view audacious/equalizer.h @ 1938:1d9c1026d9f8 trunk

[svn] - DoubleSize support. This has bugs, the most notable one being that DoubleSize only works right if you restart the player. The second bug is rather obvious too. No osmosis skinengine. No TinyPlayer. Classic-esque skinengine only. This is because the doublesize algorithm hates you and wants you to go die in a fire.
author nenolod
date Sun, 05 Nov 2006 04:43:16 -0800
parents a6e6d3500c13
children f18a5b617c34
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/*  Audacious
 *  Copyright (C) 2005-2006  Audacious development team.
 *
 *  BMP - Cross-platform multimedia player
 *  Copyright (C) 2003-2004  BMP development team.
 *
 *  Based on XMMS:
 *  Copyright (C) 1998-2003  XMMS development team.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

#ifndef EQUALIZER_H
#define EQUALIZER_H

#include <glib.h>
#include <gtk/gtk.h>

#include "widgets/widgetcore.h"

#define EQUALIZER_DOUBLESIZE     (cfg.doublesize && cfg.eq_doublesize_linked)
#define EQUALIZER_HEIGHT         ((cfg.equalizer_shaded ? 14 : 116) * (EQUALIZER_DOUBLESIZE + 1))
#define EQUALIZER_WIDTH          (275 * (EQUALIZER_DOUBLESIZE + 1))

#define EQUALIZER_DEFAULT_POS_X  20
#define EQUALIZER_DEFAULT_POS_Y  136

#define EQUALIZER_DEFAULT_DIR_PRESET "dir_default.preset"
#define EQUALIZER_DEFAULT_PRESET_EXT "preset"

void equalizerwin_set_doublesize(gboolean ds);
void equalizerwin_set_shade_menu_cb(gboolean shaded);
void draw_equalizer_window(gboolean force);
void equalizerwin_create(void);
void equalizerwin_show(gboolean show);
void equalizerwin_real_show(void);
void equalizerwin_real_hide(void);
void equalizerwin_load_auto_preset(const gchar * filename);
void equalizerwin_set_volume_slider(gint percent);
void equalizerwin_set_balance_slider(gint percent);
void equalizerwin_eq_changed(void);
void equalizerwin_set_preamp(gfloat preamp);
void equalizerwin_set_band(gint band, gfloat value);
gfloat equalizerwin_get_preamp(void);
gfloat equalizerwin_get_band(gint band);

gboolean equalizerwin_has_focus(void);

extern GtkWidget *equalizerwin;
extern PButton *equalizerwin_close;
extern gboolean equalizerwin_focus;

#endif