Mercurial > audlegacy
view src/audacious/equalizer_flow.c @ 4552:1fe29814b90c
kill ui_skinned_cursor
author | Tomasz Mon <desowin@gmail.com> |
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date | Sun, 18 May 2008 09:12:30 +0200 |
parents | e548627b2004 |
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/* Audacious - Cross-platform multimedia player * Copyright (C) 2005-2008 Audacious team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; under version 3 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses>. * * The Audacious team does not consider modular code linking to * Audacious or using our public API to be a derived work. */ /*#define AUD_DEBUG*/ #include <glib.h> #include <math.h> #include "main.h" #include "plugin.h" #include "flow.h" #include "af_compat.h" #include "equalizer_flow.h" int equalizer_open(af_instance_t* af); /* af_equalizer.c */ static af_instance_t *eq = NULL; static gint eq_nch = 0; static gint eq_rate = 0; static gboolean bands_changed = FALSE; static void equalizer_flow_reinit(gint rate, gint nch) { af_data_t data; AUDDBG("\n"); if(eq == NULL) return; data.rate = rate; data.nch = nch; data.bps = 4; data.format = AF_FORMAT_FLOAT_NE; eq->control(eq, AF_CONTROL_REINIT, &data); } void equalizer_flow(FlowContext *context) { af_data_t data; if(!cfg.equalizer_active || eq == NULL) return; if(context->fmt != FMT_FLOAT) { context->error = TRUE; return; } if(eq_nch != context->channels || eq_rate != context->srate || bands_changed) { equalizer_flow_reinit(context->srate, context->channels); eq_nch = context->channels; eq_rate = context->srate; bands_changed = FALSE; } data.nch = context->channels; data.audio = context->data; data.len = context->len; eq->play(eq, &data); } void equalizer_flow_set_bands(gfloat pre, gfloat *bands) { int i; af_control_ext_t ctl; gfloat b[10]; gfloat adj = 0.0; AUDDBG("\n"); if(eq == NULL) { eq = g_malloc(sizeof(af_instance_t)); equalizer_open(eq); } for(i = 0; i < 10; i++) b[i] = bands[i] + pre; for(i = 0; i < 10; i++) if(fabsf(b[i]) > fabsf(adj)) adj = b[i]; if(fabsf(adj) > EQUALIZER_MAX_GAIN) { adj = adj > 0.0 ? EQUALIZER_MAX_GAIN - adj : -EQUALIZER_MAX_GAIN - adj; for(i = 0; i < 10; i++) b[i] += adj; } ctl.arg = b; for(i = 0; i < AF_NCH; i++) { ctl.ch = i; eq->control(eq, AF_CONTROL_EQUALIZER_GAIN | AF_CONTROL_SET, &ctl); } bands_changed = TRUE; } void equalizer_flow_free() { AUDDBG("\n"); if(eq != NULL) { eq->uninit(eq); g_free(eq); eq = NULL; eq_nch = 0; eq_rate = 0; bands_changed = FALSE; } }