view audacious/widgets/vis.h @ 1938:1d9c1026d9f8 trunk

[svn] - DoubleSize support. This has bugs, the most notable one being that DoubleSize only works right if you restart the player. The second bug is rather obvious too. No osmosis skinengine. No TinyPlayer. Classic-esque skinengine only. This is because the doublesize algorithm hates you and wants you to go die in a fire.
author nenolod
date Sun, 05 Nov 2006 04:43:16 -0800
parents a6e6d3500c13
children c12319817d7e
line wrap: on
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/*  BMP - Cross-platform multimedia player
 *  Copyright (C) 2003-2004  BMP development team.
 *
 *  Based on XMMS:
 *  Copyright (C) 1998-2003  XMMS development team.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

#ifndef _WIDGETCORE_H_
#error Please do not include me directly! Use widgetcore.h instead!
#endif

#ifndef VIS_H
#define VIS_H

#include <glib.h>
#include <gdk/gdk.h>

#include "widget.h"

typedef enum {
    VIS_ANALYZER, VIS_SCOPE, VIS_OFF
} VisType;

typedef enum {
    ANALYZER_NORMAL, ANALYZER_FIRE, ANALYZER_VLINES
} AnalyzerMode;

typedef enum {
    ANALYZER_LINES, ANALYZER_BARS
} AnalyzerType;

typedef enum {
    SCOPE_DOT, SCOPE_LINE, SCOPE_SOLID
} ScopeMode;

typedef enum {
    VU_NORMAL, VU_SMOOTH
} VUMode;

typedef enum {
    REFRESH_FULL, REFRESH_HALF, REFRESH_QUARTER, REFRESH_EIGTH
} RefreshRate;

typedef enum {
    FALLOFF_SLOWEST, FALLOFF_SLOW, FALLOFF_MEDIUM, FALLOFF_FAST,
    FALLOFF_FASTEST
} FalloffSpeed;

#define VIS(x)  ((Vis *)(x))
struct _Vis {
    Widget vs_widget;
    GdkWindow *vs_window;
    gfloat vs_data[75], vs_peak[75], vs_peak_speed[75];
    gint vs_refresh_delay;
    gboolean vs_doublesize;
};

typedef struct _Vis Vis;

void vis_draw(Widget * w);

Vis *create_vis(GList ** wlist, GdkPixmap * parent, GdkWindow * window,
                GdkGC * gc, gint x, gint y, gint width, gboolean doublesize);
void vis_timeout_func(Vis * vis, guchar * data);
void vis_clear_data(Vis * vis);
void vis_clear(Vis * vis);
void vis_set_doublesize(Vis * vis, gboolean doublesize);
void vis_set_window(Vis * vis, GdkWindow * window);

#endif