Mercurial > audlegacy
diff README @ 0:cb178e5ad177 trunk
[svn] Import audacious source.
author | nenolod |
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date | Mon, 24 Oct 2005 03:06:47 -0700 |
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children | f3445e7184f7 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/README Mon Oct 24 03:06:47 2005 -0700 @@ -0,0 +1,920 @@ +BMP - Beep Media Player (c) GPL 2003-2004 + +BMP Development Team (see AUTHORS) + + +Based on: + + XMMS - X Multimedia System (c)1997-2001 + + A Cross platform Multimedia Player + + Peter Alm, Thomas Nilsson, Olle Hallnas, Håvard Kvålen + + +NOTE: This document is hardly maintained. Please check the Users' Guide on +the BMP website. + + +TABLE OF CONTENTS +***************** + +1. Disclaimer +2. Installation + 2.1 Basic Installation + 2.2 Border less Installation + 2.3 Skin Installation +3. Documentation + 3.1 Controlling BMP + 3.1.1 Key bindings + 3.2 Playlist Editor + 3.3 Equalizer + 3.4 Menu + 3.5 Preferences + 3.5.1 Audio I/O Plugins + 3.5.2 Effect/General Plugins + 3.5.3 Visualization Plugins + 3.5.4 Options + 3.5.5 Fonts + 3.5.6 Title + 3.6 Plugins + 3.6.1 Input plugins + 3.6.1.1 Cd Audio Player + 3.6.1.2 MPEG Layer 1/2/3 player + 3.6.1.3 Ogg Vorbis player + 3.6.1.4 WAV player + 3.6.2 Output plugins + 3.6.2.1 OSS Driver + 3.6.2.2 eSound Output + 3.6.2.3 BSD Sun Output + 3.6.3 Effect plugins + 3.6.4 General plugins + 3.6.5 Visualization plugins + 3.6.5.1 Blur scope +4. Command Line Options +5. Features + 5.1 Supported File formats + 5.2 Supported Features +6. Obtaining BMP +7. Misc + 7.1 Shoutcast support + 7.2 Tips and tricks +8. Bugs +9. Contact Email + + + + +1. Disclaimer +------------- + +We are not liable for any damage caused by the use of this program. + +BMP is NOT a port of WinAmp (http://www.winamp.com). BMP is a fork of +XMMS (http://xmms.org) which borrowed the WinAmp GUI. + + +2. Installation +--------------- + +BMP requires the following libraries and their development +packages installed: + + Glib 2.4 + (http://www.gtk.org/download/) + + GTK+ 2.4 + (http://www.gtk.org/download/) + + libglade >= 2.3.1 + (http://ftp.gnome.org/pub/GNOME/sources/libglade/2.3/) + +The following packages are required for optional features: + + Vorbis input plugin: + libvorbis >= 1.0 + (http://www.xiph.org/ogg/vorbis/download.html) + + ESD output plugin: + esound >= 0.2.3 + (http://ftp.gnome.org/pub/GNOME/desktop/2.6/2.6.0/sources/) + + ALSA output plugin: + alsa-lib >= 1.0 + (http://www.alsa-project.org) + + GNOME VFS support: + gnome-vfs >= 2.6.0 + (http://ftp.gnome.org/pub/GNOME/desktop/2.6/2.6.0/sources/) + + GConf support: + GConf >= 2.6.0 + (http://ftp.gnome.org/pub/GNOME/desktop/2.6/2.6.0/sources/) + +If you compile BMP from a fresh CVS checkout, you will also need +the following tools: + + automake >= 1.7 + autoconf >= 2.5 + +Note that these tools and libraries are bundled with major Linux +distributions. Use the packages provided with them where possible. If +those packages are not sufficiently new, you may need to search +third-party repositories for them. + + +2.1 Basic Installation +---------------------- + +cd bmp-0.9.7 +./configure +make +make install + +This will put the binary in /usr/local/bin and plugins in +/usr/local/lib/bmp/ + +Note for packagers: The gnome-vfs option is VERY EXPERIMENTAL. We suggest you +do not use it in your official distribution packages. + + +2.2 Borderless Installation +--------------------------- + +As far as I know most WM's accepts GTK decoration hints so it will +not have borders. But some WM's can't handle this so you have to +set in manually. + +AfterStep 1.0 ~/.steprc +Style "XMMS_Player" NoTitle, NoHandles +Style "XMMS_Playlist" NoTitle, NoHandles +Style "XMMS_Equalizer" NoTitle, NoHandles + +AfterStep 1.4 ~/GNUstep/Library/AfterStep/database +Style "XMMS_Player" NoTitle, NoHandles +Style "XMMS_Playlist" NoTitle, NoHandles +Style "XMMS_Equalizer" NoTitle, NoHandles + +Fvwm's ~/.fvwm95rc +Style "XMMS_Player" NoTitle +Style "XMMS_Playlist" NoTitle +Style "XMMS_Equalizer" NoTitle + +CTWM's ~/.ctwmrc +NoTitle and NoBorder sections: +NoTitle { + "xmms" +} + +NoBorder { + "xmms" +} + +2.3 Skin Installation +--------------------- + +BMP will create a directory called ~/.bmp/Skins/. You can unarchive +the skins the same way as you do for WinAmp. + +However, you don't need to as BMP supports archived skins. BMP +currently reads the following formats: zip, wsz, tar, tar.gz and +tar.bz2 + +Just copy the archive to one of the skin path's and BMP will take care +of the rest. + +In order to support zipped skins you will need to have unzip. Unzip +is bundled with most Linux distributions. + +BMP looks for skins in these directories (in listing order): + +<prefix>/share/bmp/Skins +~/.bmp/Skins + +You can set the environment variable SKINSDIR to another location of +your choice: + +For BASH: + export SKINSDIR=/path/to/Skins:/more/paths/to/other/locations/of/Skins + +For CSH: + setenv SKINSDIR /path/to/Skins:/more/paths/to/other/locations/of/Skins + + +3. Documentation +---------------- + +This file or http://beepmp.sf.net + + +3.1 Controlling BMP +-------------------- + +When you start up BMP, you will get a console very similar to that of +WinAmp. + +- On the top is the window title bar. To the right you will see 3 buttons, + Left button will minimize BMP. + Middle button will make BMP only display the title bar. + Right button will end the BMP session. + +- The area in the upper left part displays the following: + - Play state: Paused, Stopped, or Playing + - Time elapsed in the current song or if you click on it, the reversed. + - Spectrum analyzer of the sound being played. Right mouse click will + bring up the Visualization menu. Left mouse button will change the + analyzer to an oscilloscope and/or none. + +- To the right of the Spectrum analyzer is the title of the file being played. + This also contains the length of the song being played, as well as its + position in the [unsorted] playlist. Right clicking in this window will bring + up a new menu with some more options that are self explaining. + +- In the left part of the Spectrum analyzer you'll have letters (at least if + you use the default skin) O A I D V. This is known as the + "clutterbar'. Left-clicking on these will open up menus or perform the + listed actions. + O : Options menu + A : Always on top + I : File info box + D : Double size mode + V : Visualization menu + +- Underneath the track title are the following static informational data: + - bit rate in KBps (usually 128 or 112) + - Sample Rate in KHz (usually 44) + - Stereo or Mono channel mixing + +- Underneath the informational data are a few controls you can play with: + - The first slider controls the volume + - The second slider controls the balance between speakers + - The button marked "EQ" loads up the graphic equalizer + - The button marked "PL" loads up the playlist editor + - The LARGE slide bar moves from left to right as the song plays. You can + drag this to jump to another location in the current file. + +- On the bottom of the console are the standard buttons you would see on a CD + player: Previous track, Play, Pause, Stop, Next track, eject, shuffle + and repeat. + + - The eject button doesn't REALLY eject, of course. :) It opens up the + file requester. The File Requester builds a playlist for the current + BMP session. You can use it to load files, add files to the list, or + load all mp3s in a directory. + + - The shuffle button randomizes the sequence of the playlist. + + - The repeat button when enabled makes the playlist loop when it reaches the + end of the playlist. + + +3.1.1 Key bindings +------------------ + +Global: (Main, Equalizer and Playlist window) + + z = Previous song + x = Play + c = Pause + v = Stop + b = Next song + l = Play file (brings up the Load file(s) dialog) + j = Jump to file (in the existing playlist) + r = Toggle Repeat + s = Toggle Shuffle + + Control + h = Play location (url) + Control + p = Preferences dialog + Control + r = Time remaining + Control + o = Always on top + Control + w = Winshade mode + Control + j = Jump to time + Control + z = Start of list + Control + n = No Playlist Advance + Control + 3 = File info dialog + + Control + Alt + w = Toggle Equalizer winshade mode + Shift + Control + w = Toggle Playlist winshade mode + + Alt + e = Toggle playlist window + Alt + g = Toggle equalizer window + +Main window: + + Arrow key up = Volume up 2% + Arrow key down = Volume down 2% + Arrow key right = Skip 5 seconds forward in song + Arrow key left = Skip 5 seconds back in song + +Playlist window: + + Arrow key up = up one step in playlist + Arrow key down = Down one step in playlist + + Delete = Remove selected songs from playlist + Page Up = Move one page up + Page Down = Move one page down + Home = Go to the first song + End = Go to the last song + Enter = Play selected song + Insert = Add file dialog + Shift + Insert = Add directory dialog + Alt + Insert = Add url dialog + +Equalizer shade mode: + + Arrow key up = Volume up 2% + Arrow key down = Volume down 2% + Arrow key right = Balance 4% to right + Arrow key left = Balance 4% to left + + +3.2 Playlist editor +------------------- + +To access the Playlist editor, select the button labeled "PL" on the right +side of the BMP console. + +This will bring up the actual playlist window, here you'll find 5 buttons. +All of these buttons can be held down to bring up an extra menu. +From left to right: + +file + : will add a file to current playlist, held down mode you'll have + 2 extra options +dir : will let you pick a directory (recursive) +url : will let you add an url for streaming + +file - : will delete the highlighted file, held down mode you'll have 3 + more options +crop : delete all files except the highlighted in the list +all : delete all files in the list +misc : *** NOT FUNCTIONAL *** + +sel all : select all files in current playlist, held down mode you'll have + 2 extra options +sel zero : select none +inv sel : invert you selection + +misc opts : held down you'll have 2 extra options +fileinfo : opens the file info dialog. +sort : release button on this will bring up another menu with sort options + +load list : will let you pick a playlist to load, held down you'll have + 2 extra options +save : will let you save your playlist +new : will empty the playlist and let you create a new playlist + +If you want to select/deselect files in the filrequester/playlist editor use +CTRL for files and SHIFT key for blocks of files. You can also browse the PL +using the cursor keys and enter to select song. Pressing the delete button will +remove the song from the playlist. If your mouse is equipped with a mouse +wheel, you can use this to scroll up and down. + +3.3. Equalizer +-------------- + +To access the Equalizer, select the button labeled "EQ" on the right +side of the BMP console. + +That will bring up the Equalizer window. It looks like an equalizer on a stereo +and behaves like one as well. Press the button labeled ON to enable the use of +the equalizer, once you turned it on you use it as a normal equalizer. + +EQ presets will be saved in ~/.bmp/config when you close BMP. You can also +have your own presets for different song using the "Preset" button, BMP can +also import/export from WinAmp's preset files. + +If 'Auto' is enabled, BMP will try to load equalizer presets like this: + +1: Look for a preset file in the directory of the file we are about to play. +2: Look for a directory preset file in the same directory. +3: Look for a preset saved with the "auto-load" feature. +4: Finally, try to load the "default" preset. + +The 'preset' button will open up a menu with the following options: + +Load + Preset : Will open a window with all available presets. + Auto-load preset : Will open a window with all available auto-load + presets. + Default : Will load the default preset. + Zero : Will reset the equalizer to zero. + From file : Will load from a .preset file + From WinAMP EQF file : Will load from a WinAMP equalizer file. If you + choose a library file only the first entry will + be loaded. +Import + WinAMP presets : Imports the presets contained in an WinAMP equalizer + library file (often named WINAMP.q1) and add all + the entries to the Preset window. +Save + Preset : Let you name the current preset and save it. + Auto-load preset : Saves the current settings as a preset for the song + currently playing. + Default : Saves the default value for the equalizer. + From file : Saves the current settings in a preset file. + From WinAMP EQF file : Exports the current settings to a file readable by + WinAMP. +Delete + Preset : Let you delete a preset from the list. + Auto-load preset : Let you delete a auto-load preset from the list. + +Configure Equalizer : Change the default names of directory based + preset files. + +3.4. Menu +--------- + +There are several menu hot spots on the BMP window. One place is at the left +hand side of the visual window described in sections 3.1 If you click the right +mouse button in the main window, the menus will also pop up (same as clicking +the button on the top left corner). + +3.5. Preferences +---------------- + +Use the menu to open Options / Preferences or press CTRL-P to bring the +preferences dialog up. + +3.5.1. Appearance +----------------- + +Skins +In the skinlist you can choose a skin. How to install skins is described above. +Click on a skin in the list to change to it. + +Fonts +You can set the font in the main window by setting the 'Player' font. You can +change the playlist font by setting the 'Playlist' font. + +Miscellaneous +Show track numbers in playlist - Enable/disable displaying of track numbers in + the playlist. +Use custom cursors - Enable/disable custom cursors set by the skin. + + +3.5.2. Mouse +------------ + +Mouse wheel +Change how BMP handles scroll behaviours. + +3.5.3. Playlist +--------------- + +Filename +Convert underscores to blanks - Converts '_' (underscores) to ' ' in the + playlist. +Convert %20 to blanks - Converts '%20' to ' ' in the + playlist. + +Metadata +Load metadata from playlists and files - Loads metadata from files and + playlists (e.g. ID3 tags). + +Playback +Don't advance in playlist - Don't advance to the next song in the playlist when + the current song ends. +Pause between songs - Set the time (in secons) to pause on songchange + +Song display +Title format - Choose the format to display the song names in the playlist. +Custom string - When the above option is set to 'Custom' insert a string of + substitutes here. + +3.5.6. Plugins +-------------- + +Enable/disable and configure plugins in this section. + +Choose a tab to list one of the types of plugins: + - Media (filetype/device support) + - General (general plugins) + - Visualization (visualization plugins) + - Effects (effect plugins) + - Output (output plugins) + +3.6 Plugins +----------- +Plugins is what makes BMP work, by moving most of the code out of BMP and +into a plugin architecture it's possible to change almost everything in BMP. +There are today 5 different types of plugins. Only a few plugins are +distributed with BMP, you can find information on more of them at: + + http://beepmp.sf.net + + +3.6.1 Input plugins +------------------- +The input plugins is what you use to play mp3, mod, wav and even movies with. + + +3.6.1.1 Cd Audio Player +----------------------- +Plays audio cd's on Linux, FreeBSD and Solaris. This plugin does not pass +the sound through BMP, so no visualization can be made nor will the +equalizer settings have any effect. + +Before I explain the usage we better have a look on the configuration +first. + +In the device tab you should set Device to your cdrom unit. /dev/cdrom +is generally a good choice on Linux systems. Set 'Directory' to where a +directory which will be used by BMP to present the available cd tracks in. +Using the normal mount point for the cdrom is recommended unless the +cdrom is automounted if it contains a data track. + + Example: + -------- + Device: /dev/cdrom (which on my system is symlinked to /dev/hdc) + Directory: /mnt/cdrom + +The next setting is used to decide what volume is to be changed, it's either +the OSS Mixer for CD Audio or the actual volume on the CDROM. + +In the CD Info tab you can choose if the plugin should try and get the +track names from a Internet database server. + +You can either use the CDDB protocol or CD Index. CDDB defaults to a free +version of CDDB, but it will work with the infamous cddb servers as well. + +Show network window will display some useful information if something goes +wrong, but you'll have to close and re-open it to update the content of it. + +If a CDDB server is too slow for your taste, you can press 'Get server list' +to receive a list of alternate servers. + +CD Index is another type of database, but works in a similar manner. If +you don't have libxml installed when you compiled the plugin, this will be +grayed out. + +In the "Track names" box you can decide on how the plugin presents the +tracks to you. This is normally handled by the 'Title' (section 3.5.6) setting +in the main preferences, but you can choose to override them here. + +Available variables are: + + %p = Performer/Artist %t = Track name + %a = Album %n = Track number + +So "%n. %t / %p (%a)" would display something like: + + 1. New Life / Depeche Mode (Speak & Spell) + +Now to add your CDROM tracks to the playlist. Insert an audio cd into the +CDROM drive and press the Eject button. Go to the directory which you defined +earlier ( /mnt/cdrom ) and you should see a list of tracks. They will be named +Track XX.cda, select the tracks you want to play and press OK. If you had +choosed an Internet database and the CD exists in it, BMP will now display +the tracks you have chosen with their names according to the 'Name format' +configuration. + +Now, that wasn't hard now was it? + +If you want BMP to identify as something else when speaking with servers, you +can set the environmental variable "XMMS_CDDB_CLIENT_NAME", and BMP will use +that instead. + + +3.6.1.2 MPEG Layer 1/2/3 player +------------------------------- +The main reason why this player exists today is mp3 files, so what could be +better than a plugin that plays them?. + +It's based off the mpg123 engine and handles MPEG Layer 1/2/3 files and +VBR (variable bit rate) MP3 files. + +The first configuration tab is just like the MikMod one, and again, if you +have an older soundcard and the music is going half speed, change the +'Resolution' setting. + +If you have mp3 files named something else than .mp3, you might want to enable +'Detect files by content' so BMP will know that they are supported. Although +I'd recommend that you rename the files (or just beat the person who burned his +high-school bands music with in proper file extensions into giving you a new +cd) since this is rather slow. + +In the streaming tab you can choose a 'Buffer size' in kilobytes which BMP +will keep while streaming. This ranges from 4 -> 4096kb (which should be +sufficient for most people. The 'Pre-buffer' value is how much of the buffer +BMP should fill before starting to play the stream. (0%-90%) + +I'll let Chad Armstrong describe the two following options. + +"As streaming becomes more popular, there is rising demand for better +information about the current track being played. This 'Now Playing' +information (also known as 'Title Streaming') allows for more information to be +passed back to the listener. In the past, there was a method started by the +Shoutcast group, which embedded this information in the stream itself. The mp3 +standard was never designed to allow for text information to be interleaved +with audio data, and it is this design which can cause errors in playback. The +Icecast Team has taken this data completely out of the mp3 data, and has +provided it in a side channel (via UDP)." + +- Chad Armstrong (icemonk) + +You're better off having both these options enabled. :) + +In the 'Title' tab you can change the way BMP presents the mp3 files to the +playlist. + +ID3 is data stored in the mp3 file and can include Artist, Album etc. If you +uncheck 'Use ID3 tags' BMP will display the filename instead of the ID3 +information. + +ID3V2 allows for a lot of extra data to be stored in the mp3 file, and don't +suffer from the limitations of ID3V1, BMP supports the same data that are +available in ID3V1 but not the extra data. If a mp3 file contains both ID3V1 +and ID3V2 tags, you might see something different that the 'file info' editor +displays. If this happens, you might want to turn on 'Disable ID3V2 tags'. + +'Override generic titles' is used if you do not want to use the generic titles +defined in the preferences. See section 3.5.6. + +The 'ID3 format:' box allows you to alter in which order the information about +the current song is displayed. + +Example: %p - %t (%a) [%y] +will display something like "Laibach - Alle Gegen Alle (Nato) [1994]" + +available fields are: + +%p - Artist (ex: Laibach) +%a - Album (ex: Nato) +%f - File name (ex: laibach-allegegenalle) +%F - File path (ex: /home/thomas/mp3) +%e - File extension (ex: mp3) + +%t - Track name (ex: Alle Gegen Alle) +%n - Track number (ex: 6) +%y - Year (ex: 1994) +%g - Genre (ex: Electronic) +%c - Comment (ex: Cover of D.A.F) + + +3.6.1.3 Ogg Vorbis Player +------------------------- + +Plays OGG Vorbis encoded files, see http://www.xiph.org/ogg/vorbis/index.html +for more information. + + +3.6.1.4 WAV player +------------------- +This plugin plays as suggested, wave files. It supports 16bit and 8bit PCM wave +files. + + +3.6.2 Output plugins +-------------------- +This type of plugins is what is used to send the audio data to your soundcard +or alternative devices. + + +3.6.2.1 OSS Driver +------------------ +This plugin is probably what most of you will use if your system is equipped +with the OpenSoundSystem (www.opensound.com) drivers or compatible. +Compatible drivers are ALSA with their OSS emulation, and Linux kernel sound +drivers. + +In the 'Devices' tab you can change the soundcard which BMP is going to use. +If your driver have more than one dsp, you can change the one BMP uses by +enabling 'Use alternate device' and changing the '/dev/dsp' to suit your needs. + +If you have changed your Audio Device to another soundcard (if you for some +reason have two cards) don't forget to change the 'Mixer device' setting to the +soundcard you want to use. + +In the 'Buffering' tab you can change how much data the OSS plugin will buffer. +The 'Buffer size' ranges from 200 - 10000ms. If you want the plugin to wait for +the buffer to be filled before it starts playing the music change the 'Pre- +buffer' value, this ranges from 0% - 90% of the 'Buffer size' value. + +In the 'Mixer' tab you can change which volume setting BMP should change when +you alter the volume from BMP. Enable 'Volume controls Master not PCM' if you +want BMP to change the volume of all sounds instead of only PCM/wave sound. + + +3.6.2.2 eSound Output +--------------------- +The 'ESD' plugin will use the 'Enlightened Sound Daemon' to playback the audio. +It's useful if you want to be able to have sound effects in your programs and +still be able to listen to music with BMP. + +In the 'Server' tab of the configuration, you can tell the plugin where to send +the audio data. Enable 'Use remote host' and enter the name/ip of the server +and port to send to. This is probably only useful in a LAN environment, since +the audio data is sent uncompressed to the remote ESD. + +The 'Buffering' tab works just like the 'OSS Driver' one. + + +3.6.2.3 BSD Sun Output +---------------------- +The 'Sun' output plugin will use the native audio(4) interface provided +by OpenBSD and NetBSD for playback and mixing. + +The $AUDIODEVICE and $MIXERDEVICE environment variables will override the +current configuration settings. Defaults are /dev/audio and /dev/mixer. + +In the 'Devices' tab you can change the audio, audioctl and mixer devices +BMP is going to use. The audioctl device is used for ioctl(2) calls +independent of audio data I/O. + +In the 'Buffering' tab you can change how much data the Sun plugin will +buffer. The 'Buffer size' ranges from 200 - 10000ms. If you want the plugin +to wait for the buffer to be filled before it starts playing the music, +change the 'Pre-buffer' value, this ranges from 0% - 90% of the 'Buffer size' +value. + +In the 'Mixer' tab you can select the volume device to be affected when you +alter the volume from BMP. `BMP uses mixer exclusively' causes BMP to +keep the mixer device open instead of re-opening it for each operation. + +There may also be some more options depending on what your audio mixer +device supports (eg. loudness, spatial, surround, preamp). + +In the 'Status' tab you can see audio device information and real-time +playback status. + + +3.6.3 Effect plugins +-------------------- +Effect plugins can alter the sound of the music you are listening to. + + +3.6.4 General plugins +--------------------- +Mostly used for controlling BMP and passing data to other programs. + + +3.6.5 Visualization plugins +--------------------------- +Eye candy plugins. + + +3.6.5.1 Blur scope +------------------- +A simple blurring oscilloscope, in the configuration you can change the color +with the standard GTK color dialog. + + +4. Command Line Options +----------------------- + +beep-media-player --help will produce: + +Usage: beep-media-player [options] [files] ... + +Options: +-------- + +-h, --help Display this text and exit. +-n, --session Select BMP/XMMS session (Default: 0) +-r, --rew Skip backwards in playlist +-p, --play Start playing current playlist +-u, --pause Pause current song +-s, --stop Stop current song +-t, --play-pause Pause if playing, play otherwise +-f, --fwd Skip forward in playlist +-e, --enqueue Don't clear the playlist +-m, --show-main-window Show the main window +-v, --version Print version number and exit. + +You can specify files on the command line, e.g: + + beep-media-player file1.mp3 file2.mp3 file3.mp3 + beep-media-player *.mp3 + beep-media-player playlist.m3u (note: playlists must be named .m3u) + +If you do this while BMP is running the current playlist +will be cleared and the files/playlist specified on the command +line will be used instead. + +To keep the current playlist intact use the -e option. + + +5. Features +----------- + +5.1 Supported File formats +------------------------- + +OGG Vorbis +MP2 and MP3 streams +WAV/AU samples + +Others: + +CD audio +Shout/Icecast + + +5.2 Supported Features +---------------------- + +Seeking in files +Volume/Balance +Shuffle play +Repeat play +Playlist editor +Spectrum Analyzer +One Line mode al'a WinShade in WinAmp +Oscilloscope +Timer Elapsed/Timer Remaining +Plug-in system Output/Input/Effect/General/Visualization +Equalizer +Double Size option +WinAmp 2.0 skin support (can use wsz files) +GTK Requesters (with theme support) +Streaming/Shoutcast(1.0/1.1)/Icecast support +Auto remove borders if the WM has support for it +Fast jump in playlist +Scroll wheel support +Saves HTTP streams to HD +HTTP authentication +Plays MPEG layer 1/2/3, WAV, Ogg Vorbis +Compiles and works on other Unixes +Proxy authentication support + + +6. Obtaining BMP +------------------- + +Currently, we only provide source tarballs at: + + http://sourceforge.net/project/showfiles.php?group_id=95272 + +The CVS snapshots listed are not regularly updated. We encourage you +to download BMP straight from CVS: + + cvs -z3 -d:pserver:anonymous@cvs.sf.net:/cvsroot/beepmp login + cvs -z3 -d:pserver:anonymous@cvs.sf.net:/cvsroot/beepmp co bmp + + + +FIXME: add links to user made packages + + +6.1 Obtaining Skins +------------------- + +You can find BMP/XMMS skins made by BMP/XMMS users at: + + http://www.xmms.org/skins.html + http://themes.org/skins/xmms + + +7. Misc +------- + +7.1. Tips and Tricks +------------------- + +If you have a windows partition with WinAmp installed, a good idea would be to +set the SKINSDIR variable to that dir. + +BMP features some command line options like next/previous songs, those +things can be binded to a key. I use AfterStep and the useless window keys +for this. Here is an example from my .steprc: + +Key Meta_R A N Exec "bmp" beep-media-player -r +Key Menu A N Exec "bmp" beep-media-player -f + +If you want all your mp3's in one playlist an easy way is: +locate .mp3 > /path/to/playlistname + +(considering you have a fairly recent updatedb, don't blame us if locate don't +find the file you downloaded 3 minutes ago) + + +8. Bugs +------- + +BMP is under heavy development and as such, has quite a number of +bugs. Our bug tracker page is maintained at: + + http://www.sosdg.org/~larne/bugs/ + +It will continue to have bugs as we fix and introduce new ones through +rewriting and enhancement. Help us along by reporting new bugs, and +verifying existing ones. + +If you have a fix for any of the bugs, please let us know using the +tracker or posting to our development mailing list at: + + beepmp-devel@lists.sourceforge.net + + +9. Contact Email's +------------------ + +Project Admins: + + Milosz Derezynski email: mderezynski at users sourceforge net + Chong Kai Xiong email: descender at phreaker net + +You can more information about the BMP team from this page: + + http://sourceforge.net/project/memberlist.php?group_id=95272