comparison Plugins/Input/console/Classic_Emu.cpp @ 493:c04dff121e1d trunk

[svn] hostile merge, phase 2: reimport based on new plugin code
author nenolod
date Tue, 24 Jan 2006 20:19:01 -0800
parents
children f12d7e208b43
comparison
equal deleted inserted replaced
492:ccb68bad47b2 493:c04dff121e1d
1
2 // Game_Music_Emu 0.3.0. http://www.slack.net/~ant/
3
4 #include "Classic_Emu.h"
5
6 #include "Multi_Buffer.h"
7
8 /* Copyright (C) 2003-2006 Shay Green. This module is free software; you
9 can redistribute it and/or modify it under the terms of the GNU Lesser
10 General Public License as published by the Free Software Foundation; either
11 version 2.1 of the License, or (at your option) any later version. This
12 module is distributed in the hope that it will be useful, but WITHOUT ANY
13 WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
15 more details. You should have received a copy of the GNU Lesser General
16 Public License along with this module; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
18
19 #include BLARGG_SOURCE_BEGIN
20
21 Classic_Emu::Classic_Emu()
22 {
23 buf = NULL;
24 stereo_buffer = NULL;
25 }
26
27 Classic_Emu::~Classic_Emu()
28 {
29 delete stereo_buffer;
30 }
31
32 void Classic_Emu::set_equalizer( equalizer_t const& eq )
33 {
34 Music_Emu::set_equalizer( eq );
35 update_eq( eq.treble );
36 if ( buf )
37 buf->bass_freq( equalizer().bass );
38 }
39
40 blargg_err_t Classic_Emu::set_sample_rate( long sample_rate )
41 {
42 if ( !buf )
43 {
44 if ( !stereo_buffer )
45 BLARGG_CHECK_ALLOC( stereo_buffer = BLARGG_NEW Stereo_Buffer );
46 buf = stereo_buffer;
47 }
48
49 BLARGG_RETURN_ERR( buf->set_sample_rate( sample_rate, 1000 / 20 ) );
50 return Music_Emu::set_sample_rate( sample_rate );
51 }
52
53 void Classic_Emu::mute_voices( int mask )
54 {
55 require( buf ); // set_sample_rate() must have been called
56
57 Music_Emu::mute_voices( mask );
58 for ( int i = voice_count(); i--; )
59 {
60 if ( mask & (1 << i) )
61 {
62 set_voice( i, NULL, NULL, NULL );
63 }
64 else
65 {
66 Multi_Buffer::channel_t ch = buf->channel( i );
67 set_voice( i, ch.center, ch.left, ch.right );
68 }
69 }
70 }
71
72 blargg_err_t Classic_Emu::setup_buffer( long new_clock_rate )
73 {
74 require( sample_rate() ); // fails if set_sample_rate() hasn't been called yet
75
76 clock_rate = new_clock_rate;
77 buf->clock_rate( clock_rate );
78 BLARGG_RETURN_ERR( buf->set_channel_count( voice_count() ) );
79 set_equalizer( equalizer() );
80 remute_voices();
81 return blargg_success;
82 }
83
84 void Classic_Emu::start_track( int track )
85 {
86 Music_Emu::start_track( track );
87 buf->clear();
88 }
89
90 blip_time_t Classic_Emu::run_clocks( blip_time_t t, bool* )
91 {
92 assert( false );
93 return t;
94 }
95
96 blip_time_t Classic_Emu::run( int msec, bool* added_stereo )
97 {
98 return run_clocks( (long) msec * clock_rate / 1000, added_stereo );
99 }
100
101 void Classic_Emu::play( long count, sample_t* out )
102 {
103 require( sample_rate() ); // fails if set_sample_rate() hasn't been called yet
104
105 long remain = count;
106 while ( remain )
107 {
108 remain -= buf->read_samples( &out [count - remain], remain );
109 if ( remain )
110 {
111 bool added_stereo = false;
112 blip_time_t clocks_emulated = run( buf->length(), &added_stereo );
113 buf->end_frame( clocks_emulated, added_stereo );
114 }
115 }
116 }
117