Mercurial > audlegacy
view audacious/iir.c @ 1938:1d9c1026d9f8 trunk
[svn] - DoubleSize support.
This has bugs, the most notable one being that DoubleSize only works
right if you restart the player.
The second bug is rather obvious too. No osmosis skinengine. No
TinyPlayer. Classic-esque skinengine only. This is because the
doublesize algorithm hates you and wants you to go die in a fire.
author | nenolod |
---|---|
date | Sun, 05 Nov 2006 04:43:16 -0800 |
parents | 67cd014f35a2 |
children |
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/* * PCM time-domain equalizer * * Copyright (C) 2002-2005 Felipe Rivera <liebremx at users sourceforge net> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id: iir.c,v 1.15 2005/10/17 01:57:59 liebremx Exp $ */ #include <math.h> #include "iir.h" /* Coefficients */ sIIRCoefficients *iir_cf; /* Volume gain * values should be between 0.0 and 1.0 * Use the preamp from XMMS for now * */ float preamp[EQ_CHANNELS]; #ifdef BENCHMARK #include "benchmark.h" double timex = 0.0; int count = 0; unsigned int blength = 0; #endif /* * Global vars */ gint rate; int band_count; void set_preamp(gint chn, float val) { preamp[chn] = val; } /* Init the filters */ void init_iir() { calc_coeffs(); #if 0 band_count = cfg.band_num; #endif band_count = 10; rate = 44100; iir_cf = get_coeffs(&band_count, rate, TRUE); clean_history(); } #ifdef ARCH_X86 /* Round function provided by Frank Klemm which saves around 100K * CPU cycles in my PIII for each call to the IIR function with 4K samples */ __inline__ int round_trick(float floatvalue_to_round) { float floattmp ; int rounded_value ; floattmp = (int) 0x00FD8000L + (floatvalue_to_round); rounded_value = *(int*)(&floattmp) - (int)0x4B7D8000L; if ( rounded_value != (short) rounded_value ) rounded_value = ( rounded_value >> 31 ) ^ 0x7FFF; return rounded_value; } #endif