Mercurial > audlegacy
view libvisual/lv_list.h @ 23:0db4a1dc75c4 trunk
[svn] libvisual.
P3 detection appears to be borked. I'll work on it later.
author | nenolod |
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date | Mon, 24 Oct 2005 23:13:56 -0700 |
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/* Libvisual - The audio visualisation framework. * * Copyright (C) 2004, 2005 Dennis Smit <ds@nerds-incorporated.org> * * List implementation from RCL. * Copyright (C) 2002, 2003, 2004 * Dennis Smit <ds@nerds-incorporated.org>, * Sepp Wijnands <mrrazz@nerds-incorporated.org>, * Tom Wimmenhove <nohup@nerds-incorporated.org> * * Authors: Dennis Smit <ds@nerds-incorporated.org> * Sepp Wijnands <mrrazz@nerds-incorporated.org>, * Tom Wimmenhove <nohup@nerds-incorporated.org> * * $Id: * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation; either version 2.1 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _LV_LIST_H #define _LV_LIST_H #include <libvisual/lv_common.h> #if defined(__FreeBSD__) || defined(__OpenBSD__) #include <sys/queue.h> #endif #ifdef __cplusplus extern "C" { #endif /* __cplusplus */ #define VISUAL_LIST(obj) (VISUAL_CHECK_CAST ((obj), 0, VisList)) typedef struct _VisListEntry VisListEntry; typedef struct _VisList VisList; /** * An VisList destroyer function needs this signature. * * @arg data The data that was stored in a VisListEntry and thus can be destroyed. */ typedef void (*VisListDestroyerFunc)(void *data); /** * The VisListEntry data structure is an entry within the linked list. * It does contain a pointer to both the previous and next entry in the list and * a void * to the data. */ struct _VisListEntry { VisListEntry *prev; /**< Previous entry in the list. */ VisListEntry *next; /**< Next entry in the list. */ void *data; /**< Pointer to the data for this entry. */ }; /** * The VisList data structure holds the linked list. * It contains an entry pointer to both the head and tail of the list as well * an entry counter. */ struct _VisList { VisObject object; /**< The VisObject data. */ VisListDestroyerFunc destroyer; /**< The List destroyer function. */ VisListEntry *head; /**< Pointer to the beginning of the list. */ VisListEntry *tail; /**< Pointer to the end of the list. */ int count; /**< Number of entries that are in the list. */ }; /* prototypes */ VisList *visual_list_new (VisListDestroyerFunc destroyer); int visual_list_free (VisList *list); int visual_list_destroy_elements (VisList *list); int visual_list_set_destroyer (VisList *list, VisListDestroyerFunc destroyer); void *visual_list_next (VisList *list, VisListEntry **le); void *visual_list_prev (VisList *list, VisListEntry **le); void *visual_list_get (VisList *list, int index); int visual_list_add_at_begin (VisList *list, void *data); int visual_list_add (VisList *list, void *data); int visual_list_insert (VisList *list, VisListEntry **le, void *data); int visual_list_delete (VisList *list, VisListEntry **le); int visual_list_count (VisList *list); #ifdef __cplusplus } #endif /* __cplusplus */ #endif /* _LV_LIST_H */