Mercurial > audlegacy
view audacious/widgets/pbutton.h @ 1753:01df1ea5feae trunk
[svn] Mute while seeking for playback resume, tighten the loop. We want a responsive GUI ASAP.
author | chainsaw |
---|---|
date | Thu, 21 Sep 2006 13:24:48 -0700 |
parents | a6e6d3500c13 |
children |
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/* BMP - Cross-platform multimedia player * Copyright (C) 2003-2004 BMP development team. * * Based on XMMS: * Copyright (C) 1998-2003 XMMS development team. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef _WIDGETCORE_H_ #error Please do not include me directly! Use widgetcore.h instead! #endif #ifndef PBUTTON_H #define PBUTTON_H #include <glib.h> #include <gdk/gdk.h> #include "widget.h" #include "skin.h" #define PBUTTON(x) ((PButton *)(x)) struct _PButton { Widget pb_widget; gint pb_nx, pb_ny; gint pb_px, pb_py; gboolean pb_pressed; gboolean pb_inside; gboolean pb_allow_draw; void (*pb_push_cb) (void); void (*pb_release_cb) (void); SkinPixmapId pb_skin_index1, pb_skin_index2; }; typedef struct _PButton PButton; PButton *create_pbutton(GList ** wlist, GdkPixmap * parent, GdkGC * gc, gint x, gint y, gint w, gint h, gint nx, gint ny, gint px, gint py, void (*push_cb) (void), SkinPixmapId si); PButton *create_pbutton_ex(GList ** wlist, GdkPixmap * parent, GdkGC * gc, gint x, gint y, gint w, gint h, gint nx, gint ny, gint px, gint py, void (*push_cb) (void), void (*release_cb) (void), SkinPixmapId si1, SkinPixmapId si2); void free_pbutton(PButton * b); void pbutton_set_skin_index(PButton * b, SkinPixmapId si); void pbutton_set_skin_index1(PButton * b, SkinPixmapId si); void pbutton_set_skin_index2(PButton * b, SkinPixmapId si); void pbutton_set_button_data(PButton * b, gint nx, gint ny, gint px, gint py); #endif