comparison Plugins/Input/console/Gb_Apu.h @ 491:7c5e886205ef trunk

[svn] New code drop from blargg. Needs some work.
author chainsaw
date Tue, 24 Jan 2006 19:10:07 -0800
parents 252843aac42f
children
comparison
equal deleted inserted replaced
490:025c253845a3 491:7c5e886205ef
1 1
2 // Nintendo Game Boy PAPU sound chip emulator 2 // Nintendo Game Boy PAPU sound chip emulator
3 3
4 // Gb_Snd_Emu 0.1.3. Copyright (C) 2003-2005 Shay Green. GNU LGPL license. 4 // Gb_Snd_Emu 0.1.4
5 5
6 #ifndef GB_APU_H 6 #ifndef GB_APU_H
7 #define GB_APU_H 7 #define GB_APU_H
8 8
9 typedef long gb_time_t; // clock cycle count 9 typedef long gb_time_t; // clock cycle count
10 typedef unsigned gb_addr_t; // 16-bit address 10 typedef unsigned gb_addr_t; // 16-bit address
11 11
12 #include "Gb_Oscs.h" 12 #include "Gb_Oscs.h"
13 13
14 class Gb_Apu { 14 class Gb_Apu {
15 public: 15 public:
16 Gb_Apu();
17 ~Gb_Apu();
18 16
19 // Overall volume of all oscillators, where 1.0 is full volume. 17 // Set overall volume of all oscillators, where 1.0 is full volume
20 void volume( double ); 18 void volume( double );
21 19
22 // Treble equalization (see notes.txt). 20 // Set treble equalization
23 void treble_eq( const blip_eq_t& ); 21 void treble_eq( const blip_eq_t& );
24 22
25 // Reset oscillators and internal state. 23 // Outputs can be assigned to a single buffer for mono output, or to three
26 void reset(); 24 // buffers for stereo output (using Stereo_Buffer to do the mixing).
27 25
28 // Assign all oscillator outputs to specified buffer(s). If buffer 26 // Assign all oscillator outputs to specified buffer(s). If buffer
29 // is NULL, silence all oscillators. 27 // is NULL, silences all oscillators.
30 void output( Blip_Buffer* mono ); 28 void output( Blip_Buffer* mono );
31 void output( Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ); 29 void output( Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right );
32 30
33 // Assign oscillator output to buffer(s). Valid indicies are 0 to 31 // Assign single oscillator output to buffer(s). Valid indicies are 0 to 3,
34 // osc_count - 1, which refer to Square 1, Square 2, Wave, and 32 // which refer to Square 1, Square 2, Wave, and Noise. If buffer is NULL,
35 // Noise, respectively. If buffer is NULL, silence oscillator. 33 // silences oscillator.
36 enum { osc_count = 4 }; 34 enum { osc_count = 4 };
37 void osc_output( int index, Blip_Buffer* mono ); 35 void osc_output( int index, Blip_Buffer* mono );
38 void osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ); 36 void osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right );
39 37
38 // Reset oscillators and internal state
39 void reset();
40
40 // Reads and writes at addr must satisfy start_addr <= addr <= end_addr 41 // Reads and writes at addr must satisfy start_addr <= addr <= end_addr
41 enum { start_addr = 0xff10 }; 42 enum { start_addr = 0xFF10 };
42 enum { end_addr = 0xff3f }; 43 enum { end_addr = 0xFF3f };
43 enum { register_count = end_addr - start_addr + 1 }; 44 enum { register_count = end_addr - start_addr + 1 };
44 45
45 // Write 'data' to address at specified time. Previous writes and reads 46 // Write 'data' to address at specified time
46 // within the current frame must not have specified a later time.
47 void write_register( gb_time_t, gb_addr_t, int data ); 47 void write_register( gb_time_t, gb_addr_t, int data );
48 48
49 // Read from address at specified time. Previous writes and reads within 49 // Read from address at specified time
50 // the current frame must not have specified a later time.
51 int read_register( gb_time_t, gb_addr_t ); 50 int read_register( gb_time_t, gb_addr_t );
52 51
53 // Run all oscillators up to specified time, end current time frame, then 52 // Run all oscillators up to specified time, end current time frame, then
54 // start a new frame at time 0. Return true if any oscillators added 53 // start a new frame at time 0. Returns true if any oscillators added
55 // sound to one of the left/right buffers, false if they only added 54 // sound to one of the left/right buffers, false if they only added
56 // to the center buffer. 55 // to the center buffer.
57 bool end_frame( gb_time_t ); 56 bool end_frame( gb_time_t );
58 57
59 static void begin_debug_log(); 58 public:
59 Gb_Apu();
60 ~Gb_Apu();
60 private: 61 private:
61 // noncopyable 62 // noncopyable
62 Gb_Apu( const Gb_Apu& ); 63 Gb_Apu( const Gb_Apu& );
63 Gb_Apu& operator = ( const Gb_Apu& ); 64 Gb_Apu& operator = ( const Gb_Apu& );
64 65
65 Gb_Osc* oscs [osc_count]; 66 Gb_Osc* oscs [osc_count];
66 gb_time_t next_frame_time; 67 gb_time_t next_frame_time;
67 gb_time_t last_time; 68 gb_time_t last_time;
69 double volume_unit;
68 int frame_count; 70 int frame_count;
69 bool stereo_found; 71 bool stereo_found;
70 72
71 Gb_Square square1; 73 Gb_Square square1;
72 Gb_Square square2; 74 Gb_Square square2;
73 Gb_Wave wave; 75 Gb_Wave wave;
74 Gb_Noise noise; 76 Gb_Noise noise;
75 Gb_Square::Synth square_synth; // shared between squares
76 BOOST::uint8_t regs [register_count]; 77 BOOST::uint8_t regs [register_count];
78 Gb_Square::Synth square_synth; // used by squares
79 Gb_Wave::Synth other_synth; // used by wave and noise
77 80
81 void update_volume();
78 void run_until( gb_time_t ); 82 void run_until( gb_time_t );
79 friend class Gb_Apu_Reflector; 83 void write_osc( int index, int reg, int data );
80 }; 84 };
81 85
82 inline void Gb_Apu::output( Blip_Buffer* mono ) { 86 inline void Gb_Apu::output( Blip_Buffer* b ) { output( b, b, b ); }
83 output( mono, NULL, NULL );
84 }
85 87
86 inline void Gb_Apu::osc_output( int index, Blip_Buffer* mono ) { 88 inline void Gb_Apu::osc_output( int i, Blip_Buffer* b ) { osc_output( i, b, b, b ); }
87 osc_output( index, mono, NULL, NULL ); 89
88 } 90 inline void Gb_Apu::volume( double vol )
91 {
92 volume_unit = 0.60 / osc_count / 15 /*steps*/ / 2 /*?*/ / 8 /*master vol range*/ * vol;
93 update_volume();
94 }
89 95
90 #endif 96 #endif
91 97