Mercurial > audlegacy
view libvisual/lv_audio.h @ 23:0db4a1dc75c4 trunk
[svn] libvisual.
P3 detection appears to be borked. I'll work on it later.
author | nenolod |
---|---|
date | Mon, 24 Oct 2005 23:13:56 -0700 |
parents | |
children |
line wrap: on
line source
/* Libvisual - The audio visualisation framework. * * Copyright (C) 2004, 2005 Dennis Smit <ds@nerds-incorporated.org> * * Authors: Dennis Smit <ds@nerds-incorporated.org> * * $Id: * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation; either version 2.1 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _LV_AUDIO_H #define _LV_AUDIO_H #include <libvisual/lv_fft.h> #ifdef __cplusplus extern "C" { #endif /* __cplusplus */ #define VISUAL_AUDIO(obj) (VISUAL_CHECK_CAST ((obj), 0, VisAudio)) typedef struct _VisAudio VisAudio; /** * The VisAudio structure contains the sample and extra information * about the sample like a 256 bands analyzer, sound energy and * in the future BPM detection. * * @see visual_audio_new */ struct _VisAudio { VisObject object; /**< The VisObject data. */ short plugpcm[2][512]; /**< PCM data that comes from the input plugin * or a callback function. */ short pcm[3][512]; /**< PCM data that should be used within plugins * pcm[0][x] is the left channel, pcm[1][x] is the right * channel and pcm[2][x] is an average of both channels. */ short freq[3][256]; /**< Frequency data as a 256 bands analyzer, with the channels * like with the pcm element. */ short freqnorm[3][256]; /**< Frequency data like the freq member, however this time the bands * are normalized. */ VisFFTState *fft_state; /**< Private member that contains context information for the FFT engine. */ short int bpmhistory[1024][6]; /**< Private member for BPM detection, not implemented right now. */ short int bpmdata[1024][6]; /**< Private member for BPM detection, not implemented right now. */ short int bpmenergy[6]; /**< Private member for BPM detection, not implemented right now. */ int energy; /**< Audio energy level. */ }; VisAudio *visual_audio_new (void); int visual_audio_analyze (VisAudio *audio); #ifdef __cplusplus } #endif /* __cplusplus */ #endif /* _LV_AUDIO_H */