Mercurial > audlegacy
view audacious/tbutton.c @ 889:21e0ef28e318 trunk
[svn] - Unbreak headless support. This probably needs to be backported to 0.2.4.
author | nenolod |
---|---|
date | Mon, 27 Mar 2006 11:02:35 -0800 |
parents | cb178e5ad177 |
children | f12d7e208b43 |
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/* BMP - Cross-platform multimedia player * Copyright (C) 2003-2004 BMP development team. * * Based on XMMS: * Copyright (C) 1998-2003 XMMS development team. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "tbutton.h" #include <glib.h> #include <gdk/gdk.h> #include "widget.h" void tbutton_draw(Widget * w) { TButton *button = TBUTTON(w); GdkPixmap *obj; obj = button->tb_widget.parent; if (button->tb_pressed && button->tb_inside) { if (button->tb_selected) { skin_draw_pixmap(bmp_active_skin, obj, button->tb_widget.gc, button->tb_skin_index, button->tb_psx, button->tb_psy, button->tb_widget.x, button->tb_widget.y, button->tb_widget.width, button->tb_widget.height); } else { skin_draw_pixmap(bmp_active_skin, obj, button->tb_widget.gc, button->tb_skin_index, button->tb_pux, button->tb_puy, button->tb_widget.x, button->tb_widget.y, button->tb_widget.width, button->tb_widget.height); } } else { if (button->tb_selected) { skin_draw_pixmap(bmp_active_skin, obj, button->tb_widget.gc, button->tb_skin_index, button->tb_nsx, button->tb_nsy, button->tb_widget.x, button->tb_widget.y, button->tb_widget.width, button->tb_widget.height); } else { skin_draw_pixmap(bmp_active_skin, obj, button->tb_widget.gc, button->tb_skin_index, button->tb_nux, button->tb_nuy, button->tb_widget.x, button->tb_widget.y, button->tb_widget.width, button->tb_widget.height); } } } void tbutton_button_press_cb(GtkWidget * widget, GdkEventButton * event, TButton * button) { if (event->button != 1) return; if (widget_contains(&button->tb_widget, event->x, event->y)) { button->tb_pressed = 1; button->tb_inside = 1; widget_draw(WIDGET(button)); } } void tbutton_button_release_cb(GtkWidget * widget, GdkEventButton * event, TButton * button) { if (event->button != 1) return; if (button->tb_inside && button->tb_pressed) { button->tb_inside = 0; button->tb_selected = !button->tb_selected; widget_draw(WIDGET(button)); if (button->tb_push_cb) button->tb_push_cb(button->tb_selected); } if (button->tb_pressed) button->tb_pressed = 0; } void tbutton_motion_cb(GtkWidget * widget, GdkEventMotion * event, TButton * button) { gint inside; if (!button->tb_pressed) return; inside = widget_contains(&button->tb_widget, event->x, event->y); if (inside != button->tb_inside) { button->tb_inside = inside; widget_draw(WIDGET(button)); } } TButton * create_tbutton(GList ** wlist, GdkPixmap * parent, GdkGC * gc, gint x, gint y, gint w, gint h, gint nux, gint nuy, gint pux, gint puy, gint nsx, gint nsy, gint psx, gint psy, void (*cb) (gboolean), SkinPixmapId si) { TButton *b; b = g_new0(TButton, 1); widget_init(&b->tb_widget, parent, gc, x, y, w, h, 1); b->tb_widget.button_press_cb = (void (*)(GtkWidget *, GdkEventButton *, gpointer)) tbutton_button_press_cb; b->tb_widget.button_release_cb = (void (*)(GtkWidget *, GdkEventButton *, gpointer)) tbutton_button_release_cb; b->tb_widget.motion_cb = (void (*)(GtkWidget *, GdkEventMotion *, gpointer)) tbutton_motion_cb; b->tb_widget.draw = tbutton_draw; b->tb_nux = nux; b->tb_nuy = nuy; b->tb_pux = pux; b->tb_puy = puy; b->tb_nsx = nsx; b->tb_nsy = nsy; b->tb_psx = psx; b->tb_psy = psy; b->tb_push_cb = cb; b->tb_skin_index = si; widget_list_add(wlist, WIDGET(b)); return b; } void tbutton_set_toggled(TButton * tb, gboolean toggled) { tb->tb_selected = toggled; widget_draw(WIDGET(tb)); } void free_tbutton(TButton * b) { g_free(b); }