view audacious/fft.h @ 1938:1d9c1026d9f8 trunk

[svn] - DoubleSize support. This has bugs, the most notable one being that DoubleSize only works right if you restart the player. The second bug is rather obvious too. No osmosis skinengine. No TinyPlayer. Classic-esque skinengine only. This is because the doublesize algorithm hates you and wants you to go die in a fire.
author nenolod
date Sun, 05 Nov 2006 04:43:16 -0800
parents 705d4c089fce
children f18a5b617c34
line wrap: on
line source

/* fft.h: Header for iterative implementation of a FFT
 * Copyright (C) 1999 Richard Boulton <richard@tartarus.org>
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

#ifndef _FFT_H_
#define _FFT_H_

#define FFT_BUFFER_SIZE_LOG 9

#define FFT_BUFFER_SIZE (1 << FFT_BUFFER_SIZE_LOG)

/* sound sample - should be an signed 16 bit value */
typedef short int sound_sample;

#ifdef __cplusplus
extern "C" {
#endif

/* FFT library */
    typedef struct _struct_fft_state fft_state;
    fft_state *fft_init(void);
    void fft_perform(const sound_sample * input, float *output,
                     fft_state * state);
    void fft_close(fft_state * state);



#ifdef __cplusplus
}
#endif
#endif                          /* _FFT_H_ */