Mercurial > audlegacy
diff src/audacious/dnd.h @ 2313:3149d4b1a9a9 trunk
[svn] - objective-make autodepend fixes
- move all sourcecode into src/ and adjust Makefiles accordingly
author | nenolod |
---|---|
date | Fri, 12 Jan 2007 11:43:40 -0800 |
parents | |
children | cfc8431aceb5 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/audacious/dnd.h Fri Jan 12 11:43:40 2007 -0800 @@ -0,0 +1,48 @@ +/* Audacious - Cross-platform multimedia player + * Copyright (C) 2005-2007 Audacious development team + * + * Based on BMP: + * Copyright (C) 2003-2004 BMP development team + * + * Based on XMMS: + * Copyright (C) 1998-2003 XMMS development team + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; under version 2 of the License. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#include <gtk/gtk.h> + +/* Designate dropped data types that we know and care about */ +enum { + BMP_DROP_STRING, + BMP_DROP_PLAINTEXT, + BMP_DROP_URLENCODED, + BMP_DROP_SKIN, + BMP_DROP_FONT +}; + +/* Drag data format listing for gtk_drag_dest_set() */ +static const GtkTargetEntry bmp_drop_types[] = { + {"text/plain", 0, BMP_DROP_PLAINTEXT}, + {"text/uri-list", 0, BMP_DROP_URLENCODED}, + {"STRING", 0, BMP_DROP_STRING}, + {"interface/x-winamp-skin", 0, BMP_DROP_SKIN}, + {"application/x-font-ttf", 0, BMP_DROP_FONT}, +}; + +#define bmp_drag_dest_set(widget) \ + gtk_drag_dest_set(widget, \ + GTK_DEST_DEFAULT_MOTION | GTK_DEST_DEFAULT_DROP, \ + bmp_drop_types, 5, \ + GDK_ACTION_COPY | GDK_ACTION_MOVE)