view audacious/playback.c @ 1090:09eb2c83097a trunk

[svn] Psychoaccoustics support (to disable, temporarily add -UPSYCHO to your CFLAGS.): This commit brings psychoaccoustics support (as used in mp3surround decoders) to libmpgdec. For example, we can now almost fully compensate for lack of bandwidth in ISO compliant MP3 encodings. In addition, further inaccuracies with pitch and the lack of reverb feeling that some MP3s have are detected and automatically compensated for.
author nenolod
date Sat, 20 May 2006 20:36:10 -0700
parents ed26947bbf57
children 3b990c26fc46
line wrap: on
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/*  BMP - Cross-platform multimedia player
 *  Copyright (C) 2003-2004  BMP development team.
 *
 *  Based on XMMS:
 *  Copyright (C) 1998-2003  XMMS development team.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public Licensse as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */

#ifdef HAVE_CONFIG_H
#  include "config.h"
#endif

#include <glib.h>
#include <glib/gi18n.h>
#include <glib/gprintf.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>

#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <dirent.h>

#include "libaudacious/util.h"
#include "libaudacious/configdb.h"

#include "input.h"
#include "main.h"
#include "mainwin.h"
#include "equalizer.h"
#include "output.h"
#include "playlist.h"
#include "ui_playlist.h"
#include "playlist_list.h"
#include "skin.h"
#include "skinwin.h"
#include "urldecode.h"
#include "util.h"


#include "playback.h"


/* FIXME: yuck!! this shouldn't be here... */
void
bmp_playback_set_random_skin(void)
{
    SkinNode *node;
    guint32 randval;

    /* Get a random value to select the skin to use */
    randval = g_random_int_range(0, g_list_length(skinlist));
    node = g_list_nth(skinlist, randval)->data;
    bmp_active_skin_load(node->path);
}

gint
bmp_playback_get_time(void)
{
    if (!bmp_playback_get_playing())
        return -1;

    if (!get_current_input_plugin())
        return -1;

    return get_current_input_plugin()->get_time();
}

void
bmp_playback_initiate(void)
{
    PlaylistEntry *entry;

    if (playlist_get_length() == 0)
        return;

    if (bmp_playback_get_playing())
        bmp_playback_stop();

    vis_clear_data(mainwin_vis);
    svis_clear_data(mainwin_svis);
    mainwin_disable_seekbar();

    entry = playlist_get_entry_to_play();

    if (!entry)
        return;

    if (!bmp_playback_play_file(entry))
        return;

    if (bmp_playback_get_time() != -1) {
        equalizerwin_load_auto_preset(entry->filename);
        input_set_eq(cfg.equalizer_active, cfg.equalizer_preamp,
                     cfg.equalizer_bands);
        output_set_eq(cfg.equalizer_active, cfg.equalizer_preamp,
                      cfg.equalizer_bands);
    }

    playlist_check_pos_current();
    mainwin_set_info_text();
}

void
bmp_playback_pause(void)
{
    if (!bmp_playback_get_playing())
        return;

    if (!get_current_input_plugin())
        return;

    ip_data.paused = !ip_data.paused;

    if (ip_data.paused)
        playstatus_set_status(mainwin_playstatus, STATUS_PAUSE);
    else
        playstatus_set_status(mainwin_playstatus, STATUS_PLAY);

    if (get_current_input_plugin()->pause)
        get_current_input_plugin()->pause(ip_data.paused);
}

void
bmp_playback_stop(void)
{
    if (ip_data.playing && get_current_input_plugin()) {
        ip_data.playing = FALSE;

        if (bmp_playback_get_paused())
            bmp_playback_pause();

        if (get_current_input_plugin()->stop)
            get_current_input_plugin()->stop();

        free_vis_data();
        ip_data.paused = FALSE;

        if (input_info_text) {
            g_free(input_info_text);
            input_info_text = NULL;
            mainwin_set_info_text();
        }
    }

    ip_data.playing = FALSE;
}

void
bmp_playback_stop_reentrant(void)
{
    if (ip_data.playing && get_current_input_plugin()) {
        ip_data.playing = FALSE;

        if (bmp_playback_get_paused())
            bmp_playback_pause();

        free_vis_data();
        ip_data.paused = FALSE;

        if (input_info_text) {
            g_free(input_info_text);
            input_info_text = NULL;
            mainwin_set_info_text();
        }
    }

    ip_data.playing = FALSE;
}

static void
run_no_output_plugin_dialog(void)
{
    const gchar *markup = 
        N_("<b><big>No output plugin selected.</big></b>\n"
           "You have not selected an output plugin.");

    GtkWidget *dialog =
        gtk_message_dialog_new_with_markup(GTK_WINDOW(mainwin),
                                           GTK_DIALOG_DESTROY_WITH_PARENT,
                                           GTK_MESSAGE_ERROR,
                                           GTK_BUTTONS_OK,
                                           _(markup));
    gtk_dialog_run(GTK_DIALOG(dialog));
    gtk_widget_destroy(dialog);
}

gboolean
bmp_playback_play_file(PlaylistEntry *entry)
{
    g_return_val_if_fail(entry != NULL, FALSE);

    if (!get_current_output_plugin()) {
        run_no_output_plugin_dialog();
        mainwin_stop_pushed();
        return FALSE;
    }

    if (cfg.random_skin_on_play)
        bmp_playback_set_random_skin();

    /*
     * This is slightly uglier than the original version, but should
     * fix the "crash" issues as seen in 0.2 when dealing with this situation.
     *  - nenolod
     */
    if (!entry->decoder && 
	(((entry->decoder = input_check_file(entry->filename, FALSE)) == NULL) ||
        !input_is_enabled(entry->decoder->filename)))
    {
        input_file_not_playable(entry->filename);

        set_current_input_plugin(NULL);
        mainwin_set_info_text();

        return FALSE;
    }

    set_current_input_plugin(entry->decoder);
    entry->decoder->output = &psuedo_output_plugin;
    entry->decoder->play_file(entry->filename);

    ip_data.playing = TRUE;

    return TRUE;
}

gboolean
bmp_playback_get_playing(void)
{
    return ip_data.playing;
}

gboolean
bmp_playback_get_paused(void)
{
    return ip_data.paused;
}

void
bmp_playback_seek(gint time)
{
    gboolean restore_pause = FALSE;
    gint l=0, r=0;

    if (!ip_data.playing)
        return;

    if (!get_current_input_plugin())
        return;

    /* FIXME WORKAROUND...that should work with all plugins
     * mute the volume, start playback again, do the seek, then pause again
     * -Patrick Sudowe 
     */
    if(ip_data.paused)
    {
	restore_pause = TRUE;
	output_get_volume(&l, &r);
	output_set_volume(0,0);
	bmp_playback_pause();	
    }
    
    free_vis_data();
    get_current_input_plugin()->seek(time);
    
    if(restore_pause)
    {
	bmp_playback_pause();
	output_set_volume(l, r);
    }
}

void
bmp_playback_seek_relative(gint offset)
{
    gint time = CLAMP(bmp_playback_get_time() / 1000 + offset,
                      0, playlist_get_current_length() / 1000 - 1);
    bmp_playback_seek(time);
}