view audacious/widgets/hslider.c @ 1541:06329cbf186a trunk

[svn] this massive commit does the following: - seriously cleans up dependencies on the WA2-like gui code - moves all of the WA2 stuff into a seperate library (libwidgets.a) - makes things less icky in the player tree
author nenolod
date Wed, 09 Aug 2006 02:47:22 -0700
parents
children ec4d858524fa
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/*  XMMS - Cross-platform multimedia player
 *  Copyright (C) 1998-2000  Peter Alm, Mikael Alm, Olle Hallnas, Thomas Nilsson and 4Front Technologies
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

#include "hslider.h"

#include <glib.h>
#include <gdk/gdk.h>
#include <gtk/gtk.h>

#include "skin.h"

void
hslider_set_position(HSlider * hs,
                     gint pos)
{
    if (pos == hs->hs_position || hs->hs_pressed)
        return;

    hs->hs_position = pos;

    if (hs->hs_frame_cb)
        hs->hs_frame = hs->hs_frame_cb(hs->hs_position);

    widget_draw(WIDGET(hs));
}

gint
hslider_get_position(HSlider * hs)
{
    return hs->hs_position;
}

void
hslider_draw(Widget * w)
{
    HSlider *hs = (HSlider *) w;
    GdkPixmap *obj;

    obj = hs->hs_widget.parent;

    skin_draw_pixmap(bmp_active_skin, obj, hs->hs_widget.gc,
                     hs->hs_skin_index, hs->hs_frame_offset,
                     hs->hs_frame * hs->hs_frame_height, hs->hs_widget.x,
                     hs->hs_widget.y, hs->hs_widget.width,
                     hs->hs_widget.height);
    if (hs->hs_pressed)
        skin_draw_pixmap(bmp_active_skin, obj, hs->hs_widget.gc,
                         hs->hs_skin_index, hs->hs_knob_px,
                         hs->hs_knob_py, hs->hs_widget.x + hs->hs_position,
                         hs->hs_widget.y +
                         ((hs->hs_widget.height - hs->hs_knob_height) / 2),
                         hs->hs_knob_width, hs->hs_knob_height);
    else
        skin_draw_pixmap(bmp_active_skin, obj, hs->hs_widget.gc,
                         hs->hs_skin_index, hs->hs_knob_nx, hs->hs_knob_ny,
                         hs->hs_widget.x + hs->hs_position,
                         hs->hs_widget.y +
                         ((hs->hs_widget.height - hs->hs_knob_height) / 2),
                         hs->hs_knob_width, hs->hs_knob_height);
}

void
hslider_button_press_cb(GtkWidget * w,
                        GdkEventButton * event,
                        gpointer data)
{
    HSlider *hs = HSLIDER(data);
    gint x;

    if (event->button != 1)
        return;

    if (widget_contains(&hs->hs_widget, event->x, event->y)) {
        x = event->x - hs->hs_widget.x;
        hs->hs_pressed = TRUE;

        if (x >= hs->hs_position && x < hs->hs_position + hs->hs_knob_width)
            hs->hs_pressed_x = x - hs->hs_position;
        else {
            hs->hs_position = x - (hs->hs_knob_width / 2);
            hs->hs_pressed_x = hs->hs_knob_width / 2;
            if (hs->hs_position < hs->hs_min)
                hs->hs_position = hs->hs_min;
            if (hs->hs_position > hs->hs_max)
                hs->hs_position = hs->hs_max;
            if (hs->hs_frame_cb)
                hs->hs_frame = hs->hs_frame_cb(hs->hs_position);

        }

        if (hs->hs_motion_cb)
            hs->hs_motion_cb(hs->hs_position);

        widget_draw(WIDGET(hs));
    }
}

void
hslider_motion_cb(GtkWidget * w, GdkEventMotion * event, gpointer data)
{
    HSlider *hs = (HSlider *) data;
    gint x;

    if (hs->hs_pressed) {
        if (!hs->hs_widget.visible) {
            hs->hs_pressed = FALSE;
            return;
        }

        x = event->x - hs->hs_widget.x;
        hs->hs_position = x - hs->hs_pressed_x;

        if (hs->hs_position < hs->hs_min)
            hs->hs_position = hs->hs_min;

        if (hs->hs_position > hs->hs_max)
            hs->hs_position = hs->hs_max;

        if (hs->hs_frame_cb)
            hs->hs_frame = hs->hs_frame_cb(hs->hs_position);

        if (hs->hs_motion_cb)
            hs->hs_motion_cb(hs->hs_position);

        widget_draw(WIDGET(hs));
    }
}

void
hslider_button_release_cb(GtkWidget * w,
                          GdkEventButton * event,
                          gpointer data)
{
    HSlider *hs = HSLIDER(data);

    if (hs->hs_pressed) {
        hs->hs_pressed = FALSE;

        if (hs->hs_release_cb)
            hs->hs_release_cb(hs->hs_position);

        widget_draw(WIDGET(hs));
    }
}

HSlider *
create_hslider(GList ** wlist, GdkPixmap * parent, GdkGC * gc,
               gint x, gint y, gint w, gint h, gint knx, gint kny,
               gint kpx, gint kpy, gint kw, gint kh, gint fh,
               gint fo, gint min, gint max, gint(*fcb) (gint),
               void (*mcb) (gint), void (*rcb) (gint), SkinPixmapId si)
{
    HSlider *hs;

    hs = g_new0(HSlider, 1);
    widget_init(&hs->hs_widget, parent, gc, x, y, w, h, 1);
    hs->hs_widget.button_press_cb =
        (void (*)(GtkWidget *, GdkEventButton *, gpointer))
        hslider_button_press_cb;
    hs->hs_widget.button_release_cb =
        (void (*)(GtkWidget *, GdkEventButton *, gpointer))
        hslider_button_release_cb;
    hs->hs_widget.motion_cb =
        (void (*)(GtkWidget *, GdkEventMotion *, gpointer))
        hslider_motion_cb;
    hs->hs_widget.draw = hslider_draw;
    hs->hs_knob_nx = knx;
    hs->hs_knob_ny = kny;
    hs->hs_knob_px = kpx;
    hs->hs_knob_py = kpy;
    hs->hs_knob_width = kw;
    hs->hs_knob_height = kh;
    hs->hs_frame_height = fh;
    hs->hs_frame_offset = fo;
    hs->hs_min = min;
    hs->hs_position = min;
    hs->hs_max = max;
    hs->hs_frame_cb = fcb;
    hs->hs_motion_cb = mcb;
    hs->hs_release_cb = rcb;
    if (hs->hs_frame_cb)
        hs->hs_frame = hs->hs_frame_cb(0);
    hs->hs_skin_index = si;

    widget_list_add(wlist, WIDGET(hs));

    return hs;
}