Mercurial > audlegacy
diff audacious/widgets/number.c @ 1541:06329cbf186a trunk
[svn] this massive commit does the following:
- seriously cleans up dependencies on the WA2-like gui code
- moves all of the WA2 stuff into a seperate library (libwidgets.a)
- makes things less icky in the player tree
author | nenolod |
---|---|
date | Wed, 09 Aug 2006 02:47:22 -0700 |
parents | |
children | ec4d858524fa |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/audacious/widgets/number.c Wed Aug 09 02:47:22 2006 -0700 @@ -0,0 +1,75 @@ +/* BMP - Cross-platform multimedia player + * Copyright (C) 2003-2004 BMP development team. + * + * Based on XMMS: + * Copyright (C) 1998-2003 XMMS development team. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#include "number.h" + +#include <glib.h> +#include <gdk/gdk.h> + +#include "skin.h" + +void +number_set_number(Number * nu, + gint number) +{ + if (number == nu->nu_number) + return; + + nu->nu_number = number; + widget_draw(WIDGET(nu)); +} + +void +number_draw(Widget * w) +{ + Number *nu = NUMBER(w); + GdkPixmap *obj; + + obj = nu->nu_widget.parent; + + if (nu->nu_number <= 11) + skin_draw_pixmap(bmp_active_skin, obj, nu->nu_widget.gc, + nu->nu_skin_index, nu->nu_number * 9, 0, + nu->nu_widget.x, nu->nu_widget.y, 9, 13); + else + skin_draw_pixmap(bmp_active_skin, obj, nu->nu_widget.gc, + nu->nu_skin_index, 90, 0, nu->nu_widget.x, + nu->nu_widget.y, 9, 13); +} + +Number * +create_number(GList ** wlist, + GdkPixmap * parent, + GdkGC * gc, + gint x, gint y, + SkinPixmapId si) +{ + Number *nu; + + nu = g_new0(Number, 1); + widget_init(&nu->nu_widget, parent, gc, x, y, 9, 13, 1); + nu->nu_widget.draw = number_draw; + nu->nu_number = 10; + nu->nu_skin_index = si; + + widget_list_add(wlist, WIDGET(nu)); + return nu; +}