diff audacious/tbutton.c @ 0:cb178e5ad177 trunk

[svn] Import audacious source.
author nenolod
date Mon, 24 Oct 2005 03:06:47 -0700
parents
children f12d7e208b43
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/audacious/tbutton.c	Mon Oct 24 03:06:47 2005 -0700
@@ -0,0 +1,176 @@
+/*  BMP - Cross-platform multimedia player
+ *  Copyright (C) 2003-2004  BMP development team.
+ *
+ *  Based on XMMS:
+ *  Copyright (C) 1998-2003  XMMS development team.
+ *
+ *  This program is free software; you can redistribute it and/or modify
+ *  it under the terms of the GNU General Public License as published by
+ *  the Free Software Foundation; either version 2 of the License, or
+ *  (at your option) any later version.
+ *
+ *  This program is distributed in the hope that it will be useful,
+ *  but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *  GNU General Public License for more details.
+ *
+ *  You should have received a copy of the GNU General Public License
+ *  along with this program; if not, write to the Free Software
+ *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ */
+
+#include "tbutton.h"
+
+#include <glib.h>
+#include <gdk/gdk.h>
+
+#include "widget.h"
+
+void
+tbutton_draw(Widget * w)
+{
+    TButton *button = TBUTTON(w);
+    GdkPixmap *obj;
+
+    obj = button->tb_widget.parent;
+
+    if (button->tb_pressed && button->tb_inside) {
+        if (button->tb_selected) {
+            skin_draw_pixmap(bmp_active_skin, obj,
+                             button->tb_widget.gc,
+                             button->tb_skin_index,
+                             button->tb_psx, button->tb_psy,
+                             button->tb_widget.x, button->tb_widget.y,
+                             button->tb_widget.width,
+                             button->tb_widget.height);
+        }
+        else {
+            skin_draw_pixmap(bmp_active_skin, obj,
+                             button->tb_widget.gc,
+                             button->tb_skin_index,
+                             button->tb_pux, button->tb_puy,
+                             button->tb_widget.x, button->tb_widget.y,
+                             button->tb_widget.width,
+                             button->tb_widget.height);
+        }
+    }
+    else {
+        if (button->tb_selected) {
+            skin_draw_pixmap(bmp_active_skin, obj,
+                             button->tb_widget.gc,
+                             button->tb_skin_index,
+                             button->tb_nsx, button->tb_nsy,
+                             button->tb_widget.x, button->tb_widget.y,
+                             button->tb_widget.width,
+                             button->tb_widget.height);
+        }
+        else {
+            skin_draw_pixmap(bmp_active_skin, obj,
+                             button->tb_widget.gc,
+                             button->tb_skin_index,
+                             button->tb_nux, button->tb_nuy,
+                             button->tb_widget.x, button->tb_widget.y,
+                             button->tb_widget.width,
+                             button->tb_widget.height);
+
+        }
+    }
+}
+
+void
+tbutton_button_press_cb(GtkWidget * widget, GdkEventButton * event,
+                        TButton * button)
+{
+    if (event->button != 1)
+        return;
+
+    if (widget_contains(&button->tb_widget, event->x, event->y)) {
+        button->tb_pressed = 1;
+        button->tb_inside = 1;
+        widget_draw(WIDGET(button));
+    }
+}
+
+void
+tbutton_button_release_cb(GtkWidget * widget, GdkEventButton * event,
+                          TButton * button)
+{
+    if (event->button != 1)
+        return;
+
+    if (button->tb_inside && button->tb_pressed) {
+        button->tb_inside = 0;
+        button->tb_selected = !button->tb_selected;
+
+        widget_draw(WIDGET(button));
+
+        if (button->tb_push_cb)
+            button->tb_push_cb(button->tb_selected);
+    }
+
+    if (button->tb_pressed)
+        button->tb_pressed = 0;
+}
+
+void
+tbutton_motion_cb(GtkWidget * widget, GdkEventMotion * event,
+                  TButton * button)
+{
+    gint inside;
+
+    if (!button->tb_pressed)
+        return;
+    inside = widget_contains(&button->tb_widget, event->x, event->y);
+    if (inside != button->tb_inside) {
+        button->tb_inside = inside;
+        widget_draw(WIDGET(button));
+    }
+}
+
+TButton *
+create_tbutton(GList ** wlist, GdkPixmap * parent, GdkGC * gc,
+               gint x, gint y, gint w, gint h, gint nux, gint nuy,
+               gint pux, gint puy, gint nsx, gint nsy, gint psx,
+               gint psy, void (*cb) (gboolean), SkinPixmapId si)
+{
+    TButton *b;
+
+    b = g_new0(TButton, 1);
+    widget_init(&b->tb_widget, parent, gc, x, y, w, h, 1);
+    b->tb_widget.button_press_cb =
+        (void (*)(GtkWidget *, GdkEventButton *, gpointer))
+        tbutton_button_press_cb;
+    b->tb_widget.button_release_cb =
+        (void (*)(GtkWidget *, GdkEventButton *, gpointer))
+        tbutton_button_release_cb;
+    b->tb_widget.motion_cb =
+        (void (*)(GtkWidget *, GdkEventMotion *, gpointer))
+        tbutton_motion_cb;
+    b->tb_widget.draw = tbutton_draw;
+    b->tb_nux = nux;
+    b->tb_nuy = nuy;
+    b->tb_pux = pux;
+    b->tb_puy = puy;
+    b->tb_nsx = nsx;
+    b->tb_nsy = nsy;
+    b->tb_psx = psx;
+    b->tb_psy = psy;
+    b->tb_push_cb = cb;
+    b->tb_skin_index = si;
+
+    widget_list_add(wlist, WIDGET(b));
+    return b;
+}
+
+void
+tbutton_set_toggled(TButton * tb, gboolean toggled)
+{
+    tb->tb_selected = toggled;
+    widget_draw(WIDGET(tb));
+}
+
+void
+free_tbutton(TButton * b)
+{
+    g_free(b);
+}