License for more details.
|
|
18 *
|
|
19 * You should have received a copy of the GNU Lesser General Public License
|
|
20 * along with this program; if not, write to the Free Software
|
|
21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
22 */
|
|
23
|
|
24 #ifndef _LV_UI_H
|
|
25 #define _LV_UI_H
|
|
26
|
|
27 #include <libvisual/lv_list.h>
|
|
28 #include <libvisual/lv_param.h>
|
|
29 #include <libvisual/lv_video.h>
|
|
30 #include <libvisual/lv_common.h>
|
|
31
|
|
32 #ifdef __cplusplus
|
|
33 extern "C" {
|
|
34 #endif /* __cplusplus */
|
|
35
|
|
36 #define VISUAL_UI_WIDGET(obj) (VISUAL_CHECK_CAST ((obj), VISUAL_WIDGET_TYPE_WIDGET, VisUIWidget))
|
|
37 #define VISUAL_UI_CONTAINER(obj) (VISUAL_CHECK_CAST ((obj), VISUAL_WIDGET_TYPE_CONTAINER, VisUIContainer))
|
|
38 #define VISUAL_UI_BOX(obj) (VISUAL_CHECK_CAST ((obj), VISUAL_WIDGET_TYPE_BOX, VisUIBox))
|
|
39 #define VISUAL_UI_TABLE_ENTRY(obj) (VISUAL_CHECK_CAST ((obj), VISUAL_WIDGET_TYPE_TABLE, VisUITableEntry))
|
|
40 #define VISUAL_UI_TABLE(obj) (VISUAL_CHECK_CAST ((obj), VISUAL_WIDGET_TYPE_TABLE, VisUITable))
|
|
41 #define VISUAL_UI_FRAME(obj) (VISUAL_CHECK_CAST ((obj), VISUAL_WIDGET_TYPE_FRAME, VisUIFrame))
|
|
42 #define VISUAL_UI_LABEL(obj) (VISUAL_CHECK_CAST ((obj), VISUAL_WIDGET_TYPE_LABEL, VisUILabel))
|
|
43 #define VISUAL_UI_IMAGE(obj) (VISUAL_CHECK_CAST ((obj), VISUAL_WIDGET_TYPE_IMAGE, VisUIImage))
|
|
44 #define VISUAL_UI_SEPARATOR(obj) (VISUAL_CHECK_CAST ((obj), VISUAL_WIDGET_TYPE_SEPARATOR, VisUISeparator))
|
|
45 #define VISUAL_UI_MUTATOR(obj) (VISUAL_CHECK_CAST ((obj), VISUAL_WIDGET_TYPE_MUTATOR, VisUIMutator))
|
|
46 #define VISUAL_UI_RANGE(obj) (VISUAL_CHECK_CAST ((obj), VISUAL_WIDGET_TYPE_RANGE, VisUIRange))
|
|
47 #define VISUAL_UI_ENTRY(obj) (VISUAL_CHECK_CAST ((obj), VISUAL_WIDGET_TYPE_ENTRY, VisUIEntry))
|
|
48 #define VISUAL_UI_SLIDER(obj) (VISUAL_CHECK_CAST ((obj), VISUAL_WIDGET_TYPE_SLIDER, VisUISlider))
|
|
49 #define VISUAL_UI_NUMERIC(obj) (VISUAL_CHECK_CAST ((obj), VISUAL_WIDGET_TYPE_NUMERIC, VisUINumeric))
|
|
50 #define VISUAL_UI_COLOR(obj) (VISUAL_CHECK_CAST ((obj), VISUAL_WIDGET_TYPE_COLOR, VisUIColor))
|
|
51 #define VISUAL_UI_CHOICE_ENTRY(obj) (VISUAL_CHECK_CAST ((obj), VISUAL_WIDGET_TYPE_CHOICE, VisUIChoiceEntry))
|
|
52 #define VISUAL_UI_CHOICE(obj) (VISUAL_CHECK_CAST ((obj), VISUAL_WIDGET_TYPE_CHOICE, VisUIChoice))
|
|
53 #define VISUAL_UI_POPUP(obj) (VISUAL_CHECK_CAST ((obj), VISUAL_WIDGET_TYPE_POPUP, VisUIPopup))
|
|
54 #define VISUAL_UI_LIST(obj) (VISUAL_CHECK_CAST ((obj), VISUAL_WIDGET_TYPE_LIST, VisUIList))
|
|
55 #define VISUAL_UI_RADIO(obj) (VISUAL_CHECK_CAST ((obj), VISUAL_WIDGET_TYPE_RADIO, VisUIRadio))
|
|
56 #define VISUAL_UI_CHECKBOX(obj) (VISUAL_CHECK_CAST ((obj), VISUAL_WIDGET_TYPE_CHECKBOX, VisUICheckbox))
|
|
57
|
|
58 /**
|
|
59 * Enumerate to define the different types of VisUIWidgets.
|
|
60 */
|
|
61 typedef enum {
|
|
62 VISUAL_WIDGET_TYPE_NULL, /**< NULL widget */
|
|
63 VISUAL_WIDGET_TYPE_WIDGET, /**< Base widget: \a VisUIWidget. */
|
|
64 VISUAL_WIDGET_TYPE_CONTAINER, /**< Container widget: \a VisUIContainer. */
|
|
65 VISUAL_WIDGET_TYPE_BOX, /**< Box widget: \a VisUIBox. */
|
|
66 VISUAL_WIDGET_TYPE_TABLE, /**< Table widget: \a VisUITable. */
|
|
67 VISUAL_WIDGET_TYPE_FRAME, /**< Frame widget: \a VisUIFrame. */
|
|
68 VISUAL_WIDGET_TYPE_LABEL, /**< Label widget: \a VisUILabel. */
|
|
69 VISUAL_WIDGET_TYPE_IMAGE, /**< Image widget: \a VisUIImage. */
|
|
70 VISUAL_WIDGET_TYPE_SEPARATOR, /**< Separator widget: \a VisUISeparator. */
|
|
71 VISUAL_WIDGET_TYPE_MUTATOR, /**< Mutator base widget: \a VisUIMutator. */
|
|
72 VISUAL_WIDGET_TYPE_RANGE, /**< Range base widget: \a VisUIRange. */
|
|
73 VISUAL_WIDGET_TYPE_ENTRY, /**< Entry box widget: \a VisUIEntry. */
|
|
74 VISUAL_WIDGET_TYPE_SLIDER, /**< Slider widget: \a VisUISlider. */
|
|
75 VISUAL_WIDGET_TYPE_NUMERIC, /**< Numeric widget: \a VisUINumeric. */
|
|
76 VISUAL_WIDGET_TYPE_COLOR, /**< Color widget: \a VisUIColor. */
|
|
77 VISUAL_WIDGET_TYPE_CHOICE, /**< Choice base widget: \a VisUIChoice. */
|
|
78 VISUAL_WIDGET_TYPE_POPUP, /**< Popup widget: \a VisUIPopup. */
|
|
79 VISUAL_WIDGET_TYPE_LIST, /**< List widget: \a VisUIList. */
|
|
80 VISUAL_WIDGET_TYPE_RADIO, /**< Radio widget: \a VisUIRadio. */
|
|
81 VISUAL_WIDGET_TYPE_CHECKBOX /**< Checkbox widget: \a VisUICheckbox. */
|
|
82 } VisUIWidgetType;
|
|
83
|
|
84 /**
|
|
85 * Enumerate to define the different types of widget orientation. This is used
|
|
86 * by a few widgets that can be aligned both vertical and horizontal.
|
|
87 */
|
|
88 typedef enum {
|
|
89 VISUAL_ORIENT_TYPE_NONE, /**< No orientation, use the default. */
|
|
90 VISUAL_ORIENT_TYPE_HORIZONTAL, /**< Horizontal orientation. */
|
|
91 VISUAL_ORIENT_TYPE_VERTICAL /**< Vertical orientation. */
|
|
92 } VisUIOrientType;
|
|
93
|
|
94 typedef struct _VisUIWidget VisUIWidget;
|
|
95 typedef struct _VisUIContainer VisUIContainer;
|
|
96 typedef struct _VisUIBox VisUIBox;
|
|
97 typedef struct _VisUITableEntry VisUITableEntry;
|
|
98 typedef struct _VisUITable VisUITable;
|
|
99 typedef struct _VisUIFrame VisUIFrame;
|
|
100 typedef struct _VisUILabel VisUILabel;
|
|
101 typedef struct _VisUIImage VisUIImage;
|
|
102 typedef struct _VisUISeparator VisUISeparator;
|
|
103 typedef struct _VisUIMutator VisUIMutator;
|
|
104 typedef struct _VisUIRange VisUIRange;
|
|
105 typedef struct _VisUIEntry VisUIEntry;
|
|
106 typedef struct _VisUISlider VisUISlider;
|
|
107 typedef struct _VisUINumeric VisUINumeric;
|
|
108 typedef struct _VisUIColor VisUIColor;
|
|
109 typedef struct _VisUIChoiceList VisUIChoiceList;
|
|
110 typedef struct _VisUIChoiceEntry VisUIChoiceEntry;
|
|
111 typedef struct _VisUIChoice VisUIChoice;
|
|
112 typedef struct _VisUIPopup VisUIPopup;
|
|
113 typedef struct _VisUIList VisUIList;
|
|
114 typedef struct _VisUIRadio VisUIRadio;
|
|
115 typedef struct _VisUICheckbox VisUICheckbox;
|
|
116
|
|
117 /* FIXME, fix the links, they are screwed up because of the typedefs, there is some way around it
|
|
118 * but hey. */
|
|
119 /**
|
|
120 *
|
|
121 * The super class for al VisUIWidgets. All the typical VisUIWidgets
|
|
122 * derive from this. VisUIWidget is used as an intermediate user interface
|
|
123 * description. Mainly to set up configuration dialogs for plugins that
|
|
124 * are not widget set dependant.
|
|
125 *
|
|
126 * The VisUIWidget class hierarchy looks like following:
|
|
127 * - \a _VisUIWidget
|
|
128 * - \a VisUILabel
|
|
129 * - \a VisUIImage
|
|
130 * - \a VisUIContainer
|
|
131 * - \a VisUIBox
|
|
132 * - \a VisUITable
|
|
133 * - \a VisUIFrame
|
|
134 * - \a VisUIMutator
|
|
135 * - \a VisUIText
|
|
136 * - \a VisUIColor
|
|
137 * - \a VisUIRange
|
|
138 * - \a VisUISlider
|
|
139 * - \a VisUINumeric
|
|
140 * - \a VisUIChoice
|
|
141 * - \a VisUIPopup
|
|
142 * - \a VisUIList
|
|
143 * - \a VisUIRadio
|
|
144 * - \a VisUICheckbox
|
|
145 */
|
|
146 struct _VisUIWidget {
|
|
147 VisObject object; /**< The VisObject data. */
|
|
148
|
|
149 VisUIWidget *parent; /**< Parent in which this VisUIWidget is packed.
|
|
150 * This is possibly NULL. */
|
|
151
|
|
152 VisUIWidgetType type; /**< Type of VisUIWidget. */
|
|
153
|
|
154 const char *tooltip; /**< Optional tooltip text, this can be used to
|
|
155 * give the user some extra explanation about the
|
|
156 * user interface. */
|
|
157
|
|
158 int width; /**< When size requisition is used, the width value will
|
|
159 * be stored in this. */
|
|
160 int height; /**< When size requisition is used. the height value will
|
|
161 * be stored in this. When size requisition is not being
|
|
162 * done both width and height will contain of -1. */
|
|
163 };
|
|
164
|
|
165 /**
|
|
166 * The VisUIContainer is a VisUIWidget that is used to pack other widgets in.
|
|
167 * A basic container can contain just one VisUIWidget, however when VisUIBox or
|
|
168 * VisUITable is used, it's possible to add more elements.
|
|
169 */
|
|
170 struct _VisUIContainer {
|
|
171 VisUIWidget widget; /**< The VisUIWidget data. */
|
|
172
|
|
173 VisUIWidget *child; /**< Pointer to the child VisUIWidget that is packed in this VisUIContainer. */
|
|
174 };
|
|
175
|
|
176 /**
|
|
177 * The VisUIBox inherents from VisUIContainer, but is capable to contain more childeren.
|
|
178 * The VisUIBox is used as a box of VisUIWidgets, packed vertical or horizontal.
|
|
179 */
|
|
180 struct _VisUIBox {
|
|
181 VisUIContainer container; /**< The VisUIContainer data. */
|
|
182
|
|
183 VisUIOrientType orient; /**< Orientation, whatever the box packs the item in a vertical
|
|
184 * order or in a horizontal order. */
|
|
185
|
|
186 VisList childs; /**< A list of all child VisUIWidgets. */
|
|
187 };
|
|
188
|
|
189 /**
|
|
190 * VisUITableEntry is an entry in a VisUITable. the VisUITableEntry is not a VisUIWidget on
|
|
191 * itself. Instead it rembers the cell in which a VisUIWidget is placed in VisUITable and
|
|
192 * also has a reference to the VisUIWidget.
|
|
193 */
|
|
194 struct _VisUITableEntry {
|
|
195 VisObject object; /**< The VisObject data. */
|
|
196
|
|
197 int row; /**< Row to which the VisUITableEntry is associated. */
|
|
198 int col; /**< Column to which the VisUITableEntry is associated. */
|
|
199
|
|
200 VisUIWidget *widget; /**< The VisUIWidget that is connected to this entry in the VisUITable. */
|
|
201 };
|
|
202
|
|
203 /**
|
|
204 * The VisUITable inherents from VisUIContainer, but is capable of placing VisUIWidgets in an aligned grid.
|
|
205 */
|
|
206 struct _VisUITable {
|
|
207 VisUIContainer container; /**< The VisUIContainer data. */
|
|
208
|
|
209 int rows; /**< The number of rows in this VisUITable. */
|
|
210 int cols; /**< The number of columns in this VisUITable. */
|
|
211
|
|
212 VisList childs; /**< A list of all VisUITableEntry items that are related to
|
|
213 * this table. */
|
|
214 };
|
|
215
|
|
216 /**
|
|
217 * The VisUIFrame inherents from VisUIContainer, it's used to put a frame with a label around a VisUIWidget.
|
|
218 */
|
|
219 struct _VisUIFrame {
|
|
220 VisUIContainer container; /**< The VisUIContainer data. */
|
|
221
|
|
222 const char *name; /**< The frame label text. */
|
|
223 };
|
|
224
|
|
225 /**
|
|
226 * The VisUILabel inherents from a VisUIWidget, it's used to as a label item in the user interface.
|
|
227 */
|
|
228 struct _VisUILabel {
|
|
229 VisUIWidget widget; /**< The VisUIWidget data. */
|
|
230
|
|
231 const char *text; /**< The label text. */
|
|
232 int bold; /**< Whatever the label is being printed in bold or not. */
|
|
233 };
|
|
234
|
|
235 /**
|
|
236 * The VisUIImage inherents from a VisUIWidget, it's used to display a VisVideo within the user interface. For
|
|
237 * example it can be used to show a picture.
|
|
238 */
|
|
239 struct _VisUIImage {
|
|
240 VisUIWidget widget; /**< The VisUIWidget data. */
|
|
241
|
|
242 VisVideo *image; /**< The VisUIImage containing the image data. */
|
|
243 };
|
|
244
|
|
245 /**
|
|
246 * The VisUISeparator inherents from a VisUIWidget, it's used to display a separator between different user interface
|
|
247 * elements.
|
|
248 */
|
|
249 struct _VisUISeparator {
|
|
250 VisUIWidget widget; /**< The VisUIWidget data. */
|
|
251
|
|
252 VisUIOrientType orient; /**< The orientation, whatever the separator is drawn in vertical
|
|
253 * or horizontal style. */
|
|
254 };
|
|
255
|
|
256 /**
|
|
257 * The VisUIMutator inherents from a VisUIWidget, it's used as a super class for different type of mutator VisUIWidgets.
|
|
258 * Mutator VisUIWidgets are used to change a value in a VisParamEntry.
|
|
259 */
|
|
260 struct _VisUIMutator {
|
|
261 VisUIWidget widget; /**< The VisUIWidget data. */
|
|
262
|
|
263 VisParamEntry *param; /**< The VisParamEntry parameter that is associated with this
|
|
264 * VisUIMutator. */
|
|
265 };
|
|
266
|
|
267 /**
|
|
268 * The VisUIRange inherents from a VisUIMutator, it's a type of mutator widget that focus on numeric input and
|
|
269 * numeric adjustment within a range.
|
|
270 */
|
|
271 struct _VisUIRange {
|
|
272 VisUIMutator mutator; /**< The VisUIMutator data. */
|
|
273
|
|
274 double min; /**< The minimal value. */
|
|
275 double max; /**< The maximal value. */
|
|
276 double step; /**< Increase / decrease steps. */
|
|
277
|
|
278 int precision; /**< Precision, in the fashion of how many numbers behind
|
|
279 * the point. */
|
|
280 };
|
|
281
|
|
282 /**
|
|
283 * The VisUIEntry inherents from a VisUIMutator, it's used as a way to input text.
|
|
284 */
|
|
285 struct _VisUIEntry {
|
|
286 VisUIMutator mutator; /**< The VisUIMutator data. */
|
|
287
|
|
288 int length; /**< Maximal length for the text. */
|
|
289 };
|
|
290
|
|
291 /**
|
|
292 * The VisUISlider inherents from a VisUIRange, it's used to display a slider which can be used
|
|
293 * to adjust a numeric value.
|
|
294 */
|
|
295 struct _VisUISlider {
|
|
296 VisUIRange range; /**< The VisUIRange data. */
|
|
297
|
|
298 int showvalue; /**< Don't show just the slider, but also the value it
|
|
299 * represents at it's current position. */
|
|
300 };
|
|
301
|
|
302 /**
|
|
303 * The VisUINumeric inherents from a VisUIRange, it's used to display a numeric spin button that
|
|
304 * can be used to adjust a numeric value. A numeric spin button contains out of a small text field
|
|
305 * displaying the actual value, followed by two buttons which are used to increase or decrease the value.
|
|
306 *
|
|
307 * In most VisUI native implementations it's also possible to adjust the text field directly using
|
|
308 * the keyboard.
|
|
309 */
|
|
310 struct _VisUINumeric {
|
|
311 VisUIRange range; /**< The VisUIRange data. */
|
|
312 };
|
|
313
|
|
314 /**
|
|
315 * The VisUIColor inherents from a VisUIMutator, it's used to adjust the color that is encapsulated by
|
|
316 * a VisParamEntry.
|
|
317 */
|
|
318 struct _VisUIColor {
|
|
319 VisUIMutator mutator; /**< The VisUIMutator data. */
|
|
320 };
|
|
321
|
|
322 /**
|
|
323 * The VisUIChoiceList is not a VisUIWidget, but it's used by the different types of VisUIChoice widgets to
|
|
324 * store information about choices.
|
|
325 */
|
|
326 struct _VisUIChoiceList {
|
|
327 VisObject object; /**< The VisObject data. */
|
|
328
|
|
329 int count; /**< The amount of choices that are present. */
|
|
330 VisList choices; /**< A list of VisUIChoiceEntry elements. */
|
|
331 };
|
|
332
|
|
333 /**
|
|
334 * The VisUIChoiceEntry is not a VisUIWidget, but it's used by the different types of VisUIChoice widgets to
|
|
335 * store information regarding a choice within a VisUIChoiceList.
|
|
336 */
|
|
337 struct _VisUIChoiceEntry {
|
|
338 VisObject object; /**< The VisObject data. */
|
|
339
|
|
340 const char *name; /**< Name of this VisChoiceEntry. */
|
|
341
|
|
342 VisParamEntry *value; /**< Link to the VisParamEntry that contains the value
|
|
343 * for this VisChoiceEntry. */
|
|
344 };
|
|
345
|
|
346 /**
|
|
347 * The VisUIChoice inherents from a VisUIMutator, it's used as a super class for the different types of
|
|
348 * VisUIChoice VisUIWidgets.
|
|
349 */
|
|
350 struct _VisUIChoice {
|
|
351 VisUIMutator mutator; /**< The VisUIMutator data. */
|
|
352
|
|
353 VisParamEntry *param; /**< Pointer to the VisParamEntry that is the target to
|
|
354 * contain the actual value. */
|
|
355
|
|
356 VisUIChoiceList choices; /**< The different choices present. */
|
|
357 };
|
|
358
|
|
359 /**
|
|
360 * The VisUIPopup inherents from a VisUIChoice, it's used to represent choices in a popup fashion, where you
|
|
361 * can select an item.
|
|
362 */
|
|
363 struct _VisUIPopup {
|
|
364 VisUIChoice choice; /**< The VisUIChoice data. */
|
|
365 };
|
|
366
|
|
367 /**
|
|
368 * The VisUIList inherents from a VisUIChoice, it's used to represent choices in a list fashion.
|
|
369 */
|
|
370 struct _VisUIList {
|
|
371 VisUIChoice choice; /**< The VisUIChoice data. */
|
|
372 };
|
|
373
|
|
374 /**
|
|
375 * The VisUIRadio inherents from a VisUIChoice, it's used to represent choices in the fashion of radio buttons. These
|
|
376 * are a grouped type of checkboxes where only one item can be active at once.
|
|
377 */
|
|
378 struct _VisUIRadio {
|
|
379 VisUIChoice choice; /**< The VisUIChoice data. */
|
|
380
|
|
381 VisUIOrientType orient; /**< Orientation of how the different radio buttons in the VisUIRadio button
|
|
382 * group is ordered. */
|
|
383 };
|
|
384
|
|
385 /**
|
|
386 * The VisUICheckbox inherents from a VisUIChoice, it's used to represent one single checkbox widget. For this reason it
|
|
387 * can only represent two choices. One for the toggled state and one for the untoggled state.
|
|
388 */
|
|
389 struct _VisUICheckbox {
|
|
390 VisUIChoice choice; /**< The VisUIChoice data. */
|
|
391
|
|
392 const char *name; /**< Optional text behind the textbox. */
|
|
393 };
|
|
394
|
|
395 /* prototypes */
|
|
396 VisUIWidget *visual_ui_widget_new (void);
|
|
397 int visual_ui_widget_set_size_request (VisUIWidget *widget, int width, int height);
|
|
398 int visual_ui_widget_set_tooltip (VisUIWidget *widget, const char *tooltip);
|
|
399 const char *visual_ui_widget_get_tooltip (VisUIWidget *widget);
|
|
400 VisUIWidget *visual_ui_widget_get_top (VisUIWidget *widget);
|
|
401 VisUIWidget *visual_ui_widget_get_parent (VisUIWidget *widget);
|
|
402 VisUIWidgetType visual_ui_widget_get_type (VisUIWidget *widget);
|
|
403
|
|
404 int visual_ui_container_add (VisUIContainer *container, VisUIWidget *widget);
|
|
405 VisUIWidget *visual_ui_container_get_child (VisUIContainer *container);
|
|
406
|
|
407 VisUIWidget *visual_ui_box_new (VisUIOrientType orient);
|
|
408 int visual_ui_box_pack (VisUIBox *box, VisUIWidget *widget);
|
|
409 VisList *visual_ui_box_get_childs (VisUIBox *box);
|
|
410 VisUIOrientType visual_ui_box_get_orient (VisUIBox *box);
|
|
411
|
|
412 VisUIWidget *visual_ui_table_new (int rows, int cols);
|
|
413 VisUITableEntry *visual_ui_table_entry_new (VisUIWidget *widget, int row, int col);
|
|
414 int visual_ui_table_attach (VisUITable *table, VisUIWidget *widget, int row, int col);
|
|
415 VisList *visual_ui_table_get_childs (VisUITable *table);
|
|
416
|
|
417 VisUIWidget *visual_ui_frame_new (const char *name);
|
|
418
|
|
419 VisUIWidget *visual_ui_label_new (const char *text, int bold);
|
|
420 int visual_ui_label_set_text (VisUILabel *label, const char *text);
|
|
421 int visual_ui_label_set_bold (VisUILabel *label, int bold);
|
|
422 const char *visual_ui_label_get_text (VisUILabel *label);
|
|
423
|
|
424 VisUIWidget *visual_ui_image_new (VisVideo *video);
|
|
425 int visual_ui_image_set_video (VisUIImage *image, VisVideo *video);
|
|
426 VisVideo *visual_ui_image_get_video (VisUIImage *image);
|
|
427
|
|
428 VisUIWidget *visual_ui_separator_new (VisUIOrientType orient);
|
|
429 VisUIOrientType visual_ui_separator_get_orient (VisUISeparator *separator);
|
|
430
|
|
431 int visual_ui_mutator_set_param (VisUIMutator *mutator, VisParamEntry *param);
|
|
432 VisParamEntry *visual_ui_mutator_get_param (VisUIMutator *mutator);
|
|
433
|
|
434 int visual_ui_range_set_properties (VisUIRange *range, double min, double max, double step, int precision);
|
|
435 int visual_ui_range_set_max (VisUIRange *range, double max);
|
|
436 int visual_ui_range_set_min (VisUIRange *range, double min);
|
|
437 int visual_ui_range_set_step (VisUIRange *range, double step);
|
|
438 int visual_ui_range_set_precision (VisUIRange *range, int precision);
|
|
439
|
|
440 VisUIWidget *visual_ui_entry_new (void);
|
|
441 int visual_ui_entry_set_length (VisUIEntry *entry, int length);
|
|
442
|
|
443 VisUIWidget *visual_ui_slider_new (int showvalue);
|
|
444
|
|
445 VisUIWidget *visual_ui_numeric_new (void);
|
|
446
|
|
447 VisUIWidget *visual_ui_color_new (void);
|
|
448
|
|
449 VisUIChoiceEntry *visual_ui_choice_entry_new (const char *name, VisParamEntry *value);
|
|
450 int visual_ui_choice_add (VisUIChoice *choice, const char *name, VisParamEntry *value);
|
|
451 int visual_ui_choice_add_many (VisUIChoice *choice, VisParamEntry *paramchoices);
|
|
452 int visual_ui_choice_free_choices (VisUIChoice *choice);
|
|
453 int visual_ui_choice_set_active (VisUIChoice *choice, int index);
|
|
454 int visual_ui_choice_get_active (VisUIChoice *choice);
|
|
455 VisUIChoiceEntry *visual_ui_choice_get_choice (VisUIChoice *choice, int index);
|
|
456 VisUIChoiceList *visual_ui_choice_get_choices (VisUIChoice *choice);
|
|
457
|
|
458 /* FIXME look at lists with multiple selections... */
|
|
459
|
|
460 VisUIWidget *visual_ui_popup_new (void);
|
|
461
|
|
462 VisUIWidget *visual_ui_list_new (void);
|
|
463
|
|
464 VisUIWidget *visual_ui_radio_new (VisUIOrientType orient);
|
|
465
|
|
466 VisUIWidget *visual_ui_checkbox_new (const char *name, int boolcheck);
|
|
467
|
|
468 #ifdef __cplusplus
|
|
469 }
|
|
470 #endif /* __cplusplus */
|
|
471
|
|
472 #endif /* _LV_UI_H */
|