comparison Plugins/Input/timidity/libtimidity/resample.c @ 285:d1762728ea4b trunk

[svn] Timidity support, via external contractor dai+audacious@cdr.jp.
author nenolod
date Wed, 14 Dec 2005 08:51:51 -0800
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children c1dfb4b13be8
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284:763afa52f416 285:d1762728ea4b
1 /*
2
3 TiMidity -- Experimental MIDI to WAVE converter
4 Copyright (C) 1995 Tuukka Toivonen <toivonen@clinet.fi>
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with this program; if not, write to the Free Software
18 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
19
20 resample.c
21 */
22
23 #if HAVE_CONFIG_H
24 # include <config.h>
25 #endif
26
27 #include <math.h>
28 #include <stdio.h>
29 #include <stdlib.h>
30
31 #include "timidity.h"
32 #include "timidity_internal.h"
33 #include "options.h"
34 #include "common.h"
35 #include "instrum.h"
36 #include "playmidi.h"
37 #include "tables.h"
38 #include "resample.h"
39
40 /*************** resampling with fixed increment *****************/
41
42 static sample_t *rs_plain(MidSong *song, int v, sint32 *countptr)
43 {
44
45 /* Play sample until end, then free the voice. */
46
47 sample_t v1, v2;
48 MidVoice
49 *vp=&(song->voice[v]);
50 sample_t
51 *dest=song->resample_buffer,
52 *src=vp->sample->data;
53 sint32
54 ofs=vp->sample_offset,
55 incr=vp->sample_increment,
56 le=vp->sample->data_length,
57 count=*countptr;
58 sint32 i;
59
60 if (incr<0) incr = -incr; /* In case we're coming out of a bidir loop */
61
62 /* Precalc how many times we should go through the loop.
63 NOTE: Assumes that incr > 0 and that ofs <= le */
64 i = (le - ofs) / incr + 1;
65
66 if (i > count)
67 {
68 i = count;
69 count = 0;
70 }
71 else count -= i;
72
73 while (i--)
74 {
75 v1 = src[ofs >> FRACTION_BITS];
76 v2 = src[(ofs >> FRACTION_BITS)+1];
77 *dest++ = v1 + (((v2 - v1) * (ofs & FRACTION_MASK)) >> FRACTION_BITS);
78 ofs += incr;
79 }
80
81 if (ofs >= le)
82 {
83 if (ofs == le)
84 *dest++ = src[ofs >> FRACTION_BITS];
85 vp->status=VOICE_FREE;
86 *countptr-=count+1;
87 }
88
89 vp->sample_offset=ofs; /* Update offset */
90 return song->resample_buffer;
91 }
92
93 static sample_t *rs_loop(MidSong *song, MidVoice *vp, sint32 count)
94 {
95
96 /* Play sample until end-of-loop, skip back and continue. */
97
98 sample_t v1, v2;
99 sint32
100 ofs=vp->sample_offset,
101 incr=vp->sample_increment,
102 le=vp->sample->loop_end,
103 ll=le - vp->sample->loop_start;
104 sample_t
105 *dest=song->resample_buffer,
106 *src=vp->sample->data;
107 sint32 i;
108
109 while (count)
110 {
111 if (ofs >= le)
112 /* NOTE: Assumes that ll > incr and that incr > 0. */
113 ofs -= ll;
114 /* Precalc how many times we should go through the loop */
115 i = (le - ofs) / incr + 1;
116 if (i > count)
117 {
118 i = count;
119 count = 0;
120 }
121 else count -= i;
122 while (i--)
123 {
124 v1 = src[ofs >> FRACTION_BITS];
125 v2 = src[(ofs >> FRACTION_BITS)+1];
126 *dest++ = v1 + (((v2 - v1) * (ofs & FRACTION_MASK)) >> FRACTION_BITS);
127 ofs += incr;
128 }
129 }
130
131 vp->sample_offset=ofs; /* Update offset */
132 return song->resample_buffer;
133 }
134
135 static sample_t *rs_bidir(MidSong *song, MidVoice *vp, sint32 count)
136 {
137 sample_t v1, v2;
138 sint32
139 ofs=vp->sample_offset,
140 incr=vp->sample_increment,
141 le=vp->sample->loop_end,
142 ls=vp->sample->loop_start;
143 sample_t
144 *dest=song->resample_buffer,
145 *src=vp->sample->data;
146 sint32
147 le2 = le<<1,
148 ls2 = ls<<1,
149 i;
150 /* Play normally until inside the loop region */
151
152 if (ofs <= ls)
153 {
154 /* NOTE: Assumes that incr > 0, which is NOT always the case
155 when doing bidirectional looping. I have yet to see a case
156 where both ofs <= ls AND incr < 0, however. */
157 i = (ls - ofs) / incr + 1;
158 if (i > count)
159 {
160 i = count;
161 count = 0;
162 }
163 else count -= i;
164 while (i--)
165 {
166 v1 = src[ofs >> FRACTION_BITS];
167 v2 = src[(ofs >> FRACTION_BITS)+1];
168 *dest++ = v1 + (((v2 - v1) * (ofs & FRACTION_MASK)) >> FRACTION_BITS);
169 ofs += incr;
170 }
171 }
172
173 /* Then do the bidirectional looping */
174
175 while(count)
176 {
177 /* Precalc how many times we should go through the loop */
178 i = ((incr > 0 ? le : ls) - ofs) / incr + 1;
179 if (i > count)
180 {
181 i = count;
182 count = 0;
183 }
184 else count -= i;
185 while (i--)
186 {
187 v1 = src[ofs >> FRACTION_BITS];
188 v2 = src[(ofs >> FRACTION_BITS)+1];
189 *dest++ = v1 + (((v2 - v1) * (ofs & FRACTION_MASK)) >> FRACTION_BITS);
190 ofs += incr;
191 }
192 if (ofs>=le)
193 {
194 /* fold the overshoot back in */
195 ofs = le2 - ofs;
196 incr *= -1;
197 }
198 else if (ofs <= ls)
199 {
200 ofs = ls2 - ofs;
201 incr *= -1;
202 }
203 }
204
205 vp->sample_increment=incr;
206 vp->sample_offset=ofs; /* Update offset */
207 return song->resample_buffer;
208 }
209
210 /*********************** vibrato versions ***************************/
211
212 /* We only need to compute one half of the vibrato sine cycle */
213 static int vib_phase_to_inc_ptr(int phase)
214 {
215 if (phase < MID_VIBRATO_SAMPLE_INCREMENTS/2)
216 return MID_VIBRATO_SAMPLE_INCREMENTS/2-1-phase;
217 else if (phase >= 3*MID_VIBRATO_SAMPLE_INCREMENTS/2)
218 return 5*MID_VIBRATO_SAMPLE_INCREMENTS/2-1-phase;
219 else
220 return phase-MID_VIBRATO_SAMPLE_INCREMENTS/2;
221 }
222
223 static sint32 update_vibrato(MidSong *song, MidVoice *vp, int sign)
224 {
225 sint32 depth;
226 int phase, pb;
227 double a;
228
229 if (vp->vibrato_phase++ >= 2*MID_VIBRATO_SAMPLE_INCREMENTS-1)
230 vp->vibrato_phase=0;
231 phase=vib_phase_to_inc_ptr(vp->vibrato_phase);
232
233 if (vp->vibrato_sample_increment[phase])
234 {
235 if (sign)
236 return -vp->vibrato_sample_increment[phase];
237 else
238 return vp->vibrato_sample_increment[phase];
239 }
240
241 /* Need to compute this sample increment. */
242
243 depth=vp->sample->vibrato_depth<<7;
244
245 if (vp->vibrato_sweep)
246 {
247 /* Need to update sweep */
248 vp->vibrato_sweep_position += vp->vibrato_sweep;
249 if (vp->vibrato_sweep_position >= (1<<SWEEP_SHIFT))
250 vp->vibrato_sweep=0;
251 else
252 {
253 /* Adjust depth */
254 depth *= vp->vibrato_sweep_position;
255 depth >>= SWEEP_SHIFT;
256 }
257 }
258
259 a = FSCALE(((double)(vp->sample->sample_rate) *
260 (double)(vp->frequency)) /
261 ((double)(vp->sample->root_freq) *
262 (double)(song->rate)),
263 FRACTION_BITS);
264
265 pb=(int)((sine(vp->vibrato_phase *
266 (SINE_CYCLE_LENGTH/(2*MID_VIBRATO_SAMPLE_INCREMENTS)))
267 * (double)(depth) * VIBRATO_AMPLITUDE_TUNING));
268
269 if (pb<0)
270 {
271 pb=-pb;
272 a /= bend_fine[(pb>>5) & 0xFF] * bend_coarse[pb>>13];
273 }
274 else
275 a *= bend_fine[(pb>>5) & 0xFF] * bend_coarse[pb>>13];
276
277 /* If the sweep's over, we can store the newly computed sample_increment */
278 if (!vp->vibrato_sweep)
279 vp->vibrato_sample_increment[phase]=(sint32) a;
280
281 if (sign)
282 a = -a; /* need to preserve the loop direction */
283
284 return (sint32) a;
285 }
286
287 static sample_t *rs_vib_plain(MidSong *song, int v, sint32 *countptr)
288 {
289
290 /* Play sample until end, then free the voice. */
291
292 sample_t v1, v2;
293 MidVoice *vp=&(song->voice[v]);
294 sample_t
295 *dest=song->resample_buffer,
296 *src=vp->sample->data;
297 sint32
298 le=vp->sample->data_length,
299 ofs=vp->sample_offset,
300 incr=vp->sample_increment,
301 count=*countptr;
302 int
303 cc=vp->vibrato_control_counter;
304
305 /* This has never been tested */
306
307 if (incr<0) incr = -incr; /* In case we're coming out of a bidir loop */
308
309 while (count--)
310 {
311 if (!cc--)
312 {
313 cc=vp->vibrato_control_ratio;
314 incr=update_vibrato(song, vp, 0);
315 }
316 v1 = src[ofs >> FRACTION_BITS];
317 v2 = src[(ofs >> FRACTION_BITS)+1];
318 *dest++ = v1 + (((v2 - v1) * (ofs & FRACTION_MASK)) >> FRACTION_BITS);
319 ofs += incr;
320 if (ofs >= le)
321 {
322 if (ofs == le)
323 *dest++ = src[ofs >> FRACTION_BITS];
324 vp->status=VOICE_FREE;
325 *countptr-=count+1;
326 break;
327 }
328 }
329
330 vp->vibrato_control_counter=cc;
331 vp->sample_increment=incr;
332 vp->sample_offset=ofs; /* Update offset */
333 return song->resample_buffer;
334 }
335
336 static sample_t *rs_vib_loop(MidSong *song, MidVoice *vp, sint32 count)
337 {
338
339 /* Play sample until end-of-loop, skip back and continue. */
340
341 sample_t v1, v2;
342 sint32
343 ofs=vp->sample_offset,
344 incr=vp->sample_increment,
345 le=vp->sample->loop_end,
346 ll=le - vp->sample->loop_start;
347 sample_t
348 *dest=song->resample_buffer,
349 *src=vp->sample->data;
350 int
351 cc=vp->vibrato_control_counter;
352 sint32 i;
353 int
354 vibflag=0;
355
356 while (count)
357 {
358 /* Hopefully the loop is longer than an increment */
359 if(ofs >= le)
360 ofs -= ll;
361 /* Precalc how many times to go through the loop, taking
362 the vibrato control ratio into account this time. */
363 i = (le - ofs) / incr + 1;
364 if(i > count) i = count;
365 if(i > cc)
366 {
367 i = cc;
368 vibflag = 1;
369 }
370 else cc -= i;
371 count -= i;
372 while(i--)
373 {
374 v1 = src[ofs >> FRACTION_BITS];
375 v2 = src[(ofs >> FRACTION_BITS)+1];
376 *dest++ = v1 + (((v2 - v1) * (ofs & FRACTION_MASK)) >> FRACTION_BITS);
377 ofs += incr;
378 }
379 if(vibflag)
380 {
381 cc = vp->vibrato_control_ratio;
382 incr = update_vibrato(song, vp, 0);
383 vibflag = 0;
384 }
385 }
386
387 vp->vibrato_control_counter=cc;
388 vp->sample_increment=incr;
389 vp->sample_offset=ofs; /* Update offset */
390 return song->resample_buffer;
391 }
392
393 static sample_t *rs_vib_bidir(MidSong *song, MidVoice *vp, sint32 count)
394 {
395 sample_t v1, v2;
396 sint32
397 ofs=vp->sample_offset,
398 incr=vp->sample_increment,
399 le=vp->sample->loop_end,
400 ls=vp->sample->loop_start;
401 sample_t
402 *dest=song->resample_buffer,
403 *src=vp->sample->data;
404 int
405 cc=vp->vibrato_control_counter;
406 sint32
407 le2=le<<1,
408 ls2=ls<<1,
409 i;
410 int
411 vibflag = 0;
412
413 /* Play normally until inside the loop region */
414 while (count && (ofs <= ls))
415 {
416 i = (ls - ofs) / incr + 1;
417 if (i > count) i = count;
418 if (i > cc)
419 {
420 i = cc;
421 vibflag = 1;
422 }
423 else cc -= i;
424 count -= i;
425 while (i--)
426 {
427 v1 = src[ofs >> FRACTION_BITS];
428 v2 = src[(ofs >> FRACTION_BITS)+1];
429 *dest++ = v1 + (((v2 - v1) * (ofs & FRACTION_MASK)) >> FRACTION_BITS);
430 ofs += incr;
431 }
432 if (vibflag)
433 {
434 cc = vp->vibrato_control_ratio;
435 incr = update_vibrato(song, vp, 0);
436 vibflag = 0;
437 }
438 }
439
440 /* Then do the bidirectional looping */
441
442 while (count)
443 {
444 /* Precalc how many times we should go through the loop */
445 i = ((incr > 0 ? le : ls) - ofs) / incr + 1;
446 if(i > count) i = count;
447 if(i > cc)
448 {
449 i = cc;
450 vibflag = 1;
451 }
452 else cc -= i;
453 count -= i;
454 while (i--)
455 {
456 v1 = src[ofs >> FRACTION_BITS];
457 v2 = src[(ofs >> FRACTION_BITS)+1];
458 *dest++ = v1 + (((v2 - v1) * (ofs & FRACTION_MASK)) >> FRACTION_BITS);
459 ofs += incr;
460 }
461 if (vibflag)
462 {
463 cc = vp->vibrato_control_ratio;
464 incr = update_vibrato(song, vp, (incr < 0));
465 vibflag = 0;
466 }
467 if (ofs >= le)
468 {
469 /* fold the overshoot back in */
470 ofs = le2 - ofs;
471 incr *= -1;
472 }
473 else if (ofs <= ls)
474 {
475 ofs = ls2 - ofs;
476 incr *= -1;
477 }
478 }
479
480 vp->vibrato_control_counter=cc;
481 vp->sample_increment=incr;
482 vp->sample_offset=ofs; /* Update offset */
483 return song->resample_buffer;
484 }
485
486 sample_t *resample_voice(MidSong *song, int v, sint32 *countptr)
487 {
488 sint32 ofs;
489 uint8 modes;
490 MidVoice *vp=&(song->voice[v]);
491
492 if (!(vp->sample->sample_rate))
493 {
494 /* Pre-resampled data -- just update the offset and check if
495 we're out of data. */
496 ofs=vp->sample_offset >> FRACTION_BITS; /* Kind of silly to use
497 FRACTION_BITS here... */
498 if (*countptr >= (vp->sample->data_length>>FRACTION_BITS) - ofs)
499 {
500 /* Note finished. Free the voice. */
501 vp->status = VOICE_FREE;
502
503 /* Let the caller know how much data we had left */
504 *countptr = (vp->sample->data_length>>FRACTION_BITS) - ofs;
505 }
506 else
507 vp->sample_offset += *countptr << FRACTION_BITS;
508
509 return vp->sample->data+ofs;
510 }
511
512 /* Need to resample. Use the proper function. */
513 modes=vp->sample->modes;
514
515 if (vp->vibrato_control_ratio)
516 {
517 if ((modes & MODES_LOOPING) &&
518 ((modes & MODES_ENVELOPE) ||
519 (vp->status==VOICE_ON || vp->status==VOICE_SUSTAINED)))
520 {
521 if (modes & MODES_PINGPONG)
522 return rs_vib_bidir(song, vp, *countptr);
523 else
524 return rs_vib_loop(song, vp, *countptr);
525 }
526 else
527 return rs_vib_plain(song, v, countptr);
528 }
529 else
530 {
531 if ((modes & MODES_LOOPING) &&
532 ((modes & MODES_ENVELOPE) ||
533 (vp->status==VOICE_ON || vp->status==VOICE_SUSTAINED)))
534 {
535 if (modes & MODES_PINGPONG)
536 return rs_bidir(song, vp, *countptr);
537 else
538 return rs_loop(song, vp, *countptr);
539 }
540 else
541 return rs_plain(song, v, countptr);
542 }
543 }
544
545 void pre_resample(MidSong *song, MidSample *sp)
546 {
547 double a, xdiff;
548 sint32 incr, ofs, newlen, count;
549 sint16 *newdata, *dest, *src = (sint16 *) sp->data;
550 sint16 v1, v2, v3, v4, *vptr;
551 #ifdef DEBUG_CHATTER
552 static const char note_name[12][3] =
553 {
554 "C", "C#", "D", "D#", "E", "F", "F#", "G", "G#", "A", "A#", "B"
555 };
556 #endif
557
558 DEBUG_MSG(" * pre-resampling for note %d (%s%d)\n",
559 sp->note_to_use,
560 note_name[sp->note_to_use % 12], (sp->note_to_use & 0x7F) / 12);
561
562 a = ((double) (sp->sample_rate) * freq_table[(int) (sp->note_to_use)]) /
563 ((double) (sp->root_freq) * song->rate);
564 newlen = (sint32)(sp->data_length / a);
565 dest = newdata = safe_malloc(newlen >> (FRACTION_BITS - 1));
566
567 count = (newlen >> FRACTION_BITS) - 1;
568 ofs = incr = (sp->data_length - (1 << FRACTION_BITS)) / count;
569
570 if (--count)
571 *dest++ = src[0];
572
573 /* Since we're pre-processing and this doesn't have to be done in
574 real-time, we go ahead and do the full sliding cubic interpolation. */
575 while (--count)
576 {
577 vptr = src + (ofs >> FRACTION_BITS);
578 /*
579 * Electric Fence to the rescue: Accessing *(vptr - 1) is not a
580 * good thing to do when vptr <= src. (TiMidity++ has a similar
581 * safe-guard here.)
582 */
583 v1 = (vptr > src) ? *(vptr - 1) : 0;
584 v2 = *vptr;
585 v3 = *(vptr + 1);
586 v4 = *(vptr + 2);
587 xdiff = FSCALENEG(ofs & FRACTION_MASK, FRACTION_BITS);
588 *dest++ = (sint16)(v2 + (xdiff / 6.0) * (-2 * v1 - 3 * v2 + 6 * v3 - v4 +
589 xdiff * (3 * (v1 - 2 * v2 + v3) + xdiff * (-v1 + 3 * (v2 - v3) + v4))));
590 ofs += incr;
591 }
592
593 if (ofs & FRACTION_MASK)
594 {
595 v1 = src[ofs >> FRACTION_BITS];
596 v2 = src[(ofs >> FRACTION_BITS) + 1];
597 *dest++ = v1 + (((v2 - v1) * (ofs & FRACTION_MASK)) >> FRACTION_BITS);
598 }
599 else
600 *dest++ = src[ofs >> FRACTION_BITS];
601
602 sp->data_length = newlen;
603 sp->loop_start = (sint32)(sp->loop_start / a);
604 sp->loop_end = (sint32)(sp->loop_end / a);
605 free(sp->data);
606 sp->data = (sample_t *) newdata;
607 sp->sample_rate = 0;
608 }