Mercurial > audlegacy
view Plugins/Input/console/Gb_Cpu.h @ 1740:1cd9aa465ea7 trunk
[svn] - export main.h API
author | nenolod |
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date | Mon, 18 Sep 2006 02:30:57 -0700 |
parents | 44c3711dd049 |
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// Nintendo Game Boy CPU emulator // Game_Music_Emu 0.3.0 #ifndef GB_CPU_H #define GB_CPU_H #include "blargg_common.h" typedef unsigned gb_addr_t; // 16-bit CPU address class Gbs_Emu; // Game Boy CPU emulator. Currently treats every instruction as taking 4 cycles. class Gb_Cpu { typedef BOOST::uint8_t uint8_t; enum { page_bits = 8 }; enum { page_count = 0x10000 >> page_bits }; uint8_t const* code_map [page_count + 1]; long remain_; Gbs_Emu* callback_data; public: Gb_Cpu( Gbs_Emu* ); // Memory read/write function types. Reader must return value from 0 to 255. typedef int (*reader_t)( Gbs_Emu*, gb_addr_t ); typedef void (*writer_t)( Gbs_Emu*, gb_addr_t, int data ); // Clear registers, unmap memory, and map code pages to unmapped_page. void reset( const void* unmapped_page = NULL, reader_t read = NULL, writer_t write = NULL ); // Memory mapping functions take a block of memory of specified 'start' address // and 'size' in bytes. Both start address and size must be a multiple of page_size. enum { page_size = 1L << page_bits }; // Map code memory to 'code' (memory accessed via the program counter) void map_code( gb_addr_t start, unsigned long size, const void* code ); // Map data memory to read and write functions void map_memory( gb_addr_t start, unsigned long size, reader_t, writer_t ); // Access memory as the emulated CPU does. int read( gb_addr_t ); void write( gb_addr_t, int data ); uint8_t* get_code( gb_addr_t ); // non-const to allow debugger to modify code // Push a byte on the stack void push_byte( int ); // Game Boy Z80 registers. *Not* kept updated during a call to run(). struct registers_t { gb_addr_t pc; // more than 16 bits to allow overflow detection BOOST::uint16_t sp; uint8_t flags; uint8_t a; uint8_t b; uint8_t c; uint8_t d; uint8_t e; uint8_t h; uint8_t l; }; registers_t r; // Interrupt enable flag set by EI and cleared by DI bool interrupts_enabled; // Base address for RST vectors (normally 0) gb_addr_t rst_base; // Reasons that run() returns enum result_t { result_cycles, // Requested number of cycles (or more) were executed result_halt, // PC is at HALT instruction result_badop // PC is at bad (unimplemented) instruction }; // Run CPU for at least 'count' cycles, or until one of the above conditions // arises. Returns reason for stopping. result_t run( long count ); // Number of clock cycles remaining for most recent run() call long remain() const; private: // noncopyable Gb_Cpu( const Gb_Cpu& ); Gb_Cpu& operator = ( const Gb_Cpu& ); reader_t data_reader [page_count + 1]; // extra entry catches address overflow writer_t data_writer [page_count + 1]; void set_code_page( int, uint8_t const* ); }; inline long Gb_Cpu::remain() const { return remain_; } #endif