Mercurial > audlegacy
view Plugins/Visualization/paranormal/pn/pncontainer.c @ 1591:02841f72b897 trunk
[svn] Cast variable to proper type before passing it into libxml2. Include necessary header to make this possible. Resolves 35 pointer signedness warnings on PPC.
author | chainsaw |
---|---|
date | Thu, 24 Aug 2006 11:40:00 -0700 |
parents | 8b57cc165216 |
children | 752949e9aec4 |
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/* Paranormal - A highly customizable audio visualization library * Copyright (C) 2001 Jamie Gennis <jgennis@mindspring.com> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include <glib.h> #include "pncontainer.h" #include "pnactuatorfactory.h" #include "pnerror.h" #include "pnxml.h" static void pn_container_class_init (PnContainerClass *class); static void pn_container_init (PnContainer *container, PnContainerClass *class); /* PnObject methods */ static void pn_container_destroy (PnObject *object); /* PnUserObject methods */ static void pn_container_save_thyself (PnUserObject *user_object, xmlNodePtr node); static void pn_container_load_thyself (PnUserObject *user_object, xmlNodePtr node); /* PnActuator methods */ static void pn_container_prepare (PnContainer *container, PnImage *image); /* PnContainer methods */ static gboolean pn_container_real_add_actuator (PnContainer *container, PnActuator *actuator, gint position); static PnActuatorClass *parent_class = NULL; GType pn_container_get_type (void) { static GType container_type = 0; if (! container_type) { static const GTypeInfo container_info = { sizeof (PnContainerClass), NULL, /* base_init */ NULL, /* base_finalize */ (GClassInitFunc) pn_container_class_init, NULL, /* class_finalize */ NULL, /* class_data */ sizeof (PnContainer), 0, /* n_preallocs */ (GInstanceInitFunc) pn_container_init }; /* FIXME: should this be dynamic? */ container_type = g_type_register_static (PN_TYPE_ACTUATOR, "PnContainer", &container_info, G_TYPE_FLAG_ABSTRACT); } return container_type; } static void pn_container_class_init (PnContainerClass *class) { PnObjectClass *object_class; PnUserObjectClass *user_object_class; PnActuatorClass *actuator_class; parent_class = g_type_class_peek_parent (class); object_class = (PnObjectClass *) class; user_object_class = (PnUserObjectClass *) class; actuator_class = (PnActuatorClass *) class; /* PnObject signals */ object_class->destroy = pn_container_destroy; /* PnUserObject methods */ user_object_class->save_thyself = pn_container_save_thyself; user_object_class->load_thyself = pn_container_load_thyself; /* PnActuator methods */ actuator_class->prepare = (PnActuatorPrepFunc) pn_container_prepare; /* PnContainer methods */ class->add_actuator = pn_container_real_add_actuator; } static void pn_container_init (PnContainer *container, PnContainerClass *class) { container->actuators = g_array_new (FALSE, FALSE, sizeof (PnActuator *)); } static void pn_container_destroy (PnObject *object) { PnContainer *container; g_return_if_fail (object != NULL); g_return_if_fail (PN_IS_CONTAINER (object)); container = (PnContainer *) object; pn_container_remove_all_actuators (container); } static void pn_container_save_thyself (PnUserObject *user_object, xmlNodePtr node) { PnContainer *container; PnActuator *actuator; xmlNodePtr actuators_node, actuator_node; guint i; g_return_if_fail (user_object != NULL); g_return_if_fail (PN_IS_CONTAINER (user_object)); g_return_if_fail (node != NULL); container = (PnContainer *) user_object; actuators_node = xmlNewChild (node, NULL, (xmlChar *) "Actuators", NULL); /* Save the actuators */ for (i=0; i<container->actuators->len; i++) { actuator = g_array_index (container->actuators, PnActuator *, i); actuator_node = xmlNewChild (actuators_node, NULL, (xmlChar *) "BUG", NULL); pn_user_object_save_thyself (PN_USER_OBJECT (actuator), actuator_node); } if (PN_USER_OBJECT_CLASS (parent_class)->save_thyself) PN_USER_OBJECT_CLASS (parent_class)->save_thyself (user_object, node); } static void pn_container_load_thyself (PnUserObject *user_object, const xmlNodePtr node) { PnContainer *container; xmlNodePtr actuators_node, actuator_node; PnActuator *actuator; g_return_if_fail (user_object != NULL); g_return_if_fail (PN_IS_CONTAINER (user_object)); g_return_if_fail (node != NULL); container = (PnContainer *) user_object; /* FIXME: should these 'xmlChildrenNode' be 'xmlRootNode'? */ /* find the 'actuators' node */ for (actuators_node = node->xmlChildrenNode; actuators_node; actuators_node = actuators_node->next) if (g_strcasecmp (actuators_node->name, "Actuators") == 0) break; /* load each of the actuators */ if (actuators_node) { for (actuator_node = actuators_node->xmlChildrenNode; actuator_node; actuator_node = actuator_node->next) { if (!g_strcasecmp(actuator_node->name, "text")) continue; actuator = pn_actuator_factory_new_actuator_from_xml (actuator_node); if (actuator) /* FIXME: Should this be pn_container_real_add_actuator? */ pn_container_add_actuator (container, actuator, PN_POSITION_TAIL); else pn_error ("unknown actuator ecountered in container \"%s\": %s", node->name, actuator_node->name); } } if (PN_USER_OBJECT_CLASS (parent_class)->load_thyself) PN_USER_OBJECT_CLASS (parent_class)->load_thyself (user_object, node); } static void pn_container_prepare (PnContainer *container, PnImage *image) { guint i; g_return_if_fail (container != NULL); g_return_if_fail (PN_IS_CONTAINER (container)); g_return_if_fail (image != NULL); g_return_if_fail (PN_IS_IMAGE (image)); for (i=0; i<container->actuators->len; i++) pn_actuator_prepare (g_array_index (container->actuators, PnActuator *, i), image); } static gboolean pn_container_real_add_actuator (PnContainer *container, PnActuator *actuator, gint position) { g_return_val_if_fail (container != NULL, FALSE); g_return_val_if_fail (PN_IS_CONTAINER (container), FALSE); g_return_val_if_fail (actuator != NULL, FALSE); g_return_val_if_fail (PN_IS_ACTUATOR (actuator), FALSE); g_return_val_if_fail (position >= PN_POSITION_TAIL, FALSE); if (position == PN_POSITION_TAIL || position >= container->actuators->len) position = container->actuators->len; /* Just pass it on to the GArray insert function */ g_array_insert_val (container->actuators, position, actuator); pn_object_ref (PN_OBJECT (actuator)); pn_object_sink (PN_OBJECT (actuator)); return TRUE; } /** * pn_container_add_actuator * @container: a #PnContainer * @actuator: the #PnActuator to add * @position: the position at which to add the actuator * * Adds @actuator to @container. @position is the zero-based index * in the list of actuators that the newly added actuator should have, * or it can be the value %PN_POSITION_HEAD or %PN_POSITION_TAIL. * * Returns: %TRUE on success; %FALSE on failure */ gboolean pn_container_add_actuator (PnContainer *container, PnActuator *actuator, gint position) { g_return_val_if_fail (container != NULL, FALSE); g_return_val_if_fail (PN_IS_CONTAINER (container), FALSE); g_return_val_if_fail (actuator != NULL, FALSE); g_return_val_if_fail (PN_IS_ACTUATOR (actuator), FALSE); g_return_val_if_fail (position >= PN_POSITION_TAIL, FALSE); if (PN_CONTAINER_GET_CLASS (container)->add_actuator) return PN_CONTAINER_GET_CLASS (container)->add_actuator (container, actuator, position); else return FALSE; } /** * pn_container_remove_actuator * @container: a #PnContainer * @actuator: the #PnActuator to remove * * Removes the first occurence of @actuator in @container's list * of contained actuators. */ /* FIXME: what is the most convenient way to remove actuators? */ /* Note: Only removes the first one in the array */ void pn_container_remove_actuator (PnContainer *container, PnActuator *actuator) { guint i; g_return_if_fail (container != NULL); g_return_if_fail (PN_IS_CONTAINER (container)); g_return_if_fail (actuator != NULL); g_return_if_fail (PN_IS_ACTUATOR (actuator)); for (i=0; i<container->actuators->len; i++) if (g_array_index (container->actuators, PnActuator *, i) == actuator) { g_array_remove_index (container->actuators, i); pn_object_unref (PN_OBJECT (actuator)); return; } } /** * pn_container_remove_all_actuators * @container: a #PnContainer * * Removes all actuators from @container's list of contained actuators. */ void pn_container_remove_all_actuators (PnContainer *container) { guint i; g_return_if_fail (container != NULL); g_return_if_fail (PN_IS_CONTAINER (container)); for (i=0; i<container->actuators->len; i++) pn_object_unref (g_array_index (container->actuators, PnObject *, i)); g_array_set_size (container->actuators, 0); }