diff src/audacious/ui_skinned_window.c @ 3933:5a4ef76b1f42

beggining of better dealing with substandard winamp skins - if it doesn't break anything, why not commit this?
author Tomasz Mon <desowin@gmail.com>
date Wed, 14 Nov 2007 17:32:02 +0100
parents 6c85469949af
children 51641a875a01
line wrap: on
line diff
--- a/src/audacious/ui_skinned_window.c	Tue Nov 13 17:20:18 2007 +0100
+++ b/src/audacious/ui_skinned_window.c	Wed Nov 14 17:32:02 2007 +0100
@@ -166,21 +166,21 @@
 
     switch (window->type) {
         case WINDOW_MAIN:
-            skin_draw_pixmap(bmp_active_skin, obj, gc, SKIN_MAIN, 0, 0, 0, 0, width, height);
+            skin_draw_pixmap(widget, bmp_active_skin, obj, gc, SKIN_MAIN, 0, 0, 0, 0, width, height);
             skin_draw_mainwin_titlebar(bmp_active_skin, obj, gc, cfg.player_shaded, focus || !cfg.dim_titlebar);
             break;
         case WINDOW_EQ:
-            skin_draw_pixmap(bmp_active_skin, obj, gc, SKIN_EQMAIN, 0, 0, 0, 0, width, height);
+            skin_draw_pixmap(widget, bmp_active_skin, obj, gc, SKIN_EQMAIN, 0, 0, 0, 0, width, height);
             if (focus || !cfg.dim_titlebar) {
                 if (!cfg.equalizer_shaded)
-                    skin_draw_pixmap(bmp_active_skin, obj, gc, SKIN_EQMAIN, 0, 134, 0, 0, width, 14);
+                    skin_draw_pixmap(widget, bmp_active_skin, obj, gc, SKIN_EQMAIN, 0, 134, 0, 0, width, 14);
                 else
-                    skin_draw_pixmap(bmp_active_skin, obj, gc, SKIN_EQ_EX, 0, 0, 0, 0, width, 14);
+                    skin_draw_pixmap(widget, bmp_active_skin, obj, gc, SKIN_EQ_EX, 0, 0, 0, 0, width, 14);
             } else {
                 if (!cfg.equalizer_shaded)
-                    skin_draw_pixmap(bmp_active_skin, obj, gc, SKIN_EQMAIN, 0, 149, 0, 0, width, 14);
+                    skin_draw_pixmap(widget, bmp_active_skin, obj, gc, SKIN_EQMAIN, 0, 149, 0, 0, width, 14);
                 else
-                    skin_draw_pixmap(bmp_active_skin, obj, gc, SKIN_EQ_EX, 0, 15, 0, 0, width, 14);
+                    skin_draw_pixmap(widget, bmp_active_skin, obj, gc, SKIN_EQ_EX, 0, 15, 0, 0, width, 14);
             }
             break;
         case WINDOW_PLAYLIST: